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renderer: partially revert previous xray fix (#6868)
modified: src/render/OpenGL.cpp
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1 changed files with 1 additions and 1 deletions
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@ -434,7 +434,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
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if (!w->m_bIsFloating && *POPTIM && !w->onSpecialWorkspace())
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if (!w->m_bIsFloating && *POPTIM && !w->onSpecialWorkspace())
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continue;
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continue;
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if (w->m_sWindowData.noBlur.valueOrDefault() || !w->m_sWindowData.xray.hasValue() || w->m_sWindowData.xray.valueOrDefault())
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if (w->m_sWindowData.noBlur.valueOrDefault() || w->m_sWindowData.xray.valueOrDefault())
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continue;
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continue;
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if (w->opaque())
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if (w->opaque())
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