input: Fix VRR for constrained cursors (#6877)

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UjinT34 2024-10-12 03:29:51 +03:00 committed by GitHub
parent f5db483973
commit ee8116ac5d
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12 changed files with 100 additions and 17 deletions

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@ -1,4 +1,5 @@
#include "Compositor.hpp" #include "Compositor.hpp"
#include "debug/Log.hpp"
#include "helpers/Splashes.hpp" #include "helpers/Splashes.hpp"
#include "config/ConfigValue.hpp" #include "config/ConfigValue.hpp"
#include "managers/CursorManager.hpp" #include "managers/CursorManager.hpp"
@ -1380,6 +1381,9 @@ void CCompositor::changeWindowZOrder(PHLWINDOW pWindow, bool top) {
if (!validMapped(pWindow)) if (!validMapped(pWindow))
return; return;
if (pWindow == (top ? m_vWindows.back() : m_vWindows.front()))
return;
auto moveToZ = [&](PHLWINDOW pw, bool top) -> void { auto moveToZ = [&](PHLWINDOW pw, bool top) -> void {
if (top) { if (top) {
for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) { for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) {

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@ -12,6 +12,7 @@
#include "../protocols/core/Compositor.hpp" #include "../protocols/core/Compositor.hpp"
#include "../protocols/ToplevelExport.hpp" #include "../protocols/ToplevelExport.hpp"
#include "../xwayland/XSurface.hpp" #include "../xwayland/XSurface.hpp"
#include "managers/PointerManager.hpp"
#include <hyprutils/string/String.hpp> #include <hyprutils/string/String.hpp>
using namespace Hyprutils::String; using namespace Hyprutils::String;
@ -758,16 +759,28 @@ void Events::listener_commitWindow(void* owner, void* data) {
if (!PWINDOW->m_pWorkspace->m_bVisible) if (!PWINDOW->m_pWorkspace->m_bVisible)
return; return;
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
PMONITOR->debugLastPresentation(g_pSeatManager->isPointerFrameCommit ? "listener_commitWindow skip" : "listener_commitWindow");
if (g_pSeatManager->isPointerFrameCommit) {
g_pSeatManager->isPointerFrameSkipped = false;
g_pSeatManager->isPointerFrameCommit = false;
} else
g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y, g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0); PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
if (g_pSeatManager->isPointerFrameSkipped) {
g_pPointerManager->sendStoredMovement();
g_pSeatManager->sendPointerFrame();
g_pSeatManager->isPointerFrameCommit = true;
}
if (!PWINDOW->m_bIsX11) { if (!PWINDOW->m_bIsX11) {
PWINDOW->m_pSubsurfaceHead->recheckDamageForSubsurfaces(); PWINDOW->m_pSubsurfaceHead->recheckDamageForSubsurfaces();
PWINDOW->m_pPopupHead->recheckTree(); PWINDOW->m_pPopupHead->recheckTree();
} }
// tearing: if solitary, redraw it. This still might be a single surface window // tearing: if solitary, redraw it. This still might be a single surface window
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (PMONITOR && PMONITOR->solitaryClient.lock() == PWINDOW && PWINDOW->canBeTorn() && PMONITOR->tearingState.canTear && PWINDOW->m_pWLSurface->resource()->current.texture) { if (PMONITOR && PMONITOR->solitaryClient.lock() == PWINDOW && PWINDOW->canBeTorn() && PMONITOR->tearingState.canTear && PWINDOW->m_pWLSurface->resource()->current.texture) {
CRegion damageBox{PWINDOW->m_pWLSurface->resource()->accumulateCurrentBufferDamage()}; CRegion damageBox{PWINDOW->m_pWLSurface->resource()->accumulateCurrentBufferDamage()};

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@ -16,6 +16,7 @@
#include "../protocols/core/Compositor.hpp" #include "../protocols/core/Compositor.hpp"
#include "sync/SyncTimeline.hpp" #include "sync/SyncTimeline.hpp"
#include <aquamarine/output/Output.hpp> #include <aquamarine/output/Output.hpp>
#include "debug/Log.hpp"
#include <hyprutils/string/String.hpp> #include <hyprutils/string/String.hpp>
#include <hyprutils/utils/ScopeGuard.hpp> #include <hyprutils/utils/ScopeGuard.hpp>
using namespace Hyprutils::String; using namespace Hyprutils::String;
@ -384,7 +385,7 @@ bool CMonitor::shouldSkipScheduleFrameOnMouseEvent() {
*PNOBREAK && output->state->state().adaptiveSync && activeWorkspace && activeWorkspace->m_bHasFullscreenWindow && activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN; *PNOBREAK && output->state->state().adaptiveSync && activeWorkspace && activeWorkspace->m_bHasFullscreenWindow && activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN;
// keep requested minimum refresh rate // keep requested minimum refresh rate
if (shouldSkip && *PMINRR && lastPresentationTimer.getMillis() > 1000 / *PMINRR) { if (shouldSkip && *PMINRR && lastPresentationTimer.getMillis() > 1000.0f / *PMINRR) {
// damage whole screen because some previous cursor box damages were skipped // damage whole screen because some previous cursor box damages were skipped
damage.damageEntire(); damage.damageEntire();
return false; return false;
@ -933,6 +934,11 @@ bool CMonitor::attemptDirectScanout() {
return true; return true;
} }
void CMonitor::debugLastPresentation(const std::string& message) {
Debug::log(TRACE, "{} (last presentation {} - {} fps)", message, lastPresentationTimer.getMillis(),
lastPresentationTimer.getMillis() > 0 ? 1000.0f / lastPresentationTimer.getMillis() : 0.0f);
}
CMonitorState::CMonitorState(CMonitor* owner) { CMonitorState::CMonitorState(CMonitor* owner) {
m_pOwner = owner; m_pOwner = owner;
} }

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@ -185,6 +185,8 @@ class CMonitor {
bool attemptDirectScanout(); bool attemptDirectScanout();
void setCTM(const Mat3x3& ctm); void setCTM(const Mat3x3& ctm);
void debugLastPresentation(const std::string& message);
bool m_bEnabled = false; bool m_bEnabled = false;
bool m_bRenderingInitPassed = false; bool m_bRenderingInitPassed = false;

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@ -1,4 +1,5 @@
#include "Timer.hpp" #include "Timer.hpp"
#include <chrono>
void CTimer::reset() { void CTimer::reset() {
m_tpLastReset = std::chrono::steady_clock::now(); m_tpLastReset = std::chrono::steady_clock::now();
@ -8,8 +9,8 @@ std::chrono::steady_clock::duration CTimer::getDuration() {
return std::chrono::steady_clock::now() - m_tpLastReset; return std::chrono::steady_clock::now() - m_tpLastReset;
} }
long CTimer::getMillis() { float CTimer::getMillis() {
return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count(); return std::chrono::duration_cast<std::chrono::microseconds>(getDuration()).count() / 1000.f;
} }
float CTimer::getSeconds() { float CTimer::getSeconds() {

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@ -6,7 +6,7 @@ class CTimer {
public: public:
void reset(); void reset();
float getSeconds(); float getSeconds();
long getMillis(); float getMillis();
const std::chrono::steady_clock::time_point& chrono() const; const std::chrono::steady_clock::time_point& chrono() const;
private: private:

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@ -259,7 +259,7 @@ void CAnimationManager::tick() {
// manually schedule a frame // manually schedule a frame
if (PMONITOR) if (PMONITOR)
g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_SHAPE); g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_ANIMATION);
} }
// do it here, because if this alters the animation vars deque we would be in trouble above. // do it here, because if this alters the animation vars deque we would be in trouble above.

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@ -2,6 +2,7 @@
#include "../Compositor.hpp" #include "../Compositor.hpp"
#include "../config/ConfigValue.hpp" #include "../config/ConfigValue.hpp"
#include "../protocols/PointerGestures.hpp" #include "../protocols/PointerGestures.hpp"
#include "../protocols/RelativePointer.hpp"
#include "../protocols/FractionalScale.hpp" #include "../protocols/FractionalScale.hpp"
#include "../protocols/IdleNotify.hpp" #include "../protocols/IdleNotify.hpp"
#include "../protocols/core/Compositor.hpp" #include "../protocols/core/Compositor.hpp"
@ -328,7 +329,7 @@ void CPointerManager::onCursorMoved() {
continue; continue;
const auto CURSORPOS = getCursorPosForMonitor(m); const auto CURSORPOS = getCursorPosForMonitor(m);
m->output->moveCursor(CURSORPOS); m->output->moveCursor(CURSORPOS, m->shouldSkipScheduleFrameOnMouseEvent());
} }
if (recalc) if (recalc)
@ -342,7 +343,7 @@ bool CPointerManager::attemptHardwareCursor(SP<CPointerManager::SMonitorPointerS
return false; return false;
const auto CURSORPOS = getCursorPosForMonitor(state->monitor.lock()); const auto CURSORPOS = getCursorPosForMonitor(state->monitor.lock());
state->monitor->output->moveCursor(CURSORPOS); state->monitor->output->moveCursor(CURSORPOS, state->monitor->shouldSkipScheduleFrameOnMouseEvent());
auto texture = getCurrentCursorTexture(); auto texture = getCurrentCursorTexture();
@ -385,6 +386,7 @@ bool CPointerManager::setHWCursorBuffer(SP<SMonitorPointerState> state, SP<Aquam
state->cursorFrontBuffer = buf; state->cursorFrontBuffer = buf;
if (!state->monitor->shouldSkipScheduleFrameOnMouseEvent())
g_pCompositor->scheduleFrameForMonitor(state->monitor.get(), Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_SHAPE); g_pCompositor->scheduleFrameForMonitor(state->monitor.get(), Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_SHAPE);
return true; return true;
@ -676,8 +678,11 @@ void CPointerManager::warpTo(const Vector2D& logical) {
damageIfSoftware(); damageIfSoftware();
pointerPos = closestValid(logical); pointerPos = closestValid(logical);
if (!g_pInputManager->isLocked()) {
recheckEnteredOutputs(); recheckEnteredOutputs();
onCursorMoved(); onCursorMoved();
}
damageIfSoftware(); damageIfSoftware();
} }
@ -859,6 +864,13 @@ void CPointerManager::attachPointer(SP<IPointer> pointer) {
}); });
listener->frame = pointer->pointerEvents.frame.registerListener([this] (std::any e) { listener->frame = pointer->pointerEvents.frame.registerListener([this] (std::any e) {
bool shouldSkip = false;
if (!g_pSeatManager->mouse.expired() && g_pInputManager->isLocked()) {
auto PMONITOR = g_pCompositor->m_pLastMonitor.get();
shouldSkip = PMONITOR && PMONITOR->shouldSkipScheduleFrameOnMouseEvent();
}
g_pSeatManager->isPointerFrameSkipped = shouldSkip;
if (!g_pSeatManager->isPointerFrameSkipped)
g_pSeatManager->sendPointerFrame(); g_pSeatManager->sendPointerFrame();
}); });
@ -1080,3 +1092,22 @@ void CPointerManager::damageCursor(SP<CMonitor> pMonitor) {
Vector2D CPointerManager::cursorSizeLogical() { Vector2D CPointerManager::cursorSizeLogical() {
return currentCursorImage.size / currentCursorImage.scale; return currentCursorImage.size / currentCursorImage.scale;
} }
void CPointerManager::storeMovement(uint64_t time, const Vector2D& delta, const Vector2D& deltaUnaccel) {
storedTime = time;
storedDelta += delta;
storedUnaccel += deltaUnaccel;
}
void CPointerManager::setStoredMovement(uint64_t time, const Vector2D& delta, const Vector2D& deltaUnaccel) {
storedTime = time;
storedDelta = delta;
storedUnaccel = deltaUnaccel;
}
void CPointerManager::sendStoredMovement() {
PROTO::relativePointer->sendRelativeMotion((uint64_t)storedTime * 1000, storedDelta, storedUnaccel);
storedTime = 0;
storedDelta = Vector2D{};
storedUnaccel = Vector2D{};
}

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@ -61,6 +61,9 @@ class CPointerManager {
// //
Vector2D position(); Vector2D position();
Vector2D cursorSizeLogical(); Vector2D cursorSizeLogical();
void storeMovement(uint64_t time, const Vector2D& delta, const Vector2D& deltaUnaccel);
void setStoredMovement(uint64_t time, const Vector2D& delta, const Vector2D& deltaUnaccel);
void sendStoredMovement();
void recheckEnteredOutputs(); void recheckEnteredOutputs();
@ -154,6 +157,10 @@ class CPointerManager {
Vector2D pointerPos = {0, 0}; Vector2D pointerPos = {0, 0};
uint64_t storedTime = 0;
Vector2D storedDelta = {0, 0};
Vector2D storedUnaccel = {0, 0};
struct SMonitorPointerState { struct SMonitorPointerState {
SMonitorPointerState(SP<CMonitor> m) : monitor(m) {} SMonitorPointerState(SP<CMonitor> m) : monitor(m) {}
~SMonitorPointerState() {} ~SMonitorPointerState() {}

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@ -128,6 +128,9 @@ class CSeatManager {
void setGrab(SP<CSeatGrab> grab); // nullptr removes void setGrab(SP<CSeatGrab> grab); // nullptr removes
SP<CSeatGrab> seatGrab; SP<CSeatGrab> seatGrab;
bool isPointerFrameSkipped = false;
bool isPointerFrameCommit = false;
private: private:
struct SSeatResourceContainer { struct SSeatResourceContainer {
SSeatResourceContainer(SP<CWLSeatResource>); SSeatResourceContainer(SP<CWLSeatResource>);

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@ -87,6 +87,11 @@ void CInputManager::onMouseMoved(IPointer::SMotionEvent e) {
const auto DELTA = *PNOACCEL == 1 ? e.unaccel : e.delta; const auto DELTA = *PNOACCEL == 1 ? e.unaccel : e.delta;
if (g_pSeatManager->isPointerFrameSkipped)
g_pPointerManager->storeMovement((uint64_t)e.timeMs, DELTA, e.unaccel);
else
g_pPointerManager->setStoredMovement((uint64_t)e.timeMs, DELTA, e.unaccel);
PROTO::relativePointer->sendRelativeMotion((uint64_t)e.timeMs * 1000, DELTA, e.unaccel); PROTO::relativePointer->sendRelativeMotion((uint64_t)e.timeMs * 1000, DELTA, e.unaccel);
g_pPointerManager->move(DELTA); g_pPointerManager->move(DELTA);
@ -167,7 +172,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
m_vLastCursorPosFloored = MOUSECOORDSFLOORED; m_vLastCursorPosFloored = MOUSECOORDSFLOORED;
const auto PMONITOR = g_pCompositor->getMonitorFromCursor(); const auto PMONITOR = isLocked() && g_pCompositor->m_pLastMonitor ? g_pCompositor->m_pLastMonitor.get() : g_pCompositor->getMonitorFromCursor();
// this can happen if there are no displays hooked up to Hyprland // this can happen if there are no displays hooked up to Hyprland
if (PMONITOR == nullptr) if (PMONITOR == nullptr)
@ -184,9 +189,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// constraints // constraints
if (!g_pSeatManager->mouse.expired() && isConstrained()) { if (!g_pSeatManager->mouse.expired() && isConstrained()) {
const auto SURF = CWLSurface::fromResource(g_pCompositor->m_pLastFocus.lock()); const auto SURF = CWLSurface::fromResource(g_pCompositor->m_pLastFocus.lock());
const auto CONSTRAINT = SURF->constraint(); const auto CONSTRAINT = SURF ? SURF->constraint() : nullptr;
if (SURF && CONSTRAINT) { if (CONSTRAINT) {
if (CONSTRAINT->isLocked()) { if (CONSTRAINT->isLocked()) {
const auto HINT = CONSTRAINT->logicPositionHint(); const auto HINT = CONSTRAINT->logicPositionHint();
g_pCompositor->warpCursorTo(HINT, true); g_pCompositor->warpCursorTo(HINT, true);
@ -1428,6 +1433,16 @@ bool CInputManager::isConstrained() {
return false; return false;
} }
bool CInputManager::isLocked() {
if (!isConstrained())
return false;
const auto SURF = CWLSurface::fromResource(g_pCompositor->m_pLastFocus.lock());
const auto CONSTRAINT = SURF ? SURF->constraint() : nullptr;
return CONSTRAINT && CONSTRAINT->isLocked();
}
void CInputManager::updateCapabilities() { void CInputManager::updateCapabilities() {
uint32_t caps = 0; uint32_t caps = 0;

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@ -108,6 +108,7 @@ class CInputManager {
void unconstrainMouse(); void unconstrainMouse();
bool isConstrained(); bool isConstrained();
bool isLocked();
Vector2D getMouseCoordsInternal(); Vector2D getMouseCoordsInternal();
void refocus(); void refocus();