internal: convert uname fields to strings before logging

fixes #4188, thanks @jbeich
This commit is contained in:
Vaxry 2023-12-18 23:33:10 +00:00
parent 11fd37418c
commit ef445093f9
2 changed files with 6 additions and 6 deletions

View File

@ -63,8 +63,8 @@ void CrashReporter::createAndSaveCrash(int sig) {
struct utsname unameInfo;
uname(&unameInfo);
finalCrashReport +=
std::format("\tSystem name: {}\n\tNode name: {}\n\tRelease: {}\n\tVersion: {}\n\n", unameInfo.sysname, unameInfo.nodename, unameInfo.release, unameInfo.version);
finalCrashReport += std::format("\tSystem name: {}\n\tNode name: {}\n\tRelease: {}\n\tVersion: {}\n\n", std::string{unameInfo.sysname}, std::string{unameInfo.nodename},
std::string{unameInfo.release}, std::string{unameInfo.version});
#if defined(__DragonFly__) || defined(__FreeBSD__)
const std::string GPUINFO = execAndGet("pciconf -lv | fgrep -A4 vga");

View File

@ -577,10 +577,10 @@ void logSystemInfo() {
uname(&unameInfo);
Debug::log(LOG, "System name: {}", unameInfo.sysname);
Debug::log(LOG, "Node name: {}", unameInfo.nodename);
Debug::log(LOG, "Release: {}", unameInfo.release);
Debug::log(LOG, "Version: {}", unameInfo.version);
Debug::log(LOG, "System name: {}", std::string{unameInfo.sysname});
Debug::log(LOG, "Node name: {}", std::string{unameInfo.nodename});
Debug::log(LOG, "Release: {}", std::string{unameInfo.release});
Debug::log(LOG, "Version: {}", std::string{unameInfo.version});
Debug::log(NONE, "\n");