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https://github.com/hyprwm/Hyprland
synced 2024-12-23 02:49:48 +01:00
Added workspace fade transition
This commit is contained in:
parent
25979fac1d
commit
f09de365d5
5 changed files with 37 additions and 13 deletions
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@ -23,6 +23,8 @@ CWorkspace::CWorkspace(int monitorID) {
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m_vRenderOffset.m_pWorkspace = this;
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m_vRenderOffset.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
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m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
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m_fAlpha.setValueAndWarp(255.f);
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}
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CWorkspace::~CWorkspace() {
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@ -33,4 +35,28 @@ CWorkspace::~CWorkspace() {
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wlr_ext_workspace_handle_v1_destroy(m_pWlrHandle);
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m_pWlrHandle = nullptr;
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}
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}
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void CWorkspace::startAnim(bool in, bool left) {
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const auto ANIMSTYLE = g_pConfigManager->getString("animations:workspaces_style");
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if (ANIMSTYLE == "fade") {
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if (in) {
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m_fAlpha.setValueAndWarp(0.f);
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m_fAlpha = 255.f;
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} else {
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m_fAlpha.setValueAndWarp(255.f);
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m_fAlpha = 0.f;
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}
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} else {
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// fallback is slide
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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if (in) {
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m_vRenderOffset.setValueAndWarp(Vector2D(left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
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m_vRenderOffset = Vector2D(0, 0);
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} else {
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m_vRenderOffset = Vector2D(left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
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}
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}
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}
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@ -21,4 +21,7 @@ public:
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// for animations
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CAnimatedVariable m_vRenderOffset;
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CAnimatedVariable m_fAlpha;
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void startAnim(bool in, bool left);
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};
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@ -209,11 +209,10 @@ void CKeybindManager::changeworkspace(std::string args) {
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const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACEID;
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// start anim on old workspace
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g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
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g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->startAnim(false, ANIMTOLEFT);
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// start anim on new workspace
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g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
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g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset = Vector2D(0, 0);
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g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->startAnim(true, ANIMTOLEFT);
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}
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@ -250,14 +249,13 @@ void CKeybindManager::changeworkspace(std::string args) {
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const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACE;
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// start anim on old workspace
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g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
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g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->startAnim(false, ANIMTOLEFT);
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g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID);
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const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
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// start anim on new workspace
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PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
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PWORKSPACE->m_vRenderOffset = Vector2D(0, 0);
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PWORKSPACE->startAnim(true, ANIMTOLEFT);
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// We are required to set the name here immediately
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wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, workspaceName.c_str());
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@ -565,10 +565,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, i
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wlr_matrix_transpose(glMatrix, glMatrix);
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if (col.a == 255.f)
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glDisable(GL_BLEND);
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else
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glUseProgram(m_shQUAD.program);
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@ -41,7 +41,7 @@ bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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// if not, check if it maybe is active on a different monitor. vvv might be animation in progress
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_vRenderOffset.isBeingAnimated()))
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())))
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return true;
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return false;
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@ -96,7 +96,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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renderdata.w = pWindow->m_vRealSize.vec().x;
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renderdata.h = pWindow->m_vRealSize.vec().y;
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renderdata.dontRound = pWindow->m_bIsFullscreen;
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renderdata.fadeAlpha = pWindow->m_fAlpha.fl();
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renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
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renderdata.alpha = pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
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// apply window special data
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@ -106,7 +106,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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// border
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if (decorate && !pWindow->m_bX11DoesntWantBorders)
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drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha, PWORKSPACE->m_vRenderOffset.vec());
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drawBorderForWindow(pWindow, pMonitor, renderdata.alpha * renderdata.fadeAlpha, PWORKSPACE->m_vRenderOffset.vec());
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if (pWindow->m_bIsX11) {
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if (pWindow->m_uSurface.xwayland->surface) {
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