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Add follow mouse mode to avoid refocusing under cursor (#2135)
* Add follow mouse mode to avoid refocusing under cursor
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3 changed files with 8 additions and 1 deletions
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@ -151,6 +151,7 @@ void CConfigManager::setDefaultVars() {
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:enabled"].intValue = 1;
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configValues["input:follow_mouse"].intValue = 1;
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configValues["input:follow_mouse"].intValue = 1;
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configValues["input:mouse_refocus"].intValue = 1;
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configValues["input:sensitivity"].floatValue = 0.f;
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configValues["input:sensitivity"].floatValue = 0.f;
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configValues["input:accel_profile"].strValue = STRVAL_EMPTY;
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configValues["input:accel_profile"].strValue = STRVAL_EMPTY;
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configValues["input:kb_file"].strValue = STRVAL_EMPTY;
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configValues["input:kb_file"].strValue = STRVAL_EMPTY;
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@ -47,6 +47,7 @@ void CInputManager::simulateMouseMovement() {
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void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
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static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
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static auto* const PMOUSEREFOCUS = &g_pConfigManager->getConfigValuePtr("input:mouse_refocus")->intValue;
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static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
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static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
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static auto* const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue;
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static auto* const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue;
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static auto* const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
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static auto* const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
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@ -382,9 +383,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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m_bLastFocusOnLS = false;
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m_bLastFocusOnLS = false;
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return; // don't enter any new surfaces
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return; // don't enter any new surfaces
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} else {
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} else {
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if ((FOLLOWMOUSE != 3 && allowKeyboardRefocus) || refocus)
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if (((FOLLOWMOUSE != 3 && allowKeyboardRefocus) && (*PMOUSEREFOCUS || m_pLastMouseFocus != pFoundWindow)) || refocus) {
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m_pLastMouseFocus = pFoundWindow;
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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}
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}
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}
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m_bLastFocusOnLS = false;
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m_bLastFocusOnLS = false;
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} else {
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} else {
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@ -175,6 +175,9 @@ class CInputManager {
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// for hiding cursor on touch
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// for hiding cursor on touch
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bool m_bLastInputTouch = false;
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bool m_bLastInputTouch = false;
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// for tracking mouse refocus
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CWindow* m_pLastMouseFocus = nullptr;
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private:
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private:
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bool m_bCursorImageOverridden = false;
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bool m_bCursorImageOverridden = false;
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eBorderIconDirection m_eBorderIconDirection = BORDERICON_NONE;
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eBorderIconDirection m_eBorderIconDirection = BORDERICON_NONE;
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