socket2: move to the wayland event loop

This commit is contained in:
Vaxry 2024-02-26 17:20:46 +00:00
parent 1742605eb8
commit f7a3453487
2 changed files with 67 additions and 50 deletions

View file

@ -19,13 +19,69 @@
CEventManager::CEventManager() {}
int fdHandleWrite(int fd, uint32_t mask, void* data) {
const auto PEVMGR = (CEventManager*)data;
return PEVMGR->onFDWrite(fd, mask);
}
auto removeFD = [&](int fd) -> void {
const auto ACCEPTEDFDS = (std::deque<std::pair<int, wl_event_source*>>*)data;
for (auto it = ACCEPTEDFDS->begin(); it != ACCEPTEDFDS->end();) {
int socket2HandleWrite(int fd, uint32_t mask, void* data) {
const auto PEVMGR = (CEventManager*)data;
return PEVMGR->onSocket2Write(fd, mask);
}
void CEventManager::startThread() {
m_iSocketFD = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (m_iSocketFD < 0) {
Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work.");
return;
}
sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX};
std::string socketPath = "/tmp/hypr/" + g_pCompositor->m_szInstanceSignature + "/.socket2.sock";
strncpy(SERVERADDRESS.sun_path, socketPath.c_str(), sizeof(SERVERADDRESS.sun_path) - 1);
bind(m_iSocketFD, (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS));
// 10 max queued.
listen(m_iSocketFD, 10);
m_pEventSource = wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, m_iSocketFD, WL_EVENT_READABLE, socket2HandleWrite, this);
}
int CEventManager::onSocket2Write(int fd, uint32_t mask) {
if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) {
Debug::log(ERR, "Socket2 hangup?? IPC broke");
wl_event_source_remove(m_pEventSource);
close(fd);
return 0;
}
sockaddr_in clientAddress;
socklen_t clientSize = sizeof(clientAddress);
const auto ACCEPTEDCONNECTION = accept4(m_iSocketFD, (sockaddr*)&clientAddress, &clientSize, SOCK_CLOEXEC | SOCK_NONBLOCK);
if (ACCEPTEDCONNECTION > 0) {
Debug::log(LOG, "Socket2 accepted a new client at FD {}", ACCEPTEDCONNECTION);
// add to event loop so we can close it when we need to
m_dAcceptedSocketFDs.push_back(
std::make_pair<>(ACCEPTEDCONNECTION, wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION, WL_EVENT_READABLE, fdHandleWrite, this)));
} else {
Debug::log(ERR, "Socket2 failed receiving connection, errno: {}", errno);
close(fd);
}
return 0;
}
int CEventManager::onFDWrite(int fd, uint32_t mask) {
auto removeFD = [this](int fd) -> void {
for (auto it = m_dAcceptedSocketFDs.begin(); it != m_dAcceptedSocketFDs.end();) {
if (it->first == fd) {
wl_event_source_remove(it->second); // remove this fd listener
it = ACCEPTEDFDS->erase(it);
it = m_dAcceptedSocketFDs.erase(it);
} else {
it++;
}
@ -58,52 +114,6 @@ int fdHandleWrite(int fd, uint32_t mask, void* data) {
return 0;
}
void CEventManager::startThread() {
m_tThread = std::thread([&]() {
const auto SOCKET = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (SOCKET < 0) {
Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work.");
return;
}
sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX};
std::string socketPath = "/tmp/hypr/" + g_pCompositor->m_szInstanceSignature + "/.socket2.sock";
strncpy(SERVERADDRESS.sun_path, socketPath.c_str(), sizeof(SERVERADDRESS.sun_path) - 1);
bind(SOCKET, (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS));
// 10 max queued.
listen(SOCKET, 10);
sockaddr_in clientAddress;
socklen_t clientSize = sizeof(clientAddress);
Debug::log(LOG, "Hypr socket 2 started at {}", socketPath);
while (1) {
const auto ACCEPTEDCONNECTION = accept4(SOCKET, (sockaddr*)&clientAddress, &clientSize, SOCK_CLOEXEC);
if (ACCEPTEDCONNECTION > 0) {
// new connection!
int flagsNew = fcntl(ACCEPTEDCONNECTION, F_GETFL, 0);
fcntl(ACCEPTEDCONNECTION, F_SETFL, flagsNew | O_NONBLOCK);
Debug::log(LOG, "Socket 2 accepted a new client at FD {}", ACCEPTEDCONNECTION);
// add to event loop so we can close it when we need to
m_dAcceptedSocketFDs.push_back(
{ACCEPTEDCONNECTION, wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION, WL_EVENT_READABLE, fdHandleWrite, &m_dAcceptedSocketFDs)});
}
}
close(SOCKET);
});
m_tThread.detach();
}
void CEventManager::flushEvents() {
eventQueueMutex.lock();

View file

@ -21,6 +21,11 @@ class CEventManager {
std::thread m_tThread;
int m_iSocketFD = -1;
int onSocket2Write(int fd, uint32_t mask);
int onFDWrite(int fd, uint32_t mask);
private:
void flushEvents();
@ -28,6 +33,8 @@ class CEventManager {
std::deque<SHyprIPCEvent> m_dQueuedEvents;
std::deque<std::pair<int, wl_event_source*>> m_dAcceptedSocketFDs;
wl_event_source* m_pEventSource = nullptr;
};
inline std::unique_ptr<CEventManager> g_pEventManager;