refactor: replace lambdas with CKeybindManager::switchToWindow (#3229)

moves `switchToWindow` lambdas to a single private method
`CKeybindManager::switchToWindow()`.

fixes #3227, as a by-product of the mouse motion simulation at the end
of `CKeybindManager::switchToWindow()`.
This commit is contained in:
memchr 2023-09-10 11:51:27 +00:00 committed by GitHub
parent f4e99a36a9
commit f7f70c9e72
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 36 additions and 94 deletions

View file

@ -214,6 +214,41 @@ bool CKeybindManager::tryMoveFocusToMonitor(CMonitor* monitor) {
return true; return true;
} }
void CKeybindManager::switchToWindow(CWindow* PWINDOWTOCHANGETO) {
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
if (PWINDOWTOCHANGETO == PLASTWINDOW || !PWINDOWTOCHANGETO)
return;
if (PLASTWINDOW && PLASTWINDOW->m_iWorkspaceID == PWINDOWTOCHANGETO->m_iWorkspaceID && PLASTWINDOW->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PLASTWINDOW->m_iWorkspaceID);
const auto FSMODE = PWORKSPACE->m_efFullscreenMode;
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PLASTWINDOW, false, FULLSCREEN_FULL);
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PWINDOWTOCHANGETO, true, FSMODE);
} else {
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f;
g_pCompositor->warpCursorTo(middle);
g_pInputManager->m_pForcedFocus = PWINDOWTOCHANGETO;
g_pInputManager->simulateMouseMovement();
g_pInputManager->m_pForcedFocus = nullptr;
if (PLASTWINDOW && PLASTWINDOW->m_iMonitorID != PWINDOWTOCHANGETO->m_iMonitorID) {
// event
const auto PNEWMON = g_pCompositor->getMonitorFromID(PWINDOWTOCHANGETO->m_iMonitorID);
g_pCompositor->setActiveMonitor(PNEWMON);
}
}
};
bool CKeybindManager::onKeyEvent(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) { bool CKeybindManager::onKeyEvent(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) {
if (!g_pCompositor->m_bSessionActive || g_pCompositor->m_bUnsafeState) { if (!g_pCompositor->m_bSessionActive || g_pCompositor->m_bUnsafeState) {
m_dPressedKeycodes.clear(); m_dPressedKeycodes.clear();
@ -989,35 +1024,6 @@ void CKeybindManager::moveFocusTo(std::string args) {
// remove constraints // remove constraints
g_pInputManager->unconstrainMouse(); g_pInputManager->unconstrainMouse();
auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) {
if (PLASTWINDOW->m_iWorkspaceID == PWINDOWTOCHANGETO->m_iWorkspaceID && PLASTWINDOW->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PLASTWINDOW->m_iWorkspaceID);
const auto FSMODE = PWORKSPACE->m_efFullscreenMode;
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PLASTWINDOW, false, FULLSCREEN_FULL);
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PWINDOWTOCHANGETO, true, FSMODE);
} else {
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f;
g_pCompositor->warpCursorTo(middle);
g_pInputManager->m_pForcedFocus = PWINDOWTOCHANGETO;
g_pInputManager->simulateMouseMovement();
g_pInputManager->m_pForcedFocus = nullptr;
if (PLASTWINDOW->m_iMonitorID != PWINDOWTOCHANGETO->m_iMonitorID) {
// event
const auto PNEWMON = g_pCompositor->getMonitorFromID(PWINDOWTOCHANGETO->m_iMonitorID);
g_pCompositor->setActiveMonitor(PNEWMON);
}
}
};
const auto PWINDOWTOCHANGETO = PLASTWINDOW->m_bIsFullscreen ? const auto PWINDOWTOCHANGETO = PLASTWINDOW->m_bIsFullscreen ?
(arg == 'd' || arg == 'b' || arg == 'r' ? g_pCompositor->getNextWindowOnWorkspace(PLASTWINDOW, true) : g_pCompositor->getPrevWindowOnWorkspace(PLASTWINDOW, true)) : (arg == 'd' || arg == 'b' || arg == 'r' ? g_pCompositor->getNextWindowOnWorkspace(PLASTWINDOW, true) : g_pCompositor->getPrevWindowOnWorkspace(PLASTWINDOW, true)) :
g_pCompositor->getWindowInDirection(PLASTWINDOW, arg); g_pCompositor->getWindowInDirection(PLASTWINDOW, arg);
@ -1055,28 +1061,6 @@ void CKeybindManager::focusUrgentOrLast(std::string args) {
// remove constraints // remove constraints
g_pInputManager->unconstrainMouse(); g_pInputManager->unconstrainMouse();
auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) {
if (PWINDOWTOCHANGETO == g_pCompositor->m_pLastWindow || !PWINDOWTOCHANGETO)
return;
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_iWorkspaceID == PWINDOWTOCHANGETO->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(g_pCompositor->m_pLastWindow->m_iWorkspaceID);
const auto FSMODE = PWORKSPACE->m_efFullscreenMode;
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(g_pCompositor->m_pLastWindow, false, FULLSCREEN_FULL);
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PWINDOWTOCHANGETO, true, FSMODE);
} else {
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f;
g_pCompositor->warpCursorTo(middle);
}
};
switchToWindow(PWINDOWURGENT ? PWINDOWURGENT : PWINDOWPREV); switchToWindow(PWINDOWURGENT ? PWINDOWURGENT : PWINDOWPREV);
} }
@ -1090,28 +1074,6 @@ void CKeybindManager::focusCurrentOrLast(std::string args) {
// remove constraints // remove constraints
g_pInputManager->unconstrainMouse(); g_pInputManager->unconstrainMouse();
auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) {
if (PWINDOWTOCHANGETO == g_pCompositor->m_pLastWindow || !PWINDOWTOCHANGETO)
return;
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_iWorkspaceID == PWINDOWTOCHANGETO->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(g_pCompositor->m_pLastWindow->m_iWorkspaceID);
const auto FSMODE = PWORKSPACE->m_efFullscreenMode;
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(g_pCompositor->m_pLastWindow, false, FULLSCREEN_FULL);
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PWINDOWTOCHANGETO, true, FSMODE);
} else {
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f;
g_pCompositor->warpCursorTo(middle);
}
};
switchToWindow(PWINDOWPREV); switchToWindow(PWINDOWPREV);
} }
@ -1614,27 +1576,6 @@ void CKeybindManager::resizeWindow(std::string args) {
} }
void CKeybindManager::circleNext(std::string arg) { void CKeybindManager::circleNext(std::string arg) {
auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) {
if (PWINDOWTOCHANGETO == g_pCompositor->m_pLastWindow || !PWINDOWTOCHANGETO)
return;
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_iWorkspaceID == PWINDOWTOCHANGETO->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(g_pCompositor->m_pLastWindow->m_iWorkspaceID);
const auto FSMODE = PWORKSPACE->m_efFullscreenMode;
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(g_pCompositor->m_pLastWindow, false, FULLSCREEN_FULL);
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
if (!PWINDOWTOCHANGETO->m_bPinned)
g_pCompositor->setWindowFullscreen(PWINDOWTOCHANGETO, true, FSMODE);
} else {
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f;
g_pCompositor->warpCursorTo(middle);
}
};
if (!g_pCompositor->m_pLastWindow) { if (!g_pCompositor->m_pLastWindow) {
// if we have a clear focus, find the first window and get the next focusable. // if we have a clear focus, find the first window and get the next focusable.

View file

@ -91,6 +91,7 @@ class CKeybindManager {
bool ensureMouseBindState(); bool ensureMouseBindState();
static bool tryMoveFocusToMonitor(CMonitor* monitor); static bool tryMoveFocusToMonitor(CMonitor* monitor);
static void switchToWindow(CWindow* PWINDOWTOCHANGETO);
// -------------- Dispatchers -------------- // // -------------- Dispatchers -------------- //
static void killActive(std::string); static void killActive(std::string);