renderer: fix a few xray regressions (#6855)

* fix xray unset
modified:   src/render/OpenGL.cpp

* fix xwray unset
modified:   src/render/OpenGL.cpp
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MightyPlaza 2024-07-12 21:05:19 +00:00 committed by GitHub
parent e728e56cbc
commit f85c6416c6
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@ -434,7 +434,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
if (!w->m_bIsFloating && *POPTIM && !w->onSpecialWorkspace()) if (!w->m_bIsFloating && *POPTIM && !w->onSpecialWorkspace())
continue; continue;
if (w->m_sWindowData.noBlur.valueOrDefault() || w->m_sWindowData.xray.valueOrDefault() == true) if (w->m_sWindowData.noBlur.valueOrDefault() || !w->m_sWindowData.xray.hasValue() || w->m_sWindowData.xray.valueOrDefault())
continue; continue;
if (w->opaque()) if (w->opaque())
@ -1717,7 +1717,7 @@ bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(PHLLS pLayer, PHLWINDOW pWin
if (!m_RenderData.pCurrentMonData->blurFB.m_cTex->m_iTexID) if (!m_RenderData.pCurrentMonData->blurFB.m_cTex->m_iTexID)
return false; return false;
if (pWindow && !pWindow->m_sWindowData.xray.valueOrDefault()) if (pWindow && pWindow->m_sWindowData.xray.hasValue() && !pWindow->m_sWindowData.xray.valueOrDefault())
return false; return false;
if (pLayer && pLayer->xray == 0) if (pLayer && pLayer->xray == 0)