core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry 2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

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@ -113,7 +113,7 @@ pkg_check_modules(deps REQUIRED IMPORTED_TARGET
wayland-server wayland-client wayland-cursor wayland-protocols
cairo pango pangocairo pixman-1
libdrm libinput hwdata libseat libdisplay-info libliftoff libudev gbm
hyprlang>=0.3.2 hyprcursor>=0.1.7 hyprutils>=0.1.1
hyprlang>=0.3.2 hyprcursor>=0.1.7 hyprutils>=0.1.4
)
find_package(hyprwayland-scanner 0.3.10 REQUIRED)

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@ -1434,8 +1434,7 @@ PHLWINDOW CCompositor::getWindowInDirection(PHLWINDOW pWindow, char dir) {
if (!PMONITOR)
return nullptr; // ??
const auto WINDOWIDEALBB = pWindow->m_bIsFullscreen ? wlr_box{(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y} :
pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto WINDOWIDEALBB = pWindow->m_bIsFullscreen ? CBox{PMONITOR->vecPosition, PMONITOR->vecSize} : pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y);
const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height);

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@ -1,7 +1,11 @@
#pragma once
#include "helpers/Vector2D.hpp"
#include "helpers/math/Math.hpp"
#include <functional>
#include <any>
#include <hyprutils/math/Box.hpp>
using namespace Hyprutils::Math;
enum eIcons {
ICON_WARNING = 0,
@ -37,29 +41,6 @@ struct SCallbackInfo {
bool cancelled = false; /* on cancellable events, will cancel the event. */
};
struct SWindowDecorationExtents {
Vector2D topLeft;
Vector2D bottomRight;
//
SWindowDecorationExtents operator*(const double& scale) const {
return SWindowDecorationExtents{topLeft * scale, bottomRight * scale};
}
SWindowDecorationExtents round() {
return {topLeft.round(), bottomRight.round()};
}
bool operator==(const SWindowDecorationExtents& other) const {
return topLeft == other.topLeft && bottomRight == other.bottomRight;
}
void addExtents(const SWindowDecorationExtents& other) {
topLeft = topLeft.getComponentMax(other.topLeft);
bottomRight = bottomRight.getComponentMax(other.bottomRight);
}
};
enum eHyprCtlOutputFormat {
FORMAT_NORMAL = 0,
FORMAT_JSON

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@ -982,7 +982,8 @@ float CConfigManager::getDeviceFloat(const std::string& dev, const std::string&
}
Vector2D CConfigManager::getDeviceVec(const std::string& dev, const std::string& v, const std::string& fallback) {
return std::any_cast<Hyprlang::VEC2>(getConfigValueSafeDevice(dev, v, fallback)->getValue());
auto vec = std::any_cast<Hyprlang::VEC2>(getConfigValueSafeDevice(dev, v, fallback)->getValue());
return {vec.x, vec.y};
}
std::string CConfigManager::getDeviceString(const std::string& dev, const std::string& v, const std::string& fallback) {

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@ -131,7 +131,7 @@ CBox CHyprNotificationOverlay::drawNotifications(CMonitor* pMonitor) {
textW /= PANGO_SCALE;
textH /= PANGO_SCALE;
const auto NOTIFSIZE = Vector2D{textW + 20 + iconW + 2 * ICONPADFORNOTIF, textH + 10};
const auto NOTIFSIZE = Vector2D{textW + 20.0 + iconW + 2 * ICONPADFORNOTIF, textH + 10.0};
// draw rects
cairo_set_source_rgba(m_pCairo, notif->color.r, notif->color.g, notif->color.b, notif->color.a);

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@ -412,9 +412,9 @@ void CLayerSurface::startAnimation(bool in, bool instant) {
}
const std::array<Vector2D, 4> edgePoints = {
PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0},
PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0.0},
PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, PMONITOR->vecSize.y},
PMONITOR->vecPosition + Vector2D{0, PMONITOR->vecSize.y},
PMONITOR->vecPosition + Vector2D{0.0, PMONITOR->vecSize.y},
PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2},
};

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@ -86,7 +86,7 @@ CRegion CWLSurface::logicalDamage() const {
return {};
CRegion damage = m_pResource->accumulateCurrentBufferDamage();
damage.transform(m_pResource->current.transform, m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
damage.transform(wlTransformToHyprutils(m_pResource->current.transform), m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
damage.scale(1.0 / m_pResource->current.scale);
const auto VPSIZE = getViewporterCorrectedSize();

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@ -1,7 +1,7 @@
#pragma once
#include "../defines.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
class CSubsurface;

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@ -104,7 +104,7 @@ CWindow::~CWindow() {
std::erase_if(g_pHyprOpenGL->m_mWindowFramebuffers, [&](const auto& other) { return !other.first.lock() || other.first.lock().get() == this; });
}
SWindowDecorationExtents CWindow::getFullWindowExtents() {
SBoxExtents CWindow::getFullWindowExtents() {
if (m_bFadingOut)
return m_eOriginalClosedExtents;
@ -116,9 +116,9 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
{PMONITOR->vecSize.x - (m_vRealPosition.value().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.value().y - PMONITOR->vecPosition.y)}};
}
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
SBoxExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
const auto EXTENTS = g_pDecorationPositioner->getWindowDecorationExtents(m_pSelf.lock());
const auto EXTENTS = g_pDecorationPositioner->getWindowDecorationExtents(m_pSelf.lock());
if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = EXTENTS.topLeft.x;
@ -224,7 +224,7 @@ CBox CWindow::getWindowBoxUnified(uint64_t properties) {
return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
}
SWindowDecorationExtents EXTENTS = {{0, 0}, {0, 0}};
SBoxExtents EXTENTS = {{0, 0}, {0, 0}};
if (properties & RESERVED_EXTENTS)
EXTENTS.addExtents(g_pDecorationPositioner->getWindowDecorationReserved(m_pSelf.lock()));
if (properties & INPUT_EXTENTS)
@ -242,7 +242,7 @@ CBox CWindow::getWindowMainSurfaceBox() {
return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
}
SWindowDecorationExtents CWindow::getFullWindowReservedArea() {
SBoxExtents CWindow::getFullWindowReservedArea() {
return g_pDecorationPositioner->getWindowDecorationReserved(m_pSelf.lock());
}

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@ -6,7 +6,7 @@
#include "../config/ConfigDataValues.hpp"
#include "../defines.hpp"
#include "../helpers/AnimatedVariable.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../helpers/TagKeeper.hpp"
#include "../macros.hpp"
@ -310,7 +310,7 @@ class CWindow {
bool m_bReadyToDelete = false;
Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in
Vector2D m_vOriginalClosedSize; // drawing the closing animations
SWindowDecorationExtents m_eOriginalClosedExtents;
SBoxExtents m_eOriginalClosedExtents;
bool m_bAnimatingIn = false;
// For pinned (sticky) windows
@ -386,75 +386,75 @@ class CWindow {
}
// methods
CBox getFullWindowBoundingBox();
SWindowDecorationExtents getFullWindowExtents();
CBox getWindowBoxUnified(uint64_t props);
CBox getWindowMainSurfaceBox();
CBox getWindowIdealBoundingBoxIgnoreReserved();
void addWindowDeco(std::unique_ptr<IHyprWindowDecoration> deco);
void updateWindowDecos();
void removeWindowDeco(IHyprWindowDecoration* deco);
void uncacheWindowDecos();
bool checkInputOnDecos(const eInputType, const Vector2D&, std::any = {});
pid_t getPID();
IHyprWindowDecoration* getDecorationByType(eDecorationType);
void removeDecorationByType(eDecorationType);
void updateToplevel();
void updateSurfaceScaleTransformDetails(bool force = false);
void moveToWorkspace(PHLWORKSPACE);
PHLWINDOW X11TransientFor();
void onUnmap();
void onMap();
void setHidden(bool hidden);
bool isHidden();
void applyDynamicRule(const SWindowRule& r);
void updateDynamicRules();
SWindowDecorationExtents getFullWindowReservedArea();
Vector2D middle();
bool opaque();
float rounding();
bool canBeTorn();
bool shouldSendFullscreenState();
void setSuspended(bool suspend);
bool visibleOnMonitor(CMonitor* pMonitor);
int workspaceID();
bool onSpecialWorkspace();
void activate(bool force = false);
int surfacesCount();
CBox getFullWindowBoundingBox();
SBoxExtents getFullWindowExtents();
CBox getWindowBoxUnified(uint64_t props);
CBox getWindowMainSurfaceBox();
CBox getWindowIdealBoundingBoxIgnoreReserved();
void addWindowDeco(std::unique_ptr<IHyprWindowDecoration> deco);
void updateWindowDecos();
void removeWindowDeco(IHyprWindowDecoration* deco);
void uncacheWindowDecos();
bool checkInputOnDecos(const eInputType, const Vector2D&, std::any = {});
pid_t getPID();
IHyprWindowDecoration* getDecorationByType(eDecorationType);
void removeDecorationByType(eDecorationType);
void updateToplevel();
void updateSurfaceScaleTransformDetails(bool force = false);
void moveToWorkspace(PHLWORKSPACE);
PHLWINDOW X11TransientFor();
void onUnmap();
void onMap();
void setHidden(bool hidden);
bool isHidden();
void applyDynamicRule(const SWindowRule& r);
void updateDynamicRules();
SBoxExtents getFullWindowReservedArea();
Vector2D middle();
bool opaque();
float rounding();
bool canBeTorn();
bool shouldSendFullscreenState();
void setSuspended(bool suspend);
bool visibleOnMonitor(CMonitor* pMonitor);
int workspaceID();
bool onSpecialWorkspace();
void activate(bool force = false);
int surfacesCount();
int getRealBorderSize();
void updateSpecialRenderData();
void updateSpecialRenderData(const struct SWorkspaceRule&);
int getRealBorderSize();
void updateSpecialRenderData();
void updateSpecialRenderData(const struct SWorkspaceRule&);
void onBorderAngleAnimEnd(void* ptr);
bool isInCurvedCorner(double x, double y);
bool hasPopupAt(const Vector2D& pos);
int popupsCount();
void onBorderAngleAnimEnd(void* ptr);
bool isInCurvedCorner(double x, double y);
bool hasPopupAt(const Vector2D& pos);
int popupsCount();
void applyGroupRules();
void createGroup();
void destroyGroup();
PHLWINDOW getGroupHead();
PHLWINDOW getGroupTail();
PHLWINDOW getGroupCurrent();
PHLWINDOW getGroupPrevious();
PHLWINDOW getGroupWindowByIndex(int);
int getGroupSize();
bool canBeGroupedInto(PHLWINDOW pWindow);
void setGroupCurrent(PHLWINDOW pWindow);
void insertWindowToGroup(PHLWINDOW pWindow);
void updateGroupOutputs();
void switchWithWindowInGroup(PHLWINDOW pWindow);
void setAnimationsToMove();
void onWorkspaceAnimUpdate();
void onUpdateState();
void onUpdateMeta();
void onX11Configure(CBox box);
void onResourceChangeX11();
std::string fetchTitle();
std::string fetchClass();
void warpCursor();
PHLWINDOW getSwallower();
void applyGroupRules();
void createGroup();
void destroyGroup();
PHLWINDOW getGroupHead();
PHLWINDOW getGroupTail();
PHLWINDOW getGroupCurrent();
PHLWINDOW getGroupPrevious();
PHLWINDOW getGroupWindowByIndex(int);
int getGroupSize();
bool canBeGroupedInto(PHLWINDOW pWindow);
void setGroupCurrent(PHLWINDOW pWindow);
void insertWindowToGroup(PHLWINDOW pWindow);
void updateGroupOutputs();
void switchWithWindowInGroup(PHLWINDOW pWindow);
void setAnimationsToMove();
void onWorkspaceAnimUpdate();
void onUpdateState();
void onUpdateMeta();
void onX11Configure(CBox box);
void onResourceChangeX11();
std::string fetchTitle();
std::string fetchClass();
void warpCursor();
PHLWINDOW getSwallower();
// listeners
void onAck(uint32_t serial);

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@ -104,24 +104,24 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
if (ANIMSTYLE.starts_with("slidefadevert")) {
if (in) {
m_fAlpha.setValueAndWarp(0.f);
m_vRenderOffset.setValueAndWarp(Vector2D(0, (left ? PMONITOR->vecSize.y : -PMONITOR->vecSize.y) * (movePerc / 100.f)));
m_vRenderOffset.setValueAndWarp(Vector2D(0.0, (left ? PMONITOR->vecSize.y : -PMONITOR->vecSize.y) * (movePerc / 100.f)));
m_fAlpha = 1.f;
m_vRenderOffset = Vector2D(0, 0);
} else {
m_fAlpha.setValueAndWarp(1.f);
m_fAlpha = 0.f;
m_vRenderOffset = Vector2D(0, (left ? -PMONITOR->vecSize.y : PMONITOR->vecSize.y) * (movePerc / 100.f));
m_vRenderOffset = Vector2D(0.0, (left ? -PMONITOR->vecSize.y : PMONITOR->vecSize.y) * (movePerc / 100.f));
}
} else {
if (in) {
m_fAlpha.setValueAndWarp(0.f);
m_vRenderOffset.setValueAndWarp(Vector2D((left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x) * (movePerc / 100.f), 0));
m_vRenderOffset.setValueAndWarp(Vector2D((left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0));
m_fAlpha = 1.f;
m_vRenderOffset = Vector2D(0, 0);
} else {
m_fAlpha.setValueAndWarp(1.f);
m_fAlpha = 0.f;
m_vRenderOffset = Vector2D((left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x) * (movePerc / 100.f), 0);
m_vRenderOffset = Vector2D((left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0);
}
}
} else if (ANIMSTYLE == "fade") {
@ -142,10 +142,10 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
m_fAlpha.setValueAndWarp(1.f); // fix a bug, if switching from fade -> slide.
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(0, left ? YDISTANCE : -YDISTANCE));
m_vRenderOffset.setValueAndWarp(Vector2D(0.0, left ? YDISTANCE : -YDISTANCE));
m_vRenderOffset = Vector2D(0, 0);
} else {
m_vRenderOffset = Vector2D(0, left ? -YDISTANCE : YDISTANCE);
m_vRenderOffset = Vector2D(0.0, left ? -YDISTANCE : YDISTANCE);
}
} else {
// fallback is slide
@ -155,10 +155,10 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
m_fAlpha.setValueAndWarp(1.f); // fix a bug, if switching from fade -> slide.
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(left ? XDISTANCE : -XDISTANCE, 0));
m_vRenderOffset.setValueAndWarp(Vector2D(left ? XDISTANCE : -XDISTANCE, 0.0));
m_vRenderOffset = Vector2D(0, 0);
} else {
m_vRenderOffset = Vector2D(left ? -XDISTANCE : XDISTANCE, 0);
m_vRenderOffset = Vector2D(left ? -XDISTANCE : XDISTANCE, 0.0);
}
}

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@ -3,7 +3,7 @@
#include "IHID.hpp"
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
#include <xkbcommon/xkbcommon.h>

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@ -3,7 +3,7 @@
#include "IHID.hpp"
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
struct wlr_pointer;

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@ -3,7 +3,7 @@
#include "IHID.hpp"
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
struct wlr_touch;

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@ -3,8 +3,8 @@
#include "IHID.hpp"
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
struct wlr_tablet;
struct wlr_tablet_tool;

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@ -4,7 +4,7 @@
#include <any>
#include <chrono>
#include <type_traits>
#include "Vector2D.hpp"
#include "math/Math.hpp"
#include "Color.hpp"
#include "../defines.hpp"
#include "../debug/Log.hpp"

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@ -3,7 +3,7 @@
#include <deque>
#include <array>
#include <vector>
#include "Vector2D.hpp"
#include "math/Math.hpp"
constexpr int BAKEDPOINTS = 255;
constexpr float INVBAKEDPOINTS = 1.f / BAKEDPOINTS;

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@ -1,179 +0,0 @@
#include "Box.hpp"
#include <limits>
#include <algorithm>
wlr_box CBox::wlr() {
CBox rounded = roundInternal();
m_bWlrBox = wlr_box{(int)rounded.x, (int)rounded.y, (int)rounded.w, (int)rounded.h};
return m_bWlrBox;
}
wlr_box* CBox::pWlr() {
CBox rounded = roundInternal();
m_bWlrBox = wlr_box{(int)rounded.x, (int)rounded.y, (int)rounded.w, (int)rounded.h};
return &m_bWlrBox;
}
CBox& CBox::scale(double scale) {
x *= scale;
y *= scale;
w *= scale;
h *= scale;
return *this;
}
CBox& CBox::scale(const Vector2D& scale) {
x *= scale.x;
y *= scale.y;
w *= scale.x;
h *= scale.y;
return *this;
}
CBox& CBox::translate(const Vector2D& vec) {
x += vec.x;
y += vec.y;
return *this;
}
Vector2D CBox::middle() const {
return Vector2D{x + w / 2.0, y + h / 2.0};
}
bool CBox::containsPoint(const Vector2D& vec) const {
return VECINRECT(vec, x, y, x + w, y + h);
}
bool CBox::empty() const {
return w == 0 || h == 0;
}
CBox& CBox::applyFromWlr() {
x = m_bWlrBox.x;
y = m_bWlrBox.y;
w = m_bWlrBox.width;
h = m_bWlrBox.height;
return *this;
}
CBox& CBox::round() {
float newW = x + w - std::round(x);
float newH = y + h - std::round(y);
x = std::round(x);
y = std::round(y);
w = std::round(newW);
h = std::round(newH);
return *this;
}
CBox& CBox::transform(const wl_output_transform t, double w, double h) {
wlr_box_transform(&m_bWlrBox, pWlr(), t, w, h);
applyFromWlr();
return *this;
}
CBox& CBox::addExtents(const SWindowDecorationExtents& e) {
x -= e.topLeft.x;
y -= e.topLeft.y;
w += e.topLeft.x + e.bottomRight.x;
h += e.topLeft.y + e.bottomRight.y;
return *this;
}
CBox& CBox::scaleFromCenter(double scale) {
double oldW = w, oldH = h;
w *= scale;
h *= scale;
x -= (w - oldW) / 2.0;
y -= (h - oldH) / 2.0;
return *this;
}
CBox& CBox::expand(const double& value) {
x -= value;
y -= value;
w += value * 2.0;
h += value * 2.0;
if (w <= 0 || h <= 0) {
w = 0;
h = 0;
}
return *this;
}
CBox& CBox::noNegativeSize() {
w = std::clamp(w, 0.0, std::numeric_limits<double>::infinity());
h = std::clamp(h, 0.0, std::numeric_limits<double>::infinity());
return *this;
}
CBox CBox::intersection(const CBox& other) const {
const float newX = std::max(x, other.x);
const float newY = std::max(y, other.y);
const float newBottom = std::min(y + h, other.y + other.h);
const float newRight = std::min(x + w, other.x + other.w);
float newW = newRight - newX;
float newH = newBottom - newY;
if (newW <= 0 || newH <= 0) {
newW = 0;
newH = 0;
}
return {newX, newY, newW, newH};
}
bool CBox::overlaps(const CBox& other) const {
return (other.x + other.w >= x) && (x + w >= other.x) && (other.y + other.h >= y) && (y + h >= other.y);
}
bool CBox::inside(const CBox& bound) const {
return bound.x < x && bound.y < y && x + w < bound.x + bound.w && y + h < bound.y + bound.h;
}
CBox CBox::roundInternal() {
float newW = x + w - std::floor(x);
float newH = y + h - std::floor(y);
return CBox{std::floor(x), std::floor(y), std::floor(newW), std::floor(newH)};
}
CBox CBox::copy() const {
return CBox{*this};
}
Vector2D CBox::pos() const {
return {x, y};
}
Vector2D CBox::size() const {
return {w, h};
}
Vector2D CBox::closestPoint(const Vector2D& vec) const {
if (containsPoint(vec))
return vec;
Vector2D nv = vec;
nv.x = std::clamp(nv.x, x, x + w);
nv.y = std::clamp(nv.y, y, y + h);
return nv;
}
SWindowDecorationExtents CBox::extentsFrom(const CBox& small) {
return {{small.x - x, small.y - y}, {w - small.w - (small.x - x), h - small.h - (small.y - y)}};
}

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@ -1,92 +0,0 @@
#pragma once
#include "Vector2D.hpp"
#include "../SharedDefs.hpp"
#include "../includes.hpp"
class CBox {
public:
CBox(double x_, double y_, double w_, double h_) {
x = x_;
y = y_;
w = w_;
h = h_;
}
CBox() {
w = 0;
h = 0;
}
CBox(const wlr_box& box) {
x = box.x;
y = box.y;
w = box.width;
h = box.height;
}
CBox(const double d) {
x = d;
y = d;
w = d;
h = d;
}
CBox(const Vector2D& pos, const Vector2D& size) {
x = pos.x;
y = pos.y;
w = size.x;
h = size.y;
}
wlr_box wlr();
wlr_box* pWlr();
CBox& applyFromWlr();
CBox& scale(double scale);
CBox& scaleFromCenter(double scale);
CBox& scale(const Vector2D& scale);
CBox& translate(const Vector2D& vec);
CBox& round();
CBox& transform(const wl_output_transform t, double w, double h);
CBox& addExtents(const SWindowDecorationExtents& e);
CBox& expand(const double& value);
CBox& noNegativeSize();
CBox copy() const;
CBox intersection(const CBox& other) const;
bool overlaps(const CBox& other) const;
bool inside(const CBox& bound) const;
SWindowDecorationExtents extentsFrom(const CBox&); // this is the big box
Vector2D middle() const;
Vector2D pos() const;
Vector2D size() const;
Vector2D closestPoint(const Vector2D& vec) const;
bool containsPoint(const Vector2D& vec) const;
bool empty() const;
double x = 0, y = 0;
union {
double w;
double width;
};
union {
double h;
double height;
};
double rot = 0; /* rad, ccw */
//
bool operator==(const CBox& rhs) const {
return x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h;
}
private:
CBox roundInternal();
wlr_box m_bWlrBox;
};

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@ -1,7 +1,7 @@
#pragma once
#include <cstdint>
#include "Vector2D.hpp"
#include "math/Math.hpp"
typedef uint32_t DRMFormat;
typedef uint32_t SHMFormat;

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@ -762,7 +762,7 @@ Vector2D configStringToVector2D(const std::string& VALUE) {
if (std::getline(iss, token))
throw std::invalid_argument("Invalid string format");
return Vector2D(x, y);
return Vector2D((double)x, (double)y);
}
double normalizeAngleRad(double ang) {

View File

@ -4,7 +4,7 @@
#include <string>
#include <wayland-server.h>
#include <wlr/util/box.h>
#include "Vector2D.hpp"
#include "math/Math.hpp"
#include <vector>
#include <format>

View File

@ -358,7 +358,9 @@ void CMonitor::addDamage(const CBox* box) {
g_pCompositor->scheduleFrameForMonitor(this);
}
if (wlr_damage_ring_add_box(&damage, const_cast<CBox*>(box)->pWlr()))
wlr_box damageBox = {(int)box->x, (int)box->y, (int)box->w, (int)box->h};
if (wlr_damage_ring_add_box(&damage, &damageBox))
g_pCompositor->scheduleFrameForMonitor(this);
}

View File

@ -8,7 +8,7 @@
#include <memory>
#include <xf86drmMode.h>
#include "Timer.hpp"
#include "Region.hpp"
#include "math/Math.hpp"
#include <optional>
#include "signal/Signal.hpp"

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@ -1,183 +0,0 @@
#include "Region.hpp"
extern "C" {
#include <wlr/util/box.h>
#include <wlr/util/region.h>
}
constexpr const int64_t MAX_REGION_SIDE = 10000000;
CRegion::CRegion() {
pixman_region32_init(&m_rRegion);
}
CRegion::CRegion(const pixman_region32_t* const ref) {
pixman_region32_init(&m_rRegion);
pixman_region32_copy(&m_rRegion, ref);
}
CRegion::CRegion(double x, double y, double w, double h) {
pixman_region32_init_rect(&m_rRegion, x, y, w, h);
}
CRegion::CRegion(wlr_box* box) {
pixman_region32_init_rect(&m_rRegion, box->x, box->y, box->width, box->height);
}
CRegion::CRegion(const CBox& box) {
pixman_region32_init_rect(&m_rRegion, box.x, box.y, box.w, box.h);
}
CRegion::CRegion(pixman_box32_t* box) {
pixman_region32_init_rect(&m_rRegion, box->x1, box->y1, box->x2 - box->x1, box->y2 - box->y1);
}
CRegion::CRegion(const CRegion& other) {
pixman_region32_init(&m_rRegion);
pixman_region32_copy(&m_rRegion, const_cast<CRegion*>(&other)->pixman());
}
CRegion::CRegion(CRegion&& other) {
pixman_region32_init(&m_rRegion);
pixman_region32_copy(&m_rRegion, other.pixman());
}
CRegion::~CRegion() {
pixman_region32_fini(&m_rRegion);
}
CRegion& CRegion::clear() {
pixman_region32_clear(&m_rRegion);
return *this;
}
CRegion& CRegion::set(const CRegion& other) {
pixman_region32_copy(&m_rRegion, const_cast<CRegion*>(&other)->pixman());
return *this;
}
CRegion& CRegion::add(const CRegion& other) {
pixman_region32_union(&m_rRegion, &m_rRegion, const_cast<CRegion*>(&other)->pixman());
return *this;
}
CRegion& CRegion::add(double x, double y, double w, double h) {
pixman_region32_union_rect(&m_rRegion, &m_rRegion, x, y, w, h);
return *this;
}
CRegion& CRegion::add(const CBox& other) {
pixman_region32_union_rect(&m_rRegion, &m_rRegion, other.x, other.y, other.w, other.h);
return *this;
}
CRegion& CRegion::subtract(const CRegion& other) {
pixman_region32_subtract(&m_rRegion, &m_rRegion, const_cast<CRegion*>(&other)->pixman());
return *this;
}
CRegion& CRegion::intersect(const CRegion& other) {
pixman_region32_intersect(&m_rRegion, &m_rRegion, const_cast<CRegion*>(&other)->pixman());
return *this;
}
CRegion& CRegion::intersect(double x, double y, double w, double h) {
pixman_region32_intersect_rect(&m_rRegion, &m_rRegion, x, y, w, h);
return *this;
}
CRegion& CRegion::invert(pixman_box32_t* box) {
pixman_region32_inverse(&m_rRegion, &m_rRegion, box);
return *this;
}
CRegion& CRegion::invert(const CBox& box) {
pixman_box32 pixmanBox = {box.x, box.y, box.w + box.x, box.h + box.y};
return this->invert(&pixmanBox);
}
CRegion& CRegion::translate(const Vector2D& vec) {
pixman_region32_translate(&m_rRegion, vec.x, vec.y);
return *this;
}
CRegion& CRegion::transform(const wl_output_transform t, double w, double h) {
wlr_region_transform(&m_rRegion, &m_rRegion, t, w, h);
return *this;
}
CRegion& CRegion::rationalize() {
intersect(CBox{-MAX_REGION_SIDE, -MAX_REGION_SIDE, MAX_REGION_SIDE * 2, MAX_REGION_SIDE * 2});
return *this;
}
CRegion CRegion::copy() const {
return CRegion(*this);
}
CRegion& CRegion::scale(float scale) {
wlr_region_scale(&m_rRegion, &m_rRegion, scale);
return *this;
}
CRegion& CRegion::scale(const Vector2D& scale) {
wlr_region_scale_xy(&m_rRegion, &m_rRegion, scale.x, scale.y);
return *this;
}
std::vector<pixman_box32_t> CRegion::getRects() const {
std::vector<pixman_box32_t> result;
int rectsNum = 0;
const auto RECTSARR = pixman_region32_rectangles(&m_rRegion, &rectsNum);
result.assign(RECTSARR, RECTSARR + rectsNum);
return result;
}
CBox CRegion::getExtents() {
pixman_box32_t* box = pixman_region32_extents(&m_rRegion);
return {box->x1, box->y1, box->x2 - box->x1, box->y2 - box->y1};
}
bool CRegion::containsPoint(const Vector2D& vec) const {
return pixman_region32_contains_point(&m_rRegion, vec.x, vec.y, nullptr);
}
bool CRegion::empty() const {
return !pixman_region32_not_empty(&m_rRegion);
}
Vector2D CRegion::closestPoint(const Vector2D& vec) const {
if (containsPoint(vec))
return vec;
double bestDist = __FLT_MAX__;
Vector2D leader = vec;
for (auto& box : getRects()) {
double x = 0, y = 0;
if (vec.x >= box.x2)
x = box.x2 - 1;
else if (vec.x < box.x1)
x = box.x1;
else
x = vec.x;
if (vec.y >= box.y2)
y = box.y2 - 1;
else if (vec.y < box.y1)
y = box.y1;
else
y = vec.y;
double distance = pow(x, 2) + pow(y, 2);
if (distance < bestDist) {
bestDist = distance;
leader = {x, y};
}
}
return leader;
}

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@ -1,69 +0,0 @@
#pragma once
#include <pixman.h>
#include <vector>
#include "Vector2D.hpp"
#include "Box.hpp"
struct wlr_box;
class CRegion {
public:
/* Create an empty region */
CRegion();
/* Create from a reference. Copies, does not own. */
CRegion(const pixman_region32_t* const ref);
/* Create from a box */
CRegion(double x, double y, double w, double h);
/* Create from a wlr_box */
CRegion(wlr_box* box);
/* Create from a CBox */
CRegion(const CBox& box);
/* Create from a pixman_box32_t */
CRegion(pixman_box32_t* box);
CRegion(const CRegion&);
CRegion(CRegion&&);
~CRegion();
CRegion& operator=(CRegion&& other) {
pixman_region32_copy(&m_rRegion, other.pixman());
return *this;
}
CRegion& operator=(CRegion& other) {
pixman_region32_copy(&m_rRegion, other.pixman());
return *this;
}
CRegion& clear();
CRegion& set(const CRegion& other);
CRegion& add(const CRegion& other);
CRegion& add(double x, double y, double w, double h);
CRegion& add(const CBox& other);
CRegion& subtract(const CRegion& other);
CRegion& intersect(const CRegion& other);
CRegion& intersect(double x, double y, double w, double h);
CRegion& translate(const Vector2D& vec);
CRegion& transform(const wl_output_transform t, double w, double h);
CRegion& invert(pixman_box32_t* box);
CRegion& invert(const CBox& box);
CRegion& scale(float scale);
CRegion& scale(const Vector2D& scale);
CRegion& rationalize();
CBox getExtents();
bool containsPoint(const Vector2D& vec) const;
bool empty() const;
Vector2D closestPoint(const Vector2D& vec) const;
CRegion copy() const;
std::vector<pixman_box32_t> getRects() const;
//
pixman_region32_t* pixman() {
return &m_rRegion;
}
private:
pixman_region32_t m_rRegion;
};

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@ -1,58 +0,0 @@
#include "Vector2D.hpp"
#include <algorithm>
#include <cmath>
Vector2D::Vector2D(double xx, double yy) {
x = xx;
y = yy;
}
Vector2D::Vector2D() {
x = 0;
y = 0;
}
Vector2D::Vector2D(const Hyprlang::VEC2& ref) {
x = ref.x;
y = ref.y;
}
Vector2D::~Vector2D() {}
double Vector2D::normalize() {
// get max abs
const auto max = std::abs(x) > std::abs(y) ? std::abs(x) : std::abs(y);
x /= max;
y /= max;
return max;
}
Vector2D Vector2D::floor() const {
return Vector2D(std::floor(x), std::floor(y));
}
Vector2D Vector2D::round() const {
return Vector2D(std::round(x), std::round(y));
}
Vector2D Vector2D::clamp(const Vector2D& min, const Vector2D& max) const {
return Vector2D(std::clamp(this->x, min.x, max.x < min.x ? INFINITY : max.x), std::clamp(this->y, min.y, max.y < min.y ? INFINITY : max.y));
}
double Vector2D::distance(const Vector2D& other) const {
return std::sqrt(distanceSq(other));
}
double Vector2D::distanceSq(const Vector2D& other) const {
return (x - other.x) * (x - other.x) + (y - other.y) * (y - other.y);
}
double Vector2D::size() const {
return std::sqrt(x * x + y * y);
}
Vector2D Vector2D::getComponentMax(const Vector2D& other) const {
return Vector2D(std::max(this->x, other.x), std::max(this->y, other.y));
}

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@ -1,133 +0,0 @@
#pragma once
#include <cmath>
#include <format>
#include "../macros.hpp"
#include <hyprlang.hpp>
class Vector2D {
public:
Vector2D(double, double);
Vector2D();
~Vector2D();
Vector2D(const Hyprlang::VEC2&);
double x = 0;
double y = 0;
// returns the scale
double normalize();
Vector2D operator+(const Vector2D& a) const {
return Vector2D(this->x + a.x, this->y + a.y);
}
Vector2D operator-(const Vector2D& a) const {
return Vector2D(this->x - a.x, this->y - a.y);
}
Vector2D operator-() const {
return Vector2D(-this->x, -this->y);
}
Vector2D operator*(const double& a) const {
return Vector2D(this->x * a, this->y * a);
}
Vector2D operator/(const double& a) const {
return Vector2D(this->x / a, this->y / a);
}
bool operator==(const Vector2D& a) const {
return a.x == x && a.y == y;
}
bool operator!=(const Vector2D& a) const {
return a.x != x || a.y != y;
}
Vector2D operator*(const Vector2D& a) const {
return Vector2D(this->x * a.x, this->y * a.y);
}
Vector2D operator/(const Vector2D& a) const {
return Vector2D(this->x / a.x, this->y / a.y);
}
bool operator>(const Vector2D& a) const {
return this->x > a.x && this->y > a.y;
}
bool operator<(const Vector2D& a) const {
return this->x < a.x && this->y < a.y;
}
Vector2D& operator+=(const Vector2D& a) {
this->x += a.x;
this->y += a.y;
return *this;
}
Vector2D& operator-=(const Vector2D& a) {
this->x -= a.x;
this->y -= a.y;
return *this;
}
Vector2D& operator*=(const Vector2D& a) {
this->x *= a.x;
this->y *= a.y;
return *this;
}
Vector2D& operator/=(const Vector2D& a) {
this->x /= a.x;
this->y /= a.y;
return *this;
}
Vector2D& operator*=(const double& a) {
this->x *= a;
this->y *= a;
return *this;
}
Vector2D& operator/=(const double& a) {
this->x /= a;
this->y /= a;
return *this;
}
double distance(const Vector2D& other) const;
double distanceSq(const Vector2D& other) const;
double size() const;
Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D{-1, -1}) const;
Vector2D floor() const;
Vector2D round() const;
Vector2D getComponentMax(const Vector2D& other) const;
};
/**
format specification
- 'j', as json array
- 'X', same as std::format("{}x{}", vec.x, vec.y)
- number, floating point precision, use `0` to format as integer
*/
template <typename CharT>
struct std::formatter<Vector2D, CharT> : std::formatter<CharT> {
bool formatJson = false;
bool formatX = false;
std::string precision = "";
FORMAT_PARSE(FORMAT_FLAG('j', formatJson) //
FORMAT_FLAG('X', formatX) //
FORMAT_NUMBER(precision),
Vector2D)
template <typename FormatContext>
auto format(const Vector2D& vec, FormatContext& ctx) const {
std::string formatString = precision.empty() ? "{}" : std::format("{{:.{}f}}", precision);
if (formatJson)
formatString = std::format("[{0}, {0}]", formatString);
else if (formatX)
formatString = std::format("{0}x{0}", formatString);
else
formatString = std::format("[Vector2D: x: {0}, y: {0}]", formatString);
try {
string buf = std::vformat(formatString, std::make_format_args(vec.x, vec.y));
return std::format_to(ctx.out(), "{}", buf);
} catch (std::format_error& e) { return std::format_to(ctx.out(), "[{}, {}]", vec.x, vec.y); }
}
};

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@ -8,7 +8,7 @@
#include "AnimatedVariable.hpp"
#include "../desktop/WLSurface.hpp"
#include "signal/Signal.hpp"
#include "Region.hpp"
#include "math/Math.hpp"
class CMonitor;
class IPointer;

220
src/helpers/math/Math.cpp Normal file
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@ -0,0 +1,220 @@
#include "Math.hpp"
#include <unordered_map>
Hyprutils::Math::eTransform wlTransformToHyprutils(wl_output_transform t) {
switch (t) {
case WL_OUTPUT_TRANSFORM_NORMAL: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_NORMAL;
case WL_OUTPUT_TRANSFORM_180: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_180;
case WL_OUTPUT_TRANSFORM_90: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_90;
case WL_OUTPUT_TRANSFORM_270: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_270;
case WL_OUTPUT_TRANSFORM_FLIPPED: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_FLIPPED;
case WL_OUTPUT_TRANSFORM_FLIPPED_180: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_FLIPPED_180;
case WL_OUTPUT_TRANSFORM_FLIPPED_270: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_FLIPPED_270;
case WL_OUTPUT_TRANSFORM_FLIPPED_90: return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_FLIPPED_90;
default: break;
}
return Hyprutils::Math::eTransform::HYPRUTILS_TRANSFORM_NORMAL;
}
static void matrixIdentity(float mat[9]) {
static const float identity[9] = {
1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
};
memcpy(mat, identity, sizeof(identity));
}
static void matrixMultiply(float mat[9], const float a[9], const float b[9]) {
float product[9];
product[0] = a[0] * b[0] + a[1] * b[3] + a[2] * b[6];
product[1] = a[0] * b[1] + a[1] * b[4] + a[2] * b[7];
product[2] = a[0] * b[2] + a[1] * b[5] + a[2] * b[8];
product[3] = a[3] * b[0] + a[4] * b[3] + a[5] * b[6];
product[4] = a[3] * b[1] + a[4] * b[4] + a[5] * b[7];
product[5] = a[3] * b[2] + a[4] * b[5] + a[5] * b[8];
product[6] = a[6] * b[0] + a[7] * b[3] + a[8] * b[6];
product[7] = a[6] * b[1] + a[7] * b[4] + a[8] * b[7];
product[8] = a[6] * b[2] + a[7] * b[5] + a[8] * b[8];
memcpy(mat, product, sizeof(product));
}
static void matrixTranspose(float mat[9], const float a[9]) {
float transposition[9] = {
a[0], a[3], a[6], a[1], a[4], a[7], a[2], a[5], a[8],
};
memcpy(mat, transposition, sizeof(transposition));
}
static void matrixTranslate(float mat[9], float x, float y) {
float translate[9] = {
1.0f, 0.0f, x, 0.0f, 1.0f, y, 0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, translate);
}
static void matrixScale(float mat[9], float x, float y) {
float scale[9] = {
x, 0.0f, 0.0f, 0.0f, y, 0.0f, 0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, scale);
}
static void matrixRotate(float mat[9], float rad) {
float rotate[9] = {
cos(rad), -sin(rad), 0.0f, sin(rad), cos(rad), 0.0f, 0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, rotate);
}
static std::unordered_map<eTransform, std::array<float, 9>> transforms = {
{HYPRUTILS_TRANSFORM_NORMAL,
{
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_90,
{
0.0f,
1.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_180,
{
-1.0f,
0.0f,
0.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_270,
{
0.0f,
-1.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED,
{
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_90,
{
0.0f,
1.0f,
0.0f,
1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_180,
{
1.0f,
0.0f,
0.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
{HYPRUTILS_TRANSFORM_FLIPPED_270,
{
0.0f,
-1.0f,
0.0f,
-1.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1.0f,
}},
};
static void matrixTransform(float mat[9], eTransform transform) {
matrixMultiply(mat, mat, transforms.at(transform).data());
}
static void matrixProjection(float mat[9], int width, int height, eTransform transform) {
memset(mat, 0, sizeof(*mat) * 9);
const float* t = transforms.at(transform).data();
float x = 2.0f / width;
float y = 2.0f / height;
// Rotation + reflection
mat[0] = x * t[0];
mat[1] = x * t[1];
mat[3] = y * -t[3];
mat[4] = y * -t[4];
// Translation
mat[2] = -copysign(1.0f, mat[0] + mat[1]);
mat[5] = -copysign(1.0f, mat[3] + mat[4]);
// Identity
mat[8] = 1.0f;
}
void projectBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9]) {
double x = box.x;
double y = box.y;
double width = box.width;
double height = box.height;
matrixIdentity(mat);
matrixTranslate(mat, x, y);
if (rotation != 0) {
matrixTranslate(mat, width / 2, height / 2);
matrixRotate(mat, rotation);
matrixTranslate(mat, -width / 2, -height / 2);
}
wlr_matrix_scale(mat, width, height);
if (transform != HYPRUTILS_TRANSFORM_NORMAL) {
matrixTranslate(mat, 0.5, 0.5);
matrixTransform(mat, transform);
matrixTranslate(mat, -0.5, -0.5);
}
matrixMultiply(mat, projection, mat);
}

11
src/helpers/math/Math.hpp Normal file
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@ -0,0 +1,11 @@
#pragma once
#include <wayland-server-protocol.h>
// includes box and vector as well
#include <hyprutils/math/Region.hpp>
using namespace Hyprutils::Math;
eTransform wlTransformToHyprutils(wl_output_transform t);
void projectBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9]);

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@ -110,6 +110,4 @@ extern "C" {
#define XWAYLAND true
#endif
#include "helpers/Vector2D.hpp"
#include "helpers/Box.hpp"
#include "SharedDefs.hpp"

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@ -180,9 +180,9 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
auto calcPos = PWINDOW->m_vPosition;
auto calcSize = PWINDOW->m_vSize;
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut.left : gapsIn.left, DISPLAYTOP ? gapsOut.top : gapsIn.top);
const auto OFFSETTOPLEFT = Vector2D((double)(DISPLAYLEFT ? gapsOut.left : gapsIn.left), (double)(DISPLAYTOP ? gapsOut.top : gapsIn.top));
const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? gapsOut.right : gapsIn.right, DISPLAYBOTTOM ? gapsOut.bottom : gapsIn.bottom);
const auto OFFSETBOTTOMRIGHT = Vector2D((double)(DISPLAYRIGHT ? gapsOut.right : gapsIn.right), (double)(DISPLAYBOTTOM ? gapsOut.bottom : gapsIn.bottom));
calcPos = calcPos + OFFSETTOPLEFT;
calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
@ -912,11 +912,11 @@ void CHyprDwindleLayout::moveWindowTo(PHLWINDOW pWindow, const std::string& dir,
switch (dir[0]) {
case 't':
case 'u': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.f, -1}; break;
case 'u': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.0, -1.0}; break;
case 'd':
case 'b': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.f, pWindow->m_vSize.y + 1}; break;
case 'l': focalPoint = pWindow->m_vPosition + Vector2D{-1, pWindow->m_vSize.y / 2.f}; break;
case 'r': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x + 1, pWindow->m_vSize.y / 2.f}; break;
case 'b': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.0, pWindow->m_vSize.y + 1.0}; break;
case 'l': focalPoint = pWindow->m_vPosition + Vector2D{-1.0, pWindow->m_vSize.y / 2.0}; break;
case 'r': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x + 1.0, pWindow->m_vSize.y / 2.0}; break;
default: UNREACHABLE();
}

View File

@ -428,9 +428,9 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
if (m_eGrabbedCorner == CORNER_TOPLEFT)
newPos = newPos - newSize + m_vBeginDragSizeXY;
else if (m_eGrabbedCorner == CORNER_TOPRIGHT)
newPos = newPos + Vector2D(0, (m_vBeginDragSizeXY - newSize).y);
newPos = newPos + Vector2D(0.0, (m_vBeginDragSizeXY - newSize).y);
else if (m_eGrabbedCorner == CORNER_BOTTOMLEFT)
newPos = newPos + Vector2D((m_vBeginDragSizeXY - newSize).x, 0);
newPos = newPos + Vector2D((m_vBeginDragSizeXY - newSize).x, 0.0);
CBox wb = {newPos, newSize};
wb.round();

View File

@ -689,9 +689,9 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
auto calcPos = PWINDOW->m_vPosition;
auto calcSize = PWINDOW->m_vSize;
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut.left : gapsIn.left, DISPLAYTOP ? gapsOut.top : gapsIn.top);
const auto OFFSETTOPLEFT = Vector2D((double)(DISPLAYLEFT ? gapsOut.left : gapsIn.left), (double)(DISPLAYTOP ? gapsOut.top : gapsIn.top));
const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? gapsOut.right : gapsIn.right, DISPLAYBOTTOM ? gapsOut.bottom : gapsIn.bottom);
const auto OFFSETBOTTOMRIGHT = Vector2D((double)(DISPLAYRIGHT ? gapsOut.right : gapsIn.right), (double)(DISPLAYBOTTOM ? gapsOut.bottom : gapsIn.bottom));
calcPos = calcPos + OFFSETTOPLEFT;
calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;

View File

@ -98,3 +98,10 @@
([]() constexpr -> std::string { return std::string(__FILE__).substr(std::string(__FILE__).find_last_of('/') + 1); })(), err); \
} \
}
#define HYPRUTILS_FORWARD(ns, name) \
namespace Hyprutils { \
namespace ns { \
class name; \
} \
}

View File

@ -25,7 +25,7 @@ int wlTick(SP<CEventLoopTimer> self, void* data) {
}
CAnimationManager::CAnimationManager() {
std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
m_mBezierCurves["default"].setup(&points);
m_pAnimationTimer = SP<CEventLoopTimer>(new CEventLoopTimer(std::chrono::microseconds(500), wlTick, nullptr));
@ -36,7 +36,7 @@ void CAnimationManager::removeAllBeziers() {
m_mBezierCurves.clear();
// add the default one
std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
m_mBezierCurves["default"].setup(&points);
}
@ -336,9 +336,9 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
if (force == "bottom")
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else if (force == "left")
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0.0);
else if (force == "right")
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0.0);
else
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
@ -360,16 +360,16 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
if (DISPLAYBOTTOM && DISPLAYTOP) {
if (DISPLAYLEFT && DISPLAYRIGHT) {
posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
posOffset = GOALPOS + Vector2D(0.0, GOALSIZE.y);
} else if (DISPLAYLEFT) {
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0.0);
} else {
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0.0);
}
} else if (DISPLAYTOP) {
posOffset = GOALPOS - Vector2D(0, GOALSIZE.y);
posOffset = GOALPOS - Vector2D(0.0, GOALSIZE.y);
} else if (DISPLAYBOTTOM) {
posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
posOffset = GOALPOS + Vector2D(0.0, GOALSIZE.y);
} else {
if (MIDPOINT.y > PMONITOR->vecPosition.y + PMONITOR->vecSize.y / 2.f)
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);

View File

@ -149,9 +149,10 @@ void CCursorManager::setXCursor(const std::string& name) {
auto image = xcursor->images[0];
m_vCursorBuffers.emplace_back(std::make_unique<CCursorBuffer>(image->buffer, Vector2D{image->width, image->height}, Vector2D{image->hotspot_x, image->hotspot_y}));
m_vCursorBuffers.emplace_back(
std::make_unique<CCursorBuffer>(image->buffer, Vector2D{(int)image->width, (int)image->height}, Vector2D{(double)image->hotspot_x, (double)image->hotspot_y}));
g_pPointerManager->setCursorBuffer(getCursorBuffer(), Vector2D{image->hotspot_x, image->hotspot_y} / scale, scale);
g_pPointerManager->setCursorBuffer(getCursorBuffer(), Vector2D{(double)image->hotspot_x, (double)image->hotspot_y} / scale, scale);
if (m_vCursorBuffers.size() > 1)
wlr_buffer_drop(&m_vCursorBuffers.front()->wlrBuffer.base);
@ -256,8 +257,8 @@ void CCursorManager::setXWaylandCursor() {
g_pXWayland->setCursor(cairo_image_surface_get_data(CURSOR.surface), cairo_image_surface_get_stride(CURSOR.surface), {CURSOR.size, CURSOR.size},
{CURSOR.hotspotX, CURSOR.hotspotY});
} else if (const auto XCURSOR = wlr_xcursor_manager_get_xcursor(m_pWLRXCursorMgr, "left_ptr", 1); XCURSOR) {
g_pXWayland->setCursor(XCURSOR->images[0]->buffer, XCURSOR->images[0]->width * 4, {XCURSOR->images[0]->width, XCURSOR->images[0]->height},
{XCURSOR->images[0]->hotspot_x, XCURSOR->images[0]->hotspot_y});
g_pXWayland->setCursor(XCURSOR->images[0]->buffer, XCURSOR->images[0]->width * 4, {(int)XCURSOR->images[0]->width, (int)XCURSOR->images[0]->height},
{(double)XCURSOR->images[0]->hotspot_x, (double)XCURSOR->images[0]->hotspot_y});
} else
Debug::log(ERR, "CursorManager: no valid cursor for xwayland");
}

View File

@ -4,7 +4,7 @@
#include <hyprcursor/hyprcursor.hpp>
#include <memory>
#include "../includes.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
struct wlr_buffer;
struct wlr_xcursor_manager;

View File

@ -577,7 +577,7 @@ Vector2D CPointerManager::transformedHotspot(SP<CMonitor> pMonitor) {
return {}; // doesn't matter, we have no hw cursor, and this is only for hw cursors
return CBox{currentCursorImage.hotspot * pMonitor->scale, {0, 0}}
.transform(wlr_output_transform_invert(pMonitor->transform), pMonitor->output->cursor_swapchain->width, pMonitor->output->cursor_swapchain->height)
.transform(wlTransformToHyprutils(wlr_output_transform_invert(pMonitor->transform)), pMonitor->output->cursor_swapchain->width, pMonitor->output->cursor_swapchain->height)
.pos();
}

View File

@ -3,8 +3,8 @@
#include "../devices/IPointer.hpp"
#include "../devices/ITouch.hpp"
#include "../devices/Tablet.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
#include "../desktop/WLSurface.hpp"
#include <tuple>

View File

@ -5,7 +5,7 @@
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
#include "../protocols/types/DataDevice.hpp"
#include <vector>

View File

@ -3,7 +3,7 @@
#include "../../helpers/WLListener.hpp"
#include "../../desktop/WLSurface.hpp"
#include "../../macros.hpp"
#include "../../helpers/Box.hpp"
#include "../../helpers/math/Math.hpp"
#include "../../helpers/signal/Signal.hpp"
class CInputMethodPopupV2;

View File

@ -109,16 +109,16 @@ void CInputManager::endWorkspaceSwipe() {
if (PWORKSPACEL) {
if (VERTANIMS)
PWORKSPACEL->m_vRenderOffset = Vector2D{0, -YDISTANCE};
PWORKSPACEL->m_vRenderOffset = Vector2D{0.0, -YDISTANCE};
else
PWORKSPACEL->m_vRenderOffset = Vector2D{-XDISTANCE, 0};
PWORKSPACEL->m_vRenderOffset = Vector2D{-XDISTANCE, 0.0};
}
} else if (PWORKSPACER) {
// to right
if (VERTANIMS)
PWORKSPACER->m_vRenderOffset = Vector2D{0, YDISTANCE};
PWORKSPACER->m_vRenderOffset = Vector2D{0.0, YDISTANCE};
else
PWORKSPACER->m_vRenderOffset = Vector2D{XDISTANCE, 0};
PWORKSPACER->m_vRenderOffset = Vector2D{XDISTANCE, 0.0};
}
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D();
@ -141,9 +141,9 @@ void CInputManager::endWorkspaceSwipe() {
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, YDISTANCE);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, YDISTANCE);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(XDISTANCE, 0);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(XDISTANCE, 0.0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@ -167,9 +167,9 @@ void CInputManager::endWorkspaceSwipe() {
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, -YDISTANCE);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, -YDISTANCE);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-XDISTANCE, 0);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-XDISTANCE, 0.0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@ -269,9 +269,9 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
g_pHyprRenderer->damageMonitor(m_sActiveSwipe.pMonitor);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
g_pCompositor->updateWorkspaceWindowDecos(m_sActiveSwipe.pWorkspaceBegin->m_iID);
return;
@ -293,11 +293,11 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
}
if (VERTANIMS) {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE - YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE - YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
} else {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE - XDISTANCE, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0));
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE - XDISTANCE, 0.0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
}
g_pCompositor->updateWorkspaceWindowDecos(workspaceIDLeft);
@ -309,9 +309,9 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
g_pHyprRenderer->damageMonitor(m_sActiveSwipe.pMonitor);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
g_pCompositor->updateWorkspaceWindowDecos(m_sActiveSwipe.pWorkspaceBegin->m_iID);
return;
@ -333,11 +333,11 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
}
if (VERTANIMS) {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE + YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE + YDISTANCE));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
} else {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE + XDISTANCE, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0));
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE + XDISTANCE, 0.0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
}
g_pCompositor->updateWorkspaceWindowDecos(workspaceIDRight);

View File

@ -2,7 +2,7 @@
#include "../../helpers/WLListener.hpp"
#include "../../macros.hpp"
#include "../../helpers/Box.hpp"
#include "../../helpers/math/Math.hpp"
#include "../../helpers/signal/Signal.hpp"
#include <memory>

View File

@ -82,7 +82,7 @@ CLayerShellResource::CLayerShellResource(SP<CZwlrLayerSurfaceV1> resource_, SP<C
resource->setSetSize([this](CZwlrLayerSurfaceV1* r, uint32_t x, uint32_t y) {
pending.committed |= STATE_SIZE;
pending.desiredSize = {x, y};
pending.desiredSize = {(int)x, (int)y};
});
resource->setSetAnchor([this](CZwlrLayerSurfaceV1* r, zwlrLayerSurfaceV1Anchor anchor) {

View File

@ -6,7 +6,7 @@
#include <tuple>
#include "WaylandProtocol.hpp"
#include "wlr-layer-shell-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
#include "types/SurfaceRole.hpp"

View File

@ -7,8 +7,8 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "pointer-constraints-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
class CWLSurface;

View File

@ -4,7 +4,7 @@
#include <vector>
#include "WaylandProtocol.hpp"
#include "pointer-gestures-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CPointerGestureSwipe {
public:

View File

@ -5,7 +5,7 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "relative-pointer-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CRelativePointer {
public:

View File

@ -279,7 +279,7 @@ void CScreencopyProtocolManager::captureOutput(wl_client* client, wl_resource* r
}
int ow, oh;
wlr_output_effective_resolution(PFRAME->pMonitor->output, &ow, &oh);
PFRAME->box.transform(PFRAME->pMonitor->transform, ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->box.transform(wlTransformToHyprutils(PFRAME->pMonitor->transform), ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->shmStride = FormatUtils::minStride(PSHMINFO, PFRAME->box.w);
@ -556,9 +556,10 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) {
if (!g_pHyprRenderer->beginRender(frame->pMonitor, fakeDamage, RENDER_MODE_TO_BUFFER, frame->buffer.lock(), nullptr, true))
return false;
CBox monbox = CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlr_output_transform_invert(frame->pMonitor->output->transform), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
CBox monbox =
CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlTransformToHyprutils(wlr_output_transform_invert(frame->pMonitor->output->transform)), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
g_pHyprOpenGL->setMonitorTransformEnabled(true);
g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(TEXTURE, &monbox, 1);

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@ -5,7 +5,7 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "tablet-v2.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CTablet;
class CTabletTool;

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@ -7,7 +7,7 @@
#include "WaylandProtocol.hpp"
#include "text-input-unstable-v3.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
class CWLSurfaceResource;

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@ -202,7 +202,7 @@ void CToplevelExportProtocolManager::captureToplevel(wl_client* client, wl_resou
PFRAME->box = {0, 0, (int)(pWindow->m_vRealSize.value().x * PMONITOR->scale), (int)(pWindow->m_vRealSize.value().y * PMONITOR->scale)};
int ow, oh;
wlr_output_effective_resolution(PMONITOR->output, &ow, &oh);
PFRAME->box.transform(PMONITOR->transform, ow, oh).round();
PFRAME->box.transform(wlTransformToHyprutils(PMONITOR->transform), ow, oh).round();
PFRAME->shmStride = FormatUtils::minStride(PSHMINFO, PFRAME->box.w);

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@ -514,13 +514,13 @@ CXDGPositionerRules::CXDGPositionerRules(SP<CXDGPositionerResource> positioner)
static Vector2D pointForAnchor(const CBox& box, const Vector2D& predictionSize, xdgPositionerAnchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_TOP: return box.pos() + Vector2D{box.size().x / 2.F - predictionSize.x / 2.F, 0};
case XDG_POSITIONER_ANCHOR_BOTTOM: return box.pos() + Vector2D{box.size().x / 2.F - predictionSize.x / 2.F, box.size().y};
case XDG_POSITIONER_ANCHOR_LEFT: return box.pos() + Vector2D{0, box.size().y / 2.F - predictionSize.y / 2.F};
case XDG_POSITIONER_ANCHOR_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y / 2.F - predictionSize.y / 2.F};
case XDG_POSITIONER_ANCHOR_TOP: return box.pos() + Vector2D{box.size().x / 2.0 - predictionSize.x / 2.0, 0.0};
case XDG_POSITIONER_ANCHOR_BOTTOM: return box.pos() + Vector2D{box.size().x / 2.0 - predictionSize.x / 2.0, box.size().y};
case XDG_POSITIONER_ANCHOR_LEFT: return box.pos() + Vector2D{0.0, box.size().y / 2.0 - predictionSize.y / 2.0};
case XDG_POSITIONER_ANCHOR_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y / 2.F - predictionSize.y / 2.0};
case XDG_POSITIONER_ANCHOR_TOP_LEFT: return box.pos();
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT: return box.pos() + Vector2D{0, box.size().y};
case XDG_POSITIONER_ANCHOR_TOP_RIGHT: return box.pos() + Vector2D{box.size().x, 0};
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT: return box.pos() + Vector2D{0.0, box.size().y};
case XDG_POSITIONER_ANCHOR_TOP_RIGHT: return box.pos() + Vector2D{box.size().x, 0.0};
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y};
default: return box.pos();
}
@ -555,10 +555,10 @@ CBox CXDGPositionerRules::getPosition(const CBox& constraint, const Vector2D& pa
};
int edgeCount = countEdges(test);
if (flipX && edgeCount > countEdges(test.copy().translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0})))
test.translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0});
if (flipY && edgeCount > countEdges(test.copy().translate(Vector2D{0, -predictedBox.h - state.anchorRect.h})))
test.translate(Vector2D{0, -predictedBox.h - state.anchorRect.h});
if (flipX && edgeCount > countEdges(test.copy().translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0.0})))
test.translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0.0});
if (flipY && edgeCount > countEdges(test.copy().translate(Vector2D{0.0, -predictedBox.h - state.anchorRect.h})))
test.translate(Vector2D{0.0, -predictedBox.h - state.anchorRect.h});
success = test.copy().expand(-1).inside(constraint);

View File

@ -6,8 +6,8 @@
#include <optional>
#include "WaylandProtocol.hpp"
#include "xdg-shell.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
#include "types/SurfaceRole.hpp"

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@ -421,7 +421,7 @@ CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.buffer->size.y, current.buffer->size.x} : current.buffer->size;
return surfaceDamage.scale(current.scale).transform(wlr_output_transform_invert(current.transform), trc.x, trc.y).add(current.bufferDamage);
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(wlr_output_transform_invert(current.transform)), trc.x, trc.y).add(current.bufferDamage);
}
CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : resource(resource_) {

View File

@ -14,7 +14,7 @@
#include "../WaylandProtocol.hpp"
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Region.hpp"
#include "../../helpers/math/Math.hpp"
#include "../types/Buffer.hpp"
#include "../types/SurfaceRole.hpp"

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@ -15,7 +15,7 @@
#include <wayland-server-protocol.h>
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
#include "../types/DataDevice.hpp"
class CWLDataDeviceResource;

View File

@ -15,7 +15,7 @@
#include <wayland-server-protocol.h>
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
constexpr const char* HL_SEAT_NAME = "Hyprland";

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@ -13,7 +13,7 @@
#include "../WaylandProtocol.hpp"
#include "wayland.hpp"
#include "../types/Buffer.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
class CWLSHMPoolResource;

View File

@ -916,7 +916,7 @@ void CHyprOpenGLImpl::scissor(const CBox* pBox, bool transform) {
int w, h;
wlr_output_transformed_resolution(m_RenderData.pMonitor->output, &w, &h);
const auto TR = wlr_output_transform_invert(m_RenderData.pMonitor->transform);
const auto TR = wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform));
newBox.transform(TR, w, h);
}
@ -1006,8 +1006,8 @@ void CHyprOpenGLImpl::renderRectWithDamage(CBox* box, const CColor& col, CRegion
box = &newBox;
float matrix[9];
wlr_matrix_project_box(matrix, box->pWlr(), wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1025,7 +1025,7 @@ void CHyprOpenGLImpl::renderRectWithDamage(CBox* box, const CColor& col, CRegion
glUniform4f(m_RenderData.pCurrentMonData->m_shQUAD.color, col.r * col.a, col.g * col.a, col.b * col.a, col.a);
CBox transformedBox = *box;
transformedBox.transform(wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -1097,9 +1097,9 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
static auto PDT = CConfigValue<Hyprlang::INT>("debug:damage_tracking");
// get transform
const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
wlr_matrix_project_box(matrix, newBox.pWlr(), TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1185,7 +1185,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
}
CBox transformedBox = newBox;
transformedBox.transform(wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -1260,9 +1260,9 @@ void CHyprOpenGLImpl::renderTexturePrimitive(SP<CTexture> tex, CBox* pBox) {
m_RenderData.renderModif.applyToBox(newBox);
// get transform
const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
wlr_matrix_project_box(matrix, newBox.pWlr(), TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1314,9 +1314,9 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, CBox* pBox, CFramebuf
m_RenderData.renderModif.applyToBox(newBox);
// get transform
const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
wlr_matrix_project_box(matrix, newBox.pWlr(), TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1372,10 +1372,10 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
glDisable(GL_STENCIL_TEST);
// get transforms for the full monitor
const auto TRANSFORM = wlr_output_transform_invert(m_RenderData.pMonitor->transform);
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform));
float matrix[9];
CBox MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
wlr_matrix_project_box(matrix, MONITORBOX.pWlr(), TRANSFORM, 0, m_RenderData.monitorProjection.data());
projectBox(matrix, MONITORBOX, TRANSFORM, 0, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1870,8 +1870,8 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
round += round == 0 ? 0 : scaledBorderSize;
float matrix[9];
wlr_matrix_project_box(matrix, box->pWlr(), wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -1896,7 +1896,7 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.alpha, a);
CBox transformedBox = *box;
transformedBox.transform(wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -2176,8 +2176,8 @@ void CHyprOpenGLImpl::renderRoundedShadow(CBox* box, int round, int range, const
const auto col = color;
float matrix[9];
wlr_matrix_project_box(matrix, box->pWlr(), wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -2258,7 +2258,7 @@ void CHyprOpenGLImpl::renderMirrored() {
CBox monbox = {0, 0, mirrored->vecTransformedSize.x * scale, mirrored->vecTransformedSize.y * scale};
// transform box as it will be drawn on a transformed projection
monbox.transform(mirrored->transform, mirrored->vecTransformedSize.x * scale, mirrored->vecTransformedSize.y * scale);
monbox.transform(wlTransformToHyprutils(mirrored->transform), mirrored->vecTransformedSize.x * scale, mirrored->vecTransformedSize.y * scale);
monbox.x = (monitor->vecTransformedSize.x - monbox.w) / 2;
monbox.y = (monitor->vecTransformedSize.y - monbox.h) / 2;

View File

@ -4,7 +4,7 @@
#include "../helpers/Monitor.hpp"
#include "../helpers/Color.hpp"
#include "../helpers/Timer.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/Format.hpp"
#include <list>
#include <unordered_map>

View File

@ -1,6 +1,6 @@
#include "Renderer.hpp"
#include "../Compositor.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include <algorithm>
#include "../config/ConfigValue.hpp"
#include "../managers/CursorManager.hpp"
@ -1508,15 +1508,15 @@ void CHyprRenderer::setWindowScanoutMode(PHLWINDOW pWindow) {
// taken from Sway.
// this is just too much of a spaghetti for me to understand
static void applyExclusive(wlr_box& usableArea, uint32_t anchor, int32_t exclusive, int32_t marginTop, int32_t marginRight, int32_t marginBottom, int32_t marginLeft) {
static void applyExclusive(CBox& usableArea, uint32_t anchor, int32_t exclusive, int32_t marginTop, int32_t marginRight, int32_t marginBottom, int32_t marginLeft) {
if (exclusive <= 0) {
return;
}
struct {
uint32_t singular_anchor;
uint32_t anchor_triplet;
int* positive_axis;
int* negative_axis;
double* positive_axis;
double* negative_axis;
int margin;
} edges[] = {
// Top
@ -1640,9 +1640,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<PHLL
// Apply
ls->geometry = box;
applyExclusive(*usableArea->pWlr(), PSTATE->anchor, PSTATE->exclusive, PSTATE->margin.top, PSTATE->margin.right, PSTATE->margin.bottom, PSTATE->margin.left);
usableArea->applyFromWlr();
applyExclusive(*usableArea, PSTATE->anchor, PSTATE->exclusive, PSTATE->margin.top, PSTATE->margin.right, PSTATE->margin.bottom, PSTATE->margin.left);
if (Vector2D{box.width, box.height} != OLDSIZE)
ls->layerSurface->configure(box.size());
@ -1820,7 +1818,7 @@ void CHyprRenderer::damageMirrorsWith(CMonitor* pMonitor, const CRegion& pRegion
monbox.y = (monitor->vecTransformedSize.y - monbox.h) / 2;
wlr_region_scale(transformed.pixman(), transformed.pixman(), scale);
transformed.transform(mirrored->transform, mirrored->vecPixelSize.x * scale, mirrored->vecPixelSize.y * scale);
transformed.transform(wlTransformToHyprutils(mirrored->transform), mirrored->vecPixelSize.x * scale, mirrored->vecPixelSize.y * scale);
transformed.translate(Vector2D(monbox.x, monbox.y));
mirror->addDamage(&transformed);
@ -2234,7 +2232,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
if (pMonitor->createdByUser) {
CBox transformedBox = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
transformedBox.transform(wlr_output_transform_invert(pMonitor->output->transform), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(pMonitor->output->transform)), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
pMonitor->vecPixelSize = Vector2D(transformedBox.width, transformedBox.height);
}

View File

@ -6,7 +6,7 @@
#include "OpenGL.hpp"
#include "Renderbuffer.hpp"
#include "../helpers/Timer.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
struct SMonitorRule;
class CWorkspace;

View File

@ -55,7 +55,7 @@ CTexture::CTexture(wlr_texture* tex) {
else
m_iType = TEXTURE_EXTERNAL;
m_vSize = Vector2D(tex->width, tex->height);
m_vSize = Vector2D((int)tex->width, (int)tex->height);
}
CTexture::CTexture(const SDMABUFAttrs& attrs, void* image) {

View File

@ -4,7 +4,7 @@
class IWLBuffer;
struct SDMABUFAttrs;
class CRegion;
HYPRUTILS_FORWARD(Math, CRegion);
enum TEXTURETYPE {
TEXTURE_INVALID, // Invalid

View File

@ -26,16 +26,16 @@ class CHyprBorderDecoration : public IHyprWindowDecoration {
virtual std::string getDisplayName();
private:
SWindowDecorationExtents m_seExtents;
SWindowDecorationExtents m_seReportedExtents;
SBoxExtents m_seExtents;
SBoxExtents m_seReportedExtents;
PHLWINDOWREF m_pWindow;
PHLWINDOWREF m_pWindow;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
CBox m_bAssignedGeometry = {0};
CBox m_bAssignedGeometry = {0};
CBox assignedBoxGlobal();
bool doesntWantBorders();
CBox assignedBoxGlobal();
bool doesntWantBorders();
};

View File

@ -130,7 +130,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
const float SHADOWSCALE = std::clamp(*PSHADOWSCALE, 0.f, 1.f);
// scale the box in relation to the center of the box
fullBox.scaleFromCenter(SHADOWSCALE).translate(*PSHADOWOFFSET);
fullBox.scaleFromCenter(SHADOWSCALE).translate({(*PSHADOWOFFSET).x, (*PSHADOWOFFSET).y});
updateWindow(PWINDOW);
m_vLastWindowPos += WORKSPACEOFFSET;

View File

@ -26,14 +26,14 @@ class CHyprDropShadowDecoration : public IHyprWindowDecoration {
virtual std::string getDisplayName();
private:
SWindowDecorationExtents m_seExtents;
SWindowDecorationExtents m_seReportedExtents;
SBoxExtents m_seExtents;
SBoxExtents m_seReportedExtents;
PHLWINDOWREF m_pWindow;
PHLWINDOWREF m_pWindow;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
CBox m_bLastWindowBox = {0};
CBox m_bLastWindowBoxWithDecos = {0};
CBox m_bLastWindowBox = {0};
CBox m_bLastWindowBoxWithDecos = {0};
};

View File

@ -48,7 +48,7 @@ class CHyprGroupBarDecoration : public IHyprWindowDecoration {
virtual std::string getDisplayName();
private:
SWindowDecorationExtents m_seExtents;
SBoxExtents m_seExtents;
CBox m_bAssignedBox = {0};

View File

@ -33,11 +33,11 @@ Vector2D CDecorationPositioner::getEdgeDefinedPoint(uint32_t edges, PHLWINDOW pW
if (EDGESNO == 1) {
if (TOP)
return wb.pos() + Vector2D{wb.size().x / 2.0, 0};
return wb.pos() + Vector2D{wb.size().x / 2.0, 0.0};
else if (BOTTOM)
return wb.pos() + Vector2D{wb.size().x / 2.0, wb.size().y};
else if (LEFT)
return wb.pos() + Vector2D{0, wb.size().y / 2.0};
return wb.pos() + Vector2D{0.0, wb.size().y / 2.0};
else if (RIGHT)
return wb.pos() + Vector2D{wb.size().x, wb.size().y / 2.0};
UNREACHABLE();
@ -45,11 +45,11 @@ Vector2D CDecorationPositioner::getEdgeDefinedPoint(uint32_t edges, PHLWINDOW pW
if (TOP && LEFT)
return wb.pos();
if (TOP && RIGHT)
return wb.pos() + Vector2D{wb.size().x, 0};
return wb.pos() + Vector2D{wb.size().x, 0.0};
if (BOTTOM && RIGHT)
return wb.pos() + wb.size();
if (BOTTOM && LEFT)
return wb.pos() + Vector2D{0, wb.size().y};
return wb.pos() + Vector2D{0.0, wb.size().y};
UNREACHABLE();
}
UNREACHABLE();
@ -234,26 +234,26 @@ void CDecorationPositioner::onWindowUpdate(PHLWINDOW pWindow) {
} else if (LEFT) {
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL, -stickyOffsetYT};
pos.x -= desiredSize;
size = {desiredSize, wb.size().y + stickyOffsetYB + stickyOffsetYT};
size = {(double)desiredSize, wb.size().y + stickyOffsetYB + stickyOffsetYT};
if (SOLID)
stickyOffsetXL += desiredSize;
} else if (RIGHT) {
pos = wb.pos() + Vector2D{wb.size().x, 0} - EDGEPOINT + Vector2D{stickyOffsetXR, -stickyOffsetYT};
size = {desiredSize, wb.size().y + stickyOffsetYB + stickyOffsetYT};
pos = wb.pos() + Vector2D{wb.size().x, 0.0} - EDGEPOINT + Vector2D{stickyOffsetXR, -stickyOffsetYT};
size = {(double)desiredSize, wb.size().y + stickyOffsetYB + stickyOffsetYT};
if (SOLID)
stickyOffsetXR += desiredSize;
} else if (TOP) {
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL, stickyOffsetYT};
pos.y -= desiredSize;
size = {wb.size().x + stickyOffsetXL + stickyOffsetXR, desiredSize};
size = {wb.size().x + stickyOffsetXL + stickyOffsetXR, (double)desiredSize};
if (SOLID)
stickyOffsetYT += desiredSize;
} else {
pos = wb.pos() + Vector2D{0, wb.size().y} - EDGEPOINT - Vector2D{stickyOffsetXL, stickyOffsetYB};
size = {wb.size().x + stickyOffsetXL + stickyOffsetXR, desiredSize};
pos = wb.pos() + Vector2D{0.0, wb.size().y} - EDGEPOINT - Vector2D{stickyOffsetXL, stickyOffsetYB};
size = {wb.size().x + stickyOffsetXL + stickyOffsetXR, (double)desiredSize};
if (SOLID)
stickyOffsetYB += desiredSize;
@ -271,7 +271,7 @@ void CDecorationPositioner::onWindowUpdate(PHLWINDOW pWindow) {
}
}
if (WINDOWDATA->extents != SWindowDecorationExtents{{stickyOffsetXL + reservedXL, stickyOffsetYT + reservedYT}, {stickyOffsetXR + reservedXR, stickyOffsetYB + reservedYB}}) {
if (WINDOWDATA->extents != SBoxExtents{{stickyOffsetXL + reservedXL, stickyOffsetYT + reservedYT}, {stickyOffsetXR + reservedXR, stickyOffsetYB + reservedYB}}) {
WINDOWDATA->extents = {{stickyOffsetXL + reservedXL, stickyOffsetYT + reservedYT}, {stickyOffsetXR + reservedXR, stickyOffsetYB + reservedYB}};
g_pLayoutManager->getCurrentLayout()->recalculateWindow(pWindow);
}
@ -286,14 +286,14 @@ void CDecorationPositioner::onWindowMap(PHLWINDOW pWindow) {
m_mWindowDatas[pWindow] = {};
}
SWindowDecorationExtents CDecorationPositioner::getWindowDecorationReserved(PHLWINDOW pWindow) {
SBoxExtents CDecorationPositioner::getWindowDecorationReserved(PHLWINDOW pWindow) {
try {
const auto E = m_mWindowDatas.at(pWindow);
return E.reserved;
} catch (std::out_of_range& e) { return {}; }
}
SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(PHLWINDOW pWindow, bool inputOnly) {
SBoxExtents CDecorationPositioner::getWindowDecorationExtents(PHLWINDOW pWindow, bool inputOnly) {
CBox accum = pWindow->getWindowMainSurfaceBox();
for (auto& data : m_vWindowPositioningDatas) {
@ -317,7 +317,7 @@ SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(PHLWI
decoBox.translate(EDGEPOINT);
}
SWindowDecorationExtents extentsToAdd;
SBoxExtents extentsToAdd;
if (decoBox.x < accum.x)
extentsToAdd.topLeft.x = accum.x - decoBox.x;
@ -355,7 +355,7 @@ CBox CDecorationPositioner::getBoxWithIncludedDecos(PHLWINDOW pWindow) {
decoBox.translate(EDGEPOINT);
}
SWindowDecorationExtents extentsToAdd;
SBoxExtents extentsToAdd;
if (decoBox.x < accum.x)
extentsToAdd.topLeft.x = accum.x - decoBox.x;

View File

@ -3,7 +3,7 @@
#include <cstdint>
#include <vector>
#include <map>
#include "../../helpers/Box.hpp"
#include "../../helpers/math/Math.hpp"
#include "../../desktop/DesktopTypes.hpp"
class CWindow;
@ -37,7 +37,7 @@ struct SDecorationPositioningInfo {
eDecorationPositioningPolicy policy = DECORATION_POSITION_ABSOLUTE;
uint32_t edges = 0; // enum eDecorationEdges
uint32_t priority = 10; // priority, decos will be evaluated high -> low
SWindowDecorationExtents desiredExtents;
SBoxExtents desiredExtents;
bool reserved = false; // if true, geometry will use reserved area
};
@ -62,14 +62,14 @@ class CDecorationPositioner {
Vector2D getEdgeDefinedPoint(uint32_t edges, PHLWINDOW pWindow);
// called on resize, or insert/removal of a new deco
void onWindowUpdate(PHLWINDOW pWindow);
void uncacheDecoration(IHyprWindowDecoration* deco);
SWindowDecorationExtents getWindowDecorationReserved(PHLWINDOW pWindow);
SWindowDecorationExtents getWindowDecorationExtents(PHLWINDOW pWindow, bool inputOnly = false);
CBox getBoxWithIncludedDecos(PHLWINDOW pWindow);
void repositionDeco(IHyprWindowDecoration* deco);
CBox getWindowDecorationBox(IHyprWindowDecoration* deco);
void forceRecalcFor(PHLWINDOW pWindow);
void onWindowUpdate(PHLWINDOW pWindow);
void uncacheDecoration(IHyprWindowDecoration* deco);
SBoxExtents getWindowDecorationReserved(PHLWINDOW pWindow);
SBoxExtents getWindowDecorationExtents(PHLWINDOW pWindow, bool inputOnly = false);
CBox getBoxWithIncludedDecos(PHLWINDOW pWindow);
void repositionDeco(IHyprWindowDecoration* deco);
CBox getWindowDecorationBox(IHyprWindowDecoration* deco);
void forceRecalcFor(PHLWINDOW pWindow);
private:
struct SWindowPositioningData {
@ -81,10 +81,10 @@ class CDecorationPositioner {
};
struct SWindowData {
Vector2D lastWindowSize = {};
SWindowDecorationExtents reserved = {};
SWindowDecorationExtents extents = {};
bool needsRecalc = false;
Vector2D lastWindowSize = {};
SBoxExtents reserved = {};
SBoxExtents extents = {};
bool needsRecalc = false;
};
std::map<PHLWINDOWREF, SWindowData> m_mWindowDatas;

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@ -2,7 +2,7 @@
#include <any>
#include "../../defines.hpp"
#include "../../helpers/Region.hpp"
#include "../../helpers/math/Math.hpp"
#include "DecorationPositioner.hpp"
enum eDecorationType {

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@ -2,7 +2,7 @@
#include "../helpers/WLListener.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
#include <vector>
class CWLSurfaceResource;

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@ -1,4 +1,4 @@
#include "helpers/Vector2D.hpp"
#include "helpers/math/Math.hpp"
#ifndef NO_XWAYLAND
#include "XWayland.hpp"