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https://github.com/hyprwm/Hyprland
synced 2024-11-26 09:05:59 +01:00
input: properly track mouse focus on drag operations
This commit is contained in:
parent
1b48642fd1
commit
fb80cbe415
5 changed files with 49 additions and 8 deletions
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@ -830,6 +830,34 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
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return PSURFACE->surface;
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}
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Vector2D CCompositor::vectorToSurfaceLocal(const Vector2D& vec, CWindow* pWindow, wlr_surface* pSurface) {
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if (!windowValidMapped(pWindow))
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return {};
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if (pWindow->m_bIsX11)
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return vec - pWindow->m_vRealPosition.goalv();
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const auto PSURFACE = pWindow->m_uSurface.xdg;
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std::tuple<wlr_surface*, int, int> iterData = {pSurface, -1337, -1337};
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wlr_xdg_surface_for_each_surface(
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PSURFACE,
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[](wlr_surface* surf, int x, int y, void* data) {
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const auto PDATA = (std::tuple<wlr_surface*, int, int>*)data;
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if (surf == std::get<0>(*PDATA)) {
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std::get<1>(*PDATA) = x;
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std::get<2>(*PDATA) = y;
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}
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},
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&iterData);
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if (std::get<1>(iterData) == -1337 && std::get<2>(iterData) == -1337)
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return vec - pWindow->m_vRealPosition.goalv();
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return vec - pWindow->m_vRealPosition.goalv() - Vector2D{std::get<1>(iterData), std::get<2>(iterData)};
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}
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CMonitor* CCompositor::getMonitorFromOutput(wlr_output* out) {
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for (auto& m : m_vMonitors) {
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if (m->output == out) {
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@ -28,7 +28,8 @@
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#include "hyprerror/HyprError.hpp"
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#include "plugins/PluginSystem.hpp"
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enum eManagersInitStage {
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enum eManagersInitStage
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{
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STAGE_PRIORITY = 0,
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STAGE_LATE
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};
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@ -138,6 +139,7 @@ class CCompositor {
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CWindow* vectorToWindowTiled(const Vector2D&);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);
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wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
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Vector2D vectorToSurfaceLocal(const Vector2D&, CWindow*, wlr_surface*);
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CWindow* windowFromCursor();
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CWindow* windowFloatingFromCursor();
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CMonitor* getMonitorFromOutput(wlr_output*);
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@ -36,6 +36,8 @@ void CWLSurface::destroy() {
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if (g_pCompositor->m_pLastFocus == m_pWLRSurface)
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g_pCompositor->m_pLastFocus = nullptr;
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if (g_pInputManager->m_pLastMouseSurface == m_pWLRSurface)
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g_pInputManager->m_pLastMouseSurface = nullptr;
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m_pWLRSurface = nullptr;
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@ -201,10 +201,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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pFoundLayerSurface = nullptr;
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}
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} else if (g_pCompositor->m_pLastWindow) {
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foundSurface = g_pCompositor->m_pLastFocus;
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foundSurface = m_pLastMouseSurface;
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pFoundWindow = g_pCompositor->m_pLastWindow;
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surfacePos = g_pCompositor->m_pLastWindow->m_vRealPosition.vec();
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surfaceCoords = g_pCompositor->vectorToSurfaceLocal(mouseCoords, pFoundWindow, foundSurface);
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m_bFocusHeldByButtons = true;
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m_bRefocusHeldByButtons = refocus;
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@ -389,14 +389,17 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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// enter if change floating style
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if (FOLLOWMOUSE != 3 && allowKeyboardRefocus)
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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m_pLastMouseSurface = foundSurface;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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} else if (FOLLOWMOUSE == 2 || FOLLOWMOUSE == 3) {
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m_pLastMouseSurface = foundSurface;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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}
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if (pFoundWindow == g_pCompositor->m_pLastWindow) {
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if (foundSurface != g_pCompositor->m_pLastFocus || m_bLastFocusOnLS) {
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// ^^^ changed the subsurface ^^^ came back from a LS
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m_pLastMouseSurface = foundSurface;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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}
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}
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@ -430,6 +433,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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m_bLastFocusOnLS = true;
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}
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m_pLastMouseSurface = foundSurface;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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}
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@ -581,7 +585,8 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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if (*PFOLLOWMOUSE == 3) // don't refocus on full loose
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break;
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if (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) {
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if ((!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) /* No constraints */
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&& (!g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow != w) /* window should change */) {
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// a bit hacky
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// if we only pressed one button, allow us to refocus. m_lCurrentlyHeldButtons.size() > 0 will stick the focus
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if (m_lCurrentlyHeldButtons.size() == 1) {
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@ -7,12 +7,14 @@
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#include "../../helpers/Timer.hpp"
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#include "InputMethodRelay.hpp"
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enum eClickBehaviorMode {
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enum eClickBehaviorMode
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{
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CLICKMODE_DEFAULT = 0,
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CLICKMODE_KILL
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};
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enum eMouseBindMode {
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enum eMouseBindMode
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{
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MBIND_INVALID = -1,
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MBIND_MOVE = 0,
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MBIND_RESIZE = 1,
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@ -20,7 +22,8 @@ enum eMouseBindMode {
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MBIND_RESIZE_FORCE_RATIO = 3
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};
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enum eBorderIconDirection {
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enum eBorderIconDirection
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{
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BORDERICON_NONE,
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BORDERICON_UP,
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BORDERICON_DOWN,
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@ -182,6 +185,7 @@ class CInputManager {
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// for tracking mouse refocus
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CWindow* m_pLastMouseFocus = nullptr;
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wlr_surface* m_pLastMouseSurface = nullptr;
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private:
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bool m_bCursorImageOverridden = false;
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