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renderer: fix missing check for surfaceCount in rechecking solitary
closes #3470
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@ -2054,6 +2054,9 @@ void CHyprRenderer::recheckSolitaryForMonitor(CMonitor* pMonitor) {
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wlr_xdg_surface_for_each_popup_surface(PCANDIDATE->m_uSurface.xdg, countSubsurfacesIter, &surfaceCount);
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}
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if (surfaceCount > 1)
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return;
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// found one!
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pMonitor->solitaryClient = PCANDIDATE;
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}
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