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fix logic in fullscreen close candidates
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@ -391,7 +391,7 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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// refocus on a new window
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auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(PWINDOW->m_vRealPosition.goalv() + PWINDOW->m_vRealSize.goalv() / 2.f);
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if (PWORKSPACE->m_bHasFullscreenWindow && !PWINDOWCANDIDATE->m_bCreatedOverFullscreen && !PWINDOW->m_bIsFloating)
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if (PWORKSPACE->m_bHasFullscreenWindow && (!PWINDOWCANDIDATE->m_bCreatedOverFullscreen || !PWINDOW->m_bIsFloating))
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PWINDOWCANDIDATE = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
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if (!PWINDOWCANDIDATE || PWINDOW == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->m_bHidden || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID)
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