screencopy: send original damage, avoid extents

This commit is contained in:
vaxerski 2023-07-10 13:17:21 +02:00
parent 42f46aeac5
commit fe54dcb4eb

View file

@ -407,9 +407,11 @@ void CScreencopyProtocolManager::sendFrameDamage(SScreencopyFrame* frame) {
if (!frame->withDamage)
return;
const auto RECT = pixman_region32_extents(g_pHyprOpenGL->m_RenderData.pDamage);
zwlr_screencopy_frame_v1_send_damage(frame->resource, std::clamp(RECT->x1, 0, frame->buffer->width), std::clamp(RECT->y1, 0, frame->buffer->height),
PIXMAN_DAMAGE_FOREACH(&g_pHyprOpenGL->m_rOriginalDamageRegion) {
const auto RECT = &RECTSARR[i];
zwlr_screencopy_frame_v1_send_damage(frame->resource, std::clamp(RECT->x1, 0, frame->buffer->width), std::clamp(RECT->y1, 0, frame->buffer->height),
std::clamp(RECT->x2 - RECT->x1, 0, frame->buffer->width - RECT->x1), std::clamp(RECT->y2 - RECT->y1, 0, frame->buffer->height - RECT->y1));
}
}
bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec* now) {