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https://github.com/hyprwm/Hyprland
synced 2024-11-22 20:05:58 +01:00
Added workspace animations
This commit is contained in:
parent
07e208aa73
commit
ff0f535c28
11 changed files with 86 additions and 16 deletions
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@ -57,6 +57,9 @@ void CConfigManager::setDefaultVars() {
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configValues["animations:fadein_curve"].strValue = "[[f]]";
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configValues["animations:fadein_speed"].floatValue = 0.f;
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configValues["animations:fadein"].intValue = 1;
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configValues["animations:workspaces_curve"].strValue = "[[f]]";
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configValues["animations:workspaces_speed"].floatValue = 0.f;
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configValues["animations:workspaces"].intValue = 1;
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configValues["input:kb_layout"].strValue = "en";
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configValues["input:kb_variant"].strValue = STRVAL_EMPTY;
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@ -108,7 +108,6 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
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wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
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PNEWWORKSPACE->m_iID = WORKSPACEID;
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PNEWWORKSPACE->m_iMonitorID = newMonitor.ID;
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PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
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@ -52,5 +52,9 @@ void CAnimatedVariable::create(ANIMATEDVARTYPE type, std::any val, float* speed,
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}
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CAnimatedVariable::~CAnimatedVariable() {
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unregister();
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}
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void CAnimatedVariable::unregister() {
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g_pAnimationManager->m_lAnimatedVariables.remove(this);
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}
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@ -17,6 +17,7 @@ enum AVARDAMAGEPOLICY {
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};
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class CAnimationManager;
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class CWorkspace;
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class CAnimatedVariable {
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public:
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@ -27,6 +28,8 @@ public:
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~CAnimatedVariable();
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void unregister();
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// gets the current vector value (real time)
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const Vector2D& vec() const {
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RASSERT(m_eVarType == AVARTYPE_VECTOR, "Tried to access vec() of AVARTYPE %i!", m_eVarType);
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@ -129,6 +132,22 @@ public:
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warp();
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}
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// checks if an animation is in progress
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bool isBeingAnimated() {
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switch (m_eVarType) {
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case AVARTYPE_FLOAT:
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return m_fValue != m_fGoal;
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case AVARTYPE_VECTOR:
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return m_vValue != m_vGoal;
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case AVARTYPE_COLOR:
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return m_cValue != m_cGoal;
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default:
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return false;
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}
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return false; // unreachable
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}
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private:
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void warp() {
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@ -165,6 +184,7 @@ private:
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float* m_pSpeed = nullptr;
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int64_t* m_pEnabled = nullptr;
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void* m_pWindow = nullptr;
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void* m_pWorkspace = nullptr;
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std::string* m_pBezier = nullptr;
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bool m_bDummy = true;
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@ -175,4 +195,5 @@ private:
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AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_INVALID;
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friend class CAnimationManager;
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friend class CWorkspace;
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};
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@ -24,4 +24,7 @@ public:
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return CColor(r * v, g * v, b * v, a * v);
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}
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bool operator==(const CColor& c2) const {
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return r == c2.r && g == c2.g && b == c2.b && a == c2.a;
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}
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};
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@ -20,9 +20,14 @@ CWorkspace::CWorkspace(int monitorID) {
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wlr_ext_workspace_handle_v1_set_coordinates(m_pWlrHandle, &m_wlrCoordinateArr);
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wlr_ext_workspace_handle_v1_set_hidden(m_pWlrHandle, false);
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wlr_ext_workspace_handle_v1_set_urgent(m_pWlrHandle, false);
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m_vRenderOffset.m_pWorkspace = this;
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m_vRenderOffset.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
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}
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CWorkspace::~CWorkspace() {
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m_vRenderOffset.unregister();
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if (m_pWlrHandle) {
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wlr_ext_workspace_handle_v1_set_active(m_pWlrHandle, false);
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wlr_ext_workspace_handle_v1_destroy(m_pWlrHandle);
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@ -1,6 +1,7 @@
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#pragma once
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#include "../defines.hpp"
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#include "AnimatedVariable.hpp"
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class CWorkspace {
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public:
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@ -17,4 +18,7 @@ public:
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wlr_ext_workspace_handle_v1* m_pWlrHandle = nullptr;
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wl_array m_wlrCoordinateArr;
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// for animations
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CAnimatedVariable m_vRenderOffset;
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};
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@ -40,17 +40,27 @@ void CAnimationManager::tick() {
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// window stuff
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const auto PWINDOW = (CWindow*)av->m_pWindow;
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wlr_box WLRBOXPREV = {PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
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const auto PWORKSPACE = (CWorkspace*)av->m_pWorkspace;
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wlr_box WLRBOXPREV = {0,0,0,0};
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if (PWINDOW) {
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WLRBOXPREV = {(int)PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, (int)PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, (int)PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, (int)PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
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} else if (PWORKSPACE) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
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}
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// check if it's disabled, if so, warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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g_pHyprRenderer->damageWindow(PWINDOW);
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// set size and pos if valid
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if (g_pCompositor->windowValidMapped(PWINDOW))
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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if (PWINDOW) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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// set size and pos if valid
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if (g_pCompositor->windowValidMapped(PWINDOW))
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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}
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continue;
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}
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@ -125,10 +135,14 @@ void CAnimationManager::tick() {
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switch (av->m_eDamagePolicy) {
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case AVARDAMAGE_ENTIRE: {
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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g_pHyprRenderer->damageWindow(PWINDOW);
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if (PWINDOW)
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g_pHyprRenderer->damageWindow(PWINDOW);
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break;
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}
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case AVARDAMAGE_BORDER: {
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RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
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// damage only the border.
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size") + 1; // +1 for padding and shit
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const auto ROUNDINGSIZE = g_pConfigManager->getInt("decoration:rounding") + 1;
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@ -202,6 +202,14 @@ void CKeybindManager::changeworkspace(std::string args) {
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// and fix on the new workspace
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g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
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// here and only here begin anim. we don't want to anim visible workspaces on other monitors.
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// start anim on old workspace
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g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
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// start anim on new workspace
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g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
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g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset = Vector2D(0, 0);
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}
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@ -234,9 +242,16 @@ void CKeybindManager::changeworkspace(std::string args) {
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const auto OLDWORKSPACE = PMONITOR->activeWorkspace;
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// start anim on old workspace
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g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
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g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID);
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const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
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// start anim on new workspace
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PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
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PWORKSPACE->m_vRenderOffset = Vector2D(0, 0);
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// We are required to set the name here immediately
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wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, workspaceName.c_str());
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@ -39,8 +39,9 @@ bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
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if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace)
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return true;
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// if not, check if it maybe is active on a different monitor.
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID))
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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// if not, check if it maybe is active on a different monitor. vvv might be animation in progress
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_vRenderOffset.isBeingAnimated()))
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return true;
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return false;
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@ -88,8 +89,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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g_pHyprOpenGL->renderSnapshot(&pWindow);
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return;
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}
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const auto REALPOS = pWindow->m_vRealPosition.vec();
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
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SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
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renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
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renderdata.w = pWindow->m_vRealSize.vec().x;
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@ -105,7 +107,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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// border
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if (decorate && !pWindow->m_bX11DoesntWantBorders)
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drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha);
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drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha, PWORKSPACE->m_vRenderOffset.vec());
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if (pWindow->m_bIsX11) {
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if (pWindow->m_uSurface.xwayland->surface) {
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@ -426,7 +428,7 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
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Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
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}
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void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha) {
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void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha, const Vector2D& offset) {
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
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if (BORDERSIZE < 1)
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@ -439,7 +441,7 @@ void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, fl
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Vector2D correctSize = pWindow->m_vRealSize.vec();
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// top
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wlr_box border = {correctPos.x - BORDERSIZE / 2.f, correctPos.y - BORDERSIZE / 2.f, pWindow->m_vRealSize.vec().x + BORDERSIZE, pWindow->m_vRealSize.vec().y + BORDERSIZE};
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wlr_box border = {correctPos.x - BORDERSIZE / 2.f + offset.x, correctPos.y - BORDERSIZE / 2.f + offset.y, pWindow->m_vRealSize.vec().x + BORDERSIZE, pWindow->m_vRealSize.vec().y + BORDERSIZE};
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g_pHyprOpenGL->renderBorder(&border, BORDERCOL, BORDERSIZE, g_pConfigManager->getInt("decoration:rounding"));
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}
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@ -34,7 +34,7 @@ public:
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private:
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void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
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void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f);
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void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
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void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
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void renderWindow(CWindow*, SMonitor*, timespec*, bool);
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void renderDragIcon(SMonitor*, timespec*);
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