Added workspace animations

This commit is contained in:
vaxerski 2022-05-12 11:27:31 +02:00
parent 07e208aa73
commit ff0f535c28
11 changed files with 86 additions and 16 deletions

View file

@ -57,6 +57,9 @@ void CConfigManager::setDefaultVars() {
configValues["animations:fadein_curve"].strValue = "[[f]]";
configValues["animations:fadein_speed"].floatValue = 0.f;
configValues["animations:fadein"].intValue = 1;
configValues["animations:workspaces_curve"].strValue = "[[f]]";
configValues["animations:workspaces_speed"].floatValue = 0.f;
configValues["animations:workspaces"].intValue = 1;
configValues["input:kb_layout"].strValue = "en";
configValues["input:kb_variant"].strValue = STRVAL_EMPTY;

View file

@ -108,7 +108,6 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
PNEWWORKSPACE->m_iID = WORKSPACEID;
PNEWWORKSPACE->m_iMonitorID = newMonitor.ID;
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;

View file

@ -52,5 +52,9 @@ void CAnimatedVariable::create(ANIMATEDVARTYPE type, std::any val, float* speed,
}
CAnimatedVariable::~CAnimatedVariable() {
unregister();
}
void CAnimatedVariable::unregister() {
g_pAnimationManager->m_lAnimatedVariables.remove(this);
}

View file

@ -17,6 +17,7 @@ enum AVARDAMAGEPOLICY {
};
class CAnimationManager;
class CWorkspace;
class CAnimatedVariable {
public:
@ -27,6 +28,8 @@ public:
~CAnimatedVariable();
void unregister();
// gets the current vector value (real time)
const Vector2D& vec() const {
RASSERT(m_eVarType == AVARTYPE_VECTOR, "Tried to access vec() of AVARTYPE %i!", m_eVarType);
@ -129,6 +132,22 @@ public:
warp();
}
// checks if an animation is in progress
bool isBeingAnimated() {
switch (m_eVarType) {
case AVARTYPE_FLOAT:
return m_fValue != m_fGoal;
case AVARTYPE_VECTOR:
return m_vValue != m_vGoal;
case AVARTYPE_COLOR:
return m_cValue != m_cGoal;
default:
return false;
}
return false; // unreachable
}
private:
void warp() {
@ -165,6 +184,7 @@ private:
float* m_pSpeed = nullptr;
int64_t* m_pEnabled = nullptr;
void* m_pWindow = nullptr;
void* m_pWorkspace = nullptr;
std::string* m_pBezier = nullptr;
bool m_bDummy = true;
@ -175,4 +195,5 @@ private:
AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_INVALID;
friend class CAnimationManager;
friend class CWorkspace;
};

View file

@ -24,4 +24,7 @@ public:
return CColor(r * v, g * v, b * v, a * v);
}
bool operator==(const CColor& c2) const {
return r == c2.r && g == c2.g && b == c2.b && a == c2.a;
}
};

View file

@ -20,9 +20,14 @@ CWorkspace::CWorkspace(int monitorID) {
wlr_ext_workspace_handle_v1_set_coordinates(m_pWlrHandle, &m_wlrCoordinateArr);
wlr_ext_workspace_handle_v1_set_hidden(m_pWlrHandle, false);
wlr_ext_workspace_handle_v1_set_urgent(m_pWlrHandle, false);
m_vRenderOffset.m_pWorkspace = this;
m_vRenderOffset.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
}
CWorkspace::~CWorkspace() {
m_vRenderOffset.unregister();
if (m_pWlrHandle) {
wlr_ext_workspace_handle_v1_set_active(m_pWlrHandle, false);
wlr_ext_workspace_handle_v1_destroy(m_pWlrHandle);

View file

@ -1,6 +1,7 @@
#pragma once
#include "../defines.hpp"
#include "AnimatedVariable.hpp"
class CWorkspace {
public:
@ -17,4 +18,7 @@ public:
wlr_ext_workspace_handle_v1* m_pWlrHandle = nullptr;
wl_array m_wlrCoordinateArr;
// for animations
CAnimatedVariable m_vRenderOffset;
};

View file

@ -40,17 +40,27 @@ void CAnimationManager::tick() {
// window stuff
const auto PWINDOW = (CWindow*)av->m_pWindow;
wlr_box WLRBOXPREV = {PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
const auto PWORKSPACE = (CWorkspace*)av->m_pWorkspace;
wlr_box WLRBOXPREV = {0,0,0,0};
if (PWINDOW) {
WLRBOXPREV = {(int)PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, (int)PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, (int)PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, (int)PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
} else if (PWORKSPACE) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
}
// check if it's disabled, if so, warp
if (av->m_pEnabled == 0 || animationsDisabled) {
av->warp();
g_pHyprRenderer->damageBox(&WLRBOXPREV);
g_pHyprRenderer->damageWindow(PWINDOW);
// set size and pos if valid
if (g_pCompositor->windowValidMapped(PWINDOW))
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
if (PWINDOW) {
g_pHyprRenderer->damageWindow(PWINDOW);
// set size and pos if valid
if (g_pCompositor->windowValidMapped(PWINDOW))
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
}
continue;
}
@ -125,10 +135,14 @@ void CAnimationManager::tick() {
switch (av->m_eDamagePolicy) {
case AVARDAMAGE_ENTIRE: {
g_pHyprRenderer->damageBox(&WLRBOXPREV);
g_pHyprRenderer->damageWindow(PWINDOW);
if (PWINDOW)
g_pHyprRenderer->damageWindow(PWINDOW);
break;
}
case AVARDAMAGE_BORDER: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
// damage only the border.
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size") + 1; // +1 for padding and shit
const auto ROUNDINGSIZE = g_pConfigManager->getInt("decoration:rounding") + 1;

View file

@ -202,6 +202,14 @@ void CKeybindManager::changeworkspace(std::string args) {
// and fix on the new workspace
g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
// here and only here begin anim. we don't want to anim visible workspaces on other monitors.
// start anim on old workspace
g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
// start anim on new workspace
g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset = Vector2D(0, 0);
}
@ -234,9 +242,16 @@ void CKeybindManager::changeworkspace(std::string args) {
const auto OLDWORKSPACE = PMONITOR->activeWorkspace;
// start anim on old workspace
g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID);
const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
// start anim on new workspace
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
PWORKSPACE->m_vRenderOffset = Vector2D(0, 0);
// We are required to set the name here immediately
wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, workspaceName.c_str());

View file

@ -39,8 +39,9 @@ bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace)
return true;
// if not, check if it maybe is active on a different monitor.
if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID))
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
// if not, check if it maybe is active on a different monitor. vvv might be animation in progress
if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_vRenderOffset.isBeingAnimated()))
return true;
return false;
@ -88,8 +89,9 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
g_pHyprOpenGL->renderSnapshot(&pWindow);
return;
}
const auto REALPOS = pWindow->m_vRealPosition.vec();
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
renderdata.w = pWindow->m_vRealSize.vec().x;
@ -105,7 +107,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
// border
if (decorate && !pWindow->m_bX11DoesntWantBorders)
drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha);
drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha, PWORKSPACE->m_vRenderOffset.vec());
if (pWindow->m_bIsX11) {
if (pWindow->m_uSurface.xwayland->surface) {
@ -426,7 +428,7 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
}
void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha) {
void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha, const Vector2D& offset) {
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
if (BORDERSIZE < 1)
@ -439,7 +441,7 @@ void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, fl
Vector2D correctSize = pWindow->m_vRealSize.vec();
// top
wlr_box border = {correctPos.x - BORDERSIZE / 2.f, correctPos.y - BORDERSIZE / 2.f, pWindow->m_vRealSize.vec().x + BORDERSIZE, pWindow->m_vRealSize.vec().y + BORDERSIZE};
wlr_box border = {correctPos.x - BORDERSIZE / 2.f + offset.x, correctPos.y - BORDERSIZE / 2.f + offset.y, pWindow->m_vRealSize.vec().x + BORDERSIZE, pWindow->m_vRealSize.vec().y + BORDERSIZE};
g_pHyprOpenGL->renderBorder(&border, BORDERCOL, BORDERSIZE, g_pConfigManager->getInt("decoration:rounding"));
}

View file

@ -34,7 +34,7 @@ public:
private:
void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f);
void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
void renderWindow(CWindow*, SMonitor*, timespec*, bool);
void renderDragIcon(SMonitor*, timespec*);