use activateSurface in unconstrainMouse

This commit is contained in:
vaxerski 2022-09-04 11:29:49 +02:00
parent fbd2b4799d
commit ff26531e11

View file

@ -903,11 +903,7 @@ void CInputManager::unconstrainMouse() {
const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse);
if (CONSTRAINTWINDOW) { if (CONSTRAINTWINDOW) {
if (CONSTRAINTWINDOW->m_bIsX11) { g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(CONSTRAINTWINDOW), false);
wlr_xwayland_surface_activate(CONSTRAINTWINDOW->m_uSurface.xwayland, false);
} else {
wlr_xdg_toplevel_set_activated(CONSTRAINTWINDOW->m_uSurface.xdg->toplevel, false);
}
} }
wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint); wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);