some basic startup code

This commit is contained in:
vaxerski 2022-03-16 21:37:21 +01:00
parent de4c836e97
commit ffd309ca2a
6 changed files with 195 additions and 3 deletions

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#include "Compositor.hpp"
CCompositor::CCompositor() {
m_sWLDisplay = wl_display_create();
m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay);
if (!m_sWLRBackend) {
Debug::log(CRIT, "m_sWLRBackend was NULL!");
RIP("m_sWLRBackend NULL!");
return;
}
m_sWLRRenderer = wlr_renderer_autocreate(m_sWLRBackend);
if (!m_sWLRRenderer) {
Debug::log(CRIT, "m_sWLRRenderer was NULL!");
RIP("m_sWLRRenderer NULL!");
return;
}
m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer);
if (!m_sWLRAllocator) {
Debug::log(CRIT, "m_sWLRAllocator was NULL!");
RIP("m_sWLRAllocator NULL!");
return;
}
m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, m_sWLRRenderer);
wlr_export_dmabuf_manager_v1_create(m_sWLDisplay);
wlr_screencopy_manager_v1_create(m_sWLDisplay);
wlr_data_control_manager_v1_create(m_sWLDisplay);
wlr_data_device_manager_create(m_sWLDisplay);
wlr_gamma_control_manager_v1_create(m_sWLDisplay);
wlr_primary_selection_v1_device_manager_create(m_sWLDisplay);
wlr_viewporter_create(m_sWLDisplay);
m_sWLRXDGActivation - wlr_xdg_activation_v1_create(m_sWLDisplay);
m_sWLROutputLayout = wlr_output_layout_create();
wl_signal_add(&m_sWLRXDGActivation->events.request_activate, &Events::listener_activate);
wl_signal_add(&m_sWLROutputLayout->events.change, &Events::listener_change);
wl_signal_add(&m_sWLRBackend->events.new_output, &Events::listener_newOutput);
m_sWLRIdle = wlr_idle_create(m_sWLDisplay);
m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay);
m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay);
wl_signal_add(&m_sWLRLayerShell->events.new_surface, &Events::listener_newLayerSurface);
wl_signal_add(&m_sWLRXDGShell->events.new_surface, &Events::listener_newXDGSurface);
wlr_server_decoration_manager_set_default_mode(wlr_server_decoration_manager_create(m_sWLDisplay), WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
wlr_xdg_decoration_manager_v1_create(m_sWLDisplay);
m_sWLRCursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
m_sWLRXCursorMgr = wlr_xcursor_manager_create(NULL, 24);
m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay);
m_sWLRSeat = wlr_seat_create(m_sWLDisplay, "seat0");
m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay);
m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
wl_signal_add(&m_sWLRCursor->events.motion, &Events::listener_mouseMove);
wl_signal_add(&m_sWLRCursor->events.motion_absolute, &Events::listener_mouseMoveAbsolute);
wl_signal_add(&m_sWLRCursor->events.button, &Events::listener_mouseButton);
wl_signal_add(&m_sWLRCursor->events.axis, &Events::listener_mouseAxis);
wl_signal_add(&m_sWLRCursor->events.frame, &Events::listener_mouseFrame);
wl_signal_add(&m_sWLRBackend->events.new_input, &Events::listener_newInput);
wl_signal_add(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listener_newKeyboard);
wl_signal_add(&m_sWLRSeat->events.request_set_cursor, &Events::listener_requestMouse);
wl_signal_add(&m_sWLRSeat->events.request_set_selection, &Events::listener_requestSetSel);
wl_signal_add(&m_sWLRSeat->events.request_set_primary_selection, &Events::listener_requestSetPrimarySel);
wl_signal_add(&m_sWLROutputMgr->events.apply, &Events::listener_outputMgrApply);
wl_signal_add(&m_sWLROutputMgr->events.test, &Events::listener_outputMgrTest);
// TODO: XWayland
}
void CCompositor::startCompositor() {
m_szWLDisplaySocket = wl_display_add_socket_auto(m_sWLDisplay);
if (!m_szWLDisplaySocket) {
Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
RIP("m_szWLDisplaySocket NULL!");
}
setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket, 1);
signal(SIGPIPE, SIG_IGN);
if (!wlr_backend_start(m_sWLRBackend)) {
Debug::log(CRIT, "Backend did not start!");
RIP("Backend did not start!");
}
wlr_xcursor_manager_set_cursor_image(m_sWLRXCursorMgr, "left_ptr", m_sWLRCursor);
// This blocks until we are done.
Debug::log(LOG, "Hyprland is ready, running the event loop!");
wl_display_run(m_sWLDisplay);
}

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#pragma once
#include <memory>
#include "defines.hpp"
#include "debug/Log.hpp"
#include "events/Events.hpp"
class CCompositor {
public:
CCompositor();
~CCompositor();
// ------------------ WLR BASICS ------------------ //
wl_display* m_sWLDisplay;
wlr_backend* m_sWLRBackend;
wlr_renderer* m_sWLRRenderer;
wlr_allocator* m_sWLRAllocator;
wlr_compositor* m_sWLRCompositor;
wlr_xdg_activation_v1* m_sWLRXDGActivation;
wlr_output_layout* m_sWLROutputLayout;
wlr_idle* m_sWLRIdle;
wlr_layer_shell_v1* m_sWLRLayerShell;
wlr_xdg_shell* m_sWLRXDGShell;
wlr_cursor* m_sWLRCursor;
wlr_xcursor_manager* m_sWLRXCursorMgr;
wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr;
wlr_seat* m_sWLRSeat;
wlr_output_manager_v1* m_sWLROutputMgr;
wlr_presentation* m_sWLRPresentation;
// ------------------------------------------------- //
const char* m_szWLDisplaySocket;
void startCompositor();
};
inline std::unique_ptr<CCompositor> g_pCompositor;

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#define ISDEBUG false #define ISDEBUG false
#endif #endif
#define RIP(format, ... ) { fprintf(stderr, format "\n", ##__VA_ARGS__); exit(EXIT_FAILURE); } #define RIP(format, ... ) { fprintf(stderr, format "\n", ##__VA_ARGS__); exit(EXIT_FAILURE); }
#define LISTENER(name) inline wl_listener listener_##name = {.notify = ##name};

5
src/events/Events.cpp Normal file
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#include "Events.hpp"
void Events::listener_activate(wl_listener* listener, void* data) {
}

25
src/events/Events.hpp Normal file
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#pragma once
#include "../defines.hpp"
namespace Events {
LISTENER(activate);
LISTENER(change);
LISTENER(newOutput);
LISTENER(newLayerSurface);
LISTENER(newXDGSurface);
LISTENER(mouseMove);
LISTENER(mouseMoveAbsolute);
LISTENER(mouseButton);
LISTENER(mouseAxis);
LISTENER(mouseFrame);
LISTENER(newInput);
LISTENER(newKeyboard);
LISTENER(requestMouse);
LISTENER(requestSetSel);
LISTENER(requestSetPrimarySel);
LISTENER(outputMgrApply);
LISTENER(outputMgrTest);
};

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#include "defines.hpp" #include "defines.hpp"
#include "debug/Log.hpp" #include "debug/Log.hpp"
#include "Compositor.hpp"
int main(int argc, char** argv) { int main(int argc, char** argv) {
if (!getenv("XDG_RUNTIME_DIR")) if (!getenv("XDG_RUNTIME_DIR"))
RIP("XDG_RUNTIME_DIR not set!"); RIP("XDG_RUNTIME_DIR not set!");
Debug::log(LOG, "Welcome to Hyprland!");
// let's init the compositor.
// it initializes basic Wayland stuff in the constructor.
g_pCompositor = std::make_unique<CCompositor>();
Debug::log(LOG, "Hyprland init finished.");
// If all's good to go, start.
g_pCompositor->startCompositor();
// If we are here it means we got yote.
Debug::log(LOG, "Hyprland reached the end.");
return EXIT_SUCCESS; return EXIT_SUCCESS;
} }