* dont render when workspace offset
* add guard
* can remove useless code now if workspace offset is not taken into account
* clang-format
* when special workspace is moved, set anim to move
* add offset back
* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔
* remove config option
* Add options to set tablet's active area
* Set tablet's active area in `setTabletConfigs`
* Fix formatting for new variables in ConfigManager
* Report tablet's physical size with hyprctl
* Workspace Swipe: Refactor update and end functions
* Touch: Implement workspace swipe better
ignoring additional fingers and new touches
allow gaps-right and gaps-left to be different
Since `hyprctl monitor` shows szShortDescription now, it needs to be sanitized.
(See #2457)
Also, monitor selectors are now compared against szShortDescription and
szDescription to avoid re-striping the string.
* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
* rewritten constraints
* send pointer enter on activate if not pointer focus
* minor cleanup
* simulate movement on commit
* don't ignore oneshot prop
* various fixes
* dont send motion on confined
* update pos hint on region change
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style