Vaxry
88b63a00b6
renderer: Tearing implementation ( #3441 )
2023-09-28 21:48:33 +01:00
vaxerski
3b1e09e5a1
renderer: fix missing dontRound check in renderSurface
...
fixes 3296
2023-09-23 00:06:48 +01:00
vaxerski
ea45bfb63c
renderer: cleanup drm format selection
2023-09-22 20:15:12 +01:00
memchr
3785defaf1
logging: implement std::formatter for some types ( #3380 )
2023-09-20 16:25:03 +01:00
memchr
6594b50e57
logging/format: use std::format_string to catch formatting string errors at compile time ( #3377 )
...
* fix(log): use constexpr format string
* deprecate getFormat
2023-09-20 08:26:20 +01:00
Philip Damianik
6c855dd6e4
internal: Fix wlr output management ( #3234 )
2023-09-10 13:14:27 +01:00
Philip Damianik
8c83852704
internal: Remove all .c_str()
calls when using std::vformat
( #3198 )
...
Signed-off-by: pdamianik <39028343+pdamianik@users.noreply.github.com>
2023-09-06 21:45:37 +02:00
Vaxry
61a71c65ac
internal: Formatter rework ( #3186 )
2023-09-06 12:51:36 +02:00
vaxerski
c3a83daa1e
monitor: minor adjustments
2023-09-05 22:16:14 +02:00
vaxerski
32f75ebb70
renderer: separate workspace window render logic
...
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
staz
01c6c5ae22
internal: Revert rounding of window size ( #3153 )
...
* Revert "renderer: round coords and size in renderWindow"
This reverts commit fc0c1896e0
.
* Revert "xwaylandmgr: round reported sizes"
This reverts commit 2985e20e6a
.
2023-09-03 12:51:48 +02:00
vaxerski
423b129b24
renderer: don't set enabled in applyMonitorRule
2023-09-03 12:43:57 +02:00
vaxerski
d4ec54d048
renderer: render IME popups in fullscreen
...
fixes #1353
2023-09-02 20:32:15 +02:00
vaxerski
d2a785dfe3
renderer: fixup occlusion conditions
...
fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
memchr
1a13d44d5d
refactor: raise SIGABRT instead of write to null address ( #3124 )
2023-08-31 22:52:02 +02:00
vaxerski
fc0c1896e0
renderer: round coords and size in renderWindow
2023-08-31 09:55:38 +02:00
vaxerski
299d201e56
renderer: don't blur special on disabled blur
2023-08-26 11:48:04 +02:00
vaxerski
870471dd96
internal: allow opening empty special workspaces
...
Fixes point 2 of #2596
2023-08-25 18:05:08 +02:00
vaxerski
23e17700a7
renderer: add decoration:blur:special
...
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski
9d094f655e
renderer: track fade alpha for blur if ignore opacity is true
...
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
MightyPlaza
7155b4c266
renderer: Border improvements ( #2986 )
...
* simplify getting border size
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* fix border damage and input box
modified: src/Window.cpp
modified: src/managers/AnimationManager.cpp
* add border size in resize_on_border box
modified: src/managers/input/InputManager.cpp
* simplify border (fixes possible typo)
modified: src/Window.cpp
* use updateSpecialRenderData()
modified: Window.cpp
modified: Window.hpp
modified: events/Windows.cpp
modified: layout/DwindleLayout.cpp
modified: layout/IHyprLayout.cpp
modified: layout/MasterLayout.cpp
modified: render/Renderer.cpp
* update window workspace rule data on reload
modified: src/config/ConfigManager.cpp
* use rounding()
modified: src/Window.cpp
2023-08-17 10:13:19 +02:00
7e8a212027
internal: allow negative monitor offsets
2023-08-16 18:16:39 +02:00
b9a783229b
compositor: don't apply offsets in renderer
2023-08-14 18:41:52 +02:00
13886a264f
internal: add a new monitor auto system
2023-08-14 14:22:10 +02:00
3f7f4207a6
config: add vrr per-display
2023-08-11 17:37:57 +02:00
126792584f
renderer: don't add workspace offset to pinned
2023-08-09 22:15:37 +02:00
cbb899740c
rules: add layer and window xray rules
2023-08-09 22:03:31 +02:00
0x455241
b3393c429f
background: add background color option ( #2915 )
...
Co-authored-by: 0x455241 <>
2023-08-08 18:00:11 +02:00
Vaxry
d96f8ff0fe
renderer: Various Blur Improvements ( #2877 )
...
* move blur to its own category
* blur improvements, contrast, brightness, noise
2023-08-03 15:11:10 +02:00
vaxerski
1a7fb1572a
renderer: disable init anim on disabled animations
2023-07-22 19:26:44 +02:00
outfoxxed
375e8385ee
Fix background occlusion ignoring monitor position ( #2771 )
2023-07-22 10:19:51 +02:00
vaxerski
d2a8b8c2de
renderer: cleanup back buffer skip checks
2023-07-20 18:27:14 +02:00
vaxerski
23eda1411b
renderer: scale box for occlusion
2023-07-20 18:12:29 +02:00
vaxerski
ff598b0827
renderer: don't occlude when pre-blur is queued
2023-07-20 18:03:47 +02:00
vaxerski
a921c5b89e
Debug: add tracy
2023-07-20 17:47:49 +02:00
vaxerski
948855a984
renderer: add canSkipBackBufferClear
2023-07-20 14:11:05 +02:00
vaxerski
547305c7ed
opengl: adjust blend and reduce the usage of clear
2023-07-20 13:49:28 +02:00
vaxerski
80cd2ef3d7
renderer: remove unused var
2023-07-19 21:10:42 +02:00
vaxerski
2c2314faa0
renderer: take workspace offset into account for occlusion
2023-07-19 21:08:49 +02:00
Vaxry
89b87158db
internal: Wrap regions ( #2750 )
2023-07-19 20:09:49 +02:00
vaxerski
ce9896204a
renderer: fix rounding in renderSurface
2023-07-19 20:06:19 +02:00
vaxerski
f4f0f35c5b
renderer: add occlusion for back layers
2023-07-19 16:13:55 +02:00
vaxerski
81f4a4f471
screencopy: improve shm handling
2023-07-19 00:51:38 +02:00
vaxerski
ce9c5fd722
render: set refresh to 0 for both wl and x11 backends
2023-07-19 00:28:15 +02:00
vaxerski
f2999e84b9
render: set refresh to 0 for wayland backend outputs
2023-07-19 00:02:57 +02:00
Vaxry
8370a7fcc4
internal: Protocol C++ Wraps + XDGOutput impl ( #2733 )
...
move to our own xdgoutput impl instead of wlr's
2023-07-18 15:30:28 +02:00
vaxerski
2e323a5671
renderer: use correct wlr sample func
2023-07-18 12:25:48 +02:00
Jan Beich
8c9e2e1ff1
deps: update wlroots ( #2734 )
2023-07-18 12:13:59 +02:00
vaxerski
2c7b2ad6ca
windowrules: add border size rule
2023-07-18 00:11:29 +02:00
vaxerski
382af06406
render: resize subsurfaces with size resizes
2023-07-10 13:32:57 +02:00
vaxerski
515a363ecd
render: move lastFrameDamage to CMonitor
2023-07-10 13:21:00 +02:00
d83296c7a9
renderer: damage decos on damageWindow
2023-06-27 13:23:58 +02:00
01f85a09a9
xwayland: send zero scaling to xwayland if enabled
2023-06-23 21:42:44 +02:00
vaxerski
fbabb105c3
gamma: use wlr's new gamma manager event
2023-06-14 13:26:47 +02:00
6beb79f27b
xwayland: add force_zero_scaling
2023-06-11 21:52:13 +02:00
64ce06a353
xwayland: add nearest neighbor filtering as an opt
2023-06-11 21:33:59 +02:00
end-4
e1edfde539
Allow setting alpha value for ignorezero layer rule ( #2477 )
...
* rename ignorezero to ignorealpha
* allow setting ignorealpha value
This commit allows setting a float value (0-1) for the ignorealpha layer rule.
Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland.
* add brackets i forgot to add
* prevent crash with invalid ignorealpha value
prevents hyprland from immediately crashing with invalid ignorealpha layer rule
does not log
* don't try to set ignoreAlphaValue if alpha value not specified
* add catch to try, reintroduce ignorezero
- added catch after try cuz i was an idiot
- re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change
* add logging for failed ignorealpha layer rule
* fix get ignorealpha's get VALUE
* check npos and use empty()
* rename VALUE cuz no longer const
* format Shader.hpp
2023-06-11 19:30:31 +02:00
d83e5b8409
internal: make borderSize prop overridable
2023-06-04 21:35:23 +02:00
vaxerski
9c9b74179c
pluginapi: add separate window render events
2023-05-26 13:07:45 +02:00
vaxerski
f877d68f4f
launchanim: fix #2291
2023-05-24 15:49:31 +02:00
vaxerski
f2725a374a
render: minor fixes to fullscreen rendering
2023-05-10 18:36:13 +01:00
Andrei Alexeyev
2f87e4c2f3
renderer,config: add custom DRM modeline support ( #2254 )
...
This allows specifying custom display resolutions for the DRM backend.
This is useful for display overclocking, working around broken EDIDs,
etc. To use this feature, specify a modeline instead of a resolution
in the config, for example:
monitor = DP-1, modeline 1071.101 3840 3848 3880 3920 2160 2263 2271 2277 +hsync -vsync, 0x0, 1
This example is a custom 3840x2160@120Hz mode with tightened timings.
I use it because the standard timings don't work with my monitor and GPU
combination (M28U with RX580).
The syntax is compatible with Sway and Xorg.
2023-05-09 14:01:45 +01:00
levnikmyskin
c949173bc9
Added some workspace-specific rules ( #1986 )
...
* added some workspace-specific rules
* added some worskpace-specific rules, with windowrule like syntax
* monitor is not mandatory anymore
* pointers to config are now static
* fixed optional WorkspaceRule fields
* Windows can now specify border size
* removed CHyprOpenGLImpl::renderBorder borderSize default value
* stuff
---------
Co-authored-by: Alessio Molinari <alessiomolinari@gmail.com>
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-05-01 22:28:27 +01:00
vaxerski
ddfeebad3d
Renderer: add init animation
2023-05-01 02:49:41 +01:00
vaxerski
02312cac59
renderer: more checks for background LS optimizations
2023-04-30 01:15:51 +01:00
vaxerski
2946221195
renderer: fix fadingout render on fs
2023-04-29 13:29:32 +01:00
vaxerski
1a1656ddbf
Revert "internal: include headers from protocols/"
...
This reverts commit 550700bed0
.
We can't cuz meson
2023-04-27 13:55:13 +01:00
vaxerski
550700bed0
internal: include headers from protocols/
2023-04-27 13:40:38 +01:00
vaxerski
49fb4cd94d
renderer: improvements to layer render detection
2023-04-22 12:54:57 +01:00
vaxerski
1911e4262b
renderer: skip rendering bottom layers on fullscreen opaque
2023-04-22 12:36:54 +01:00
vaxerski
1c50a11688
opengl: keep current rendered workspace in renderData
2023-04-17 23:47:12 +01:00
vaxerski
385fe4e301
events: add render event for plugins
2023-04-17 23:45:03 +01:00
vaxerski
8b3d8dc792
Format: use %lx for all addresses
2023-04-17 17:35:28 +01:00
vaxerski
b05ff89c76
Render: add cursor_zoom
2023-04-16 14:48:38 +01:00
vaxerski
e329bc2c7b
renderer: fix incorrect shouldRenderWindow calcs
2023-04-14 15:16:43 +01:00
vaxerski
293df75b97
renderer: workspace rendering improvements
2023-04-12 13:05:57 +01:00
vaxerski
f00e11d457
renderer: fix incorrect delta calc
2023-04-12 12:50:20 +01:00
vaxerski
0fd09579a1
renderer: reset renderModif on fullscreen render
2023-04-12 12:45:16 +01:00
vaxerski
3ae33b951f
renderer: add support for rendering workspaces
2023-04-12 12:41:23 +01:00
vaxerski
3ade6c4a96
renderer: fixup damage repaint
2023-04-09 17:59:24 +01:00
vaxerski
24ace03780
internal: migrate to damage_ring
2023-04-07 12:18:40 +01:00
vaxerski
1a5d5bf620
deps: update wlroots
2023-04-06 21:03:53 +01:00
vaxerski
e7185b338f
debug: minor improvements to manual crash
2023-04-04 22:04:32 +01:00
7d9977d028
debug: added manual_crash
2023-04-04 14:50:03 +01:00
vaxerski
99314fbe71
render: plug missing software cursor unlocks
2023-04-04 00:46:58 +01:00
Vaxry
0a099ca2ab
Hyprland Screencopy impl ( #1800 )
...
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-04-03 17:01:05 +01:00
vaxerski
de3b00b5ee
renderer: go back to rendering layers without reverse
2023-03-31 17:44:36 +01:00
Vaxry
a80f8f257f
Feat: Introduce render_ahead_of_time ( #1863 )
2023-03-24 19:23:16 +00:00
Vaxry
788a8f7c13
internal: wrap wlr surfaces ( #1822 )
2023-03-20 15:00:58 +00:00
vaxerski
e5870d47c7
LS: add blur and ignorezero rules
2023-03-17 23:16:13 +00:00
vaxerski
91a565c7b0
monitors: don't refocus on apply rule
2023-03-17 20:34:33 +00:00
vaxerski
e77ebec629
monitors: guard output in damageSurface
2023-03-16 16:32:03 +00:00
c444099325
Mirrors: remove accidentally leftover logs
2023-03-04 01:06:16 +00:00
1ead6c46f4
Mirrors: minor fixes
2023-03-04 00:48:22 +00:00
vaxerski
a34b747661
update wlroots dep
2023-03-03 21:28:22 +00:00
vaxerski
72fc309fb1
make window reserved area less stupid
2023-02-28 21:18:13 +00:00
vaxerski
4b20d4f1ad
Added decoration reserved area
2023-02-28 19:36:36 +00:00
3fbef25ffc
refocus on monitor attach
2023-02-16 12:55:52 +00:00
wsippel
1992f27a26
ignore VR headsets ( #1555 )
...
* ignore VR headsets
don't interact with screens that have the non_desktop property set, fixes #1553
* remove superfluous curly braces
2023-02-15 14:50:51 +00:00
vaxerski
bda8208aaa
render lockscreen in fullscreenworkspace
2023-02-10 22:03:28 +00:00
vaxerski
1dde751da4
fixup LS fs-v1 calcs
2023-02-10 12:53:43 +00:00
8e6950e200
place sessionlock surfaces at correct coordinates
2023-02-03 14:00:23 +00:00
vaxerski
a46abd8b1a
update wlroots dep
2023-02-03 12:43:43 +00:00
vaxerski
129e99a6f6
Implement ext-session-lock-v1
2023-02-03 11:58:55 +00:00
ozwaldorf
32d56fec97
feat: border angle animations ( #1469 )
...
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-02-01 21:06:01 +00:00
ef12120270
fixup LS scaling impl
2023-01-29 15:58:36 +00:00
vaxerski
3d83a0bc5f
enable UV calcs for all surfaces
2023-01-29 13:58:47 +00:00
a2ae37396f
add hyprctl setprop
2023-01-24 19:05:43 +00:00
cb98242ea7
remove old comment and fixup lsl var name
2023-01-22 17:03:25 +01:00
147be3e10b
use goal size for uv calcs
2023-01-22 16:58:10 +01:00
7d754b7c22
fix cutting geometry on surfaces spilling out
2023-01-22 16:24:51 +01:00
Vaxry
60b880d931
wp-fractional-scaling-v1 impl ( #1373 )
...
* Initial fractional scaling impl
* apply UV after geom calcs
* fix scaling -> scale
* meson: add fractional scale proto
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-01-20 19:44:30 +01:00
3436486575
sanitize scale better
2023-01-20 16:03:52 +01:00
428063ff23
fix up log types
2023-01-18 16:12:44 +01:00
f14e808847
dump monitor data after setting rules
2023-01-17 11:57:36 +01:00
5c83976977
added misc:hide_cursor_on_touch
2023-01-17 11:47:39 +01:00
589046ecf7
fix dimaround with transformed displays
2023-01-16 16:12:24 +01:00
96198dae55
Normalize color storage
...
Colors are now normalized to 0 - 1 values instead of 0 - 255
causes calculations to be simpler and generally cleans up the codebase.
2023-01-05 19:25:45 +01:00
5d095bb9e1
use curves for special dim anim
2022-12-29 12:30:43 +01:00
a55db95a3b
ignore dim when pass popup
2022-12-28 19:56:18 +01:00
a6699ef30c
added dimaround
2022-12-28 15:39:17 +01:00
b5f5c26be3
added dim_special
2022-12-28 15:18:23 +01:00
659a5195d4
render overlay layers in reverse
...
prevents stuff leaking when locked
2022-12-27 15:25:51 +01:00
vaxerski
fc37ce4a72
render pinned windows above floating separately
2022-12-20 23:07:25 +00:00
Vaxry
98a4fa2b0d
Added clang format ( #1239 )
...
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
3bd9ee0d32
minor xcursor and scale fixes
2022-12-15 17:17:15 +00:00
vaxerski
374571da96
add auto scale
2022-12-14 17:57:45 +00:00
vaxerski
e8b99ae13a
add override to opacity rules
2022-12-11 17:15:02 +00:00
vaxerski
bb99f151da
fix pinned offset calc
2022-12-11 16:58:29 +00:00
vaxerski
f97289a3c0
fix rendering multi special ws
2022-12-11 16:53:59 +00:00
vaxerski
da76a1ed9e
block surface feedback on window sharing
2022-12-05 19:12:15 +00:00
vaxerski
9c67e08dbd
ignore alpha when sharing window
2022-12-05 18:00:57 +00:00
Vaxry
66fb083003
Implement window sharing with the hl toplevel export proto ( #1179 )
...
* implement window sharing
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2022-12-05 17:05:15 +00:00
Flafy
ffc580dda9
blur xray for layers ( #1158 )
...
* feat: apply blur_xray to non window surfaces
* don't blur optimize bottom and background layers
2022-12-04 20:57:41 +00:00
vaxerski
0a302901d2
Added handling more special workspaces
2022-11-27 22:42:22 +00:00
vaxerski
c709dc5e8e
fix fadeout with animated border
2022-11-26 18:41:30 +00:00
vaxerski
0948b078e1
added border gradients
2022-11-26 17:57:02 +00:00
vaxerski
381d7a4300
check for special workspace open in attemptDirectScanout
2022-11-25 18:25:04 +00:00
vaxerski
5327565b33
remove resize transitions
2022-11-22 17:20:58 +00:00
Julian Schuler
41a8975bd1
Render focused window at last ( #1060 )
2022-11-20 18:50:01 +00:00
e887149f25
minor fixes for mirrors & log more monitor events
2022-11-19 13:01:32 +00:00
vaxerski
ba05c43ae3
minor monitor code fixups
2022-11-18 14:15:19 +00:00
vaxerski
878a20741b
fix slide calcs for windows outside the viewport
2022-11-16 15:35:36 +00:00
d0b3cdc835
Fix crashes with DS and mirrors
2022-11-09 10:56:49 +00:00
vaxerski
efbc3f8194
resize transition fixes + default transitions to false
2022-11-06 18:10:53 +00:00
vaxerski
f755351511
Fix resize transitions on multimon + transformed
2022-11-06 18:04:30 +00:00
vaxerski
57817f7252
Added resize transitions
2022-11-06 17:52:09 +00:00
vaxerski
5295244026
Revert adding toggle for drm scanout flags
...
This reverts commit 12697d2b72
.
Stupid idea.
2022-11-06 14:25:53 +00:00
vaxerski
082f439db2
fix issues with direct scanout's lack of surface frame feedback
2022-11-06 14:20:03 +00:00
vaxerski
12697d2b72
added toggle for drm scanout flags
2022-11-06 14:11:37 +00:00
vaxerski
5a750b485a
Added creating / destroying outputs on a multi-backend + headless backend
...
See `hyprctl output`.
2022-11-05 18:04:44 +00:00
vaxerski
6a59b57ef8
remove spammy logs for DS
2022-11-05 13:06:48 +00:00
vaxerski
f50c786640
Added direct scanout
2022-11-05 12:50:47 +00:00
c47581fc5a
handle transforming displays in outputMgr
2022-11-03 09:06:44 +00:00
a2b8e3b34e
fix the damageBox in damageMonitor
2022-11-02 11:04:17 +00:00
vaxerski
d994ad75e8
revert output smart layout reporting
2022-10-29 17:32:03 +01:00
vaxerski
2caebb3b10
fix default 0 in box passing test
2022-10-29 14:37:33 +01:00
vaxerski
05f3eebd96
avoid layout changes when unnecessary in applyMonitorRule
2022-10-29 12:24:44 +01:00
7d6ccca695
add 10bit support to displays
2022-10-27 13:26:47 +01:00
vaxerski
d55338a3f5
fix debug nest black screen
2022-10-24 11:58:07 +01:00
vaxerski
47eac4be1c
disable adaptive sync with no_vfr off
2022-10-22 21:45:17 +01:00
vaxerski
dc1737f128
allow glob wildcard in addreserved
2022-10-17 23:23:07 +01:00
vaxerski
34cd8b125a
rework focus system to be more safe and faster
2022-10-14 20:46:32 +01:00
vaxerski
170def35d7
simplify shouldRenderWindow and fix one cond
2022-10-12 18:37:11 +01:00
vaxerski
2ee9fb0675
don't recalc offset on monitor reload offset auto
2022-10-12 15:16:31 +01:00
vaxerski
1396d2a39b
fix crash in renderWorkspaceWithFullscreenWindow
2022-10-11 20:29:51 +01:00
vaxerski
abc2d442dd
fix a VRAM leak in destroyMonitorResources
2022-10-07 22:19:23 +01:00
1468001d3b
offset floating windows out of bounds on ws anims
2022-10-07 12:34:54 +01:00
7faa3c367d
Added clipping support, clip windows on slide anim
2022-10-07 10:43:51 +01:00
Felix Dick
11ee78f88b
Use double literals, don't cast a integer literal to double.
2022-09-28 20:08:41 +02:00
Felix Dick
87afc8c250
Replace clamp with max if there is no upper bound.
2022-09-26 21:10:24 +02:00
Felix Dick
bf3f519eb7
Remove trailing whitespace.
2022-09-25 20:07:48 +02:00
65fb0cf0f6
fix custom rules on null modelist
2022-09-24 13:10:11 +01:00
5101ddeff1
fix oopsies in rule code
2022-09-24 11:30:41 +01:00
Fabio Lenherr
c4e782ca5d
remove more silly mistakes
2022-09-22 00:50:23 +02:00
Fabio Lenherr
da2c2ddc21
remove empty line
2022-09-22 00:47:09 +02:00
Fabio Lenherr
5272588270
fix silly mistakes
2022-09-22 00:45:56 +02:00
Fabio Lenherr
215125bd66
add refreshrate or resolution preference
2022-09-22 00:22:39 +02:00
Fabio Lenherr
30d16373d0
fix Hz Log
2022-09-21 22:40:01 +02:00
Fabio Lenherr
c1feb683ce
added high to monitor resolution
2022-09-21 22:29:52 +02:00
Fabio Lenherr / DashieTM
d51c7ca135
change Preferred mode to use highest refreshrate
2022-09-20 23:41:03 +02:00
85c7aaf155
fade control for fullscreen action on windows
2022-09-19 17:26:11 +01:00
7c809a3059
fullscreen animation en-nice-ment
2022-09-19 10:23:13 +01:00
vaxerski
e9f226797e
Added monitor mirroring
2022-09-13 15:25:42 +02:00
vaxerski
a09c614c2d
more forceRendering checks in shouldRenderWindow
2022-09-12 15:33:25 +02:00
vaxerski
d94fe3d063
added window pinning
2022-09-10 13:11:02 +02:00
vaxerski
49a55f136e
fix addreserved lag
2022-09-08 14:11:32 +02:00
vaxerski
7f62cbc48a
Update wlroots dep
2022-09-01 11:24:15 +02:00
vaxerski
5726f394b1
fix subsurface UV handling on oversized windows
2022-08-28 14:43:25 +02:00
vaxerski
f5f99c6700
reset uv on invalid buffer source box
2022-08-28 14:32:06 +02:00
vaxerski
4203a61b69
minor fixes to the viewporter behavior
2022-08-28 10:41:47 +02:00
Vaxry
52c0ba544c
Viewporter implementaion ( #585 )
...
Implementation of the `wp_viewporter` core protocol and some bugfixes
2022-08-28 10:14:43 +02:00
vaxerski
ed2cacc5d5
fix styling in const ptrs
2022-08-27 21:37:35 +02:00
vaxerski
f9b2aa5468
don't round popups
2022-08-23 16:54:32 +02:00
vaxerski
a9e34cba93
move monitor damage to separate funcs
2022-08-23 16:07:47 +02:00
vaxerski
9513031da3
fix a minor border issue
2022-08-20 22:45:30 +02:00
Roger Roger
eca6e53bd7
Animate workspaces with fullscreen windows
2022-08-18 12:42:21 +02:00
Roger Roger
f2d3aecf00
Don't draw fullscreen windows on other monitors
2022-08-18 12:41:10 +02:00
Roger Roger
5a20573e91
Fix workspace animation showing on other monitors
2022-08-17 12:12:16 +02:00
bec7501365
fix borders on no_gaps_when_only
2022-08-16 16:19:52 +02:00