Commit graph

519 commits

Author SHA1 Message Date
Vaxry
88b63a00b6
renderer: Tearing implementation (#3441) 2023-09-28 21:48:33 +01:00
vaxerski
3b1e09e5a1 renderer: fix missing dontRound check in renderSurface
fixes 3296
2023-09-23 00:06:48 +01:00
vaxerski
ea45bfb63c renderer: cleanup drm format selection 2023-09-22 20:15:12 +01:00
memchr
3785defaf1
logging: implement std::formatter for some types (#3380) 2023-09-20 16:25:03 +01:00
memchr
6594b50e57
logging/format: use std::format_string to catch formatting string errors at compile time (#3377)
* fix(log): use constexpr format string

* deprecate getFormat
2023-09-20 08:26:20 +01:00
Philip Damianik
6c855dd6e4
internal: Fix wlr output management (#3234) 2023-09-10 13:14:27 +01:00
Philip Damianik
8c83852704
internal: Remove all .c_str() calls when using std::vformat (#3198)
Signed-off-by: pdamianik <39028343+pdamianik@users.noreply.github.com>
2023-09-06 21:45:37 +02:00
Vaxry
61a71c65ac
internal: Formatter rework (#3186) 2023-09-06 12:51:36 +02:00
vaxerski
c3a83daa1e monitor: minor adjustments 2023-09-05 22:16:14 +02:00
vaxerski
32f75ebb70 renderer: separate workspace window render logic
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
staz
01c6c5ae22
internal: Revert rounding of window size (#3153)
* Revert "renderer: round coords and size in renderWindow"

This reverts commit fc0c1896e0.

* Revert "xwaylandmgr: round reported sizes"

This reverts commit 2985e20e6a.
2023-09-03 12:51:48 +02:00
vaxerski
423b129b24 renderer: don't set enabled in applyMonitorRule 2023-09-03 12:43:57 +02:00
vaxerski
d4ec54d048 renderer: render IME popups in fullscreen
fixes #1353
2023-09-02 20:32:15 +02:00
vaxerski
d2a785dfe3 renderer: fixup occlusion conditions
fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
memchr
1a13d44d5d
refactor: raise SIGABRT instead of write to null address (#3124) 2023-08-31 22:52:02 +02:00
vaxerski
fc0c1896e0 renderer: round coords and size in renderWindow 2023-08-31 09:55:38 +02:00
vaxerski
299d201e56 renderer: don't blur special on disabled blur 2023-08-26 11:48:04 +02:00
vaxerski
870471dd96 internal: allow opening empty special workspaces
Fixes point 2 of #2596
2023-08-25 18:05:08 +02:00
vaxerski
23e17700a7 renderer: add decoration:blur:special
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski
9d094f655e renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
MightyPlaza
7155b4c266
renderer: Border improvements (#2986)
* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
2023-08-17 10:13:19 +02:00
7e8a212027 internal: allow negative monitor offsets 2023-08-16 18:16:39 +02:00
b9a783229b compositor: don't apply offsets in renderer 2023-08-14 18:41:52 +02:00
13886a264f internal: add a new monitor auto system 2023-08-14 14:22:10 +02:00
3f7f4207a6 config: add vrr per-display 2023-08-11 17:37:57 +02:00
126792584f renderer: don't add workspace offset to pinned 2023-08-09 22:15:37 +02:00
cbb899740c rules: add layer and window xray rules 2023-08-09 22:03:31 +02:00
0x455241
b3393c429f
background: add background color option (#2915)
Co-authored-by: 0x455241 <>
2023-08-08 18:00:11 +02:00
Vaxry
d96f8ff0fe
renderer: Various Blur Improvements (#2877)
* move blur to its own category

* blur improvements, contrast, brightness, noise
2023-08-03 15:11:10 +02:00
vaxerski
1a7fb1572a renderer: disable init anim on disabled animations 2023-07-22 19:26:44 +02:00
outfoxxed
375e8385ee
Fix background occlusion ignoring monitor position (#2771) 2023-07-22 10:19:51 +02:00
vaxerski
d2a8b8c2de renderer: cleanup back buffer skip checks 2023-07-20 18:27:14 +02:00
vaxerski
23eda1411b renderer: scale box for occlusion 2023-07-20 18:12:29 +02:00
vaxerski
ff598b0827 renderer: don't occlude when pre-blur is queued 2023-07-20 18:03:47 +02:00
vaxerski
a921c5b89e Debug: add tracy 2023-07-20 17:47:49 +02:00
vaxerski
948855a984 renderer: add canSkipBackBufferClear 2023-07-20 14:11:05 +02:00
vaxerski
547305c7ed opengl: adjust blend and reduce the usage of clear 2023-07-20 13:49:28 +02:00
vaxerski
80cd2ef3d7 renderer: remove unused var 2023-07-19 21:10:42 +02:00
vaxerski
2c2314faa0 renderer: take workspace offset into account for occlusion 2023-07-19 21:08:49 +02:00
Vaxry
89b87158db
internal: Wrap regions (#2750) 2023-07-19 20:09:49 +02:00
vaxerski
ce9896204a renderer: fix rounding in renderSurface 2023-07-19 20:06:19 +02:00
vaxerski
f4f0f35c5b renderer: add occlusion for back layers 2023-07-19 16:13:55 +02:00
vaxerski
81f4a4f471 screencopy: improve shm handling 2023-07-19 00:51:38 +02:00
vaxerski
ce9c5fd722 render: set refresh to 0 for both wl and x11 backends 2023-07-19 00:28:15 +02:00
vaxerski
f2999e84b9 render: set refresh to 0 for wayland backend outputs 2023-07-19 00:02:57 +02:00
Vaxry
8370a7fcc4
internal: Protocol C++ Wraps + XDGOutput impl (#2733)
move to our own xdgoutput impl instead of wlr's
2023-07-18 15:30:28 +02:00
vaxerski
2e323a5671 renderer: use correct wlr sample func 2023-07-18 12:25:48 +02:00
Jan Beich
8c9e2e1ff1
deps: update wlroots (#2734) 2023-07-18 12:13:59 +02:00
vaxerski
2c7b2ad6ca windowrules: add border size rule 2023-07-18 00:11:29 +02:00
vaxerski
382af06406 render: resize subsurfaces with size resizes 2023-07-10 13:32:57 +02:00
vaxerski
515a363ecd render: move lastFrameDamage to CMonitor 2023-07-10 13:21:00 +02:00
d83296c7a9 renderer: damage decos on damageWindow 2023-06-27 13:23:58 +02:00
01f85a09a9 xwayland: send zero scaling to xwayland if enabled 2023-06-23 21:42:44 +02:00
vaxerski
fbabb105c3 gamma: use wlr's new gamma manager event 2023-06-14 13:26:47 +02:00
6beb79f27b xwayland: add force_zero_scaling 2023-06-11 21:52:13 +02:00
64ce06a353 xwayland: add nearest neighbor filtering as an opt 2023-06-11 21:33:59 +02:00
end-4
e1edfde539
Allow setting alpha value for ignorezero layer rule (#2477)
* rename ignorezero to ignorealpha

* allow setting ignorealpha value

This commit allows setting a float value (0-1) for the ignorealpha layer rule.
Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland.

* add brackets i forgot to add

* prevent crash with invalid ignorealpha value

prevents hyprland from immediately crashing with invalid ignorealpha layer rule
does not log

* don't try to set ignoreAlphaValue if alpha value not specified

* add catch to try, reintroduce ignorezero

- added catch after try cuz i was an idiot
- re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change

* add logging for failed ignorealpha layer rule

* fix get ignorealpha's get VALUE

* check npos and use empty()

* rename VALUE cuz no longer const

* format Shader.hpp
2023-06-11 19:30:31 +02:00
d83e5b8409 internal: make borderSize prop overridable 2023-06-04 21:35:23 +02:00
vaxerski
9c9b74179c pluginapi: add separate window render events 2023-05-26 13:07:45 +02:00
vaxerski
f877d68f4f launchanim: fix #2291 2023-05-24 15:49:31 +02:00
vaxerski
f2725a374a render: minor fixes to fullscreen rendering 2023-05-10 18:36:13 +01:00
Andrei Alexeyev
2f87e4c2f3
renderer,config: add custom DRM modeline support (#2254)
This allows specifying custom display resolutions for the DRM backend.
This is useful for display overclocking, working around broken EDIDs,
etc. To use this feature, specify a modeline instead of a resolution
in the config, for example:

    monitor = DP-1, modeline 1071.101 3840 3848 3880 3920 2160 2263 2271 2277 +hsync -vsync, 0x0, 1

This example is a custom 3840x2160@120Hz mode with tightened timings.
I use it because the standard timings don't work with my monitor and GPU
combination (M28U with RX580).

The syntax is compatible with Sway and Xorg.
2023-05-09 14:01:45 +01:00
levnikmyskin
c949173bc9
Added some workspace-specific rules (#1986)
* added some workspace-specific rules

* added some worskpace-specific rules, with windowrule like syntax

* monitor is not mandatory anymore

* pointers to config are now static

* fixed optional WorkspaceRule fields

* Windows can now specify border size

* removed CHyprOpenGLImpl::renderBorder borderSize default value

* stuff

---------

Co-authored-by: Alessio Molinari <alessiomolinari@gmail.com>
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-05-01 22:28:27 +01:00
vaxerski
ddfeebad3d Renderer: add init animation 2023-05-01 02:49:41 +01:00
vaxerski
02312cac59 renderer: more checks for background LS optimizations 2023-04-30 01:15:51 +01:00
vaxerski
2946221195 renderer: fix fadingout render on fs 2023-04-29 13:29:32 +01:00
vaxerski
1a1656ddbf Revert "internal: include headers from protocols/"
This reverts commit 550700bed0.

We can't cuz meson
2023-04-27 13:55:13 +01:00
vaxerski
550700bed0 internal: include headers from protocols/ 2023-04-27 13:40:38 +01:00
vaxerski
49fb4cd94d renderer: improvements to layer render detection 2023-04-22 12:54:57 +01:00
vaxerski
1911e4262b renderer: skip rendering bottom layers on fullscreen opaque 2023-04-22 12:36:54 +01:00
vaxerski
1c50a11688 opengl: keep current rendered workspace in renderData 2023-04-17 23:47:12 +01:00
vaxerski
385fe4e301 events: add render event for plugins 2023-04-17 23:45:03 +01:00
vaxerski
8b3d8dc792 Format: use %lx for all addresses 2023-04-17 17:35:28 +01:00
vaxerski
b05ff89c76 Render: add cursor_zoom 2023-04-16 14:48:38 +01:00
vaxerski
e329bc2c7b renderer: fix incorrect shouldRenderWindow calcs 2023-04-14 15:16:43 +01:00
vaxerski
293df75b97 renderer: workspace rendering improvements 2023-04-12 13:05:57 +01:00
vaxerski
f00e11d457 renderer: fix incorrect delta calc 2023-04-12 12:50:20 +01:00
vaxerski
0fd09579a1 renderer: reset renderModif on fullscreen render 2023-04-12 12:45:16 +01:00
vaxerski
3ae33b951f renderer: add support for rendering workspaces 2023-04-12 12:41:23 +01:00
vaxerski
3ade6c4a96 renderer: fixup damage repaint 2023-04-09 17:59:24 +01:00
vaxerski
24ace03780 internal: migrate to damage_ring 2023-04-07 12:18:40 +01:00
vaxerski
1a5d5bf620 deps: update wlroots 2023-04-06 21:03:53 +01:00
vaxerski
e7185b338f debug: minor improvements to manual crash 2023-04-04 22:04:32 +01:00
7d9977d028 debug: added manual_crash 2023-04-04 14:50:03 +01:00
vaxerski
99314fbe71 render: plug missing software cursor unlocks 2023-04-04 00:46:58 +01:00
Vaxry
0a099ca2ab
Hyprland Screencopy impl (#1800)
---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-04-03 17:01:05 +01:00
vaxerski
de3b00b5ee renderer: go back to rendering layers without reverse 2023-03-31 17:44:36 +01:00
Vaxry
a80f8f257f
Feat: Introduce render_ahead_of_time (#1863) 2023-03-24 19:23:16 +00:00
Vaxry
788a8f7c13
internal: wrap wlr surfaces (#1822) 2023-03-20 15:00:58 +00:00
vaxerski
e5870d47c7 LS: add blur and ignorezero rules 2023-03-17 23:16:13 +00:00
vaxerski
91a565c7b0 monitors: don't refocus on apply rule 2023-03-17 20:34:33 +00:00
vaxerski
e77ebec629 monitors: guard output in damageSurface 2023-03-16 16:32:03 +00:00
c444099325 Mirrors: remove accidentally leftover logs 2023-03-04 01:06:16 +00:00
1ead6c46f4 Mirrors: minor fixes 2023-03-04 00:48:22 +00:00
vaxerski
a34b747661 update wlroots dep 2023-03-03 21:28:22 +00:00
vaxerski
72fc309fb1 make window reserved area less stupid 2023-02-28 21:18:13 +00:00
vaxerski
4b20d4f1ad Added decoration reserved area 2023-02-28 19:36:36 +00:00
3fbef25ffc refocus on monitor attach 2023-02-16 12:55:52 +00:00
wsippel
1992f27a26
ignore VR headsets (#1555)
* ignore VR headsets

don't interact with screens that have the non_desktop property set, fixes #1553

* remove superfluous curly braces
2023-02-15 14:50:51 +00:00
vaxerski
bda8208aaa render lockscreen in fullscreenworkspace 2023-02-10 22:03:28 +00:00
vaxerski
1dde751da4 fixup LS fs-v1 calcs 2023-02-10 12:53:43 +00:00
8e6950e200 place sessionlock surfaces at correct coordinates 2023-02-03 14:00:23 +00:00
vaxerski
a46abd8b1a update wlroots dep 2023-02-03 12:43:43 +00:00
vaxerski
129e99a6f6 Implement ext-session-lock-v1 2023-02-03 11:58:55 +00:00
ozwaldorf
32d56fec97
feat: border angle animations (#1469)
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-02-01 21:06:01 +00:00
ef12120270 fixup LS scaling impl 2023-01-29 15:58:36 +00:00
vaxerski
3d83a0bc5f enable UV calcs for all surfaces 2023-01-29 13:58:47 +00:00
a2ae37396f add hyprctl setprop 2023-01-24 19:05:43 +00:00
cb98242ea7 remove old comment and fixup lsl var name 2023-01-22 17:03:25 +01:00
147be3e10b use goal size for uv calcs 2023-01-22 16:58:10 +01:00
7d754b7c22 fix cutting geometry on surfaces spilling out 2023-01-22 16:24:51 +01:00
Vaxry
60b880d931
wp-fractional-scaling-v1 impl (#1373)
* Initial fractional scaling impl

* apply UV after geom calcs

* fix scaling -> scale

* meson: add fractional scale proto

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-01-20 19:44:30 +01:00
3436486575 sanitize scale better 2023-01-20 16:03:52 +01:00
428063ff23 fix up log types 2023-01-18 16:12:44 +01:00
f14e808847 dump monitor data after setting rules 2023-01-17 11:57:36 +01:00
5c83976977 added misc:hide_cursor_on_touch 2023-01-17 11:47:39 +01:00
589046ecf7 fix dimaround with transformed displays 2023-01-16 16:12:24 +01:00
96198dae55 Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
2023-01-05 19:25:45 +01:00
5d095bb9e1 use curves for special dim anim 2022-12-29 12:30:43 +01:00
a55db95a3b ignore dim when pass popup 2022-12-28 19:56:18 +01:00
a6699ef30c added dimaround 2022-12-28 15:39:17 +01:00
b5f5c26be3 added dim_special 2022-12-28 15:18:23 +01:00
659a5195d4 render overlay layers in reverse
prevents stuff leaking when locked
2022-12-27 15:25:51 +01:00
vaxerski
fc37ce4a72 render pinned windows above floating separately 2022-12-20 23:07:25 +00:00
Vaxry
98a4fa2b0d
Added clang format (#1239)
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
3bd9ee0d32 minor xcursor and scale fixes 2022-12-15 17:17:15 +00:00
vaxerski
374571da96 add auto scale 2022-12-14 17:57:45 +00:00
vaxerski
e8b99ae13a add override to opacity rules 2022-12-11 17:15:02 +00:00
vaxerski
bb99f151da fix pinned offset calc 2022-12-11 16:58:29 +00:00
vaxerski
f97289a3c0 fix rendering multi special ws 2022-12-11 16:53:59 +00:00
vaxerski
da76a1ed9e block surface feedback on window sharing 2022-12-05 19:12:15 +00:00
vaxerski
9c67e08dbd ignore alpha when sharing window 2022-12-05 18:00:57 +00:00
Vaxry
66fb083003
Implement window sharing with the hl toplevel export proto (#1179)
* implement window sharing

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2022-12-05 17:05:15 +00:00
Flafy
ffc580dda9
blur xray for layers (#1158)
* feat: apply blur_xray to non window surfaces

* don't blur optimize bottom and background layers
2022-12-04 20:57:41 +00:00
vaxerski
0a302901d2 Added handling more special workspaces 2022-11-27 22:42:22 +00:00
vaxerski
c709dc5e8e fix fadeout with animated border 2022-11-26 18:41:30 +00:00
vaxerski
0948b078e1 added border gradients 2022-11-26 17:57:02 +00:00
vaxerski
381d7a4300 check for special workspace open in attemptDirectScanout 2022-11-25 18:25:04 +00:00
vaxerski
5327565b33 remove resize transitions 2022-11-22 17:20:58 +00:00
Julian Schuler
41a8975bd1
Render focused window at last (#1060) 2022-11-20 18:50:01 +00:00
e887149f25 minor fixes for mirrors & log more monitor events 2022-11-19 13:01:32 +00:00
vaxerski
ba05c43ae3 minor monitor code fixups 2022-11-18 14:15:19 +00:00
vaxerski
878a20741b fix slide calcs for windows outside the viewport 2022-11-16 15:35:36 +00:00
d0b3cdc835 Fix crashes with DS and mirrors 2022-11-09 10:56:49 +00:00
vaxerski
efbc3f8194 resize transition fixes + default transitions to false 2022-11-06 18:10:53 +00:00
vaxerski
f755351511 Fix resize transitions on multimon + transformed 2022-11-06 18:04:30 +00:00
vaxerski
57817f7252 Added resize transitions 2022-11-06 17:52:09 +00:00
vaxerski
5295244026 Revert adding toggle for drm scanout flags
This reverts commit 12697d2b72.

Stupid idea.
2022-11-06 14:25:53 +00:00
vaxerski
082f439db2 fix issues with direct scanout's lack of surface frame feedback 2022-11-06 14:20:03 +00:00
vaxerski
12697d2b72 added toggle for drm scanout flags 2022-11-06 14:11:37 +00:00
vaxerski
5a750b485a Added creating / destroying outputs on a multi-backend + headless backend
See `hyprctl output`.
2022-11-05 18:04:44 +00:00
vaxerski
6a59b57ef8 remove spammy logs for DS 2022-11-05 13:06:48 +00:00
vaxerski
f50c786640 Added direct scanout 2022-11-05 12:50:47 +00:00
c47581fc5a handle transforming displays in outputMgr 2022-11-03 09:06:44 +00:00
a2b8e3b34e fix the damageBox in damageMonitor 2022-11-02 11:04:17 +00:00
vaxerski
d994ad75e8 revert output smart layout reporting 2022-10-29 17:32:03 +01:00
vaxerski
2caebb3b10 fix default 0 in box passing test 2022-10-29 14:37:33 +01:00
vaxerski
05f3eebd96 avoid layout changes when unnecessary in applyMonitorRule 2022-10-29 12:24:44 +01:00
7d6ccca695 add 10bit support to displays 2022-10-27 13:26:47 +01:00
vaxerski
d55338a3f5 fix debug nest black screen 2022-10-24 11:58:07 +01:00
vaxerski
47eac4be1c disable adaptive sync with no_vfr off 2022-10-22 21:45:17 +01:00
vaxerski
dc1737f128 allow glob wildcard in addreserved 2022-10-17 23:23:07 +01:00
vaxerski
34cd8b125a rework focus system to be more safe and faster 2022-10-14 20:46:32 +01:00
vaxerski
170def35d7 simplify shouldRenderWindow and fix one cond 2022-10-12 18:37:11 +01:00
vaxerski
2ee9fb0675 don't recalc offset on monitor reload offset auto 2022-10-12 15:16:31 +01:00
vaxerski
1396d2a39b fix crash in renderWorkspaceWithFullscreenWindow 2022-10-11 20:29:51 +01:00
vaxerski
abc2d442dd fix a VRAM leak in destroyMonitorResources 2022-10-07 22:19:23 +01:00
1468001d3b offset floating windows out of bounds on ws anims 2022-10-07 12:34:54 +01:00
7faa3c367d Added clipping support, clip windows on slide anim 2022-10-07 10:43:51 +01:00
Felix Dick
11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick
87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
65fb0cf0f6 fix custom rules on null modelist 2022-09-24 13:10:11 +01:00
5101ddeff1 fix oopsies in rule code 2022-09-24 11:30:41 +01:00
Fabio Lenherr
c4e782ca5d remove more silly mistakes 2022-09-22 00:50:23 +02:00
Fabio Lenherr
da2c2ddc21 remove empty line 2022-09-22 00:47:09 +02:00
Fabio Lenherr
5272588270 fix silly mistakes 2022-09-22 00:45:56 +02:00
Fabio Lenherr
215125bd66 add refreshrate or resolution preference 2022-09-22 00:22:39 +02:00
Fabio Lenherr
30d16373d0 fix Hz Log 2022-09-21 22:40:01 +02:00
Fabio Lenherr
c1feb683ce added high to monitor resolution 2022-09-21 22:29:52 +02:00
Fabio Lenherr / DashieTM
d51c7ca135 change Preferred mode to use highest refreshrate 2022-09-20 23:41:03 +02:00
85c7aaf155 fade control for fullscreen action on windows 2022-09-19 17:26:11 +01:00
7c809a3059 fullscreen animation en-nice-ment 2022-09-19 10:23:13 +01:00
vaxerski
e9f226797e Added monitor mirroring 2022-09-13 15:25:42 +02:00
vaxerski
a09c614c2d more forceRendering checks in shouldRenderWindow 2022-09-12 15:33:25 +02:00
vaxerski
d94fe3d063 added window pinning 2022-09-10 13:11:02 +02:00
vaxerski
49a55f136e fix addreserved lag 2022-09-08 14:11:32 +02:00
vaxerski
7f62cbc48a Update wlroots dep 2022-09-01 11:24:15 +02:00
vaxerski
5726f394b1 fix subsurface UV handling on oversized windows 2022-08-28 14:43:25 +02:00
vaxerski
f5f99c6700 reset uv on invalid buffer source box 2022-08-28 14:32:06 +02:00
vaxerski
4203a61b69 minor fixes to the viewporter behavior 2022-08-28 10:41:47 +02:00
Vaxry
52c0ba544c
Viewporter implementaion (#585)
Implementation of the `wp_viewporter` core protocol and some bugfixes
2022-08-28 10:14:43 +02:00
vaxerski
ed2cacc5d5 fix styling in const ptrs 2022-08-27 21:37:35 +02:00
vaxerski
f9b2aa5468 don't round popups 2022-08-23 16:54:32 +02:00
vaxerski
a9e34cba93 move monitor damage to separate funcs 2022-08-23 16:07:47 +02:00
vaxerski
9513031da3 fix a minor border issue 2022-08-20 22:45:30 +02:00
Roger Roger
eca6e53bd7 Animate workspaces with fullscreen windows 2022-08-18 12:42:21 +02:00
Roger Roger
f2d3aecf00 Don't draw fullscreen windows on other monitors 2022-08-18 12:41:10 +02:00
Roger Roger
5a20573e91 Fix workspace animation showing on other monitors 2022-08-17 12:12:16 +02:00
bec7501365 fix borders on no_gaps_when_only 2022-08-16 16:19:52 +02:00