fa79aacea3
constraint: fix possible uaf on double destruction
...
ref #5448
2024-04-06 18:43:17 +01:00
staz
1596e2d1f7
workspacerules: add back on-created-empty functionality ( #5452 )
...
* workspacerules: add back on-created-empty functionality
* clang format
* workspacerules: spawn on-created-empty window while initializing CWorkspace
* clang format
* configManager: fix typo
---------
Co-authored-by: Your Name <you@example.com>
2024-04-06 15:53:32 +01:00
24734fbf1d
subsurface: init existing subsurfaces on children creations
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fixes #5333
2024-04-06 03:09:20 +01:00
094bce8118
core: simplify sanityCheckWorkspaces
2024-04-05 19:43:51 +01:00
f815a33f64
workspace: remove monitor and visible flags on inert
2024-04-05 16:57:49 +01:00
thejch
1e8f57c734
workspacerules: fix workspace rule loops ( #5433 )
2024-04-05 16:54:30 +01:00
1454c6213e
window: fix invalid last workspace id
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ref #5432
2024-04-04 22:49:15 +01:00
4f3e90ad2d
popups: more safety in damage checking
2024-04-04 16:42:30 +01:00
347b839034
workspaces: add visible flag
2024-04-03 10:09:48 +01:00
MightyPlaza
153c8f35ce
workspace: fix special unnamed workspace rules ( #5390 )
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modified: src/desktop/Workspace.cpp
2024-04-02 22:58:45 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
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* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
2e5b146e57
workspace: remove lastFocusedWindow on unmap
2024-04-02 12:10:03 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
thejch
5e8c25d498
core: match all workspace rules instead of the first one only ( #5340 )
2024-03-31 00:49:53 +00:00
2930c5cb6f
animvar: fixup update callbacks and cleanup
2024-03-29 00:23:23 +00:00
ca17a89d86
renderer: allow blurring ls popups
2024-03-25 16:09:02 +00:00
295128ab2a
window: assign surface on create
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ref #5076
2024-03-23 22:10:37 +00:00
361357095c
workspace: fix selectors with special:
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fixes #5187
2024-03-20 18:06:03 +00:00
thejch
95ac8a34b1
workspace: fix integer overflow in selector parser ( #5177 )
2024-03-20 02:33:39 +00:00
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
f6038837bc
constraint: do not disable constraints in destroy
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fixes #5170
2024-03-20 01:30:41 +00:00
05cd6d3df1
config/workspace: added workspace selectors
2024-03-19 20:56:20 +00:00
c32b2331d1
constraint: set active flag before propagating props
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fixes #5170
2024-03-19 18:55:17 +00:00
bb933dcf04
popup: avoid damage loops with commits
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fixes #5118
2024-03-15 15:55:30 +00:00
045c3fbd85
subsurface: fix visibility check
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ref #5113
2024-03-14 20:42:33 +00:00
b7b13623ba
subsurface/popup: expand on map/unmap to add buffering
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ref #5113
2024-03-14 20:21:58 +00:00
Matt Wyatt
335506d555
constraints: only warp cursor on deactivate if constraint is locked. ( #5056 )
2024-03-09 23:19:48 +00:00
Aaron
5920c6a6b8
socket2: Add 5 IPC event with support for workspace ID ( #5022 )
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- `moveworkspacev2`: returns workspaceID,workspaceName,monitorName
- `movewindowv2`: returns windowAddress,workspaceID,workspaceName
- `createWorkspacev2`: returns workspaceID,workspaceName
- `destroyWorkspacev2`: returns workspaceID,workspaceName
- `workspacev2`: returns workspaceID,workspaceName
- Include workspaceID as a parameter in CWorkspace constructor to support `createWorkspacev2`.
Resolves #4929
2024-03-08 17:39:53 +00:00
31e1287da2
subsurface: don't update transform on unmap
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fixes #4969
2024-03-05 20:45:23 +00:00
a4c1f4a03d
popup: send scale on map
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fixes #4972
2024-03-05 20:42:29 +00:00
12985fa0d8
surface: fix damage tearing feedback
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fixes #4935
2024-03-05 00:21:37 +00:00
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
Vaxry
d72ea5f2a7
input: Rewritten pointer constraints ( #4889 )
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* rewritten constraints
* send pointer enter on activate if not pointer focus
* minor cleanup
* simulate movement on commit
* don't ignore oneshot prop
* various fixes
* dont send motion on confined
* update pos hint on region change
2024-03-02 21:04:55 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable ( #4911 )
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* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
2024-03-02 00:35:17 +00:00
Brett Alcox
6e3a494d1d
core: add additional headers for Popup.cpp and InputMethodRelay.hpp ( #4909 )
2024-03-01 20:07:36 +00:00
f590505daf
popup: minor fixes to xdg geometries
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fixes #4900
2024-02-29 21:51:50 +00:00
6916d0a6a3
surface: unify owners
2024-02-29 15:07:14 +00:00
2e111c8cf9
xdg: rewrite entire popup implementation
2024-02-29 14:26:02 +00:00
b39dcfa497
refactor: move a few things to desktop/
2024-02-29 13:03:38 +00:00