Kainoa Kanter
ca2d2db0ef
Add windowrules for noblur and noshadow ( #884 )
2022-10-20 20:36:27 +01:00
98a32f5e52
render layer snapshot without blur
2022-10-19 11:00:59 +01:00
vaxerski
34cd8b125a
rework focus system to be more safe and faster
2022-10-14 20:46:32 +01:00
Felix Dick
7e781f24c5
Merge branch 'main' into simplify_matrix_calculations
2022-10-10 02:45:40 +02:00
Felix Dick
3bf7c5aea1
Change matrixProjection function stop use matrixFlip180 everywhere.
2022-10-10 01:35:42 +02:00
Felix Dick
092dbda88a
Let openGL transpose the matrixes for us.
2022-10-10 01:32:04 +02:00
vaxerski
496e37d044
ensure texture safety in clearWithTex()
2022-10-09 17:02:39 +01:00
Felix Dick
9ee78b1a92
inverse_transform the box in renderRectWithDamage.
2022-10-09 01:58:00 +02:00
Felix Dick
2f3528c076
Check earlier if pixman regions are empty.
2022-10-08 11:20:04 +02:00
Vaxry
4b779ac142
Merge pull request #811 from Dickby/add_missing_pixman_region32_fini
...
Add missing pixman_region32_fini.
2022-10-07 22:20:35 +01:00
vaxerski
abc2d442dd
fix a VRAM leak in destroyMonitorResources
2022-10-07 22:19:23 +01:00
Felix Dick
b64f1fc5c4
Add missing pixman_region32_fini.
2022-10-07 23:11:20 +02:00
vaxerski
33d264eaa7
release all fbs in destroyMonitorResources
2022-10-07 21:13:28 +01:00
Felix Dick
bbdfb7853d
Transform the box data send to texture shaders.
2022-10-07 20:55:41 +02:00
7faa3c367d
Added clipping support, clip windows on slide anim
2022-10-07 10:43:51 +01:00
Felix Dick
e8be1507ef
Remove texcoord from QUADFRAGSRC.
...
texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
Vaxry
7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
...
Rework rounding shader
2022-10-04 14:17:16 +01:00
bbeed21e62
fix crash
2022-10-01 08:54:43 +01:00
vaxerski
7579e03b64
include shaders only in opengl.cpp
2022-09-30 18:38:10 +01:00
vaxerski
1ef23a304a
remove redundant attrib setting
2022-09-30 17:04:33 +01:00
Felix Dick
d867d42366
Merge branch 'main' into fix_rounding_in_size_changing_windows
2022-09-30 01:38:50 +02:00
Felix Dick
6eb7d00386
Send absolute screen coordinates to texture shaders.
2022-09-29 23:19:56 +02:00
Felix Dick
b38e7b596f
Don't pass bottomRight to textureShaders compute it within.
2022-09-29 21:10:05 +02:00
Felix Dick
ab42e4bccf
Merge branch 'main' into fix_bordersize_again
2022-09-29 14:29:03 +02:00
Felix Dick
425b07d1e5
Merge branch 'main' into rework_rounding_shader
2022-09-29 14:24:59 +02:00
Felix Dick
10c4f4ba35
Shift splash up if monitor has wider ratio than bgTexture.
2022-09-29 05:29:03 +02:00
Felix Dick
5233746ac5
Change scaledBorderSize to int.
2022-09-29 01:40:19 +02:00
Felix Dick
5ff44467d7
Avoid 38 files to compile every time a shader is modified.
2022-09-28 14:48:05 +02:00
Felix Dick
cd2b2c4fba
Scale the border size, revert the window scaling according to border
2022-09-26 17:38:08 +02:00
Felix Dick
c48336aac3
Scale the cairo matrix to fit the monitor dimensions.
2022-09-26 06:35:00 +02:00
Felix Dick
bf3f519eb7
Remove trailing whitespace.
2022-09-25 20:07:48 +02:00
vaxerski
e9f226797e
Added monitor mirroring
2022-09-13 15:25:42 +02:00
vaxerski
5b5f36f494
fix transformed blur on new optimizations
2022-09-05 21:26:21 +02:00
vaxerski
3ea89e6171
fix splash positioning
2022-09-05 11:31:54 +02:00
vaxerski
3dd514a452
fix a damage issue with transformed blur
2022-09-04 23:08:04 +02:00
vaxerski
6afab12b91
fix blur on transformed displays
2022-09-04 19:27:38 +02:00
vaxerski
eb658dcb61
finally fixed transformed snapshots
2022-08-30 19:40:19 +02:00
vaxerski
48eb2e0d6f
Added window dimming
2022-08-30 12:46:17 +02:00
vaxerski
ed2cacc5d5
fix styling in const ptrs
2022-08-27 21:37:35 +02:00
vaxerski
52318692f0
clean up temp logic in snapshots
2022-08-22 13:38:40 +02:00
vaxerski
86be6c3884
fix LS snapshot rendering logic
2022-08-22 13:36:00 +02:00
vaxerski
08e874bcf9
fix special workspace windows being xray with new optim
2022-08-20 20:16:04 +02:00
bfe0f844d2
fix wallpaper pixelation in some cases
2022-08-13 22:33:51 +02:00
db35a1c6d0
ensure egl is current in begin
2022-08-12 17:10:07 +02:00
b178891ab3
compile shaders for every context separately
2022-08-11 20:29:21 +02:00
vaxerski
74cbfdcda4
guard zero border
2022-08-05 22:21:14 +02:00
vaxerski
3947fe9e9f
simplify border rendering when rounding is 0
2022-08-04 17:21:01 +02:00
vaxerski
00747fc6df
fix preWindowPass with floating as first
2022-08-01 20:32:46 +02:00
vaxerski
024752bbe3
fix new blur optimizations with non-full damage
2022-08-01 20:18:26 +02:00
vaxerski
e794de1f4d
guard texid in new optimized blur
2022-08-01 19:50:37 +02:00
vaxerski
cb36456f40
optimize new blur rendering
2022-08-01 15:32:20 +02:00
vaxerski
b90159c089
revert blur changes
2022-08-01 15:29:49 +02:00
vaxerski
0ba17d4da3
fix oopsie with optim
2022-08-01 15:28:14 +02:00
vaxerski
d6e227ae0d
don't stencil with new optimizations in blur
2022-08-01 15:24:42 +02:00
vaxerski
6378990bc3
fixes to the new blur system
2022-08-01 12:23:09 +02:00
vaxerski
070d7699a7
added decoration:blur_new_optimizations
2022-08-01 12:16:33 +02:00
vaxerski
46e18e08d1
contain for the hyprland default bg
2022-07-31 23:44:04 +02:00
vaxerski
575c3e071a
fix ls fadeout on scaled
2022-07-31 17:20:33 +02:00
vaxerski
4211b37e22
added misc:damage_entire_on_snapshot
2022-07-30 22:26:46 +02:00
vaxerski
45747fb8e6
fix snapshots on scaled
2022-07-30 22:22:51 +02:00
vaxerski
adeab98831
some window fadeout fixes
2022-07-30 22:07:40 +02:00
vaxerski
036be18bf5
fix shader fix
2022-07-30 19:00:38 +02:00
vaxerski
e56699826f
Optimize shaders
2022-07-29 17:07:33 +02:00
vaxerski
31a079b347
added DPMS
2022-07-27 12:32:00 +02:00
vaxerski
9463e3eb0a
fix transformed snapshots a bit
2022-07-20 16:28:05 +02:00
vaxerski
0281caa8e0
fix ASan error
2022-07-19 13:36:54 +02:00
vaxerski
48e5bd96bc
Added shadow colors animations and inactive col
2022-07-16 12:44:45 +02:00
vaxerski
1441856811
fix blur on oversized, default to enabled
2022-07-15 19:21:13 +02:00
vaxerski
bf762f566f
Fix VRAM memory leak when releasing snapshots
2022-07-12 23:11:34 +02:00
vaxerski
2f3b2db83d
fixed tiled popups going behind windows
2022-07-12 09:49:56 +02:00
vaxerski
4b334594dc
Added splashes
2022-07-10 15:41:26 +02:00
vaxerski
06c0be5ea6
clear with 17
2022-07-10 11:45:50 +02:00
Fernando Ayats
c8c5e0b90a
nix: fix wallpaper location ( #334 )
2022-07-08 17:46:42 +03:00
vaxerski
3278db67a2
added general:disable_hyprland_logo
2022-07-07 20:16:40 +02:00
vaxerski
c71b76a9e0
fix chromium part 1
2022-07-04 15:58:12 +02:00
vaxerski
4510764f34
finally fix scaled snapshots
2022-06-30 20:02:04 +02:00
vaxerski
a7ebf0ddc3
added CPU uniform location lookup optimization
2022-06-30 12:39:10 +02:00
vaxerski
6ce2678970
fix snapshot scaling issue
2022-06-29 22:26:34 +02:00
vaxerski
697ce96d62
temp fix for snapshot size on scaled
2022-06-29 13:08:28 +02:00
vaxerski
8820f7f210
optimization + revert one oopsie
2022-06-29 12:54:53 +02:00
vaxerski
73663a8ba5
fix incorrect snapshot calc for scaled outputs
2022-06-29 12:36:50 +02:00
vaxerski
8b4a373efa
update wlroots dep
2022-06-28 11:30:07 +02:00
vaxerski
44aeb1fc90
added decoration:shadow_offset
2022-06-26 22:15:06 +02:00
vaxerski
1a0b2c4ade
rewritten borders, fixed msaa
2022-06-26 19:39:56 +02:00
vaxerski
2955698f28
fix fade with deco
2022-06-25 20:31:54 +02:00
vaxerski
747ff3369d
added drop shadows
2022-06-25 20:28:40 +02:00
vaxerski
45a44f9690
added noblur
2022-06-24 22:28:54 +02:00
vaxerski
3e8842e1f8
fix janky pixel maths with scaled textures
2022-06-24 15:59:59 +02:00
vaxerski
81e36298bf
dont scale thick in border
2022-06-24 15:52:42 +02:00
vaxerski
770bada5d5
Fixed oversized apps' incorrect layout
2022-06-22 15:45:56 +02:00
vaxerski
4c2459861b
fix borders sometimes disappearing on certain windows
2022-06-21 23:09:20 +02:00
vaxerski
1642b1ff66
optimize config calls in often called areas
2022-06-07 20:41:40 +02:00
vaxerski
cc80b68545
fixed a typo, will boost performance on opaque windows with blur
2022-06-07 20:10:14 +02:00
vaxerski
e11cb8b328
Added antialiasing to outer edges
...
simplified, stupidly fast MSAA for rounded edges
2022-06-02 22:58:54 +02:00
vaxerski
679e36d82e
fix border size on scaled outputs
2022-05-31 20:38:45 +02:00
vaxerski
9842730f57
Added fullscreen types, maximize and full
2022-05-29 15:44:30 +02:00
vaxerski
d0ff0c0990
Added basic monitor transforms, has bugs
...
blur doesnt work on transformed outputs
full damage tracking issues
2022-05-29 12:27:45 +02:00
vaxerski
9ede0f1c7d
Added blur_ignore_opacity
2022-05-28 18:57:32 +02:00
vaxerski
5c911df351
Fix closing anims on multimon
2022-05-28 18:33:47 +02:00
vaxerski
15553804d6
Added closing animations (reverse of open)
2022-05-28 18:28:55 +02:00