Commit graph

503 commits

Author SHA1 Message Date
vaxerski
129e99a6f6 Implement ext-session-lock-v1 2023-02-03 11:58:55 +00:00
ozwaldorf
32d56fec97
feat: border angle animations (#1469)
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-02-01 21:06:01 +00:00
85c07c2fe0 scale the opaque region in blurring 2023-01-31 12:29:23 +00:00
ef12120270 fixup LS scaling impl 2023-01-29 15:58:36 +00:00
vaxerski
3d83a0bc5f enable UV calcs for all surfaces 2023-01-29 13:58:47 +00:00
06b17db227 don't set cursor when timeout reached 2023-01-26 10:39:06 +00:00
a2ae37396f add hyprctl setprop 2023-01-24 19:05:43 +00:00
vaxerski
2a5ae435e1 allow preblur for opaque surfaces if alpha not 1 2023-01-23 13:55:11 +00:00
cb98242ea7 remove old comment and fixup lsl var name 2023-01-22 17:03:25 +01:00
147be3e10b use goal size for uv calcs 2023-01-22 16:58:10 +01:00
7d754b7c22 fix cutting geometry on surfaces spilling out 2023-01-22 16:24:51 +01:00
Vaxry
60b880d931
wp-fractional-scaling-v1 impl (#1373)
* Initial fractional scaling impl

* apply UV after geom calcs

* fix scaling -> scale

* meson: add fractional scale proto

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-01-20 19:44:30 +01:00
3436486575 sanitize scale better 2023-01-20 16:03:52 +01:00
428063ff23 fix up log types 2023-01-18 16:12:44 +01:00
f14e808847 dump monitor data after setting rules 2023-01-17 11:57:36 +01:00
5c83976977 added misc:hide_cursor_on_touch 2023-01-17 11:47:39 +01:00
589046ecf7 fix dimaround with transformed displays 2023-01-16 16:12:24 +01:00
2b248b25c8 clamp a instead of asserting 2023-01-07 13:12:08 +01:00
96198dae55 Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
2023-01-05 19:25:45 +01:00
ddcae74e09 normalize gradients and denormalize in groupbar 2022-12-31 17:31:33 +01:00
228e630f40 fix group bar color calc 2022-12-31 17:04:41 +01:00
5d095bb9e1 use curves for special dim anim 2022-12-29 12:30:43 +01:00
759490689c fix damage issues with dimaround unmap 2022-12-29 12:19:11 +01:00
a55db95a3b ignore dim when pass popup 2022-12-28 19:56:18 +01:00
a6699ef30c added dimaround 2022-12-28 15:39:17 +01:00
b5f5c26be3 added dim_special 2022-12-28 15:18:23 +01:00
659a5195d4 render overlay layers in reverse
prevents stuff leaking when locked
2022-12-27 15:25:51 +01:00
vaxerski
6749c8abd7 fix dynamic monitor disables corrupting pmosthz 2022-12-22 12:15:07 +00:00
vaxerski
fc37ce4a72 render pinned windows above floating separately 2022-12-20 23:07:25 +00:00
vaxerski
4fd90144d1 touch up the clang format and format all files 2022-12-20 02:18:47 +00:00
vaxerski
a163ca9237 fix blur damage spam on no blurred windows 2022-12-18 12:41:19 +00:00
vaxerski
974739457f remove damage_entire_on_snapshot 2022-12-17 23:05:15 +00:00
Vaxry
98a4fa2b0d
Added clang format (#1239)
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
3bd9ee0d32 minor xcursor and scale fixes 2022-12-15 17:17:15 +00:00
vaxerski
374571da96 add auto scale 2022-12-14 17:57:45 +00:00
vaxerski
80f58bc93f fix blur damage issues with scaled 2022-12-12 14:29:04 +00:00
vaxerski
e8b99ae13a add override to opacity rules 2022-12-11 17:15:02 +00:00
vaxerski
bb99f151da fix pinned offset calc 2022-12-11 16:58:29 +00:00
vaxerski
f97289a3c0 fix rendering multi special ws 2022-12-11 16:53:59 +00:00
vaxerski
da76a1ed9e block surface feedback on window sharing 2022-12-05 19:12:15 +00:00
vaxerski
9c67e08dbd ignore alpha when sharing window 2022-12-05 18:00:57 +00:00
Vaxry
66fb083003
Implement window sharing with the hl toplevel export proto (#1179)
* implement window sharing

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2022-12-05 17:05:15 +00:00
Flafy
ffc580dda9
blur xray for layers (#1158)
* feat: apply blur_xray to non window surfaces

* don't blur optimize bottom and background layers
2022-12-04 20:57:41 +00:00
vaxerski
056a45d035 fix shader destroy id unset 2022-12-03 14:45:10 +00:00
vaxerski
10d34ef818 added blur_xray 2022-12-02 18:37:11 +00:00
39a4f82460 fix crash with invalid frag dynamic shaders 2022-12-01 13:40:05 +00:00
7b020ffa84 Added screen shaders 2022-12-01 13:36:07 +00:00
vaxerski
ff4ea1a13a fix border inner offset in shader 2022-11-29 21:11:37 +00:00
vaxerski
51aebb2845 fix minor issues with blur w/o new optim 2022-11-29 11:21:03 +00:00
vaxerski
212f599412 fix AA on borders 2022-11-29 11:12:29 +00:00
vaxerski
55776df685 fix double free 2022-11-29 11:10:19 +00:00
vaxerski
3dd06b674a clean up blur code and fix minor issues 2022-11-28 19:19:07 +00:00
vaxerski
c341792092 fix minor issues with blur_new_optimize 2022-11-28 19:04:30 +00:00
vaxerski
0a302901d2 Added handling more special workspaces 2022-11-27 22:42:22 +00:00
vaxerski
7699d657d9 optimize border shader
Do not calculate gradient for discarded fragments
2022-11-27 00:30:44 +00:00
vaxerski
6cbaad896c use highp for pixcoord to fix nvidia border issues 2022-11-26 23:55:41 +00:00
vaxerski
0db75852f3 fix transformed border thickness 2022-11-26 20:36:05 +00:00
vaxerski
afe688e6ab allow 360 degrees of freedom in gradients 2022-11-26 19:37:20 +00:00
vaxerski
c709dc5e8e fix fadeout with animated border 2022-11-26 18:41:30 +00:00
vaxerski
684c59e5bc optimize data feeding to gradient renderer 2022-11-26 18:09:57 +00:00
vaxerski
0948b078e1 added border gradients 2022-11-26 17:57:02 +00:00
vaxerski
1c9a0be8c4 fix up the border shader 2022-11-26 13:51:30 +00:00
vaxerski
381d7a4300 check for special workspace open in attemptDirectScanout 2022-11-25 18:25:04 +00:00
vaxerski
5327565b33 remove resize transitions 2022-11-22 17:20:58 +00:00
vaxerski
c78db1212b Unify rounding shaders 2022-11-21 18:09:47 +00:00
Julian Schuler
41a8975bd1
Render focused window at last (#1060) 2022-11-20 18:50:01 +00:00
e887149f25 minor fixes for mirrors & log more monitor events 2022-11-19 13:01:32 +00:00
vaxerski
ba05c43ae3 minor monitor code fixups 2022-11-18 14:15:19 +00:00
vaxerski
c02bfc3897 fix extents in shadow deco 2022-11-16 15:35:36 +00:00
vaxerski
878a20741b fix slide calcs for windows outside the viewport 2022-11-16 15:35:36 +00:00
vaxerski
f41fe59cb6 fix shadow extent & offset calculations 2022-11-09 22:39:19 +00:00
d0b3cdc835 Fix crashes with DS and mirrors 2022-11-09 10:56:49 +00:00
vaxerski
1d2e4243dc clamp shadow scale to 1 2022-11-07 22:51:26 +00:00
vaxerski
2a20cf5379 Added decoration:shadow_scale 2022-11-07 21:27:28 +00:00
vaxerski
e3a3837164 fix up formatting 2022-11-07 20:31:56 +00:00
vaxerski
efbc3f8194 resize transition fixes + default transitions to false 2022-11-06 18:10:53 +00:00
vaxerski
f755351511 Fix resize transitions on multimon + transformed 2022-11-06 18:04:30 +00:00
vaxerski
57817f7252 Added resize transitions 2022-11-06 17:52:09 +00:00
vaxerski
5295244026 Revert adding toggle for drm scanout flags
This reverts commit 12697d2b72.

Stupid idea.
2022-11-06 14:25:53 +00:00
vaxerski
082f439db2 fix issues with direct scanout's lack of surface frame feedback 2022-11-06 14:20:03 +00:00
vaxerski
12697d2b72 added toggle for drm scanout flags 2022-11-06 14:11:37 +00:00
vaxerski
5a750b485a Added creating / destroying outputs on a multi-backend + headless backend
See `hyprctl output`.
2022-11-05 18:04:44 +00:00
vaxerski
6a59b57ef8 remove spammy logs for DS 2022-11-05 13:06:48 +00:00
vaxerski
f50c786640 Added direct scanout 2022-11-05 12:50:47 +00:00
c47581fc5a handle transforming displays in outputMgr 2022-11-03 09:06:44 +00:00
vaxerski
5ac2005318 remove old comments 2022-11-02 14:52:36 +00:00
a2b8e3b34e fix the damageBox in damageMonitor 2022-11-02 11:04:17 +00:00
vaxerski
95bbac8791 remove redundant check in CShader 2022-11-01 18:46:51 +00:00
vaxerski
d994ad75e8 revert output smart layout reporting 2022-10-29 17:32:03 +01:00
vaxerski
2caebb3b10 fix default 0 in box passing test 2022-10-29 14:37:33 +01:00
vaxerski
05f3eebd96 avoid layout changes when unnecessary in applyMonitorRule 2022-10-29 12:24:44 +01:00
vaxerski
ea7f617df6 remove redundant check 2022-10-28 22:33:47 +01:00
vaxerski
d193d70ecf guard primaryFB tex in end() 2022-10-28 21:46:19 +01:00
7d6ccca695 add 10bit support to displays 2022-10-27 13:26:47 +01:00
vaxerski
d55338a3f5 fix debug nest black screen 2022-10-24 11:58:07 +01:00
vaxerski
47eac4be1c disable adaptive sync with no_vfr off 2022-10-22 21:45:17 +01:00
vaxerski
2995867760 Transpose matrices on LEGACY_RENDERER 2022-10-22 21:10:49 +01:00
Kainoa Kanter
ca2d2db0ef
Add windowrules for noblur and noshadow (#884) 2022-10-20 20:36:27 +01:00
98a32f5e52 render layer snapshot without blur 2022-10-19 11:00:59 +01:00
vaxerski
dc1737f128 allow glob wildcard in addreserved 2022-10-17 23:23:07 +01:00