Commit graph

10 commits

Author SHA1 Message Date
a4c1f4a03d popup: send scale on map
fixes #4972
2024-03-05 20:42:29 +00:00
12985fa0d8 surface: fix damage tearing feedback
fixes #4935
2024-03-05 00:21:37 +00:00
063708df26 config: improve config value infrastructure 2024-03-03 18:41:38 +00:00
Vaxry
d72ea5f2a7
input: Rewritten pointer constraints (#4889)
* rewritten constraints

* send pointer enter on activate if not pointer focus

* minor cleanup

* simulate movement on commit

* don't ignore oneshot prop

* various fixes

* dont send motion on confined

* update pos hint on region change
2024-03-02 21:04:55 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
2024-03-02 00:35:17 +00:00
Brett Alcox
6e3a494d1d
core: add additional headers for Popup.cpp and InputMethodRelay.hpp (#4909) 2024-03-01 20:07:36 +00:00
f590505daf popup: minor fixes to xdg geometries
fixes #4900
2024-02-29 21:51:50 +00:00
6916d0a6a3 surface: unify owners 2024-02-29 15:07:14 +00:00
2e111c8cf9 xdg: rewrite entire popup implementation 2024-02-29 14:26:02 +00:00
b39dcfa497 refactor: move a few things to desktop/ 2024-02-29 13:03:38 +00:00