ae17e900e7
layer-shell: render popups above everything
2024-03-25 16:20:30 +00:00
ca17a89d86
renderer: allow blurring ls popups
2024-03-25 16:09:02 +00:00
thejch
8001b96bb5
renderer: dont render fullscreen special on wrong monitor ( #5249 )
2024-03-25 01:41:56 +00:00
5cc4bf699c
IME: Refactor and fixup popups
2024-03-24 16:08:25 +00:00
thejch
c7fbea3368
animations: Fix animation issue in focusworkspaceoncurrentmonitor ( #5202 )
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* dont render when workspace offset
* add guard
* can remove useless code now if workspace offset is not taken into account
* clang-format
* when special workspace is moved, set anim to move
* add offset back
* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔
* remove config option
2024-03-23 22:14:50 +00:00
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
30c5911718
renderer: minor fixups for misaligned surface rendering offsets
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fixes #5136
2024-03-17 16:08:59 +00:00
e68c07d809
renderer: don't render window on other mons during anim in
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fixes #5139
2024-03-17 01:05:26 +00:00
0e87a08e15
renderer: disable surface adjustments for misaligned reported when manual resizing
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ref #5135
2024-03-16 17:56:09 +00:00
3162739e1b
renderer: don't translate surface box on interactive resizes with non-updated sizes
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closes #5135
2024-03-16 17:12:29 +00:00
thejch
c942ce6dce
renderer: add better multi monitor animations ( #5126 )
2024-03-16 14:49:34 +00:00
5e5d7e2abc
renderer: fix non-reported sizes window box calculations
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fixed #5129
2024-03-16 14:37:07 +00:00
2a2da6082e
renderer: fix invalid access on non-assigned surfaces
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fixes #5125
2024-03-15 21:29:20 +00:00
38576d651a
renderer: adjust surface dimensions for oversized not-yet ackd surface sizes
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supersedes #5104
2024-03-15 19:23:51 +00:00
Maximilian Seidler
a958884b52
lock: fix red screen issues with multiple monitors ( #5100 )
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* lock: use uint64_t for iMonitorID
* lock: move activateLock to onNewSessionLock
* lock: add red screen fade
* lock: damage when fading the red screen and delay for screencopy
* lock: remove redundant scheduleFrameForMonitor
2024-03-15 16:17:13 +00:00
thejch
bc15a8f600
renderer: Allow headless mode in hyprland ( #4794 )
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* allow headless
* clang-format
* fix redundant logic lol
2024-03-15 14:28:14 +00:00
164e92f8e3
internal: minor fixups for fading out xwayland windows
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fixes #4935
2024-03-14 18:25:28 +00:00
Vaxry
c3882bb832
internal: Support libhyprcursor ( #5009 )
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woo
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-03-09 16:52:59 +00:00
thejch
9c48c322d4
keybinds: Allow fullscreen/maximize in special workspace ( #4921 )
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* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
2024-03-04 23:29:45 +00:00
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
JManch
1762e9c6ec
renderer: respect forceNoBlur when rendering small surface windows ( #4932 )
2024-03-03 00:17:40 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable ( #4911 )
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* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
2024-03-02 00:35:17 +00:00
f115ba94d2
xwayland: set scaledBy for unmanaged windows in map
2024-03-01 23:04:34 +00:00
e63b4b18aa
renderer: force a few render frames on init anim end
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fixes #4875
2024-02-29 19:04:40 +00:00
6916d0a6a3
surface: unify owners
2024-02-29 15:07:14 +00:00
a31433c215
renderer: damage whole ring on failed commit
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fixes #4770
2024-02-28 18:00:02 +00:00
4bc669f933
layers: add fully featured animations
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Adds configs and layerrules to handle them
alas fixes #981
I have cooked
2024-02-28 15:00:40 +00:00
dfcfb92ec6
renderer: take into account fading out windows in solitary recheck
2024-02-26 00:19:16 +00:00
8c3613632a
renderer: nuke lastFrameDamage and rework finalDamage
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this fucking SUCKED
2024-02-23 01:02:32 +00:00
c1ef361e02
renderer: fix logs
2024-02-23 00:02:48 +00:00
35e80a64a6
renderer: add more logging for fails in beginRender
2024-02-22 23:50:56 +00:00
c353b7c4f7
renderer: minor fixes for introspection detection
2024-02-22 23:01:22 +00:00
André Silva
e5eb1bdf01
renderer: ignore set cursor surface if cursor should be hidden ( #4780 )
2024-02-21 13:48:48 +00:00
d62e7a5125
renderer: fixup damage_ring rotation
2024-02-19 19:11:05 +00:00
1763566308
surface: minor fixes for last logicalDamage calc fix
2024-02-19 11:34:55 +00:00
e4790e3f8e
surface: fix invalid damage tracking in damageSurface
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ref #4744
2024-02-19 11:24:54 +00:00
301b48b740
renderer: fix invalid damage accumulation with invalid buffer_age
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fixes #4670
2024-02-18 16:04:08 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang ( #4656 )
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* Migrate to hyprlang
* pop up errors
* fix swapped args
* Meson & Nix: build with hyprlang
* CI: add hyprlang to setup action
* add infra for plugin stuff
* fix hyprctl getoption
* fix hyprctl getoption with json
* format
* fix post parse logic
* fix autogen config
* oops missed exec-once
* fmt
* fix ws rules
* require 0.3.0 for hyprlang
* nix: flaek
* minor type fixes
* fix cfg usages in swipe
* use cvarlist for ws rules
* fix throw in addPluginConfigVar
* Nix: update hyprlang
* minor fixes
* fix disableLogs
* mention hyprlang docs
* bump hyprlang dep in cmake
* Meson: bump min hyprlang version
Nix: update hyprlang
* minor fix
* Nix: update meson patch
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
Alessio Molinari
7e8bcd675d
monitors: fix outputmgr nullptr crash ( #4738 )
2024-02-18 02:24:01 +00:00
Abílio Costa
e3e7e1fdda
monitor: don't damage twice ( #4727 )
...
When scaled, the ring is already fully damaged, no need to add the region
damage.
Also moved a variable that was being declared way to far for where it is
actually used.
Co-authored-by: Abilio Costa <abilio.costa@criticaltechworks.com>
2024-02-17 02:09:12 +00:00
9c3f3b0018
renderer: don't calculate mirror damage without mirrors present
2024-02-14 22:33:50 +00:00
305b1419c8
renderer: accept custom state requests for fake outputs
2024-02-14 22:05:41 +00:00
2a002f31e4
renderer: don't set solitary on present notifications
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fixes #4647
2024-02-14 11:09:18 +00:00
b500e5699b
renderer: update cursor also when hostpot only changes
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fixes #4691
2024-02-13 17:39:51 +00:00
cf1886ca44
renderer: avoid unnecessary gpu resource deletions
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fixes #4594
2024-02-02 15:36:13 +00:00
4b4bd90b14
renderer: fixup misaligned fsv1 surfaces with uv
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fixes #4548
2024-01-28 23:42:49 +00:00
bfcc2adbda
monitor: wrap usage of wlr_output_state
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for better control and convenience in usage.
fixes #4546
2024-01-28 01:57:13 +00:00
bc7e488a4c
monitor: clear output state after usage
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fixes massive lag
2024-01-27 19:11:14 +00:00
7b3d039388
deps: update wlroots
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drops requirement for WLR_DRM_NO_ATOMIC provided kernel >= 6.8
2024-01-27 13:58:28 +00:00
c4365f20ed
damage: use buffer_damage instead of effective_damage
2024-01-17 16:01:20 +01:00