Commit graph

11 commits

Author SHA1 Message Date
Felix Dick
b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
Felix Dick
65fb526d5c Even less branching (taken more or less from the border shader). 2022-09-29 06:56:17 +02:00
Felix Dick
0549aa193f fixing your shit. 2022-09-28 23:33:18 +02:00
Felix Dick
168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Felix Dick
7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
vaxerski
48eb2e0d6f Added window dimming 2022-08-30 12:46:17 +02:00
vaxerski
cb2989cec5 fix fade corner artifacts 2022-07-16 21:10:16 +02:00
vaxerski
44aeb1fc90 added decoration:shadow_offset 2022-06-26 22:15:06 +02:00
vaxerski
1a0b2c4ade rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
vaxerski
747ff3369d added drop shadows 2022-06-25 20:28:40 +02:00