Commit Graph

476 Commits

Author SHA1 Message Date
vaxerski 928de33447 monitors: more guards for safety 2023-03-19 02:19:52 +00:00
vaxerski e5870d47c7 LS: add blur and ignorezero rules 2023-03-17 23:16:13 +00:00
vaxerski 91a565c7b0 monitors: don't refocus on apply rule 2023-03-17 20:34:33 +00:00
vaxerski e77ebec629 monitors: guard output in damageSurface 2023-03-16 16:32:03 +00:00
vaxerski 0aeb61a95a Opengl: Fix forcefully setting missing time prop to final shader 2023-03-06 19:02:08 +00:00
scorpion-26 de5f1b2a83
Optionally expose time to screen shaders (#1700)
* Optionally expose time to screen shaders

Since that collides with damage tracking, it will only be done, when
damage tracking is disabled, meaning this comes at no cost for everyone
not using time.

* Rename m_Timer to m_tGlobalTimer
2023-03-05 14:05:30 +00:00
vaxerski b69f40815f opengl: use a passthru shader for final wlr copy 2023-03-04 14:59:27 +00:00
Vaxry c444099325 Mirrors: remove accidentally leftover logs 2023-03-04 01:06:16 +00:00
Vaxry 1ead6c46f4 Mirrors: minor fixes 2023-03-04 00:48:22 +00:00
vaxerski a34b747661 update wlroots dep 2023-03-03 21:28:22 +00:00
vaxerski 9c0e2bba54 Renderer: Nuke onWindowResize{start/end} 2023-03-03 13:18:44 +00:00
vaxerski 2187c6cf43 Allow decos to request interactivity 2023-02-28 22:32:42 +00:00
vaxerski 72fc309fb1 make window reserved area less stupid 2023-02-28 21:18:13 +00:00
vaxerski 4b20d4f1ad Added decoration reserved area 2023-02-28 19:36:36 +00:00
Vaxry 8b81f41e52
Plugin System (#1590)
---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-02-27 12:32:38 +00:00
Vaxry e5a4c0c986
Group/Tab Rework (#1580) 2023-02-19 21:07:32 +00:00
Vaxry 1b56cc4e99
Added an Event Hook System (#1578)
* added an eventHookSystem

* Add all socket2 events to hooks
2023-02-19 20:54:53 +00:00
Vaxry 3fbef25ffc refocus on monitor attach 2023-02-16 12:55:52 +00:00
wsippel 1992f27a26
ignore VR headsets (#1555)
* ignore VR headsets

don't interact with screens that have the non_desktop property set, fixes #1553

* remove superfluous curly braces
2023-02-15 14:50:51 +00:00
vaxerski bda8208aaa render lockscreen in fullscreenworkspace 2023-02-10 22:03:28 +00:00
vaxerski 1dde751da4 fixup LS fs-v1 calcs 2023-02-10 12:53:43 +00:00
Vaxry 8e6950e200 place sessionlock surfaces at correct coordinates 2023-02-03 14:00:23 +00:00
vaxerski a46abd8b1a update wlroots dep 2023-02-03 12:43:43 +00:00
vaxerski 129e99a6f6 Implement ext-session-lock-v1 2023-02-03 11:58:55 +00:00
ozwaldorf 32d56fec97
feat: border angle animations (#1469)
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-02-01 21:06:01 +00:00
Vaxry 85c07c2fe0 scale the opaque region in blurring 2023-01-31 12:29:23 +00:00
Vaxry ef12120270 fixup LS scaling impl 2023-01-29 15:58:36 +00:00
vaxerski 3d83a0bc5f enable UV calcs for all surfaces 2023-01-29 13:58:47 +00:00
Vaxry 06b17db227 don't set cursor when timeout reached 2023-01-26 10:39:06 +00:00
Vaxry a2ae37396f add hyprctl setprop 2023-01-24 19:05:43 +00:00
vaxerski 2a5ae435e1 allow preblur for opaque surfaces if alpha not 1 2023-01-23 13:55:11 +00:00
Vaxry cb98242ea7 remove old comment and fixup lsl var name 2023-01-22 17:03:25 +01:00
Vaxry 147be3e10b use goal size for uv calcs 2023-01-22 16:58:10 +01:00
Vaxry 7d754b7c22 fix cutting geometry on surfaces spilling out 2023-01-22 16:24:51 +01:00
Vaxry 60b880d931
wp-fractional-scaling-v1 impl (#1373)
* Initial fractional scaling impl

* apply UV after geom calcs

* fix scaling -> scale

* meson: add fractional scale proto

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-01-20 19:44:30 +01:00
Vaxry 3436486575 sanitize scale better 2023-01-20 16:03:52 +01:00
Vaxry 428063ff23 fix up log types 2023-01-18 16:12:44 +01:00
Vaxry f14e808847 dump monitor data after setting rules 2023-01-17 11:57:36 +01:00
Vaxry 5c83976977 added misc:hide_cursor_on_touch 2023-01-17 11:47:39 +01:00
Vaxry 589046ecf7 fix dimaround with transformed displays 2023-01-16 16:12:24 +01:00
Vaxry 2b248b25c8 clamp a instead of asserting 2023-01-07 13:12:08 +01:00
Vaxry 96198dae55 Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
2023-01-05 19:25:45 +01:00
Vaxry ddcae74e09 normalize gradients and denormalize in groupbar 2022-12-31 17:31:33 +01:00
Vaxry 228e630f40 fix group bar color calc 2022-12-31 17:04:41 +01:00
Vaxry 5d095bb9e1 use curves for special dim anim 2022-12-29 12:30:43 +01:00
Vaxry 759490689c fix damage issues with dimaround unmap 2022-12-29 12:19:11 +01:00
Vaxry a55db95a3b ignore dim when pass popup 2022-12-28 19:56:18 +01:00
Vaxry a6699ef30c added dimaround 2022-12-28 15:39:17 +01:00
Vaxry b5f5c26be3 added dim_special 2022-12-28 15:18:23 +01:00
Vaxry 659a5195d4 render overlay layers in reverse
prevents stuff leaking when locked
2022-12-27 15:25:51 +01:00