* surfacerole: add virtual destructor
all classes that will be derived from should have a virtual destructor
otherwise deleting an instance via pointer to a base class is undefined
behaviour, layershell/xdgshell hits this with std::default_delete in the
new sharedptr implentation.
* includes: fix missing includes
fix missing includes for no precompiled headers builds, and remove a
redefiniton of a macro already defined in macros.hpp
* window: use const references instead of copies
use const references instead of wasteful copies and make the = operator
check for self assignment and return early. also use const in all the
other operators.
* listener: pass std::function as const reference
instead of copies pass the std::functions as const references.
* config: dont unnecessarily convert to c_str
getHyprlangConfigValuePtr wants an std::string and we already have an
std::string, dont convert it to a c_str only for it to be converted back
to an std::string.
* buffer: pass attributes as const reference
pass attributes as const reference instead of copies.
sometimes there is no focused device (e.g. when dnd'ing on nothing or xwayland) in which case abort would fail to send cancelled to the source.
ref #6543
* core: move to hyprutils for utils
Nix: add hyprutils dep
* Meson: add hyprutils dep
* flake.lock: update
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
synchronous buffers are read instantly and we can release them, but asynchronous ones have to be locked until they are unref'd from .current to avoid reading from a buffer after .release()
Clients using zxdg_decoration_manager_v1::get_toplevel_decoration may
expect a receiving a zxdg_toplevel_decoration_v1::configure event to
determine the initial decoration mode, without having to go through a
zxdg_toplevel_decoration_v1::set_mode request. Hyprland was not sending
this event, resulting in unwanted decorations being drawn.
Specifically, clients using libdecor, e.g. applications using recent
GLFW, would draw GTK decorations with artefacts. This change fixes
these.
moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
* protocols: add hyprland_focus_grab_v1 implementation
* protocols/focus_grab: fix keyboard focus staying on unlisted windows
When creating a focus grab with layershell surfaces, the last active
toplevel kept keyboard focus.
* protocols/focus_grab: fix formatting
* protocols/focus_grab: try to pick surface for keyboard focus
* focus_grab: update keyboard focus to match spec
* Revert "protocols/focus_grab: try to pick surface for keyboard focus"
This reverts commit 090358d0d1.
* protocols/focus_grab: fix issues and match new spec
* kde-server-decoration: move to new impl
* protocols/focus_grab: review fixup
* Update hyprland-protocols
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Co-authored-by: Vaxry <vaxry@vaxry.net>
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp
Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.