nmzik
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efdf07e295
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renderer: Allocate background texture only if required (#4111)
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2023-12-10 16:53:08 +00:00 |
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Vaxry
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9f5b9053c6
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internal: Remake borders as window decorations (#4104)
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2023-12-10 16:28:12 +00:00 |
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af6aae4e12
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renderer: don't use clipBox for pinned window occlusion during animations
ref #4094
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2023-12-09 18:41:32 +00:00 |
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0ebbf371ff
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renderer: improve fullscreen workspace client rendering
fixes #4076
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2023-12-09 18:38:32 +00:00 |
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François Conzelmann
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4a42344e97
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style/ci: apply clang-format and verify it in ci (#4039)
* style: apply clang-format
* ci: add new clang-format job to CI
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2023-12-06 22:54:56 +00:00 |
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5489f9f07a
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renderer: use xray for background blur on small() surfaces
ref #4050
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2023-12-06 20:17:40 +00:00 |
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|
03c6f4506a
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internal: various improvements to avoid crashes on exit
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2023-12-06 14:46:29 +00:00 |
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37d7a8c64d
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framebuffer: ignore addStencil on legacyRenderer
ref #4044
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2023-12-05 15:41:17 +00:00 |
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|
c6804ccaab
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opengl: fixup blur dirty repaint conditions with solitary
fixes #4025
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2023-12-05 00:43:09 +00:00 |
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|
68783d904d
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screencopy: use buffer format for glReadPixels
fixes #4029
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2023-12-04 03:52:54 +00:00 |
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e496b0f250
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screencopy: fix detecting gl shm formats
ref #4029
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2023-12-03 22:04:07 +00:00 |
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|
80b9b21f9f
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opengl: fix nvidia read formats
fixes #4023
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2023-12-02 14:51:45 +00:00 |
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|
6e8b9ef7d8
|
opengl: fix swapped rgb drm formats
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2023-12-01 17:23:50 +00:00 |
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|
9c09f2a847
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screencopy: fix shm exports with 10-bit
fixes #4019
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2023-12-01 17:20:56 +00:00 |
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|
9f2027be4b
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opengl: don't make a mirror buffer on fakeFrame
|
2023-11-30 10:15:02 +00:00 |
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|
b9937484f4
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screencopy: fix broken shm copying
fixes #4001
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2023-11-30 10:14:35 +00:00 |
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|
776f944619
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opengl: fix missed makeEGLCurrent
fixes #3998
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2023-11-30 02:19:27 +00:00 |
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|
d2c3b23ace
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deps: update wlroots
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2023-11-30 01:18:55 +00:00 |
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|
b80c72c7dd
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groupbar: fix crash in renderGradientTo
fixes #3985
|
2023-11-29 13:36:37 +00:00 |
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|
e2f18f8c7f
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groupbar: more safety around gradient textures
|
2023-11-28 19:03:02 +00:00 |
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MightyPlaza
|
7a0a5666d5
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groupbar: allow reload and fix locked groupbar gradient (#3546)
modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
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2023-11-26 17:59:49 +00:00 |
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|
adeb20ea11
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opengl: tiled special require introspection
|
2023-11-26 16:42:04 +00:00 |
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68e57b7ee3
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renderer: proper full occlusion checks for back layer
|
2023-11-26 15:24:24 +00:00 |
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408d96668d
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renderer: use occlusion checks for buffer clear
|
2023-11-26 15:06:42 +00:00 |
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|
ad3f688648
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opengl: check for introspection on special_blur
|
2023-11-25 19:44:34 +00:00 |
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|
b281d8647a
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screencopy: use new isNvidia() for format
|
2023-11-25 17:56:38 +00:00 |
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|
15b282ee0c
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opengl: fix window introspection check
|
2023-11-25 17:46:50 +00:00 |
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|
6f733292bf
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renderer: nvidia checks and use glFinish on nvidia
fixes #3952 #3946
|
2023-11-25 17:45:08 +00:00 |
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|
3fe6162af1
|
opengl: fix xray modes in introspection checks for ls
fixes #3953
|
2023-11-25 14:52:52 +00:00 |
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|
a6eba91935
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opengl: require introspection on mirroring
fixes #3939
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2023-11-25 00:48:02 +00:00 |
|
Xavier
|
745b998587
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renderer: Adding an option to disable first launch animation (#3933)
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2023-11-24 21:45:59 +00:00 |
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|
1a2a2da6aa
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renderer: fixup cursor scaling
fixes #3935
|
2023-11-24 21:30:28 +00:00 |
|
Vaxry
|
822775aa8c
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renderer: Fixup double rendering cases with special (#3928)
* fixup
* better fullscreen
|
2023-11-24 21:18:50 +00:00 |
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|
d79cf0afe2
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renderer: fix software cursors on nvidia
fixes #3926
|
2023-11-24 13:47:36 +00:00 |
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|
aedcade68d
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opengl: better checking for required introspection
performance woo
|
2023-11-24 12:37:10 +00:00 |
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|
802ab58f8a
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renderer: fix inverseOpaque calcs in renderWithBlur
|
2023-11-24 12:32:35 +00:00 |
|
Vaxry
|
2ebfd0c745
|
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
|
2023-11-24 10:54:21 +00:00 |
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|
e40e486f61
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renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
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2023-11-23 11:31:52 +00:00 |
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|
e55c5a916a
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renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
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2023-11-22 23:43:46 +00:00 |
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|
812a3f6d78
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renderer: fix double render of tiled on workspace switch
fixes #3889
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2023-11-22 20:05:50 +00:00 |
|
thejch
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572fd554b8
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renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
|
2023-11-21 00:34:34 +00:00 |
|
thejch
|
7d1c8d827a
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shadow: add workspace offset to floating window shadow (#3906)
|
2023-11-20 22:34:28 +00:00 |
|
thejch
|
6d26199e1c
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renderer: fix floating window rendering when scale > 1 (#3901)
|
2023-11-20 12:13:09 +00:00 |
|
MightyPlaza
|
7e0c90b92c
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groupbar: fix text pos with verical offset (#3893)
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
|
2023-11-19 12:29:26 +00:00 |
|
MightyPlaza
|
add23a9ba2
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group: fix dragging into floating groups (#3719)
* allow dragging into floating groups
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* floating-only
modified: src/layout/IHyprLayout.cpp
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2023-11-19 12:29:01 +00:00 |
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|
89f6457a99
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renderer: avoid rendering floating windows twice with special
fixes #3887
|
2023-11-18 19:53:45 +00:00 |
|
Vaxry
|
8b57a1973e
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internal: Allow floating windows on special (#3872)
* allow floating on special
* fix mistake
* fix clipbox
|
2023-11-18 17:00:24 +00:00 |
|
Dickby
|
1d9bfa60a1
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opengl: Don't use wrong shader just because it's GLES (#3867)
|
2023-11-16 21:03:17 +00:00 |
|
|
a34e192433
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renderer: clip floating boxes on slide anim
fixes #3514
|
2023-11-16 20:20:41 +00:00 |
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|
4868d4dfd3
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shadow: avoid fatal mutation of the windowBox for calcs
fixes #3865
|
2023-11-16 17:31:52 +00:00 |
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