859841f4d1
renderer: don't make snapshots of invisible windows on close
2023-11-16 12:24:07 +00:00
28ef18a921
shadow: avoid using glClear and don't draw behind window if ignore_window
...
fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 ( #3856 )
2023-11-15 20:32:44 +00:00
e8469f8b1b
renderer: drop unnecessary spammy logs
2023-11-14 19:51:47 +00:00
5edb4e4a30
decorations: recalc layout and positioner on add/remove
2023-11-13 16:42:58 +00:00
2e26542e3b
renderer: use viewporter corrected size for uv calcs
2023-11-12 23:57:53 +00:00
68935ba9dc
renderer: separate oversize uv calcs in dimensions
2023-11-12 23:27:52 +00:00
824ccd957b
renderer: pass proper arg to main param of uv calcs
...
was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf
groupbar: translate box by workspace offset
2023-11-12 22:40:21 +00:00
0ba2e68704
deco-positioner: don't remove hidden windows' data
2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. ( #3834 )
2023-11-12 16:20:23 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling ( #3718 )
2023-11-12 13:14:05 +00:00
91cbe93cf8
decoration: add NON_SOLID flag for shadow
...
fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c
decoration-positioner: improve stability
2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. ( #3831 )
2023-11-11 17:20:18 +00:00
52cf122a0a
shadow: move workspace offset calcs to draw
...
fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. ( #3827 )
2023-11-11 15:43:31 +00:00
bea828ea45
decoration-positioner: improve extent handling
2023-11-11 15:18:17 +00:00
cc04b52ce1
deco-positioner: recalc after uncache
2023-11-11 14:52:27 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner ( #3800 )
2023-11-11 14:37:17 +00:00
Dickby
7345b1a1ea
shaders: Use clamp in doubleCircleSigmoid. ( #3824 )
2023-11-11 13:15:37 +00:00
e44d6de555
shadow: alpha treatment improvements
2023-11-11 00:52:40 +00:00
14195835ef
opengl: switch to black-and-white for alpha mattes
...
also fixes shadows on 10b
2023-11-09 22:11:54 +00:00
11432f69b9
opengl: remove unused alpha matte from shadow
2023-11-09 22:11:54 +00:00
Visual-Dawg
29e0a7112e
renderer: added new customization options to the blur shaders ( #3650 )
...
Adds to `decoration:blur:` `vibrancy` and `vibrancy_darkness`
2023-11-06 18:49:03 +00:00
David Leal
0476e1b498
groups: add option to configure font name ( #3751 )
2023-11-05 19:25:50 +00:00
56dec1c6a2
renderer: properly set currentFB on snapshot renders
2023-11-04 22:25:09 +00:00
2b07d54bc7
shadow: fix missed fullBox.scale
2023-11-04 20:11:22 +00:00
66a3719b86
renderer: allow transform enabling from outside opengl
2023-11-04 19:35:49 +00:00
64a084477e
shadows: fix on transformed
2023-11-04 19:32:50 +00:00
7a09d24065
shadow: fix ignore_window false
2023-11-04 17:45:31 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation ( #3755 )
...
* box impl
* remove unused operators
* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry
73e78f05ad
Decos: Window decoration flags, shadow improvements ( #3739 )
2023-11-04 13:10:52 +00:00
15b25d5850
renderer: render oversized blur with respect to fade alpha
2023-11-03 21:58:02 +00:00
9d2a5fb417
renderer: improvements to wayland surface small() detection
2023-11-03 19:12:09 +00:00
pastalian
49fdffacea
renderer: fix legacy_renderer build ( #3732 )
...
In GLES2, `GL_RGB10_A2` and `GL_UNSIGNED_INT_2_10_10_10_REV` are defined as
`GL_RGB10_A2_EXT` and `GL_UNSIGNED_INT_2_10_10_10_REV_EXT` respectively.
2023-11-03 15:47:20 +00:00
MightyPlaza
c44e255194
group: fixes for dragging groups onto groupbars ( #3708 )
...
* fixes for dragging groups onto groupbars
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* use onWindowRemoved()
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-01 19:13:39 +00:00
1c9d6b94d1
renderer: fix small surface's blur region being offset by monitor coords
2023-10-30 16:20:30 +00:00
4b592d0819
renderer: properly pass 10-bit formats to opengl
2023-10-30 15:56:16 +00:00
MightyPlaza
a1924ae435
internal: create canBeGroupedInto() ( #3693 )
...
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-10-30 14:54:12 +00:00
8e91c038db
renderer: use optional for cursor surface storing
...
because nullptr is a valid surface.
fixes #3692
2023-10-30 00:18:40 +00:00
b95c0c318e
renderer: fixup blend disable conditions in renderSurface
...
Fixes #3680
2023-10-29 20:54:14 +00:00
MightyPlaza
9abfa9efc6
input: handle mouse on decorations ( #3560 )
2023-10-29 20:14:47 +00:00
7a5234a0cc
input: better cursor image infrastructure
...
Improves handling of cursor images/surfaces
Fixes an issue with decos and cursors
Fixes #3471
2023-10-29 18:09:05 +00:00
b0b88a63b6
renderer: fix missed box scale
2023-10-25 22:38:14 +01:00
5b0dc779ed
renderer: blur properly behind small surfaces
2023-10-25 22:20:58 +01:00
8991be671f
renderer: respect viewporter dest on base surfaces
2023-10-25 22:05:04 +01:00
03771d3aa9
windowrules: add nearestneighbor
2023-10-24 21:29:03 +01:00
d0367d8560
renderer: use preOffset pos instead of offset
...
offset is not passed to transformers, so if they change pos, decos will be in the wrong place
2023-10-21 19:51:14 +01:00
95db9108e5
transformers: allow modifying renderdata pre-pass
2023-10-21 19:25:44 +01:00
a61eb7694d
hooksystem: add callbackinfo struct and cancellable events
2023-10-21 14:52:43 +01:00
c6233a790f
renderer: avoid drawing invisibly small surfaces in renderSurface
2023-10-21 14:20:06 +01:00
92311d260a
renderer: add transformers
2023-10-21 14:15:56 +01:00
4a79718fe8
renderer: fix shimmers when manual resizing
2023-10-20 20:32:47 +01:00
7f35f33b4c
surface/wayland: conform to small surface requirements
...
do not stretch small surfaces, instead center them if they fit.
2023-10-20 20:15:57 +01:00
6e15590e98
shaders: support changing the outer radius of borders independently
2023-10-19 14:05:02 +01:00
Jan Beich
93676f91a0
renderer: cast std::clamp args to be of the same type ( #3589 )
...
src/render/OpenGL.cpp:1769:41: error: no matching function for call to 'clamp'
const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, -1L, 2L);
^~~~~~~~~~
/usr/include/c++/v1/__algorithm/clamp.h:38:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('int64_t' (aka 'long long') vs. 'long')
clamp(const _Tp& __v, const _Tp& __lo, const _Tp& __hi)
^
/usr/include/c++/v1/__algorithm/clamp.h:27:1: note: candidate function template not viable: requires 4 arguments, but 3 were provided
clamp(const _Tp& __v, const _Tp& __lo, const _Tp& __hi, _Compare __comp)
^
2023-10-17 01:29:06 +01:00
Philip Damianik
442209942f
cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() ( #3572 )
...
* Replace find() with C++20 starts_with() and ends_with()
* Replace find() with C++20 contains()
2023-10-15 19:07:23 +01:00
424c9a7e70
render: stop locking SWC on tearing
2023-10-13 22:11:21 +01:00
MightyPlaza
d537815d43
groups: create group and groupbar config sections ( #3522 )
...
* config: create group section
modified: src/Compositor.cpp
modified: src/config/ConfigManager.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* separate group border and groupbar colors
modified: src/Compositor.cpp
modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add new line
modified: config/ConfigManager.cpp
2023-10-10 17:42:45 +01:00
DaniD3v
7d7565e7ec
renderer: add force_wallpaper instead of no_hypr_chan ( #3459 )
2023-10-07 14:08:38 +01:00
vaxerski
cb7dd1ac6e
layershell: avoid configure on unchanged size
...
fixes #3496
2023-10-06 14:00:05 +01:00
vaxerski
230356012b
renderer: extract solitary check into frame handler
2023-10-04 13:48:44 +01:00
vaxerski
f8c18ff797
renderer: fixup solitary conditions
2023-10-04 13:30:13 +01:00
vaxerski
2901bb0d2f
renderer: add further conditions to solitary recheck
2023-10-04 09:44:07 +01:00
vaxerski
fc1d7acd9a
renderer: fix missing check for surfaceCount in rechecking solitary
...
closes #3470
2023-10-02 14:02:19 +01:00
vaxerski
763bb2d3bc
renderer: remove old debug log
2023-10-02 10:50:33 +01:00
vaxerski
a2a29a60e5
tearing: cleanup vars and avoid rendering before drm is ready
2023-09-30 17:07:50 +01:00
vaxerski
e2b72b2975
renderer: avoid spamming software cursor locks
2023-09-30 16:55:41 +01:00
Dickby
772c7d1d3c
shaders: Remove redundant clamp of smoothsteps return value. ( #3456 )
2023-09-30 13:12:48 +01:00
vaxerski
b8f8912db2
renderer: lock software cursors while tearing
2023-09-30 13:12:01 +01:00
vaxerski
c298439433
renderer: nuke multisample_edges in favor of a faster algorithm
2023-09-30 01:41:05 +01:00
vaxerski
495d4f2d11
shaders: improve border rounding
2023-09-30 01:35:05 +01:00
vaxerski
a44ab7748f
renderer: optimize render pipeline when there is a solitary client
2023-09-29 17:51:07 +01:00
Vaxry
88b63a00b6
renderer: Tearing implementation ( #3441 )
2023-09-28 21:48:33 +01:00
vaxerski
3b1e09e5a1
renderer: fix missing dontRound check in renderSurface
...
fixes 3296
2023-09-23 00:06:48 +01:00
vaxerski
ea45bfb63c
renderer: cleanup drm format selection
2023-09-22 20:15:12 +01:00
memchr
3785defaf1
logging: implement std::formatter for some types ( #3380 )
2023-09-20 16:25:03 +01:00
memchr
6594b50e57
logging/format: use std::format_string to catch formatting string errors at compile time ( #3377 )
...
* fix(log): use constexpr format string
* deprecate getFormat
2023-09-20 08:26:20 +01:00
Mihai Fufezan
f72e04d63b
misc: add disable_hypr_chan option ( #3343 )
2023-09-17 15:26:24 +01:00
Philip Damianik
6c855dd6e4
internal: Fix wlr output management ( #3234 )
2023-09-10 13:14:27 +01:00
Philip Damianik
8c83852704
internal: Remove all .c_str()
calls when using std::vformat
( #3198 )
...
Signed-off-by: pdamianik <39028343+pdamianik@users.noreply.github.com>
2023-09-06 21:45:37 +02:00
Vaxry
61a71c65ac
internal: Formatter rework ( #3186 )
2023-09-06 12:51:36 +02:00
vaxerski
c3a83daa1e
monitor: minor adjustments
2023-09-05 22:16:14 +02:00
Dickby
fa3de9b70e
renderer: Fix blur for passes set to 0. ( #3181 )
2023-09-05 16:33:40 +02:00
memchr
69439871e6
refactor: replace manual iteration of CWindow with existing methods ( #3147 )
2023-09-04 15:13:39 +02:00
vaxerski
32f75ebb70
renderer: separate workspace window render logic
...
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
staz
01c6c5ae22
internal: Revert rounding of window size ( #3153 )
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* Revert "renderer: round coords and size in renderWindow"
This reverts commit fc0c1896e0
.
* Revert "xwaylandmgr: round reported sizes"
This reverts commit 2985e20e6a
.
2023-09-03 12:51:48 +02:00
vaxerski
423b129b24
renderer: don't set enabled in applyMonitorRule
2023-09-03 12:43:57 +02:00
vaxerski
d4ec54d048
renderer: render IME popups in fullscreen
...
fixes #1353
2023-09-02 20:32:15 +02:00
vaxerski
d2a785dfe3
renderer: fixup occlusion conditions
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fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
memchr
1a13d44d5d
refactor: raise SIGABRT instead of write to null address ( #3124 )
2023-08-31 22:52:02 +02:00
vaxerski
fc0c1896e0
renderer: round coords and size in renderWindow
2023-08-31 09:55:38 +02:00
MightyPlaza
b10cae3010
decos: groupbar mouse interaction ( #3102 )
...
* allow groupbar clicking
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
* remove setting pos inside insertWindowToGroup()
modified: src/Window.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* add group window by index and group size functions
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/managers/input/InputManager.cpp
* allow dragging into groupbar
modified: src/Window.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
* allow dragging from groupbar
modified: src/managers/KeybindManager.cpp
* try groupbar clicking before border resize
modified: src/managers/input/InputManager.cpp
* block grabbing groupbar on floating (crash)
remove later when crashing is fixed
modified: src/managers/KeybindManager.cpp
* remove redundant { }
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
* implement getWindowDecorationBox()
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* fix crash when moveoutofgroup in floating windows
also removes dragging from floating windows limitation
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
* use CRegion in getWindowDecorationBox()
modified: src/helpers/Region.cpp
modified: src/helpers/Region.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* add groupbar scrolling
modified: src/config/ConfigManager.cpp
modified: src/managers/input/InputManager.cpp
* change name to getWindowDecorationRegion()
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/InputManager.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* make dragging from group less hacky for floating
modified: src/managers/KeybindManager.cpp
2023-08-30 17:39:22 +02:00
vaxerski
84c4a14dad
opengl: cleanup framebuffer style
2023-08-29 23:24:35 +02:00
vaxerski
df691859fb
renderer: make contrast and brightness adjustments before rendering
2023-08-28 18:29:44 +02:00
vaxerski
299d201e56
renderer: don't blur special on disabled blur
2023-08-26 11:48:04 +02:00
vaxerski
870471dd96
internal: allow opening empty special workspaces
...
Fixes point 2 of #2596
2023-08-25 18:05:08 +02:00
vaxerski
23e17700a7
renderer: add decoration:blur:special
...
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski
9d094f655e
renderer: track fade alpha for blur if ignore opacity is true
...
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00