#pragma once #include "../events/Events.hpp" #include "../defines.hpp" #include "../../wlr-layer-shell-unstable-v1-protocol.h" struct SLayerSurface { wlr_layer_surface_v1* layerSurface; wl_list link; DYNLISTENER(destroyLayerSurface); DYNLISTENER(mapLayerSurface); DYNLISTENER(unmapLayerSurface); DYNLISTENER(commitLayerSurface); wlr_box geometry; zwlr_layer_shell_v1_layer layer; }; struct SRenderData { wlr_output* output; timespec* when; int x; int y; }; struct SKeyboard { wlr_input_device* keyboard; DYNLISTENER(keyboardMod); DYNLISTENER(keyboardKey); DYNLISTENER(keyboardDestroy); };