#include "InputManager.hpp" #include "../../Compositor.hpp" void CInputManager::onTouchDown(wlr_touch_down_event* e) { auto PMONITOR = g_pCompositor->getMonitorFromName(e->touch->output_name ? e->touch->output_name : ""); const auto PDEVIT = std::find_if(m_lTouchDevices.begin(), m_lTouchDevices.end(), [&](const STouchDevice& other) { return other.pWlrDevice == &e->touch->base; }); if (PDEVIT != m_lTouchDevices.end() && !PDEVIT->boundOutput.empty()) PMONITOR = g_pCompositor->getMonitorFromName(PDEVIT->boundOutput); PMONITOR = PMONITOR ? PMONITOR : g_pCompositor->m_pLastMonitor; wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y); refocus(); if (m_ecbClickBehavior == CLICKMODE_KILL) { wlr_pointer_button_event e; e.state = WLR_BUTTON_PRESSED; g_pInputManager->processMouseDownKill(&e); return; } m_bLastInputTouch = true; m_sTouchData.touchFocusWindow = m_pFoundWindowToFocus; m_sTouchData.touchFocusSurface = m_pFoundSurfaceToFocus; m_sTouchData.touchFocusLS = m_pFoundLSToFocus; Vector2D local; if (m_sTouchData.touchFocusWindow) { if (m_sTouchData.touchFocusWindow->m_bIsX11) { local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition.goalv(); } else { g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow, local); } m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local; } else if (m_sTouchData.touchFocusLS) { local = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_sTouchData.touchFocusLS->geometry.x, m_sTouchData.touchFocusLS->geometry.y) - g_pCompositor->m_pLastMonitor->vecPosition; m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local; } else { return; // oops, nothing found. } wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, m_sTouchData.touchFocusSurface, e->time_msec, e->touch_id, local.x, local.y); wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); } void CInputManager::onTouchUp(wlr_touch_up_event* e) { if (m_sTouchData.touchFocusSurface) { wlr_seat_touch_notify_up(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id); } } void CInputManager::onTouchMove(wlr_touch_motion_event* e) { if (m_sTouchData.touchFocusWindow && g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) { const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID); wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y); const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin; wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, local.x, local.y); } else if (m_sTouchData.touchFocusLS) { const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLS->monitorID); wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y); const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin; wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, local.x, local.y); } } void CInputManager::onPointerHoldBegin(wlr_pointer_hold_begin_event* e) { wlr_pointer_gestures_v1_send_hold_begin(g_pCompositor->m_sWLRPointerGestures, g_pCompositor->m_sSeat.seat, e->time_msec, e->fingers); } void CInputManager::onPointerHoldEnd(wlr_pointer_hold_end_event* e) { wlr_pointer_gestures_v1_send_hold_end(g_pCompositor->m_sWLRPointerGestures, g_pCompositor->m_sSeat.seat, e->time_msec, e->cancelled); }