#include "InputManager.hpp" #include "../../Compositor.hpp" #include "wlr/types/wlr_switch.h" #include CInputManager::~CInputManager() { m_lConstraints.clear(); m_lKeyboards.clear(); m_lMice.clear(); m_lTablets.clear(); m_lTabletTools.clear(); m_lTabletPads.clear(); m_lIdleInhibitors.clear(); m_lTouchDevices.clear(); m_lSwitches.clear(); } void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) { static auto* const PSENS = &g_pConfigManager->getConfigValuePtr("general:sensitivity")->floatValue; static auto* const PNOACCEL = &g_pConfigManager->getConfigValuePtr("input:force_no_accel")->intValue; static auto* const PSENSTORAW = &g_pConfigManager->getConfigValuePtr("general:apply_sens_to_raw")->intValue; const auto DELTA = *PNOACCEL == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y); if (*PSENSTORAW == 1) wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x * *PSENS, DELTA.y * *PSENS, e->unaccel_dx * *PSENS, e->unaccel_dy * *PSENS); else wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x, DELTA.y, e->unaccel_dx, e->unaccel_dy); wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * *PSENS, DELTA.y * *PSENS); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); m_bLastInputTouch = false; } void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) { wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); m_bLastInputTouch = false; } void CInputManager::simulateMouseMovement() { timespec now; clock_gettime(CLOCK_MONOTONIC, &now); m_vLastCursorPosFloored = m_vLastCursorPosFloored - Vector2D(1, 1); // hack: force the mouseMoveUnified to report without making this a refocus. mouseMoveUnified(now.tv_sec * 1000 + now.tv_nsec / 10000000); } void CInputManager::sendMotionEventsToFocused() { if (!g_pCompositor->m_pLastFocus) return; // todo: this sucks ass const auto PWINDOW = g_pCompositor->getWindowFromSurface(g_pCompositor->m_pLastFocus); const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus); timespec now; clock_gettime(CLOCK_MONOTONIC, &now); const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition.goalv() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{})); wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, LOCAL.x, LOCAL.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, now.tv_sec * 1000 + now.tv_nsec / 10000000, LOCAL.x, LOCAL.y); } void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) { static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue; static auto* const PMOUSEREFOCUS = &g_pConfigManager->getConfigValuePtr("input:mouse_refocus")->intValue; static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue; static auto* const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue; static auto* const PFLOATBEHAVIOR = &g_pConfigManager->getConfigValuePtr("input:float_switch_override_focus")->intValue; static auto* const PMOUSEFOCUSMON = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_focuses_monitor")->intValue; static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue; static auto* const PRESIZECURSORICON = &g_pConfigManager->getConfigValuePtr("general:hover_icon_on_border")->intValue; static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue; const auto FOLLOWMOUSE = *PFOLLOWONDND && m_sDrag.drag ? 1 : *PFOLLOWMOUSE; m_pFoundSurfaceToFocus = nullptr; m_pFoundLSToFocus = nullptr; m_pFoundWindowToFocus = nullptr; wlr_surface* foundSurface = nullptr; Vector2D surfaceCoords; Vector2D surfacePos = Vector2D(-1337, -1337); CWindow* pFoundWindow = nullptr; SLayerSurface* pFoundLayerSurface = nullptr; if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState) return; if (!g_pCompositor->m_bDPMSStateON && *PMOUSEDPMS) { // enable dpms g_pKeybindManager->dpms("on"); } Vector2D mouseCoords = getMouseCoordsInternal(); const auto MOUSECOORDSFLOORED = mouseCoords.floor(); if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus) return; EMIT_HOOK_EVENT_CANCELLABLE("mouseMove", MOUSECOORDSFLOORED); if (time) g_pCompositor->notifyIdleActivity(); m_vLastCursorPosFloored = MOUSECOORDSFLOORED; const auto PMONITOR = g_pCompositor->getMonitorFromCursor(); // this can happen if there are no displays hooked up to Hyprland if (PMONITOR == nullptr) return; if (*PZOOMFACTOR != 1.f) g_pHyprRenderer->damageMonitor(PMONITOR); if (!PMONITOR->solitaryClient && g_pHyprRenderer->shouldRenderCursor() && PMONITOR->output->software_cursor_locks > 0) g_pCompositor->scheduleFrameForMonitor(PMONITOR); CWindow* forcedFocus = m_pForcedFocus; if (!forcedFocus) forcedFocus = g_pCompositor->getForceFocus(); if (forcedFocus) { pFoundWindow = forcedFocus; surfacePos = pFoundWindow->m_vRealPosition.vec(); foundSurface = pFoundWindow->m_pWLSurface.wlr(); } // constraints // All constraints TODO: multiple mice? if (g_pCompositor->m_sSeat.mouse && g_pCompositor->m_sSeat.mouse->currentConstraint && !g_pCompositor->m_sSeat.exclusiveClient && !g_pSessionLockManager->isSessionLocked()) { // XWayland windows sometimes issue constraints weirdly. // TODO: We probably should search their parent. wlr_xwayland_surface->parent const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint); if (!CONSTRAINTWINDOW || !PCONSTRAINT) { unconstrainMouse(); } else { // Native Wayland apps know how 2 constrain themselves. // XWayland, we just have to accept them. Might cause issues, but thats XWayland for ya. const auto CONSTRAINTPOS = PCONSTRAINT->getLogicConstraintPos(); const auto CONSTRAINTSIZE = PCONSTRAINT->getLogicConstraintSize(); if (g_pCompositor->m_sSeat.mouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED) { // we just snap the cursor to where it should be. if (PCONSTRAINT->hintSet) wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, CONSTRAINTPOS.x + PCONSTRAINT->positionHint.x, CONSTRAINTPOS.y + PCONSTRAINT->positionHint.y); return; // don't process anything else, the cursor is locked. The surface should not receive any further events. // these are usually FPS games. They will use the relative motion. } else { // we restrict the cursor to the confined region const auto REGION = PCONSTRAINT->getLogicCoordsRegion(); if (!REGION.containsPoint(mouseCoords)) { if (g_pCompositor->m_sSeat.mouse->constraintActive) { const auto CLOSEST = REGION.closestPoint(mouseCoords); wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, NULL, CLOSEST.x, CLOSEST.y); mouseCoords = getMouseCoordsInternal(); } } else { if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) { g_pCompositor->m_sSeat.mouse->constraintActive = true; } } } if (CONSTRAINTWINDOW->m_bIsX11) { foundSurface = CONSTRAINTWINDOW->m_pWLSurface.wlr(); surfacePos = CONSTRAINTWINDOW->m_vRealPosition.vec(); } else { g_pCompositor->vectorWindowToSurface(mouseCoords, CONSTRAINTWINDOW, surfaceCoords); } pFoundWindow = CONSTRAINTWINDOW; } } // update stuff updateDragIcon(); if (!m_sDrag.drag && !m_lCurrentlyHeldButtons.empty() && g_pCompositor->m_pLastFocus && m_pLastMouseSurface) { if (m_bLastFocusOnLS) { foundSurface = m_pLastMouseSurface; pFoundLayerSurface = g_pCompositor->getLayerSurfaceFromSurface(foundSurface); if (pFoundLayerSurface) { surfacePos = g_pCompositor->getLayerSurfaceFromSurface(foundSurface)->position; m_bFocusHeldByButtons = true; m_bRefocusHeldByButtons = refocus; } else { // ? foundSurface = nullptr; pFoundLayerSurface = nullptr; } } else if (g_pCompositor->m_pLastWindow) { foundSurface = m_pLastMouseSurface; pFoundWindow = g_pCompositor->m_pLastWindow; surfaceCoords = g_pCompositor->vectorToSurfaceLocal(mouseCoords, pFoundWindow, foundSurface); m_bFocusHeldByButtons = true; m_bRefocusHeldByButtons = refocus; } } g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal()); if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus)) g_pCompositor->setActiveMonitor(PMONITOR); if (g_pSessionLockManager->isSessionLocked()) { const auto PSLS = PMONITOR ? g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID) : nullptr; if (!PSLS) return; foundSurface = PSLS->pWlrLockSurface->surface; surfacePos = PMONITOR->vecPosition; } // overlays are above fullscreen if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); // also IME popups if (!foundSurface) { auto popup = g_pCompositor->vectorToIMEPopup(mouseCoords, m_sIMERelay.m_lIMEPopups); if (popup) { foundSurface = popup->pSurface->surface; surfacePos = Vector2D(popup->realX, popup->realY); } } // also top layers if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); // then, we check if the workspace doesnt have a fullscreen window const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (PWORKSPACE->m_bHasFullscreenWindow && !foundSurface && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); if (!pFoundWindow) { // what the fuck, somehow happens occasionally?? PWORKSPACE->m_bHasFullscreenWindow = false; return; } const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (PWINDOWIDEAL && ((PWINDOWIDEAL->m_bIsFloating && PWINDOWIDEAL->m_bCreatedOverFullscreen) /* floating over fullscreen */ || (PMONITOR->specialWorkspaceID == PWINDOWIDEAL->m_iWorkspaceID) /* on an open special workspace */)) pFoundWindow = PWINDOWIDEAL; if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); surfacePos = Vector2D(-1337, -1337); } else { foundSurface = pFoundWindow->m_pWLSurface.wlr(); surfacePos = pFoundWindow->m_vRealPosition.vec(); } } // then windows if (!foundSurface) { if (PWORKSPACE->m_bHasFullscreenWindow && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) { if (PMONITOR->specialWorkspaceID) { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (pFoundWindow && !g_pCompositor->isWorkspaceSpecial(pFoundWindow->m_iWorkspaceID)) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (!(pFoundWindow && pFoundWindow->m_bIsFloating && pFoundWindow->m_bCreatedOverFullscreen)) pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); } if (pFoundWindow) { if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); } else { foundSurface = pFoundWindow->m_pWLSurface.wlr(); surfacePos = pFoundWindow->m_vRealPosition.vec(); } } } // then surfaces below if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface); g_pCompositor->scheduleFrameForMonitor(g_pCompositor->m_pLastMonitor); if (!foundSurface) { if (!m_bEmptyFocusCursorSet) { if (*PRESIZEONBORDER && *PRESIZECURSORICON && m_eBorderIconDirection != BORDERICON_NONE) { m_eBorderIconDirection = BORDERICON_NONE; unsetCursorImage(); } // TODO: maybe wrap? if (m_ecbClickBehavior == CLICKMODE_KILL) setCursorImageOverride("crosshair"); else setCursorImageOverride("left_ptr"); m_bEmptyFocusCursorSet = true; } wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat); m_pLastMouseSurface = nullptr; if (refocus || !g_pCompositor->m_pLastWindow) // if we are forcing a refocus, and we don't find a surface, clear the kb focus too! g_pCompositor->focusWindow(nullptr); return; } m_bEmptyFocusCursorSet = false; Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos; if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) { // calc for oversized windows... fucking bullshit. wlr_box geom; wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom); surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y); } if (pFoundWindow && pFoundWindow->m_bIsX11) // for x11 force scale zero surfaceLocal = surfaceLocal * pFoundWindow->m_fX11SurfaceScaledBy; bool allowKeyboardRefocus = true; if (!refocus && g_pCompositor->m_pLastFocus) { const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus); if (PLS && PLS->layerSurface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) allowKeyboardRefocus = false; } // set the values for use if (refocus) { m_pFoundLSToFocus = pFoundLayerSurface; m_pFoundWindowToFocus = pFoundWindow; m_pFoundSurfaceToFocus = foundSurface; } if (currentlyDraggedWindow && pFoundWindow != currentlyDraggedWindow) { wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); return; } if (pFoundWindow && foundSurface == pFoundWindow->m_pWLSurface.wlr() && !m_bCursorImageOverridden) { const auto BOX = pFoundWindow->getWindowMainSurfaceBox(); if (!VECINRECT(mouseCoords, BOX.x, BOX.y, BOX.x + BOX.width, BOX.y + BOX.height)) setCursorImageOverride("left_ptr"); else restoreCursorIconToApp(); } if (pFoundWindow) { // change cursor icon if hovering over border if (*PRESIZEONBORDER && *PRESIZECURSORICON) { if (!pFoundWindow->m_bIsFullscreen && !pFoundWindow->hasPopupAt(mouseCoords)) { setCursorIconOnBorder(pFoundWindow); } else if (m_eBorderIconDirection != BORDERICON_NONE) { unsetCursorImage(); } } if (FOLLOWMOUSE != 1 && !refocus) { if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow && ((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) { // enter if change floating style if (FOLLOWMOUSE != 3 && allowKeyboardRefocus) g_pCompositor->focusWindow(pFoundWindow, foundSurface); m_pLastMouseSurface = foundSurface; wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } else if (FOLLOWMOUSE == 2 || FOLLOWMOUSE == 3) { m_pLastMouseSurface = foundSurface; wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } if (pFoundWindow == g_pCompositor->m_pLastWindow) { m_pLastMouseSurface = foundSurface; wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow) wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); m_bLastFocusOnLS = false; return; // don't enter any new surfaces } else { if (((FOLLOWMOUSE != 3 && allowKeyboardRefocus) && (*PMOUSEREFOCUS || m_pLastMouseFocus != pFoundWindow)) || refocus) { m_pLastMouseFocus = pFoundWindow; g_pCompositor->focusWindow(pFoundWindow, foundSurface); } } m_bLastFocusOnLS = false; } else { if (*PRESIZEONBORDER && *PRESIZECURSORICON && m_eBorderIconDirection != BORDERICON_NONE) { m_eBorderIconDirection = BORDERICON_NONE; unsetCursorImage(); } if (pFoundLayerSurface && (pFoundLayerSurface->layerSurface->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE || (pFoundLayerSurface->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP && !g_pCompositor->m_pLastWindow)) && FOLLOWMOUSE != 3 && allowKeyboardRefocus) { g_pCompositor->focusSurface(foundSurface); } if (pFoundLayerSurface) m_bLastFocusOnLS = true; } m_pLastMouseSurface = foundSurface; wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); } void CInputManager::onMouseButton(wlr_pointer_button_event* e) { EMIT_HOOK_EVENT_CANCELLABLE("mouseButton", e); g_pCompositor->notifyIdleActivity(); m_tmrLastCursorMovement.reset(); if (e->state == WLR_BUTTON_PRESSED) { m_lCurrentlyHeldButtons.push_back(e->button); } else { if (std::find_if(m_lCurrentlyHeldButtons.begin(), m_lCurrentlyHeldButtons.end(), [&](const auto& other) { return other == e->button; }) == m_lCurrentlyHeldButtons.end()) return; std::erase_if(m_lCurrentlyHeldButtons, [&](const auto& other) { return other == e->button; }); } switch (m_ecbClickBehavior) { case CLICKMODE_DEFAULT: processMouseDownNormal(e); break; case CLICKMODE_KILL: processMouseDownKill(e); break; default: break; } if (m_bFocusHeldByButtons && m_lCurrentlyHeldButtons.empty() && e->state == WLR_BUTTON_RELEASED) { if (m_bRefocusHeldByButtons) refocus(); else simulateMouseMovement(); m_bFocusHeldByButtons = false; m_bRefocusHeldByButtons = false; } } void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) { if (!e->surface) g_pHyprRenderer->m_bWindowRequestedCursorHide = true; else g_pHyprRenderer->m_bWindowRequestedCursorHide = false; if (!cursorImageUnlocked()) return; if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client) { m_sCursorSurfaceInfo.wlSurface.unassign(); if (e->surface) { m_sCursorSurfaceInfo.wlSurface.assign(e->surface); m_sCursorSurfaceInfo.vHotspot = {e->hotspot_x, e->hotspot_y}; m_sCursorSurfaceInfo.hidden = false; } else { m_sCursorSurfaceInfo.vHotspot = {}; m_sCursorSurfaceInfo.hidden = true; } m_sCursorSurfaceInfo.name = ""; m_sCursorSurfaceInfo.inUse = true; g_pHyprRenderer->setCursorSurface(e->surface, e->hotspot_x, e->hotspot_y); } } void CInputManager::processMouseRequest(wlr_cursor_shape_manager_v1_request_set_shape_event* e) { if (!cursorImageUnlocked()) return; if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client) { m_sCursorSurfaceInfo.wlSurface.unassign(); m_sCursorSurfaceInfo.vHotspot = {}; m_sCursorSurfaceInfo.name = wlr_cursor_shape_v1_name(e->shape); m_sCursorSurfaceInfo.hidden = false; m_sCursorSurfaceInfo.inUse = true; g_pHyprRenderer->setCursorFromName(m_sCursorSurfaceInfo.name); } } void CInputManager::restoreCursorIconToApp() { if (m_sCursorSurfaceInfo.inUse) return; if (m_sCursorSurfaceInfo.hidden) { g_pHyprRenderer->setCursorSurface(nullptr, 0, 0); return; } if (m_sCursorSurfaceInfo.name.empty()) { if (m_sCursorSurfaceInfo.wlSurface.exists()) g_pHyprRenderer->setCursorSurface(m_sCursorSurfaceInfo.wlSurface.wlr(), m_sCursorSurfaceInfo.vHotspot.x, m_sCursorSurfaceInfo.vHotspot.y); } else { g_pHyprRenderer->setCursorFromName(m_sCursorSurfaceInfo.name); } m_sCursorSurfaceInfo.inUse = true; } void CInputManager::setCursorImageOverride(const std::string& name) { if (m_bCursorImageOverridden) return; m_sCursorSurfaceInfo.inUse = false; g_pHyprRenderer->setCursorFromName(name); } bool CInputManager::cursorImageUnlocked() { if (m_ecbClickBehavior == CLICKMODE_KILL) return false; if (m_bCursorImageOverridden) return false; return true; } eClickBehaviorMode CInputManager::getClickMode() { return m_ecbClickBehavior; } void CInputManager::setClickMode(eClickBehaviorMode mode) { switch (mode) { case CLICKMODE_DEFAULT: Debug::log(LOG, "SetClickMode: DEFAULT"); m_ecbClickBehavior = CLICKMODE_DEFAULT; g_pHyprRenderer->setCursorFromName("left_ptr"); break; case CLICKMODE_KILL: Debug::log(LOG, "SetClickMode: KILL"); m_ecbClickBehavior = CLICKMODE_KILL; // remove constraints g_pInputManager->unconstrainMouse(); refocus(); // set cursor g_pHyprRenderer->setCursorFromName("crosshair"); break; default: break; } } void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) { // notify the keybind manager static auto* const PPASSMOUSE = &g_pConfigManager->getConfigValuePtr("binds:pass_mouse_when_bound")->intValue; const auto PASS = g_pKeybindManager->onMouseEvent(e); static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue; static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue; static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static auto* const PBORDERGRABEXTEND = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue; const auto BORDER_GRAB_AREA = *PRESIZEONBORDER ? *PBORDERSIZE + *PBORDERGRABEXTEND : 0; if (!PASS && !*PPASSMOUSE) return; const auto mouseCoords = g_pInputManager->getMouseCoordsInternal(); const auto w = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (w && !w->m_bIsFullscreen && !w->hasPopupAt(mouseCoords)) { for (auto& wd : w->m_dWindowDecorations) { if (!(wd->getDecorationFlags() & DECORATION_ALLOWS_MOUSE_INPUT)) continue; if (g_pDecorationPositioner->getWindowDecorationBox(wd.get()).containsPoint(mouseCoords)) { wd->onMouseButtonOnDeco(mouseCoords, e); return; } } } // clicking on border triggers resize // TODO detect click on LS properly if (*PRESIZEONBORDER && !m_bLastFocusOnLS && e->state == WLR_BUTTON_PRESSED) { if (w && !w->m_bIsFullscreen) { const CBox real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; const CBox grab = {real.x - BORDER_GRAB_AREA, real.y - BORDER_GRAB_AREA, real.width + 2 * BORDER_GRAB_AREA, real.height + 2 * BORDER_GRAB_AREA}; if ((grab.containsPoint(mouseCoords) && (!real.containsPoint(mouseCoords) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) && !w->hasPopupAt(mouseCoords)) { g_pKeybindManager->resizeWithBorder(e); return; } } } switch (e->state) { case WLR_BUTTON_PRESSED: if (*PFOLLOWMOUSE == 3) // don't refocus on full loose break; if ((!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) /* No constraints */ && (w && g_pCompositor->m_pLastWindow != w) /* window should change */) { // a bit hacky // if we only pressed one button, allow us to refocus. m_lCurrentlyHeldButtons.size() > 0 will stick the focus if (m_lCurrentlyHeldButtons.size() == 1) { const auto COPY = m_lCurrentlyHeldButtons; m_lCurrentlyHeldButtons.clear(); refocus(); m_lCurrentlyHeldButtons = COPY; } else refocus(); } // if clicked on a floating window make it top if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating) g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow, true); break; case WLR_BUTTON_RELEASED: break; } // notify app if we didnt handle it if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) { wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state); } } void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) { switch (e->state) { case WLR_BUTTON_PRESSED: { const auto PWINDOW = g_pCompositor->vectorToWindowIdeal(getMouseCoordsInternal()); if (!PWINDOW) { Debug::log(ERR, "Cannot kill invalid window!"); break; } // kill the mf kill(PWINDOW->getPID(), SIGKILL); break; } case WLR_BUTTON_RELEASED: break; default: break; } // reset click behavior mode m_ecbClickBehavior = CLICKMODE_DEFAULT; } void CInputManager::onMouseWheel(wlr_pointer_axis_event* e) { static auto* const PSCROLLFACTOR = &g_pConfigManager->getConfigValuePtr("input:touchpad:scroll_factor")->floatValue; static auto* const PGROUPBARSCROLLING = &g_pConfigManager->getConfigValuePtr("group:groupbar:scrolling")->intValue; auto factor = (*PSCROLLFACTOR <= 0.f || e->source != WLR_AXIS_SOURCE_FINGER ? 1.f : *PSCROLLFACTOR); const auto EMAP = std::unordered_map{{"event", e}}; EMIT_HOOK_EVENT_CANCELLABLE("mouseAxis", EMAP); bool passEvent = g_pKeybindManager->onAxisEvent(e); g_pCompositor->notifyIdleActivity(); if (!passEvent) return; const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal(); const auto pWindow = g_pCompositor->vectorToWindowIdeal(MOUSECOORDS); if (*PGROUPBARSCROLLING && pWindow && !pWindow->m_bIsFullscreen && !pWindow->hasPopupAt(MOUSECOORDS) && pWindow->m_sGroupData.pNextWindow) { const CBox box = g_pDecorationPositioner->getWindowDecorationBox(pWindow->getDecorationByType(DECORATION_GROUPBAR)); if (box.containsPoint(MOUSECOORDS)) { if (e->delta > 0) pWindow->setGroupCurrent(pWindow->m_sGroupData.pNextWindow); else pWindow->setGroupCurrent(pWindow->getGroupPrevious()); return; } } wlr_seat_pointer_notify_axis(g_pCompositor->m_sSeat.seat, e->time_msec, e->orientation, factor * e->delta, std::round(factor * e->delta_discrete), e->source); } Vector2D CInputManager::getMouseCoordsInternal() { return Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y); } void CInputManager::newKeyboard(wlr_input_device* keyboard) { const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back(); PNEWKEYBOARD->keyboard = keyboard; try { PNEWKEYBOARD->name = getNameForNewDevice(keyboard->name); } catch (std::exception& e) { Debug::log(ERR, "Keyboard had no name???"); // logic error } PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback( &wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { const auto PKEYBOARD = (SKeyboard*)owner; const auto LAYOUT = getActiveLayoutForKeyboard(PKEYBOARD); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," + LAYOUT}); EMIT_HOOK_EVENT("activeLayout", (std::vector{PKEYBOARD, (void*)&LAYOUT})); }, PNEWKEYBOARD, "Keyboard"); disableAllKeyboards(false); m_pActiveKeyboard = PNEWKEYBOARD; PNEWKEYBOARD->active = true; applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); Debug::log(LOG, "New keyboard created, pointers Hypr: {:x} and WLR: {:x}", (uintptr_t)PNEWKEYBOARD, (uintptr_t)keyboard); } void CInputManager::newVirtualKeyboard(wlr_input_device* keyboard) { const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back(); PNEWKEYBOARD->keyboard = keyboard; PNEWKEYBOARD->isVirtual = true; try { PNEWKEYBOARD->name = getNameForNewDevice(keyboard->name); } catch (std::exception& e) { Debug::log(ERR, "Keyboard had no name???"); // logic error } PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback( &wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { const auto PKEYBOARD = (SKeyboard*)owner; const auto LAYOUT = getActiveLayoutForKeyboard(PKEYBOARD); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," + LAYOUT}); EMIT_HOOK_EVENT("activeLayout", (std::vector{PKEYBOARD, (void*)&LAYOUT})); }, PNEWKEYBOARD, "Keyboard"); disableAllKeyboards(true); m_pActiveKeyboard = PNEWKEYBOARD; PNEWKEYBOARD->active = true; applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); Debug::log(LOG, "New virtual keyboard created, pointers Hypr: {:x} and WLR: {:x}", (uintptr_t)PNEWKEYBOARD, (uintptr_t)keyboard); } void CInputManager::setKeyboardLayout() { for (auto& k : m_lKeyboards) applyConfigToKeyboard(&k); g_pKeybindManager->updateXKBTranslationState(); } void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) { auto devname = pKeyboard->name; const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); Debug::log(LOG, "ApplyConfigToKeyboard for \"{}\", hasconfig: {}", pKeyboard->name, (int)HASCONFIG); ASSERT(pKeyboard); if (!wlr_keyboard_from_input_device(pKeyboard->keyboard)) return; const auto REPEATRATE = g_pConfigManager->getDeviceInt(devname, "repeat_rate", "input:repeat_rate"); const auto REPEATDELAY = g_pConfigManager->getDeviceInt(devname, "repeat_delay", "input:repeat_delay"); const auto NUMLOCKON = g_pConfigManager->getDeviceInt(devname, "numlock_by_default", "input:numlock_by_default"); const auto FILEPATH = g_pConfigManager->getDeviceString(devname, "kb_file", "input:kb_file"); const auto RULES = g_pConfigManager->getDeviceString(devname, "kb_rules", "input:kb_rules"); const auto MODEL = g_pConfigManager->getDeviceString(devname, "kb_model", "input:kb_model"); const auto LAYOUT = g_pConfigManager->getDeviceString(devname, "kb_layout", "input:kb_layout"); const auto VARIANT = g_pConfigManager->getDeviceString(devname, "kb_variant", "input:kb_variant"); const auto OPTIONS = g_pConfigManager->getDeviceString(devname, "kb_options", "input:kb_options"); const auto ENABLED = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "enabled") : true; pKeyboard->enabled = ENABLED; try { if (NUMLOCKON == pKeyboard->numlockOn && REPEATDELAY == pKeyboard->repeatDelay && REPEATRATE == pKeyboard->repeatRate && RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options && FILEPATH == pKeyboard->xkbFilePath) { Debug::log(LOG, "Not applying config to keyboard, it did not change."); return; } } catch (std::exception& e) { // can be libc errors for null std::string // we can ignore those and just apply } wlr_keyboard_set_repeat_info(wlr_keyboard_from_input_device(pKeyboard->keyboard), std::max(0, REPEATRATE), std::max(0, REPEATDELAY)); pKeyboard->repeatDelay = REPEATDELAY; pKeyboard->repeatRate = REPEATRATE; pKeyboard->numlockOn = NUMLOCKON; pKeyboard->xkbFilePath = FILEPATH; xkb_rule_names rules = {.rules = RULES.c_str(), .model = MODEL.c_str(), .layout = LAYOUT.c_str(), .variant = VARIANT.c_str(), .options = OPTIONS.c_str()}; pKeyboard->currentRules.rules = RULES; pKeyboard->currentRules.model = MODEL; pKeyboard->currentRules.variant = VARIANT; pKeyboard->currentRules.options = OPTIONS; pKeyboard->currentRules.layout = LAYOUT; const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!CONTEXT) { Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??"); return; } Debug::log(LOG, "Attempting to create a keymap for layout {} with variant {} (rules: {}, model: {}, options: {})", rules.layout, rules.variant, rules.rules, rules.model, rules.options); xkb_keymap* KEYMAP = NULL; if (!FILEPATH.empty()) { auto path = absolutePath(FILEPATH, g_pConfigManager->configCurrentPath); if (FILE* const KEYMAPFILE = fopen(path.c_str(), "r"); !KEYMAPFILE) Debug::log(ERR, "Cannot open input:kb_file= file for reading"); else { KEYMAP = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); fclose(KEYMAPFILE); } } if (!KEYMAP) KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!KEYMAP) { g_pConfigManager->addParseError("Invalid keyboard layout passed. ( rules: " + RULES + ", model: " + MODEL + ", variant: " + VARIANT + ", options: " + OPTIONS + ", layout: " + LAYOUT + " )"); Debug::log(ERR, "Keyboard layout {} with variant {} (rules: {}, model: {}, options: {}) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options); memset(&rules, 0, sizeof(rules)); pKeyboard->currentRules.rules = ""; pKeyboard->currentRules.model = ""; pKeyboard->currentRules.variant = ""; pKeyboard->currentRules.options = ""; pKeyboard->currentRules.layout = "us"; KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } wlr_keyboard_set_keymap(wlr_keyboard_from_input_device(pKeyboard->keyboard), KEYMAP); wlr_keyboard_modifiers wlrMods = {0}; if (NUMLOCKON == 1) { // lock numlock const auto IDX = xkb_map_mod_get_index(KEYMAP, XKB_MOD_NAME_NUM); if (IDX != XKB_MOD_INVALID) wlrMods.locked |= (uint32_t)1 << IDX; } if (wlrMods.locked != 0) wlr_keyboard_notify_modifiers(wlr_keyboard_from_input_device(pKeyboard->keyboard), 0, 0, wlrMods.locked, 0); xkb_keymap_unref(KEYMAP); xkb_context_unref(CONTEXT); const auto LAYOUTSTR = getActiveLayoutForKeyboard(pKeyboard); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + LAYOUTSTR}); EMIT_HOOK_EVENT("activeLayout", (std::vector{pKeyboard, (void*)&LAYOUTSTR})); Debug::log(LOG, "Set the keyboard layout to {} and variant to {} for keyboard \"{}\"", pKeyboard->currentRules.layout, pKeyboard->currentRules.variant, pKeyboard->keyboard->name); } void CInputManager::newMouse(wlr_input_device* mouse, bool virt) { m_lMice.emplace_back(); const auto PMOUSE = &m_lMice.back(); PMOUSE->mouse = mouse; PMOUSE->virt = virt; try { PMOUSE->name = getNameForNewDevice(mouse->name); } catch (std::exception& e) { Debug::log(ERR, "Mouse had no name???"); // logic error } if (wlr_input_device_is_libinput(mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse); Debug::log(LOG, "New mouse has libinput sens {:.2f} ({:.2f}) with accel profile {} ({})", libinput_device_config_accel_get_speed(LIBINPUTDEV), libinput_device_config_accel_get_default_speed(LIBINPUTDEV), (int)libinput_device_config_accel_get_profile(LIBINPUTDEV), (int)libinput_device_config_accel_get_default_profile(LIBINPUTDEV)); } wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse); PMOUSE->connected = true; setPointerConfigs(); PMOUSE->hyprListener_destroyMouse.initCallback(&mouse->events.destroy, &Events::listener_destroyMouse, PMOUSE, "Mouse"); g_pCompositor->m_sSeat.mouse = PMOUSE; m_tmrLastCursorMovement.reset(); Debug::log(LOG, "New mouse created, pointer WLR: {:x}", (uintptr_t)mouse); } void CInputManager::setPointerConfigs() { for (auto& m : m_lMice) { const auto PPOINTER = &m; auto devname = PPOINTER->name; const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); if (HASCONFIG) { const auto ENABLED = g_pConfigManager->getDeviceInt(devname, "enabled"); if (ENABLED && !m.connected) { wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, m.mouse); m.connected = true; } else if (!ENABLED && m.connected) { wlr_cursor_detach_input_device(g_pCompositor->m_sWLRCursor, m.mouse); m.connected = false; } } if (wlr_input_device_is_libinput(m.mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(m.mouse); double touchw = 0, touchh = 0; const auto ISTOUCHPAD = libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &touchw, &touchh) == 0; // pointer with size is a touchpad if (g_pConfigManager->getDeviceInt(devname, "clickfinger_behavior", "input:touchpad:clickfinger_behavior") == 0) // toggle software buttons or clickfinger libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS); else libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER); if (g_pConfigManager->getDeviceInt(devname, "left_handed", "input:left_handed") == 0) libinput_device_config_left_handed_set(LIBINPUTDEV, 0); else libinput_device_config_left_handed_set(LIBINPUTDEV, 1); if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed if (g_pConfigManager->getDeviceInt(devname, "middle_button_emulation", "input:touchpad:middle_button_emulation") == 1) libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED); else libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED); const auto TAP_MAP = g_pConfigManager->getDeviceString(devname, "tap_button_map", "input:touchpad:tap_button_map"); if (TAP_MAP == "" || TAP_MAP == "lrm") libinput_device_config_tap_set_button_map(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_MAP_LRM); else if (TAP_MAP == "lmr") libinput_device_config_tap_set_button_map(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_MAP_LMR); else Debug::log(WARN, "Tap button mapping unknown"); } const auto SCROLLMETHOD = g_pConfigManager->getDeviceString(devname, "scroll_method", "input:scroll_method"); if (SCROLLMETHOD == "") { libinput_device_config_scroll_set_method(LIBINPUTDEV, libinput_device_config_scroll_get_default_method(LIBINPUTDEV)); } else if (SCROLLMETHOD == "no_scroll") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_NO_SCROLL); } else if (SCROLLMETHOD == "2fg") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_2FG); } else if (SCROLLMETHOD == "edge") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_EDGE); } else if (SCROLLMETHOD == "on_button_down") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN); } else { Debug::log(WARN, "Scroll method unknown"); } if (g_pConfigManager->getDeviceInt(devname, "tap-and-drag", "input:touchpad:tap-and-drag") == 0) libinput_device_config_tap_set_drag_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_DISABLED); else libinput_device_config_tap_set_drag_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_ENABLED); if (g_pConfigManager->getDeviceInt(devname, "drag_lock", "input:touchpad:drag_lock") == 0) libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_DISABLED); else libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_ENABLED); if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop) if (g_pConfigManager->getDeviceInt(devname, "tap-to-click", "input:touchpad:tap-to-click") == 1) libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED); if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) { if (ISTOUCHPAD) libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getDeviceInt(devname, "natural_scroll", "input:touchpad:natural_scroll")); else libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getDeviceInt(devname, "natural_scroll", "input:natural_scroll")); } if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) { const auto DWT = static_cast(g_pConfigManager->getDeviceInt(devname, "disable_while_typing", "input:touchpad:disable_while_typing") != 0); libinput_device_config_dwt_set_enabled(LIBINPUTDEV, DWT); } const auto LIBINPUTSENS = std::clamp(g_pConfigManager->getDeviceFloat(devname, "sensitivity", "input:sensitivity"), -1.f, 1.f); libinput_device_config_accel_set_speed(LIBINPUTDEV, LIBINPUTSENS); const auto ACCELPROFILE = g_pConfigManager->getDeviceString(devname, "accel_profile", "input:accel_profile"); const auto SCROLLPOINTS = g_pConfigManager->getDeviceString(devname, "scroll_points", "input:scroll_points"); if (ACCELPROFILE.empty()) { libinput_device_config_accel_set_profile(LIBINPUTDEV, libinput_device_config_accel_get_default_profile(LIBINPUTDEV)); } else if (ACCELPROFILE == "adaptive") { libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE); } else if (ACCELPROFILE == "flat") { libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT); } else if (ACCELPROFILE.starts_with("custom")) { CVarList accelValues = {ACCELPROFILE, 0, ' '}; try { double accelStep = std::stod(accelValues[1]); std::vector accelPoints; for (size_t i = 2; i < accelValues.size(); ++i) { accelPoints.push_back(std::stod(accelValues[i])); } const auto CONFIG = libinput_config_accel_create(LIBINPUT_CONFIG_ACCEL_PROFILE_CUSTOM); if (!SCROLLPOINTS.empty()) { CVarList scrollValues = {SCROLLPOINTS, 0, ' '}; try { double scrollStep = std::stod(scrollValues[0]); std::vector scrollPoints; for (size_t i = 1; i < scrollValues.size(); ++i) { scrollPoints.push_back(std::stod(scrollValues[i])); } libinput_config_accel_set_points(CONFIG, LIBINPUT_ACCEL_TYPE_SCROLL, scrollStep, scrollPoints.size(), scrollPoints.data()); } catch (std::exception& e) { Debug::log(ERR, "Invalid values in scroll_points"); } } libinput_config_accel_set_points(CONFIG, LIBINPUT_ACCEL_TYPE_MOTION, accelStep, accelPoints.size(), accelPoints.data()); libinput_device_config_accel_apply(LIBINPUTDEV, CONFIG); libinput_config_accel_destroy(CONFIG); } catch (std::exception& e) { Debug::log(ERR, "Invalid values in custom accel profile"); } } else { Debug::log(WARN, "Unknown acceleration profile, falling back to default"); } const auto SCROLLBUTTON = g_pConfigManager->getDeviceInt(devname, "scroll_button", "input:scroll_button"); libinput_device_config_scroll_set_button(LIBINPUTDEV, SCROLLBUTTON == 0 ? libinput_device_config_scroll_get_default_button(LIBINPUTDEV) : SCROLLBUTTON); const auto SCROLLBUTTONLOCK = g_pConfigManager->getDeviceInt(devname, "scroll_button_lock", "input:scroll_button_lock"); libinput_device_config_scroll_set_button_lock(LIBINPUTDEV, SCROLLBUTTONLOCK == 0 ? LIBINPUT_CONFIG_SCROLL_BUTTON_LOCK_DISABLED : LIBINPUT_CONFIG_SCROLL_BUTTON_LOCK_ENABLED); Debug::log(LOG, "Applied config to mouse {}, sens {:.2f}", m.name, LIBINPUTSENS); } } } void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) { pKeyboard->hyprListener_keyboardDestroy.removeCallback(); pKeyboard->hyprListener_keyboardMod.removeCallback(); pKeyboard->hyprListener_keyboardKey.removeCallback(); if (pKeyboard->active) { m_lKeyboards.remove(*pKeyboard); if (m_lKeyboards.size() > 0) { m_pActiveKeyboard = &m_lKeyboards.back(); m_pActiveKeyboard->active = true; } else { m_pActiveKeyboard = nullptr; } } else m_lKeyboards.remove(*pKeyboard); } void CInputManager::destroyMouse(wlr_input_device* mouse) { for (auto& m : m_lMice) { if (m.mouse == mouse) { m_lMice.remove(m); break; } } g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr; if (g_pCompositor->m_sSeat.mouse) unconstrainMouse(); } void CInputManager::updateKeyboardsLeds(wlr_input_device* pKeyboard) { auto keyboard = wlr_keyboard_from_input_device(pKeyboard); if (keyboard->xkb_state == NULL) { return; } uint32_t leds = 0; for (uint32_t i = 0; i < WLR_LED_COUNT; ++i) { if (xkb_state_led_index_is_active(keyboard->xkb_state, keyboard->led_indexes[i])) leds |= (1 << i); } for (auto& kb : m_lKeyboards) { if ((kb.isVirtual && shouldIgnoreVirtualKeyboard(&kb)) || kb.keyboard == pKeyboard) continue; wlr_keyboard_led_update(wlr_keyboard_from_input_device(kb.keyboard), leds); } } void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) { if (!pKeyboard->enabled) return; const auto EMAP = std::unordered_map{{"keyboard", pKeyboard}, {"event", e}}; EMIT_HOOK_EVENT_CANCELLABLE("keyPress", EMAP); static auto* const PDPMS = &g_pConfigManager->getConfigValuePtr("misc:key_press_enables_dpms")->intValue; if (*PDPMS && !g_pCompositor->m_bDPMSStateON) { // enable dpms g_pKeybindManager->dpms("on"); } bool passEvent = g_pKeybindManager->onKeyEvent(e, pKeyboard); g_pCompositor->notifyIdleActivity(); if (passEvent) { const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard); if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) { wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_input_method_keyboard_grab_v2_send_key(PIMEGRAB->pWlrKbGrab, e->time_msec, e->keycode, e->state); } else { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, e->time_msec, e->keycode, e->state); } updateKeyboardsLeds(pKeyboard->keyboard); } } void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) { if (!pKeyboard->enabled) return; const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard); const auto ALLMODS = accumulateModsFromAllKBs(); auto MODS = wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers; MODS.depressed = ALLMODS; if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) { wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_input_method_keyboard_grab_v2_send_modifiers(PIMEGRAB->pWlrKbGrab, &MODS); } else { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &MODS); } updateKeyboardsLeds(pKeyboard->keyboard); const auto PWLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard); if (PWLRKB->modifiers.group != pKeyboard->activeLayout) { pKeyboard->activeLayout = PWLRKB->modifiers.group; const auto LAYOUT = getActiveLayoutForKeyboard(pKeyboard); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + LAYOUT}); EMIT_HOOK_EVENT("activeLayout", (std::vector{pKeyboard, (void*)&LAYOUT})); } } bool CInputManager::shouldIgnoreVirtualKeyboard(SKeyboard* pKeyboard) { return !pKeyboard || (m_sIMERelay.m_pKeyboardGrab && wl_resource_get_client(m_sIMERelay.m_pKeyboardGrab->pWlrKbGrab->resource) == wl_resource_get_client(wlr_input_device_get_virtual_keyboard(pKeyboard->keyboard)->resource)); } void CInputManager::refocus() { mouseMoveUnified(0, true); } void CInputManager::updateDragIcon() { if (!m_sDrag.dragIcon) return; switch (m_sDrag.dragIcon->drag->grab_type) { case WLR_DRAG_GRAB_KEYBOARD: break; case WLR_DRAG_GRAB_KEYBOARD_POINTER: { CBox box = {m_sDrag.pos.x - 2, m_sDrag.pos.y - 2, m_sDrag.dragIcon->surface->current.width + 4, m_sDrag.dragIcon->surface->current.height + 4}; g_pHyprRenderer->damageBox(&box); m_sDrag.pos = getMouseCoordsInternal(); break; } default: break; } } void CInputManager::recheckConstraint(SMouse* pMouse) { if (!pMouse->currentConstraint) return; const auto PREGION = &pMouse->currentConstraint->region; if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) pMouse->confinedTo.set(PREGION); else pMouse->confinedTo.clear(); } void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) { if (pMouse->currentConstraint == constraint) return; const auto MOUSECOORDS = getMouseCoordsInternal(); const auto PCONSTRAINT = constraintFromWlr(constraint); pMouse->hyprListener_commitConstraint.removeCallback(); if (pMouse->currentConstraint) wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint); if (const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface); PWINDOW) { const auto RELATIVETO = PWINDOW->m_bIsX11 ? (PWINDOW->m_bIsMapped ? PWINDOW->m_vRealPosition.goalv() : g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOW->m_uSurface.xwayland->x, PWINDOW->m_uSurface.xwayland->y})) : PWINDOW->m_vRealPosition.goalv(); PCONSTRAINT->cursorPosOnActivate = (MOUSECOORDS - RELATIVETO) * PWINDOW->m_fX11SurfaceScaledBy; } if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) { PCONSTRAINT->hintSet = true; PCONSTRAINT->positionHint = {constraint->current.cursor_hint.x, constraint->current.cursor_hint.y}; } if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT && constraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED) warpMouseToConstraintMiddle(PCONSTRAINT); pMouse->currentConstraint = constraint; pMouse->constraintActive = true; if (pixman_region32_not_empty(&constraint->current.region)) pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region); else pixman_region32_copy(&constraint->region, &constraint->surface->input_region); // warp to the constraint recheckConstraint(pMouse); PCONSTRAINT->active = true; wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint); pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit"); Debug::log(LOG, "Constrained mouse to {:x}", (uintptr_t)pMouse->currentConstraint); } void CInputManager::warpMouseToConstraintMiddle(SConstraint* pConstraint) { if (!pConstraint) return; const auto PWINDOW = g_pCompositor->getWindowFromSurface(pConstraint->constraint->surface); if (PWINDOW) { const auto RELATIVETO = pConstraint->getLogicConstraintPos(); const auto HINTSCALE = PWINDOW->m_fX11SurfaceScaledBy; auto HINT = pConstraint->hintSet ? pConstraint->positionHint : pConstraint->cursorPosOnActivate; if (HINT == Vector2D{-1, -1}) HINT = pConstraint->getLogicConstraintSize() / 2.f; if (HINT != Vector2D{-1, -1}) { wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, RELATIVETO.x + HINT.x / HINTSCALE, RELATIVETO.y + HINT.y / HINTSCALE); wlr_seat_pointer_warp(pConstraint->constraint->seat, pConstraint->constraint->current.cursor_hint.x, pConstraint->constraint->current.cursor_hint.y); } } } void CInputManager::unconstrainMouse() { if (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) return; const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); if (CONSTRAINTWINDOW) g_pXWaylandManager->activateSurface(CONSTRAINTWINDOW->m_pWLSurface.wlr(), false); wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint); const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint); if (PCONSTRAINT) PCONSTRAINT->active = false; g_pCompositor->m_sSeat.mouse->constraintActive = false; // TODO: its better to somehow detect the workspace... g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr; g_pCompositor->m_sSeat.mouse->hyprListener_commitConstraint.removeCallback(); } void Events::listener_commitConstraint(void* owner, void* data) { const auto PMOUSE = (SMouse*)owner; if (PMOUSE->currentConstraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) { const auto PCONSTRAINT = g_pInputManager->constraintFromWlr(PMOUSE->currentConstraint); if (PCONSTRAINT) { // should never be null but who knows PCONSTRAINT->positionHint = Vector2D(PMOUSE->currentConstraint->current.cursor_hint.x, PMOUSE->currentConstraint->current.cursor_hint.y); PCONSTRAINT->hintSet = true; } } if (PMOUSE->currentConstraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_REGION) { if (pixman_region32_not_empty(&PMOUSE->currentConstraint->current.region)) pixman_region32_intersect(&PMOUSE->currentConstraint->region, &PMOUSE->currentConstraint->surface->input_region, &PMOUSE->currentConstraint->current.region); else pixman_region32_copy(&PMOUSE->currentConstraint->region, &PMOUSE->currentConstraint->surface->input_region); g_pInputManager->recheckConstraint(PMOUSE); } } void CInputManager::updateCapabilities() { uint32_t caps = 0; if (!m_lKeyboards.empty()) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (!m_lMice.empty()) caps |= WL_SEAT_CAPABILITY_POINTER; if (!m_lTouchDevices.empty()) caps |= WL_SEAT_CAPABILITY_TOUCH; if (!m_lTabletTools.empty()) caps |= WL_SEAT_CAPABILITY_POINTER; wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, caps); m_uiCapabilities = caps; } uint32_t CInputManager::accumulateModsFromAllKBs() { uint32_t finalMask = 0; for (auto& kb : m_lKeyboards) { if (kb.isVirtual && shouldIgnoreVirtualKeyboard(&kb)) continue; if (!kb.enabled) continue; finalMask |= wlr_keyboard_get_modifiers(wlr_keyboard_from_input_device(kb.keyboard)); } return finalMask; } std::string CInputManager::getActiveLayoutForKeyboard(SKeyboard* pKeyboard) { const auto WLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard); const auto KEYMAP = WLRKB->keymap; const auto STATE = WLRKB->xkb_state; const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP); for (uint32_t i = 0; i < LAYOUTSNUM; ++i) { if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE)) { const auto LAYOUTNAME = xkb_keymap_layout_get_name(KEYMAP, i); if (LAYOUTNAME) return std::string(LAYOUTNAME); return "error"; } } return "none"; } void CInputManager::disableAllKeyboards(bool virt) { for (auto& k : m_lKeyboards) { if (k.isVirtual != virt) continue; k.active = false; } } void CInputManager::newTouchDevice(wlr_input_device* pDevice) { const auto PNEWDEV = &m_lTouchDevices.emplace_back(); PNEWDEV->pWlrDevice = pDevice; try { PNEWDEV->name = getNameForNewDevice(pDevice->name); } catch (std::exception& e) { Debug::log(ERR, "Touch Device had no name???"); // logic error } setTouchDeviceConfigs(PNEWDEV); wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, pDevice); Debug::log(LOG, "New touch device added at {:x}", (uintptr_t)PNEWDEV); PNEWDEV->hyprListener_destroy.initCallback( &pDevice->events.destroy, [&](void* owner, void* data) { destroyTouchDevice((STouchDevice*)data); }, PNEWDEV, "TouchDevice"); } void CInputManager::setTouchDeviceConfigs(STouchDevice* dev) { auto setConfig = [&](STouchDevice* const PTOUCHDEV) -> void { if (wlr_input_device_is_libinput(PTOUCHDEV->pWlrDevice)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(PTOUCHDEV->pWlrDevice); const int ROTATION = std::clamp(g_pConfigManager->getDeviceInt(PTOUCHDEV->name, "transform", "input:touchdevice:transform"), 0, 7); if (libinput_device_config_calibration_has_matrix(LIBINPUTDEV)) libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]); const auto OUTPUT = g_pConfigManager->getDeviceString(PTOUCHDEV->name, "output", "input:touchdevice:output"); if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY) PTOUCHDEV->boundOutput = OUTPUT; else PTOUCHDEV->boundOutput = ""; } }; if (dev) { setConfig(dev); return; } for (auto& m : m_lTouchDevices) { const auto PTOUCHDEV = &m; setConfig(PTOUCHDEV); } } void CInputManager::setTabletConfigs() { for (auto& t : m_lTablets) { if (wlr_input_device_is_libinput(t.wlrDevice)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(t.wlrDevice); const auto RELINPUT = g_pConfigManager->getDeviceInt(t.name, "relative_input", "input:tablet:relative_input"); t.relativeInput = RELINPUT; const int ROTATION = std::clamp(g_pConfigManager->getDeviceInt(t.name, "transform", "input:tablet:transform"), 0, 7); Debug::log(LOG, "Setting calibration matrix for device {}", t.name); libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]); const auto OUTPUT = g_pConfigManager->getDeviceString(t.name, "output", "input:tablet:output"); const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT); if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY && PMONITOR) { wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output); wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr); } const auto REGION_POS = g_pConfigManager->getDeviceVec(t.name, "region_position", "input:tablet:region_position"); const auto REGION_SIZE = g_pConfigManager->getDeviceVec(t.name, "region_size", "input:tablet:region_size"); auto regionBox = CBox{REGION_POS.x, REGION_POS.y, REGION_SIZE.x, REGION_SIZE.y}; if (!regionBox.empty()) wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, regionBox.pWlr()); } } } void CInputManager::destroyTouchDevice(STouchDevice* pDevice) { Debug::log(LOG, "Touch device at {:x} removed", (uintptr_t)pDevice); m_lTouchDevices.remove(*pDevice); } void CInputManager::newSwitch(wlr_input_device* pDevice) { const auto PNEWDEV = &m_lSwitches.emplace_back(); PNEWDEV->pWlrDevice = pDevice; Debug::log(LOG, "New switch with name \"{}\" added", pDevice->name); PNEWDEV->hyprListener_destroy.initCallback( &pDevice->events.destroy, [&](void* owner, void* data) { destroySwitch((SSwitchDevice*)owner); }, PNEWDEV, "SwitchDevice"); const auto PSWITCH = wlr_switch_from_input_device(pDevice); PNEWDEV->hyprListener_toggle.initCallback( &PSWITCH->events.toggle, [&](void* owner, void* data) { const auto PDEVICE = (SSwitchDevice*)owner; const auto NAME = std::string(PDEVICE->pWlrDevice->name); const auto E = (wlr_switch_toggle_event*)data; if (PDEVICE->status != -1 && PDEVICE->status == E->switch_state) return; Debug::log(LOG, "Switch {} fired, triggering binds.", NAME); g_pKeybindManager->onSwitchEvent(NAME); switch (E->switch_state) { case WLR_SWITCH_STATE_ON: Debug::log(LOG, "Switch {} turn on, triggering binds.", NAME); g_pKeybindManager->onSwitchOnEvent(NAME); break; case WLR_SWITCH_STATE_OFF: Debug::log(LOG, "Switch {} turn off, triggering binds.", NAME); g_pKeybindManager->onSwitchOffEvent(NAME); break; } PDEVICE->status = E->switch_state; }, PNEWDEV, "SwitchDevice"); } void CInputManager::destroySwitch(SSwitchDevice* pDevice) { m_lSwitches.remove(*pDevice); } void CInputManager::setCursorImageUntilUnset(std::string name) { g_pHyprRenderer->setCursorFromName(name); m_bCursorImageOverridden = true; m_sCursorSurfaceInfo.inUse = false; } void CInputManager::unsetCursorImage() { if (!m_bCursorImageOverridden) return; m_bCursorImageOverridden = false; restoreCursorIconToApp(); } std::string CInputManager::deviceNameToInternalString(std::string in) { std::replace(in.begin(), in.end(), ' ', '-'); std::replace(in.begin(), in.end(), '\n', '-'); std::transform(in.begin(), in.end(), in.begin(), ::tolower); return in; } std::string CInputManager::getNameForNewDevice(std::string internalName) { auto proposedNewName = deviceNameToInternalString(internalName); int dupeno = 0; while (std::find_if(m_lKeyboards.begin(), m_lKeyboards.end(), [&](const SKeyboard& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lKeyboards.end()) dupeno++; while (std::find_if(m_lMice.begin(), m_lMice.end(), [&](const SMouse& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lMice.end()) dupeno++; while (std::find_if(m_lTouchDevices.begin(), m_lTouchDevices.end(), [&](const STouchDevice& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTouchDevices.end()) dupeno++; while (std::find_if(m_lTabletPads.begin(), m_lTabletPads.end(), [&](const STabletPad& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTabletPads.end()) dupeno++; while (std::find_if(m_lTablets.begin(), m_lTablets.end(), [&](const STablet& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTablets.end()) dupeno++; while (std::find_if(m_lTabletTools.begin(), m_lTabletTools.end(), [&](const STabletTool& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTabletTools.end()) dupeno++; return proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); } SConstraint* CInputManager::constraintFromWlr(wlr_pointer_constraint_v1* constraint) { for (auto& c : m_lConstraints) { if (c.constraint == constraint) return &c; } return nullptr; } void CInputManager::releaseAllMouseButtons() { const auto buttonsCopy = m_lCurrentlyHeldButtons; if (g_pInputManager->m_sDrag.drag) return; for (auto& mb : buttonsCopy) { wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, 0, mb, WLR_BUTTON_RELEASED); } m_lCurrentlyHeldButtons.clear(); } void CInputManager::setCursorIconOnBorder(CWindow* w) { // do not override cursor icons set by mouse binds if (g_pKeybindManager->m_bIsMouseBindActive) { m_eBorderIconDirection = BORDERICON_NONE; return; } static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue; static const auto* PEXTENDBORDERGRAB = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue; const int BORDERSIZE = w->getRealBorderSize(); // give a small leeway (10 px) for corner icon const auto CORNER = *PROUNDING + BORDERSIZE + 10; const auto mouseCoords = getMouseCoordsInternal(); CBox box = w->getWindowMainSurfaceBox(); eBorderIconDirection direction = BORDERICON_NONE; CBox boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE), box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)}; if (w->hasPopupAt(mouseCoords)) direction = BORDERICON_NONE; else if (!boxFullGrabInput.containsPoint(mouseCoords) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) direction = BORDERICON_NONE; else { bool onDeco = false; for (auto& wd : w->m_dWindowDecorations) { if (!(wd->getDecorationFlags() & DECORATION_ALLOWS_MOUSE_INPUT)) continue; if (g_pDecorationPositioner->getWindowDecorationBox(wd.get()).containsPoint(mouseCoords)) { onDeco = true; break; } } if (onDeco) direction = BORDERICON_NONE; else { if (box.containsPoint(mouseCoords)) { if (!w->isInCurvedCorner(mouseCoords.x, mouseCoords.y)) { direction = BORDERICON_NONE; } else { if (mouseCoords.y < box.y + CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_UP_LEFT; else direction = BORDERICON_UP_RIGHT; } else { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_DOWN_LEFT; else direction = BORDERICON_DOWN_RIGHT; } } } else { if (mouseCoords.y < box.y + CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_UP_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_UP_RIGHT; else direction = BORDERICON_UP; } else if (mouseCoords.y > box.y + box.height - CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_DOWN_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_DOWN_RIGHT; else direction = BORDERICON_DOWN; } else { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_RIGHT; } } } } if (direction == m_eBorderIconDirection) return; m_eBorderIconDirection = direction; switch (direction) { case BORDERICON_NONE: unsetCursorImage(); break; case BORDERICON_UP: setCursorImageUntilUnset("top_side"); break; case BORDERICON_DOWN: setCursorImageUntilUnset("bottom_side"); break; case BORDERICON_LEFT: setCursorImageUntilUnset("left_side"); break; case BORDERICON_RIGHT: setCursorImageUntilUnset("right_side"); break; case BORDERICON_UP_LEFT: setCursorImageUntilUnset("top_left_corner"); break; case BORDERICON_DOWN_LEFT: setCursorImageUntilUnset("bottom_left_corner"); break; case BORDERICON_UP_RIGHT: setCursorImageUntilUnset("top_right_corner"); break; case BORDERICON_DOWN_RIGHT: setCursorImageUntilUnset("bottom_right_corner"); break; } }