#include "Compositor.hpp" #include "helpers/Splashes.hpp" #include #include "debug/HyprCtl.hpp" #include "debug/CrashReporter.hpp" #ifdef USES_SYSTEMD #include // for sd_notify #endif #include int handleCritSignal(int signo, void* data) { Debug::log(LOG, "Hyprland received signal %d", signo); if (signo == SIGTERM || signo == SIGINT || signo == SIGKILL) { g_pCompositor->cleanup(); } return 0; // everything went fine } void handleUnrecoverableSignal(int sig) { // remove our handlers signal(SIGABRT, SIG_DFL); signal(SIGSEGV, SIG_DFL); if (g_pHookSystem->m_bCurrentEventPlugin) { longjmp(g_pHookSystem->m_jbHookFaultJumpBuf, 1); return; } CrashReporter::createAndSaveCrash(sig); abort(); } CCompositor::CCompositor() { m_iHyprlandPID = getpid(); m_szInstanceSignature = GIT_COMMIT_HASH + std::string("_") + std::to_string(time(NULL)); setenv("HYPRLAND_INSTANCE_SIGNATURE", m_szInstanceSignature.c_str(), true); if (!std::filesystem::exists("/tmp/hypr")) { std::filesystem::create_directory("/tmp/hypr"); std::filesystem::permissions("/tmp/hypr", std::filesystem::perms::all, std::filesystem::perm_options::replace); } const auto INSTANCEPATH = "/tmp/hypr/" + m_szInstanceSignature; std::filesystem::create_directory(INSTANCEPATH); std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::group_all, std::filesystem::perm_options::replace); std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::owner_all, std::filesystem::perm_options::add); Debug::init(m_szInstanceSignature); Debug::log(LOG, "Instance Signature: %s", m_szInstanceSignature.c_str()); Debug::log(LOG, "Hyprland PID: %i", m_iHyprlandPID); Debug::log(LOG, "===== SYSTEM INFO: ====="); logSystemInfo(); Debug::log(LOG, "========================"); Debug::log(NONE, "\n\n"); // pad Debug::log(INFO, "If you are crashing, or encounter any bugs, please consult https://wiki.hyprland.org/Crashes-and-Bugs/\n\n"); setRandomSplash(); Debug::log(LOG, "\nCurrent splash: %s\n\n", m_szCurrentSplash.c_str()); } CCompositor::~CCompositor() { cleanup(); } void CCompositor::setRandomSplash() { std::random_device dev; std::mt19937 engine(dev()); std::uniform_int_distribution<> distribution(0, SPLASHES.size() - 1); m_szCurrentSplash = SPLASHES[distribution(engine)]; } void CCompositor::initServer() { m_sWLDisplay = wl_display_create(); m_sWLEventLoop = wl_display_get_event_loop(m_sWLDisplay); // register crit signal handler wl_event_loop_add_signal(m_sWLEventLoop, SIGTERM, handleCritSignal, nullptr); signal(SIGSEGV, handleUnrecoverableSignal); signal(SIGABRT, handleUnrecoverableSignal); //wl_event_loop_add_signal(m_sWLEventLoop, SIGINT, handleCritSignal, nullptr); initManagers(STAGE_PRIORITY); wlr_log_init(WLR_INFO, NULL); const auto LOGWLR = getenv("HYPRLAND_LOG_WLR"); if (LOGWLR && std::string(LOGWLR) == "1") wlr_log_init(WLR_DEBUG, Debug::wlrLog); m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay, &m_sWLRSession); if (!m_sWLRBackend) { Debug::log(CRIT, "m_sWLRBackend was NULL!"); throw std::runtime_error("wlr_backend_autocreate() failed!"); } m_iDRMFD = wlr_backend_get_drm_fd(m_sWLRBackend); if (m_iDRMFD < 0) { Debug::log(CRIT, "Couldn't query the DRM FD!"); throw std::runtime_error("wlr_backend_get_drm_fd() failed!"); } m_sWLRRenderer = wlr_gles2_renderer_create_with_drm_fd(m_iDRMFD); if (!m_sWLRRenderer) { Debug::log(CRIT, "m_sWLRRenderer was NULL!"); throw std::runtime_error("wlr_gles2_renderer_create_with_drm_fd() failed!"); } wlr_renderer_init_wl_shm(m_sWLRRenderer, m_sWLDisplay); if (wlr_renderer_get_dmabuf_texture_formats(m_sWLRRenderer)) { if (wlr_renderer_get_drm_fd(m_sWLRRenderer) >= 0) wlr_drm_create(m_sWLDisplay, m_sWLRRenderer); m_sWLRLinuxDMABuf = wlr_linux_dmabuf_v1_create_with_renderer(m_sWLDisplay, 4, m_sWLRRenderer); } m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer); if (!m_sWLRAllocator) { Debug::log(CRIT, "m_sWLRAllocator was NULL!"); throw std::runtime_error("wlr_allocator_autocreate() failed!"); } m_sWLREGL = wlr_gles2_renderer_get_egl(m_sWLRRenderer); if (!m_sWLREGL) { Debug::log(CRIT, "m_sWLREGL was NULL!"); throw std::runtime_error("wlr_gles2_renderer_get_egl() failed!"); } m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, m_sWLRRenderer); m_sWLRSubCompositor = wlr_subcompositor_create(m_sWLDisplay); m_sWLRDataDevMgr = wlr_data_device_manager_create(m_sWLDisplay); wlr_export_dmabuf_manager_v1_create(m_sWLDisplay); wlr_screencopy_manager_v1_create(m_sWLDisplay); wlr_data_control_manager_v1_create(m_sWLDisplay); wlr_gamma_control_manager_v1_create(m_sWLDisplay); wlr_primary_selection_v1_device_manager_create(m_sWLDisplay); wlr_viewporter_create(m_sWLDisplay); m_sWLROutputLayout = wlr_output_layout_create(); m_sWLROutputPowerMgr = wlr_output_power_manager_v1_create(m_sWLDisplay); m_sWLRScene = wlr_scene_create(); wlr_scene_attach_output_layout(m_sWLRScene, m_sWLROutputLayout); m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay, 5); m_sWLRCursor = wlr_cursor_create(); wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout); if (const auto XCURSORENV = getenv("XCURSOR_SIZE"); !XCURSORENV || std::string(XCURSORENV).empty()) setenv("XCURSOR_SIZE", "24", true); const auto XCURSORENV = getenv("XCURSOR_SIZE"); int cursorSize = 24; try { cursorSize = std::stoi(XCURSORENV); } catch (std::exception& e) { Debug::log(ERR, "XCURSOR_SIZE invalid in check #2? (%s)", XCURSORENV); } m_sWLRXCursorMgr = wlr_xcursor_manager_create(nullptr, cursorSize); wlr_xcursor_manager_load(m_sWLRXCursorMgr, 1); m_sSeat.seat = wlr_seat_create(m_sWLDisplay, "seat0"); m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend); m_sWLRIdle = wlr_idle_create(m_sWLDisplay); m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay, 4); m_sWLRServerDecoMgr = wlr_server_decoration_manager_create(m_sWLDisplay); m_sWLRXDGDecoMgr = wlr_xdg_decoration_manager_v1_create(m_sWLDisplay); wlr_server_decoration_manager_set_default_mode(m_sWLRServerDecoMgr, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER); wlr_xdg_output_manager_v1_create(m_sWLDisplay, m_sWLROutputLayout); m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay); m_sWLRInhibitMgr = wlr_input_inhibit_manager_create(m_sWLDisplay); m_sWLRKbShInhibitMgr = wlr_keyboard_shortcuts_inhibit_v1_create(m_sWLDisplay); m_sWLREXTWorkspaceMgr = wlr_ext_workspace_manager_v1_create(m_sWLDisplay); m_sWLRPointerConstraints = wlr_pointer_constraints_v1_create(m_sWLDisplay); m_sWLRRelPointerMgr = wlr_relative_pointer_manager_v1_create(m_sWLDisplay); m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay); m_sWLRVirtPtrMgr = wlr_virtual_pointer_manager_v1_create(m_sWLDisplay); m_sWLRToplevelMgr = wlr_foreign_toplevel_manager_v1_create(m_sWLDisplay); m_sWRLDRMLeaseMgr = wlr_drm_lease_v1_manager_create(m_sWLDisplay, m_sWLRBackend); if (!m_sWRLDRMLeaseMgr) { Debug::log(INFO, "Failed to create wlr_drm_lease_v1_manager"); Debug::log(INFO, "VR will not be available"); } m_sWLRTabletManager = wlr_tablet_v2_create(m_sWLDisplay); m_sWLRForeignRegistry = wlr_xdg_foreign_registry_create(m_sWLDisplay); m_sWLRIdleInhibitMgr = wlr_idle_inhibit_v1_create(m_sWLDisplay); wlr_xdg_foreign_v1_create(m_sWLDisplay, m_sWLRForeignRegistry); wlr_xdg_foreign_v2_create(m_sWLDisplay, m_sWLRForeignRegistry); m_sWLRPointerGestures = wlr_pointer_gestures_v1_create(m_sWLDisplay); m_sWLRTextInputMgr = wlr_text_input_manager_v3_create(m_sWLDisplay); m_sWLRIMEMgr = wlr_input_method_manager_v2_create(m_sWLDisplay); m_sWLRActivation = wlr_xdg_activation_v1_create(m_sWLDisplay); m_sWLRHeadlessBackend = wlr_headless_backend_create(m_sWLDisplay); m_sWLRSessionLockMgr = wlr_session_lock_manager_v1_create(m_sWLDisplay); if (!m_sWLRHeadlessBackend) { Debug::log(CRIT, "Couldn't create the headless backend"); throw std::runtime_error("wlr_headless_backend_create() failed!"); } wlr_single_pixel_buffer_manager_v1_create(m_sWLDisplay); wlr_multi_backend_add(m_sWLRBackend, m_sWLRHeadlessBackend); initManagers(STAGE_LATE); } void CCompositor::initAllSignals() { addWLSignal(&m_sWLRBackend->events.new_output, &Events::listen_newOutput, m_sWLRBackend, "Backend"); addWLSignal(&m_sWLRXDGShell->events.new_surface, &Events::listen_newXDGSurface, m_sWLRXDGShell, "XDG Shell"); addWLSignal(&m_sWLRCursor->events.motion, &Events::listen_mouseMove, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.button, &Events::listen_mouseButton, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.swipe_begin, &Events::listen_swipeBegin, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.swipe_update, &Events::listen_swipeUpdate, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.swipe_end, &Events::listen_swipeEnd, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.pinch_begin, &Events::listen_pinchBegin, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.pinch_update, &Events::listen_pinchUpdate, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.pinch_end, &Events::listen_pinchEnd, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.touch_down, &Events::listen_touchBegin, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.touch_up, &Events::listen_touchEnd, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.touch_motion, &Events::listen_touchUpdate, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.touch_frame, &Events::listen_touchFrame, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.hold_begin, &Events::listen_holdBegin, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRCursor->events.hold_end, &Events::listen_holdEnd, m_sWLRCursor, "WLRCursor"); addWLSignal(&m_sWLRBackend->events.new_input, &Events::listen_newInput, m_sWLRBackend, "Backend"); addWLSignal(&m_sSeat.seat->events.request_set_cursor, &Events::listen_requestMouse, &m_sSeat, "Seat"); addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat"); addWLSignal(&m_sSeat.seat->events.request_start_drag, &Events::listen_requestDrag, &m_sSeat, "Seat"); addWLSignal(&m_sSeat.seat->events.start_drag, &Events::listen_startDrag, &m_sSeat, "Seat"); addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat"); addWLSignal(&m_sSeat.seat->events.request_set_primary_selection, &Events::listen_requestSetPrimarySel, &m_sSeat, "Seat"); addWLSignal(&m_sWLRLayerShell->events.new_surface, &Events::listen_newLayerSurface, m_sWLRLayerShell, "LayerShell"); addWLSignal(&m_sWLROutputLayout->events.change, &Events::listen_change, m_sWLROutputLayout, "OutputLayout"); addWLSignal(&m_sWLROutputMgr->events.apply, &Events::listen_outputMgrApply, m_sWLROutputMgr, "OutputMgr"); addWLSignal(&m_sWLROutputMgr->events.test, &Events::listen_outputMgrTest, m_sWLROutputMgr, "OutputMgr"); addWLSignal(&m_sWLRInhibitMgr->events.activate, &Events::listen_InhibitActivate, m_sWLRInhibitMgr, "InhibitMgr"); addWLSignal(&m_sWLRInhibitMgr->events.deactivate, &Events::listen_InhibitDeactivate, m_sWLRInhibitMgr, "InhibitMgr"); addWLSignal(&m_sWLRPointerConstraints->events.new_constraint, &Events::listen_newConstraint, m_sWLRPointerConstraints, "PointerConstraints"); addWLSignal(&m_sWLRXDGDecoMgr->events.new_toplevel_decoration, &Events::listen_NewXDGDeco, m_sWLRXDGDecoMgr, "XDGDecoMgr"); addWLSignal(&m_sWLRVirtPtrMgr->events.new_virtual_pointer, &Events::listen_newVirtPtr, m_sWLRVirtPtrMgr, "VirtPtrMgr"); addWLSignal(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listen_newVirtualKeyboard, m_sWLRVKeyboardMgr, "VKeyboardMgr"); addWLSignal(&m_sWLRRenderer->events.destroy, &Events::listen_RendererDestroy, m_sWLRRenderer, "WLRRenderer"); addWLSignal(&m_sWLRIdleInhibitMgr->events.new_inhibitor, &Events::listen_newIdleInhibitor, m_sWLRIdleInhibitMgr, "WLRIdleInhibitMgr"); addWLSignal(&m_sWLROutputPowerMgr->events.set_mode, &Events::listen_powerMgrSetMode, m_sWLROutputPowerMgr, "PowerMgr"); addWLSignal(&m_sWLRIMEMgr->events.input_method, &Events::listen_newIME, m_sWLRIMEMgr, "IMEMgr"); addWLSignal(&m_sWLRTextInputMgr->events.text_input, &Events::listen_newTextInput, m_sWLRTextInputMgr, "TextInputMgr"); addWLSignal(&m_sWLRActivation->events.request_activate, &Events::listen_activateXDG, m_sWLRActivation, "ActivationV1"); addWLSignal(&m_sWLRSessionLockMgr->events.new_lock, &Events::listen_newSessionLock, m_sWLRSessionLockMgr, "SessionLockMgr"); if (m_sWRLDRMLeaseMgr) addWLSignal(&m_sWRLDRMLeaseMgr->events.request, &Events::listen_leaseRequest, &m_sWRLDRMLeaseMgr, "DRM"); if (m_sWLRSession) addWLSignal(&m_sWLRSession->events.active, &Events::listen_sessionActive, m_sWLRSession, "Session"); } void CCompositor::cleanup() { if (!m_sWLDisplay || m_bIsShuttingDown) return; m_bIsShuttingDown = true; // unload all remaining plugins while the compositor is // still in a normal working state. g_pPluginSystem->unloadAllPlugins(); m_pLastFocus = nullptr; m_pLastWindow = nullptr; // accumulate all PIDs for killing, also request closing. for (auto& w : m_vWindows) { if (w->m_bIsMapped && !w->isHidden()) m_dProcessPIDsOnShutdown.push_back(w->getPID()); } // end threads g_pEventManager->m_tThread = std::thread(); m_vWorkspaces.clear(); m_vWindows.clear(); for (auto& m : m_vMonitors) { g_pHyprOpenGL->destroyMonitorResources(m.get()); wlr_output_enable(m->output, false); wlr_output_commit(m->output); } m_vMonitors.clear(); if (g_pXWaylandManager->m_sWLRXWayland) { wlr_xwayland_destroy(g_pXWaylandManager->m_sWLRXWayland); g_pXWaylandManager->m_sWLRXWayland = nullptr; } wl_display_destroy_clients(g_pCompositor->m_sWLDisplay); wl_display_terminate(m_sWLDisplay); m_sWLDisplay = nullptr; g_pKeybindManager->spawn("sleep 5 && kill -9 " + std::to_string(m_iHyprlandPID)); // this is to prevent that random "freezing" // the PID should not be reused. } void CCompositor::initManagers(eManagersInitStage stage) { switch (stage) { case STAGE_PRIORITY: { Debug::log(LOG, "Creating the HookSystem!"); g_pHookSystem = std::make_unique(); Debug::log(LOG, "Creating the KeybindManager!"); g_pKeybindManager = std::make_unique(); Debug::log(LOG, "Creating the AnimationManager!"); g_pAnimationManager = std::make_unique(); Debug::log(LOG, "Creating the ConfigManager!"); g_pConfigManager = std::make_unique(); Debug::log(LOG, "Creating the CHyprError!"); g_pHyprError = std::make_unique(); Debug::log(LOG, "Creating the LayoutManager!"); g_pLayoutManager = std::make_unique(); g_pConfigManager->init(); } break; case STAGE_LATE: { Debug::log(LOG, "Creating the ThreadManager!"); g_pThreadManager = std::make_unique(); Debug::log(LOG, "Creating the InputManager!"); g_pInputManager = std::make_unique(); Debug::log(LOG, "Creating the CHyprOpenGLImpl!"); g_pHyprOpenGL = std::make_unique(); Debug::log(LOG, "Creating the HyprRenderer!"); g_pHyprRenderer = std::make_unique(); Debug::log(LOG, "Creating the XWaylandManager!"); g_pXWaylandManager = std::make_unique(); Debug::log(LOG, "Creating the ProtocolManager!"); g_pProtocolManager = std::make_unique(); Debug::log(LOG, "Creating the SessionLockManager!"); g_pSessionLockManager = std::make_unique(); Debug::log(LOG, "Creating the EventManager!"); g_pEventManager = std::make_unique(); g_pEventManager->startThread(); Debug::log(LOG, "Creating the HyprDebugOverlay!"); g_pDebugOverlay = std::make_unique(); Debug::log(LOG, "Creating the HyprNotificationOverlay!"); g_pHyprNotificationOverlay = std::make_unique(); Debug::log(LOG, "Creating the PluginSystem!"); g_pPluginSystem = std::make_unique(); } break; default: UNREACHABLE(); } } void CCompositor::startCompositor() { initAllSignals(); // get socket, avoid using 0 for (int candidate = 1; candidate <= 32; candidate++) { const auto CANDIDATESTR = ("wayland-" + std::to_string(candidate)); const auto RETVAL = wl_display_add_socket(m_sWLDisplay, CANDIDATESTR.c_str()); if (RETVAL >= 0) { m_szWLDisplaySocket = CANDIDATESTR; Debug::log(LOG, "wl_display_add_socket for %s succeeded with %i", CANDIDATESTR.c_str(), RETVAL); break; } else { Debug::log(WARN, "wl_display_add_socket for %s returned %i: skipping candidate %i", CANDIDATESTR.c_str(), RETVAL, candidate); } } if (m_szWLDisplaySocket.empty()) { Debug::log(WARN, "All candidates failed, trying wl_display_add_socket_auto"); const auto SOCKETSTR = wl_display_add_socket_auto(m_sWLDisplay); if (SOCKETSTR) m_szWLDisplaySocket = SOCKETSTR; } if (m_szWLDisplaySocket.empty()) { Debug::log(CRIT, "m_szWLDisplaySocket NULL!"); wlr_backend_destroy(m_sWLRBackend); throw std::runtime_error("m_szWLDisplaySocket was null! (wl_display_add_socket and wl_display_add_socket_auto failed)"); } setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket.c_str(), 1); signal(SIGPIPE, SIG_IGN); if (m_sWLRSession /* Session-less Hyprland usually means a nest, don't update the env in that case */ && fork() == 0) execl( "/bin/sh", "/bin/sh", "-c", "systemctl --user import-environment DISPLAY WAYLAND_DISPLAY HYPRLAND_INSTANCE_SIGNATURE XDG_CURRENT_DESKTOP && hash dbus-update-activation-environment 2>/dev/null && " "dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP HYPRLAND_INSTANCE_SIGNATURE", nullptr); Debug::log(LOG, "Running on WAYLAND_DISPLAY: %s", m_szWLDisplaySocket.c_str()); if (!wlr_backend_start(m_sWLRBackend)) { Debug::log(CRIT, "Backend did not start!"); wlr_backend_destroy(m_sWLRBackend); wl_display_destroy(m_sWLDisplay); throw std::runtime_error("The backend could not start!"); } wlr_xcursor_manager_set_cursor_image(m_sWLRXCursorMgr, "left_ptr", m_sWLRCursor); #ifdef USES_SYSTEMD if (sd_booted() > 0) // tell systemd that we are ready so it can start other bond, following, related units sd_notify(0, "READY=1"); else Debug::log(LOG, "systemd integration is baked in but system itself is not booted à la systemd!"); #endif // This blocks until we are done. Debug::log(LOG, "Hyprland is ready, running the event loop!"); wl_display_run(m_sWLDisplay); } CMonitor* CCompositor::getMonitorFromID(const int& id) { for (auto& m : m_vMonitors) { if (m->ID == (uint64_t)id) { return m.get(); } } return nullptr; } CMonitor* CCompositor::getMonitorFromName(const std::string& name) { for (auto& m : m_vMonitors) { if (m->szName == name) { return m.get(); } } return nullptr; } CMonitor* CCompositor::getMonitorFromCursor() { const auto COORDS = Vector2D(m_sWLRCursor->x, m_sWLRCursor->y); return getMonitorFromVector(COORDS); } CMonitor* CCompositor::getMonitorFromVector(const Vector2D& point) { const auto OUTPUT = wlr_output_layout_output_at(m_sWLROutputLayout, point.x, point.y); if (!OUTPUT) { float bestDistance = 0.f; CMonitor* pBestMon = nullptr; for (auto& m : m_vMonitors) { float dist = vecToRectDistanceSquared(point, m->vecPosition, m->vecPosition + m->vecSize); if (dist < bestDistance || !pBestMon) { bestDistance = dist; pBestMon = m.get(); } } if (!pBestMon) { // ????? Debug::log(WARN, "getMonitorFromVector no close mon???"); return m_vMonitors.front().get(); } return pBestMon; } return getMonitorFromOutput(OUTPUT); } void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) { if (windowExists(pWindow) && !pWindow->m_bFadingOut) { // if X11, also check its children // and delete any needed if (pWindow->m_bIsX11) { for (auto& w : m_vWindows) { if (!w->m_bIsX11) continue; if (w->m_pX11Parent == pWindow) std::erase_if(m_vWindows, [&](std::unique_ptr& el) { return el.get() == w.get(); }); } } std::erase_if(m_vWindows, [&](std::unique_ptr& el) { return el.get() == pWindow; }); } } bool CCompositor::windowExists(CWindow* pWindow) { for (auto& w : m_vWindows) { if (w.get() == pWindow) return true; } return false; } CWindow* CCompositor::vectorToWindow(const Vector2D& pos) { const auto PMONITOR = getMonitorFromVector(pos); if (PMONITOR->specialWorkspaceID) { for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (w->m_bIsFloating && w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && !w->isHidden()) return w.get(); } for (auto& w : m_vWindows) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && !w->m_bIsFloating && !w->isHidden()) return w.get(); } } // pinned for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && w->m_bIsFloating && !w->isHidden() && w->m_bPinned) return w.get(); } // first loop over floating cuz they're above, m_vWindows should be sorted bottom->top, for tiled it doesn't matter. for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() && !w->m_bPinned) return w.get(); } for (auto& w : m_vWindows) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && !w->m_bIsFloating && PMONITOR->activeWorkspace == w->m_iWorkspaceID && !w->isHidden()) return w.get(); } return nullptr; } CWindow* CCompositor::vectorToWindowTiled(const Vector2D& pos) { const auto PMONITOR = getMonitorFromVector(pos); if (PMONITOR->specialWorkspaceID) { for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, pos.x, pos.y) && !w->m_bIsFloating && !w->isHidden()) return w.get(); } } for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->m_bIsFloating && !w->isHidden()) return w.get(); } return nullptr; } CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) { const auto PMONITOR = getMonitorFromVector(pos); static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue; static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static auto* const PBORDERGRABEXTEND = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue; const auto BORDER_GRAB_AREA = *PRESIZEONBORDER ? *PBORDERSIZE + *PBORDERGRABEXTEND : 0; // special workspace if (PMONITOR->specialWorkspaceID) { for (auto& w : m_vWindows | std::views::reverse) { const auto BB = w->getWindowInputBox(); wlr_box box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA}; if (w->m_bIsFloating && w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && !w->isHidden() && !w->m_bX11ShouldntFocus) return w.get(); } for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (!w->m_bIsFloating && w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && !w->isHidden() && !w->m_bX11ShouldntFocus) return w.get(); } } // pinned windows on top of floating regardless for (auto& w : m_vWindows | std::views::reverse) { const auto BB = w->getWindowInputBox(); wlr_box box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA}; if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned) { if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y)) return w.get(); if (!w->m_bIsX11) { if (w->hasPopupAt(pos)) return w.get(); } } } // first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter. for (auto& w : m_vWindows | std::views::reverse) { const auto BB = w->getWindowInputBox(); wlr_box box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA}; if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() && !w->m_bPinned) { // OR windows should add focus to parent if (w->m_bX11ShouldntFocus && w->m_iX11Type != 2) continue; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y)) { if (w->m_bIsX11 && w->m_iX11Type == 2 && !wlr_xwayland_or_surface_wants_focus(w->m_uSurface.xwayland)) { // Override Redirect return g_pCompositor->m_pLastWindow; // we kinda trick everything here. // TODO: this is wrong, we should focus the parent, but idk how to get it considering it's nullptr in most cases. } return w.get(); } if (!w->m_bIsX11) { if (w->hasPopupAt(pos)) return w.get(); } } } // for windows, we need to check their extensions too, first. for (auto& w : m_vWindows) { if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->isHidden() && !w->m_bX11ShouldntFocus) { if ((w)->hasPopupAt(pos)) return w.get(); } } for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (!w->m_bIsFloating && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->isHidden() && !w->m_bX11ShouldntFocus) return w.get(); } return nullptr; } CWindow* CCompositor::windowFromCursor() { const auto PMONITOR = getMonitorFromCursor(); if (PMONITOR->specialWorkspaceID) { for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (w->m_bIsFloating && w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && w->m_bIsMapped && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && !w->isHidden()) return w.get(); } for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped) return w.get(); } } // pinned for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && w->m_bPinned) return w.get(); } // first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter. for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bPinned) return w.get(); } for (auto& w : m_vWindows) { wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y}; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_iWorkspaceID == PMONITOR->activeWorkspace) return w.get(); } return nullptr; } CWindow* CCompositor::windowFloatingFromCursor() { for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && !w->isHidden() && w->m_bPinned) return w.get(); } for (auto& w : m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() && !w->m_bPinned) return w.get(); } return nullptr; } wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pWindow, Vector2D& sl) { if (!windowValidMapped(pWindow)) return nullptr; RASSERT(!pWindow->m_bIsX11, "Cannot call vectorWindowToSurface on an X11 window!"); const auto PSURFACE = pWindow->m_uSurface.xdg; double subx, suby; // calc for oversized windows... fucking bullshit, again. wlr_box geom; wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom); const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby); if (PFOUND) { sl.x = subx; sl.y = suby; return PFOUND; } sl.x = pos.x - pWindow->m_vRealPosition.vec().x; sl.y = pos.y - pWindow->m_vRealPosition.vec().y; sl.x += geom.x; sl.y += geom.y; return PSURFACE->surface; } CMonitor* CCompositor::getMonitorFromOutput(wlr_output* out) { for (auto& m : m_vMonitors) { if (m->output == out) { return m.get(); } } return nullptr; } void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) { if (g_pCompositor->m_sSeat.exclusiveClient) { Debug::log(LOG, "Disallowing setting focus to a window due to there being an active input inhibitor layer."); return; } if (!pWindow || !windowValidMapped(pWindow)) { const auto PLASTWINDOW = m_pLastWindow; m_pLastWindow = nullptr; if (windowValidMapped(PLASTWINDOW)) { updateWindowAnimatedDecorationValues(PLASTWINDOW); g_pXWaylandManager->activateWindow(PLASTWINDOW, false); if (PLASTWINDOW->m_phForeignToplevel) wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false); } wlr_seat_keyboard_notify_clear_focus(m_sSeat.seat); g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","}); g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", ","}); EMIT_HOOK_EVENT("activeWindow", nullptr); g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(nullptr); m_pLastFocus = nullptr; g_pInputManager->recheckIdleInhibitorStatus(); return; } if (pWindow->m_bNoFocus) { Debug::log(LOG, "Ignoring focus to nofocus window!"); return; } if (m_pLastWindow == pWindow && m_sSeat.seat->keyboard_state.focused_surface == pSurface) return; if (pWindow->m_bPinned) pWindow->m_iWorkspaceID = m_pLastMonitor->activeWorkspace; if (!isWorkspaceVisible(pWindow->m_iWorkspaceID)) { // This is to fix incorrect feedback on the focus history. const auto PWORKSPACE = getWorkspaceByID(pWindow->m_iWorkspaceID); PWORKSPACE->m_pLastFocusedWindow = pWindow; g_pKeybindManager->changeworkspace("[internal]" + std::to_string(pWindow->m_iWorkspaceID)); // changeworkspace already calls focusWindow return; } const auto PLASTWINDOW = m_pLastWindow; m_pLastWindow = pWindow; // we need to make the PLASTWINDOW not equal to m_pLastWindow so that RENDERDATA is correct for an unfocused window if (windowValidMapped(PLASTWINDOW)) { updateWindowAnimatedDecorationValues(PLASTWINDOW); if (!pWindow->m_bIsX11 || pWindow->m_iX11Type == 1) g_pXWaylandManager->activateWindow(PLASTWINDOW, false); if (PLASTWINDOW->m_phForeignToplevel) wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false); } m_pLastWindow = PLASTWINDOW; const auto PWINDOWSURFACE = pSurface ? pSurface : pWindow->m_pWLSurface.wlr(); focusSurface(PWINDOWSURFACE, pWindow); g_pXWaylandManager->activateWindow(pWindow, true); // sets the m_pLastWindow // do pointer focus too const auto POINTERLOCAL = g_pInputManager->getMouseCoordsInternal() - pWindow->m_vRealPosition.goalv(); wlr_seat_pointer_notify_enter(m_sSeat.seat, PWINDOWSURFACE, POINTERLOCAL.x, POINTERLOCAL.y); updateWindowAnimatedDecorationValues(pWindow); // Handle urgency hint on the workspace if (pWindow->m_bIsUrgent) { pWindow->m_bIsUrgent = false; if (!hasUrgentWindowOnWorkspace(pWindow->m_iWorkspaceID)) { const auto PWORKSPACE = getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_pWlrHandle) { wlr_ext_workspace_handle_v1_set_urgent(PWORKSPACE->m_pWlrHandle, 0); } } } // Send an event g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle}); g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", getFormat("%x", pWindow)}); EMIT_HOOK_EVENT("activeWindow", pWindow); g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(pWindow); if (pWindow->m_phForeignToplevel) wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true); if (!pWindow->m_bIsX11) { const auto PCONSTRAINT = wlr_pointer_constraints_v1_constraint_for_surface(m_sWLRPointerConstraints, pWindow->m_uSurface.xdg->surface, m_sSeat.seat); if (PCONSTRAINT) g_pInputManager->constrainMouse(m_sSeat.mouse, PCONSTRAINT); } g_pInputManager->recheckIdleInhibitorStatus(); // move to front of the window history const auto HISTORYPIVOT = std::find_if(m_vWindowFocusHistory.begin(), m_vWindowFocusHistory.end(), [&](const auto& other) { return other == pWindow; }); if (HISTORYPIVOT == m_vWindowFocusHistory.end()) { Debug::log(ERR, "BUG THIS: Window %x has no pivot in history", pWindow); } else { std::rotate(m_vWindowFocusHistory.begin(), HISTORYPIVOT, HISTORYPIVOT + 1); } } void CCompositor::focusSurface(wlr_surface* pSurface, CWindow* pWindowOwner) { if (m_sSeat.seat->keyboard_state.focused_surface == pSurface || (pWindowOwner && m_sSeat.seat->keyboard_state.focused_surface == pWindowOwner->m_pWLSurface.wlr())) return; // Don't focus when already focused on this. if (g_pSessionLockManager->isSessionLocked()) { wlr_seat_keyboard_clear_focus(m_sSeat.seat); m_pLastFocus = nullptr; } // Unfocus last surface if should if (m_pLastFocus && !pWindowOwner) g_pXWaylandManager->activateSurface(m_pLastFocus, false); if (!pSurface) { wlr_seat_keyboard_clear_focus(m_sSeat.seat); g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","}); // unfocused g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", ","}); EMIT_HOOK_EVENT("keyboardFocus", (wlr_surface*)nullptr); m_pLastFocus = nullptr; return; } const auto KEYBOARD = wlr_seat_get_keyboard(m_sSeat.seat); if (!KEYBOARD) return; wlr_seat_keyboard_notify_enter(m_sSeat.seat, pSurface, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers); wlr_seat_keyboard_focus_change_event event = { .seat = m_sSeat.seat, .old_surface = m_pLastFocus, .new_surface = pSurface, }; wl_signal_emit_mutable(&m_sSeat.seat->keyboard_state.events.focus_change, &event); if (pWindowOwner) Debug::log(LOG, "Set keyboard focus to surface %x, with window name: %s", pSurface, pWindowOwner->m_szTitle.c_str()); else Debug::log(LOG, "Set keyboard focus to surface %x", pSurface); g_pXWaylandManager->activateSurface(pSurface, true); m_pLastFocus = pSurface; EMIT_HOOK_EVENT("keyboardFocus", pSurface); } bool CCompositor::windowValidMapped(CWindow* pWindow) { if (!pWindow) return false; if (!windowExists(pWindow)) return false; if (pWindow->m_bIsX11 && !pWindow->m_bMappedX11) return false; if (!pWindow->m_bIsMapped) return false; if (pWindow->isHidden()) return false; return true; } CWindow* CCompositor::getWindowForPopup(wlr_xdg_popup* popup) { for (auto& p : m_vXDGPopups) { if (p->popup == popup) return p->parentWindow; } return nullptr; } wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector>* layerSurfaces, Vector2D* sCoords, SLayerSurface** ppLayerSurfaceFound) { for (auto& ls : *layerSurfaces | std::views::reverse) { if (ls->fadingOut || !ls->layerSurface || (ls->layerSurface && !ls->layerSurface->mapped) || ls->alpha.fl() == 0.f) continue; auto SURFACEAT = wlr_layer_surface_v1_surface_at(ls->layerSurface, pos.x - ls->geometry.x, pos.y - ls->geometry.y, &sCoords->x, &sCoords->y); if (!SURFACEAT && VECINRECT(pos, ls->geometry.x, ls->geometry.y, ls->geometry.x + ls->geometry.width, ls->geometry.y + ls->geometry.height)) { SURFACEAT = ls->layerSurface->surface; } if (ls->layerSurface->current.keyboard_interactive && ls->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) { if (!SURFACEAT) SURFACEAT = ls->layerSurface->surface; *ppLayerSurfaceFound = ls.get(); return SURFACEAT; } if (SURFACEAT) { if (!pixman_region32_not_empty(&SURFACEAT->input_region)) continue; *ppLayerSurfaceFound = ls.get(); return SURFACEAT; } } return nullptr; } CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) { for (auto& w : m_vWindows) { if (!w->m_bIsMapped || w->m_bFadingOut || !w->m_bMappedX11) continue; if (w->m_pWLSurface.wlr() == pSurface) return w.get(); } return nullptr; } CWindow* CCompositor::getWindowFromHandle(uint32_t handle) { for (auto& w : m_vWindows) { if ((uint32_t)(((uint64_t)w.get()) & 0xFFFFFFFF) == handle) { return w.get(); } } return nullptr; } CWindow* CCompositor::getWindowFromZWLRHandle(wl_resource* handle) { for (auto& w : m_vWindows) { if (!w->m_bIsMapped || w->isHidden() || !w->m_phForeignToplevel) continue; wl_resource* current; wl_list_for_each(current, &w->m_phForeignToplevel->resources, link) { if (current == handle) { return w.get(); } } } return nullptr; } CWindow* CCompositor::getFullscreenWindowOnWorkspace(const int& ID) { for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == ID && w->m_bIsFullscreen) return w.get(); } return nullptr; } bool CCompositor::isWorkspaceVisible(const int& w) { for (auto& m : m_vMonitors) { if (m->activeWorkspace == w) return true; if (m->specialWorkspaceID && isWorkspaceSpecial(w)) return true; } return false; } CWorkspace* CCompositor::getWorkspaceByID(const int& id) { for (auto& w : m_vWorkspaces) { if (w->m_iID == id) return w.get(); } return nullptr; } void CCompositor::sanityCheckWorkspaces() { auto it = m_vWorkspaces.begin(); while (it != m_vWorkspaces.end()) { const auto WINDOWSONWORKSPACE = getWindowsOnWorkspace((*it)->m_iID); if ((*it)->m_bIsSpecialWorkspace && WINDOWSONWORKSPACE == 0) { getMonitorFromID((*it)->m_iMonitorID)->specialWorkspaceID = 0; it = m_vWorkspaces.erase(it); continue; } if ((WINDOWSONWORKSPACE == 0 && !isWorkspaceVisible((*it)->m_iID))) { it = m_vWorkspaces.erase(it); continue; } ++it; } } int CCompositor::getWindowsOnWorkspace(const int& id) { int no = 0; for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == id && w->m_bIsMapped) no++; } return no; } CWindow* CCompositor::getUrgentWindow() { for (auto& w : m_vWindows) { if (w->m_bIsMapped && w->m_bIsUrgent) return w.get(); } return nullptr; } bool CCompositor::hasUrgentWindowOnWorkspace(const int& id) { for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == id && w->m_bIsMapped && w->m_bIsUrgent) return true; } return false; } CWindow* CCompositor::getFirstWindowOnWorkspace(const int& id) { for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == id && w->m_bIsMapped && !w->isHidden()) return w.get(); } return nullptr; } bool CCompositor::doesSeatAcceptInput(wlr_surface* surface) { if (g_pSessionLockManager->isSessionLocked()) { if (g_pSessionLockManager->isSurfaceSessionLock(surface)) return true; if (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource)) return true; return false; } if (m_sSeat.exclusiveClient) { if (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource)) return true; return false; } return true; } bool CCompositor::isWindowActive(CWindow* pWindow) { if (!m_pLastWindow && !m_pLastFocus) return false; if (!windowValidMapped(pWindow)) return false; const auto PSURFACE = pWindow->m_pWLSurface.wlr(); return PSURFACE == m_pLastFocus || pWindow == m_pLastWindow; } void CCompositor::moveWindowToTop(CWindow* pWindow) { if (!windowValidMapped(pWindow)) return; auto moveToTop = [&](CWindow* pw) -> void { for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) { if (it->get() == pw) { std::rotate(it, it + 1, m_vWindows.end()); break; } } if (pw->m_bIsMapped) g_pHyprRenderer->damageMonitor(getMonitorFromID(pw->m_iMonitorID)); }; moveToTop(pWindow); pWindow->m_bCreatedOverFullscreen = true; if (!pWindow->m_bIsX11) return; // move all children std::deque toMove; for (auto& w : m_vWindows) { if (w->m_bIsMapped && w->m_bMappedX11 && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pWindow) { toMove.emplace_back(w.get()); } } for (auto& pw : toMove) { moveToTop(pw); moveWindowToTop(pw); } } void CCompositor::cleanupFadingOut(const int& monid) { for (auto& w : m_vWindowsFadingOut) { if (w->m_iMonitorID != (long unsigned int)monid) continue; bool valid = windowExists(w); if (!valid || !w->m_bFadingOut || w->m_fAlpha.fl() == 0.f) { if (valid && !w->m_bReadyToDelete) continue; std::erase_if(g_pHyprOpenGL->m_mWindowFramebuffers, [&](const auto& other) { return other.first == w; }); w->m_bFadingOut = false; removeWindowFromVectorSafe(w); std::erase(m_vWindowsFadingOut, w); Debug::log(LOG, "Cleanup: destroyed a window"); glFlush(); // to free mem NOW. return; } } for (auto& ls : m_vSurfacesFadingOut) { // sometimes somehow fucking happens wtf bool exists = false; for (auto& m : m_vMonitors) { for (auto& lsl : m->m_aLayerSurfaceLayers) { for (auto& lsp : lsl) { if (lsp.get() == ls) { exists = true; break; } } if (exists) break; } if (exists) break; } if (!exists) { std::erase(m_vSurfacesFadingOut, ls); Debug::log(LOG, "Fading out a non-existent LS??"); return; } if (ls->monitorID != monid) continue; // mark blur for recalc if (ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) g_pHyprOpenGL->markBlurDirtyForMonitor(getMonitorFromID(monid)); if (ls->fadingOut && ls->readyToDelete && !ls->alpha.isBeingAnimated()) { g_pHyprOpenGL->m_mLayerFramebuffers[ls].release(); g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls); for (auto& m : m_vMonitors) { for (auto& lsl : m->m_aLayerSurfaceLayers) { if (!lsl.empty() && std::find_if(lsl.begin(), lsl.end(), [&](std::unique_ptr& other) { return other.get() == ls; }) != lsl.end()) { std::erase_if(lsl, [&](std::unique_ptr& other) { return other.get() == ls; }); } } } std::erase(m_vSurfacesFadingOut, ls); Debug::log(LOG, "Cleanup: destroyed a layersurface"); glFlush(); // to free mem NOW. return; } } } void CCompositor::addToFadingOutSafe(SLayerSurface* pLS) { const auto FOUND = std::find_if(m_vSurfacesFadingOut.begin(), m_vSurfacesFadingOut.end(), [&](SLayerSurface* other) { return other == pLS; }); if (FOUND != m_vSurfacesFadingOut.end()) return; // if it's already added, don't add it. m_vSurfacesFadingOut.emplace_back(pLS); } void CCompositor::addToFadingOutSafe(CWindow* pWindow) { const auto FOUND = std::find_if(m_vWindowsFadingOut.begin(), m_vWindowsFadingOut.end(), [&](CWindow* other) { return other == pWindow; }); if (FOUND != m_vWindowsFadingOut.end()) return; // if it's already added, don't add it. m_vWindowsFadingOut.emplace_back(pWindow); } CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) { // 0 -> history, 1 -> shared length static auto* const PMETHOD = &g_pConfigManager->getConfigValuePtr("binds:focus_preferred_method")->intValue; const auto WINDOWIDEALBB = pWindow->getWindowIdealBoundingBoxIgnoreReserved(); const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y); const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height); auto leaderValue = -1; CWindow* leaderWindow = nullptr; for (auto& w : m_vWindows) { if (w.get() == pWindow || !w->m_bIsMapped || w->isHidden() || w->m_bIsFloating || !isWorkspaceVisible(w->m_iWorkspaceID)) continue; const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && !w->m_bIsFullscreen && !w->m_bCreatedOverFullscreen) continue; const auto BWINDOWIDEALBB = w->getWindowIdealBoundingBoxIgnoreReserved(); const auto POSB = Vector2D(BWINDOWIDEALBB.x, BWINDOWIDEALBB.y); const auto SIZEB = Vector2D(BWINDOWIDEALBB.width, BWINDOWIDEALBB.height); double intersectLength = -1; switch (dir) { case 'l': if (STICKS(POSA.x, POSB.x + SIZEB.x)) { intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y)); } break; case 'r': if (STICKS(POSA.x + SIZEA.x, POSB.x)) { intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y)); } break; case 't': case 'u': if (STICKS(POSA.y, POSB.y + SIZEB.y)) { intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x)); } break; case 'b': case 'd': if (STICKS(POSA.y + SIZEA.y, POSB.y)) { intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x)); } break; } if (*PMETHOD == 0 /* history */) { if (intersectLength > 0) { // get idx int windowIDX = -1; for (size_t i = 0; i < g_pCompositor->m_vWindowFocusHistory.size(); ++i) { if (g_pCompositor->m_vWindowFocusHistory[i] == w.get()) { windowIDX = i; break; } } windowIDX = g_pCompositor->m_vWindowFocusHistory.size() - windowIDX; if (windowIDX > leaderValue) { leaderValue = windowIDX; leaderWindow = w.get(); } } } else /* length */ { if (intersectLength > leaderValue) { leaderValue = intersectLength; leaderWindow = w.get(); } } } if (leaderValue != -1) return leaderWindow; return nullptr; } void CCompositor::deactivateAllWLRWorkspaces(wlr_ext_workspace_handle_v1* exclude) { for (auto& w : m_vWorkspaces) { if (w->m_pWlrHandle && w->m_pWlrHandle != exclude) w->setActive(false); } } CWindow* CCompositor::getNextWindowOnWorkspace(CWindow* pWindow, bool focusableOnly) { bool gotToWindow = false; for (auto& w : m_vWindows) { if (w.get() != pWindow && !gotToWindow) continue; if (w.get() == pWindow) { gotToWindow = true; continue; } if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus)) return w.get(); } for (auto& w : m_vWindows) { if (w.get() != pWindow && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus)) return w.get(); } return nullptr; } CWindow* CCompositor::getPrevWindowOnWorkspace(CWindow* pWindow, bool focusableOnly) { bool gotToWindow = false; for (auto& w : m_vWindows | std::views::reverse) { if (w.get() != pWindow && !gotToWindow) continue; if (w.get() == pWindow) { gotToWindow = true; continue; } if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus)) return w.get(); } for (auto& w : m_vWindows | std::views::reverse) { if (w.get() != pWindow && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus)) return w.get(); } return nullptr; } int CCompositor::getNextAvailableNamedWorkspace() { int lowest = -1337 + 1; for (auto& w : m_vWorkspaces) { if (w->m_iID < -1 && w->m_iID < lowest) lowest = w->m_iID; } return lowest - 1; } CWorkspace* CCompositor::getWorkspaceByName(const std::string& name) { for (auto& w : m_vWorkspaces) { if (w->m_szName == name) return w.get(); } return nullptr; } CWorkspace* CCompositor::getWorkspaceByString(const std::string& str) { if (str.find("name:") == 0) { return getWorkspaceByName(str.substr(str.find_first_of(':') + 1)); } try { std::string name = ""; return getWorkspaceByID(getWorkspaceIDFromString(str, name)); } catch (std::exception& e) { Debug::log(ERR, "Error in getWorkspaceByString, invalid id"); } return nullptr; } bool CCompositor::isPointOnAnyMonitor(const Vector2D& point) { for (auto& m : m_vMonitors) { if (VECINRECT(point, m->vecPosition.x, m->vecPosition.y, m->vecSize.x + m->vecPosition.x, m->vecSize.y + m->vecPosition.y)) return true; } return false; } void checkFocusSurfaceIter(wlr_surface* pSurface, int x, int y, void* data) { auto pair = (std::pair*)data; pair->second = pair->second || pSurface == pair->first; } CWindow* CCompositor::getConstraintWindow(SMouse* pMouse) { if (!pMouse->currentConstraint) return nullptr; const auto PSURFACE = pMouse->currentConstraint->surface; for (auto& w : m_vWindows) { if (w->isHidden() || !w->m_bMappedX11 || !w->m_bIsMapped || !w->m_pWLSurface.exists()) continue; if (w->m_bIsX11) { if (PSURFACE == w->m_pWLSurface.wlr()) return w.get(); } else { std::pair check = {PSURFACE, false}; wlr_surface_for_each_surface(w->m_uSurface.xdg->surface, checkFocusSurfaceIter, &check); if (check.second) return w.get(); } } return nullptr; } CMonitor* CCompositor::getMonitorInDirection(const char& dir) { const auto POSA = m_pLastMonitor->vecPosition; const auto SIZEA = m_pLastMonitor->vecSize; auto longestIntersect = -1; CMonitor* longestIntersectMonitor = nullptr; for (auto& m : m_vMonitors) { if (m.get() == m_pLastMonitor) continue; const auto POSB = m->vecPosition; const auto SIZEB = m->vecSize; switch (dir) { case 'l': if (STICKS(POSA.x, POSB.x + SIZEB.x)) { const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y)); if (INTERSECTLEN > longestIntersect) { longestIntersect = INTERSECTLEN; longestIntersectMonitor = m.get(); } } break; case 'r': if (STICKS(POSA.x + SIZEA.x, POSB.x)) { const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y)); if (INTERSECTLEN > longestIntersect) { longestIntersect = INTERSECTLEN; longestIntersectMonitor = m.get(); } } break; case 't': case 'u': if (STICKS(POSA.y, POSB.y + SIZEB.y)) { const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x)); if (INTERSECTLEN > longestIntersect) { longestIntersect = INTERSECTLEN; longestIntersectMonitor = m.get(); } } break; case 'b': case 'd': if (STICKS(POSA.y + SIZEA.y, POSB.y)) { const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x)); if (INTERSECTLEN > longestIntersect) { longestIntersect = INTERSECTLEN; longestIntersectMonitor = m.get(); } } break; } } if (longestIntersect != -1) return longestIntersectMonitor; return nullptr; } void CCompositor::updateAllWindowsAnimatedDecorationValues() { for (auto& w : m_vWindows) { if (!w->m_bIsMapped) continue; updateWindowAnimatedDecorationValues(w.get()); } } void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) { // optimization static auto* const ACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.active_border")->data.get(); static auto* const INACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.inactive_border")->data.get(); static auto* const GROUPACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.group_border_active")->data.get(); static auto* const GROUPINACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.group_border")->data.get(); static auto* const PINACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:inactive_opacity")->floatValue; static auto* const PACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:active_opacity")->floatValue; static auto* const PFULLSCREENALPHA = &g_pConfigManager->getConfigValuePtr("decoration:fullscreen_opacity")->floatValue; static auto* const PSHADOWCOL = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow")->intValue; static auto* const PSHADOWCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow_inactive")->intValue; static auto* const PDIMSTRENGTH = &g_pConfigManager->getConfigValuePtr("decoration:dim_strength")->floatValue; auto setBorderColor = [&](CGradientValueData grad) -> void { if (grad == pWindow->m_cRealBorderColor) return; pWindow->m_cRealBorderColorPrevious = pWindow->m_cRealBorderColor; pWindow->m_cRealBorderColor = grad; pWindow->m_fBorderFadeAnimationProgress.setValueAndWarp(0.f); pWindow->m_fBorderFadeAnimationProgress = 1.f; }; // border const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow); if (RENDERDATA.isBorderGradient) setBorderColor(*RENDERDATA.borderGradient); else { if (pWindow == m_pLastWindow) { const auto* const ACTIVECOLOR = !pWindow->m_sGroupData.pNextWindow ? ACTIVECOL : GROUPACTIVECOL; setBorderColor(pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying() >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying())) : *ACTIVECOLOR); } else { const auto* const INACTIVECOLOR = !pWindow->m_sGroupData.pNextWindow ? INACTIVECOL : GROUPINACTIVECOL; setBorderColor(pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying() >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying())) : *INACTIVECOLOR); } } // tick angle if it's not running (aka dead) if (!pWindow->m_fBorderAngleAnimationProgress.isBeingAnimated()) pWindow->m_fBorderAngleAnimationProgress.setValueAndWarp(0.f); // opacity const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) { pWindow->m_fActiveInactiveAlpha = *PFULLSCREENALPHA; } else { if (pWindow == m_pLastWindow) pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alpha.toUnderlying() : pWindow->m_sSpecialRenderData.alpha.toUnderlying() * *PACTIVEALPHA; else pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() != -1 ? (pWindow->m_sSpecialRenderData.alphaInactiveOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() : pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() * *PINACTIVEALPHA) : *PINACTIVEALPHA; } // dim if (pWindow == m_pLastWindow) { pWindow->m_fDimPercent = 0; } else { pWindow->m_fDimPercent = *PDIMSTRENGTH; } // shadow if (pWindow->m_iX11Type != 2 && !pWindow->m_bX11DoesntWantBorders) { if (pWindow == m_pLastWindow) { pWindow->m_cRealShadowColor = CColor(*PSHADOWCOL); } else { pWindow->m_cRealShadowColor = CColor(*PSHADOWCOLINACTIVE != INT_MAX ? *PSHADOWCOLINACTIVE : *PSHADOWCOL); } } else { pWindow->m_cRealShadowColor.setValueAndWarp(CColor(0, 0, 0, 0)); // no shadow } for (auto& d : pWindow->m_dWindowDecorations) d->updateWindow(pWindow); } int CCompositor::getNextAvailableMonitorID() { int64_t topID = -1; for (auto& m : m_vRealMonitors) { if ((int64_t)m->ID > topID) topID = m->ID; } return topID + 1; } void CCompositor::swapActiveWorkspaces(CMonitor* pMonitorA, CMonitor* pMonitorB) { const auto PWORKSPACEA = g_pCompositor->getWorkspaceByID(pMonitorA->activeWorkspace); const auto PWORKSPACEB = g_pCompositor->getWorkspaceByID(pMonitorB->activeWorkspace); PWORKSPACEA->m_iMonitorID = pMonitorB->ID; PWORKSPACEA->moveToMonitor(pMonitorB->ID); for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == PWORKSPACEA->m_iID) { if (w->m_bPinned) { w->m_iWorkspaceID = PWORKSPACEB->m_iID; continue; } w->m_iMonitorID = pMonitorB->ID; // additionally, move floating and fs windows manually if (w->m_bIsFloating) w->m_vRealPosition = w->m_vRealPosition.vec() - pMonitorA->vecPosition + pMonitorB->vecPosition; if (w->m_bIsFullscreen) { w->m_vRealPosition = pMonitorB->vecPosition; w->m_vRealSize = pMonitorB->vecSize; } w->updateToplevel(); } } PWORKSPACEB->m_iMonitorID = pMonitorA->ID; PWORKSPACEB->moveToMonitor(pMonitorA->ID); for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == PWORKSPACEB->m_iID) { if (w->m_bPinned) { w->m_iWorkspaceID = PWORKSPACEA->m_iID; continue; } w->m_iMonitorID = pMonitorA->ID; // additionally, move floating and fs windows manually if (w->m_bIsFloating) w->m_vRealPosition = w->m_vRealPosition.vec() - pMonitorB->vecPosition + pMonitorA->vecPosition; if (w->m_bIsFullscreen) { w->m_vRealPosition = pMonitorA->vecPosition; w->m_vRealSize = pMonitorA->vecSize; } w->updateToplevel(); } } pMonitorA->activeWorkspace = PWORKSPACEB->m_iID; pMonitorB->activeWorkspace = PWORKSPACEA->m_iID; g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorA->ID); g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorB->ID); g_pInputManager->refocus(); // event g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEA->m_szName + "," + pMonitorB->szName}); EMIT_HOOK_EVENT("moveWorkspace", (std::vector{PWORKSPACEA, pMonitorB})); g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEB->m_szName + "," + pMonitorA->szName}); EMIT_HOOK_EVENT("moveWorkspace", (std::vector{PWORKSPACEB, pMonitorA})); } CMonitor* CCompositor::getMonitorFromString(const std::string& name) { if (name[0] == '+' || name[0] == '-') { // relative if (m_vMonitors.size() == 1) return m_vMonitors.begin()->get(); const auto OFFSET = name[0] == '-' ? name : name.substr(1); if (!isNumber(OFFSET)) { Debug::log(ERR, "Error in getMonitorFromString: Not a number in relative."); return nullptr; } int offsetLeft = std::stoi(OFFSET); offsetLeft = offsetLeft < 0 ? -((-offsetLeft) % m_vMonitors.size()) : offsetLeft % m_vMonitors.size(); int currentPlace = 0; for (int i = 0; i < (int)m_vMonitors.size(); i++) { if (m_vMonitors[i].get() == m_pLastMonitor) { currentPlace = i; break; } } currentPlace += offsetLeft; if (currentPlace < 0) { currentPlace = m_vMonitors.size() + currentPlace; } else { currentPlace = currentPlace % m_vMonitors.size(); } if (currentPlace != std::clamp(currentPlace, 0, (int)m_vMonitors.size() - 1)) { Debug::log(WARN, "Error in getMonitorFromString: Vaxry's code sucks."); currentPlace = std::clamp(currentPlace, 0, (int)m_vMonitors.size() - 1); } return m_vMonitors[currentPlace].get(); } else if (isNumber(name)) { // change by ID int monID = -1; try { monID = std::stoi(name); } catch (std::exception& e) { // shouldn't happen but jic Debug::log(ERR, "Error in getMonitorFromString: invalid num"); return nullptr; } if (monID > -1 && monID < (int)m_vMonitors.size()) { return getMonitorFromID(monID); } else { Debug::log(ERR, "Error in getMonitorFromString: invalid arg 1"); return nullptr; } } else if (name.find("desc:") == 0) { const auto DESCRIPTION = name.substr(5); for (auto& m : m_vMonitors) { if (!m->output) continue; if (m->output->description && std::string(m->output->description).find(DESCRIPTION) == 0) { return m.get(); } } return nullptr; } else { if (name == "current") return g_pCompositor->m_pLastMonitor; if (isDirection(name)) { const auto PMONITOR = getMonitorInDirection(name[0]); return PMONITOR; } else { for (auto& m : m_vMonitors) { if (m->szName == name) { return m.get(); } } } } return nullptr; } void CCompositor::moveWorkspaceToMonitor(CWorkspace* pWorkspace, CMonitor* pMonitor) { // We trust the workspace and monitor to be correct. if (pWorkspace->m_iMonitorID == pMonitor->ID) return; Debug::log(LOG, "moveWorkspaceToMonitor: Moving %d to monitor %d", pWorkspace->m_iID, pMonitor->ID); const auto POLDMON = getMonitorFromID(pWorkspace->m_iMonitorID); const bool SWITCHINGISACTIVE = POLDMON->activeWorkspace == pWorkspace->m_iID; // fix old mon int nextWorkspaceOnMonitorID = -1; for (auto& w : m_vWorkspaces) { if (w->m_iMonitorID == POLDMON->ID && w->m_iID != pWorkspace->m_iID) { nextWorkspaceOnMonitorID = w->m_iID; break; } } if (nextWorkspaceOnMonitorID == -1) { nextWorkspaceOnMonitorID = 1; while (getWorkspaceByID(nextWorkspaceOnMonitorID) || [&]() -> bool { const auto B = g_pConfigManager->getBoundMonitorForWS(std::to_string(nextWorkspaceOnMonitorID)); return B && B != POLDMON; }()) nextWorkspaceOnMonitorID++; Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with new %d", nextWorkspaceOnMonitorID); } Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with existing %d", nextWorkspaceOnMonitorID); g_pKeybindManager->focusMonitor(std::to_string(POLDMON->ID)); g_pKeybindManager->changeworkspace(std::to_string(nextWorkspaceOnMonitorID)); // move the workspace pWorkspace->m_iMonitorID = pMonitor->ID; pWorkspace->moveToMonitor(pMonitor->ID); for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == pWorkspace->m_iID) { if (w->m_bPinned) { w->m_iWorkspaceID = nextWorkspaceOnMonitorID; continue; } w->m_iMonitorID = pMonitor->ID; // additionally, move floating and fs windows manually if (w->m_bIsMapped && !w->isHidden()) { if (w->m_bIsFloating) w->m_vRealPosition = w->m_vRealPosition.vec() - POLDMON->vecPosition + pMonitor->vecPosition; if (w->m_bIsFullscreen) { w->m_vRealPosition = pMonitor->vecPosition; w->m_vRealSize = pMonitor->vecSize; } } w->updateToplevel(); } } if (SWITCHINGISACTIVE) { // if it was active, preserve its' status. If it wasn't, don't. Debug::log(LOG, "moveWorkspaceToMonitor: SWITCHINGISACTIVE, active %d -> %d", pMonitor->activeWorkspace, pWorkspace->m_iID); if (const auto PWORKSPACE = getWorkspaceByID(pMonitor->activeWorkspace); PWORKSPACE) getWorkspaceByID(pMonitor->activeWorkspace)->startAnim(false, false); pMonitor->activeWorkspace = pWorkspace->m_iID; g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID); pWorkspace->startAnim(true, true, true); wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pMonitor->vecPosition.x + pMonitor->vecTransformedSize.x / 2, pMonitor->vecPosition.y + pMonitor->vecTransformedSize.y / 2); } // finalize g_pLayoutManager->getCurrentLayout()->recalculateMonitor(POLDMON->ID); g_pInputManager->refocus(); // event g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", pWorkspace->m_szName + "," + pMonitor->szName}); EMIT_HOOK_EVENT("moveWorkspace", (std::vector{pWorkspace, pMonitor})); } bool CCompositor::workspaceIDOutOfBounds(const int& id) { int lowestID = 99999; int highestID = -99999; for (auto& w : m_vWorkspaces) { if (w->m_bIsSpecialWorkspace) continue; if (w->m_iID < lowestID) lowestID = w->m_iID; if (w->m_iID > highestID) highestID = w->m_iID; } return std::clamp(id, lowestID, highestID) != id; } void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode mode) { if (!windowValidMapped(pWindow)) return; if (pWindow->m_bPinned) { Debug::log(LOG, "Pinned windows cannot be fullscreen'd"); return; } const auto PMONITOR = getMonitorFromID(pWindow->m_iMonitorID); const auto PWORKSPACE = getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && on) { Debug::log(LOG, "Rejecting fullscreen ON on a fullscreen workspace"); return; } g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(pWindow, mode, on); g_pXWaylandManager->setWindowFullscreen(pWindow, pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL); pWindow->updateDynamicRules(); g_pCompositor->updateWindowAnimatedDecorationValues(pWindow); // make all windows on the same workspace under the fullscreen window for (auto& w : g_pCompositor->m_vWindows) { if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID) { w->m_bCreatedOverFullscreen = false; if (w.get() != pWindow && !w->m_bFadingOut && !w->m_bPinned) w->m_fAlpha = pWindow->m_bIsFullscreen ? 0.f : 1.f; } } for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) { if (!ls->fadingOut) ls->alpha = pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL ? 0.f : 1.f; } g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv(), true); forceReportSizesToWindowsOnWorkspace(pWindow->m_iWorkspaceID); g_pInputManager->recheckIdleInhibitorStatus(); // DMAbuf stuff for direct scanout g_pHyprRenderer->setWindowScanoutMode(pWindow); g_pConfigManager->ensureVRR(PMONITOR); } CWindow* CCompositor::getX11Parent(CWindow* pWindow) { if (!pWindow->m_bIsX11) return nullptr; for (auto& w : m_vWindows) { if (!w->m_bIsX11) continue; if (w->m_uSurface.xwayland == pWindow->m_uSurface.xwayland->parent) return w.get(); } return nullptr; } void CCompositor::updateWorkspaceWindowDecos(const int& id) { for (auto& w : m_vWindows) { if (w->m_iWorkspaceID != id) continue; w->updateWindowDecos(); } } void CCompositor::scheduleFrameForMonitor(CMonitor* pMonitor) { if ((m_sWLRSession && !m_sWLRSession->active) || !m_bSessionActive) return; if (!pMonitor->m_bEnabled) return; if (pMonitor->renderingActive) pMonitor->pendingFrame = true; wlr_output_schedule_frame(pMonitor->output); } CWindow* CCompositor::getWindowByRegex(const std::string& regexp) { eFocusWindowMode mode = MODE_CLASS_REGEX; std::regex regexCheck(regexp); std::string matchCheck; if (regexp.find("title:") == 0) { mode = MODE_TITLE_REGEX; regexCheck = std::regex(regexp.substr(6)); } else if (regexp.find("address:") == 0) { mode = MODE_ADDRESS; matchCheck = regexp.substr(8); } else if (regexp.find("pid:") == 0) { mode = MODE_PID; matchCheck = regexp.substr(4); } for (auto& w : g_pCompositor->m_vWindows) { if (!w->m_bIsMapped || (w->isHidden() && !w->m_sGroupData.pNextWindow)) continue; switch (mode) { case MODE_CLASS_REGEX: { const auto windowClass = g_pXWaylandManager->getAppIDClass(w.get()); if (!std::regex_search(g_pXWaylandManager->getAppIDClass(w.get()), regexCheck)) continue; break; } case MODE_TITLE_REGEX: { const auto windowTitle = g_pXWaylandManager->getTitle(w.get()); if (!std::regex_search(windowTitle, regexCheck)) continue; break; } case MODE_ADDRESS: { std::string addr = getFormat("0x%x", w.get()); if (matchCheck != addr) continue; break; } case MODE_PID: { std::string pid = getFormat("%d", w->getPID()); if (matchCheck != pid) continue; break; } default: break; } return w.get(); } return nullptr; } void CCompositor::warpCursorTo(const Vector2D& pos, bool force) { // warpCursorTo should only be used for warps that // should be disabled with no_cursor_warps static auto* const PNOWARPS = &g_pConfigManager->getConfigValuePtr("general:no_cursor_warps")->intValue; if (*PNOWARPS && !force) return; if (!m_sSeat.mouse) return; wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pos.x, pos.y); const auto PMONITORNEW = getMonitorFromVector(pos); if (PMONITORNEW != m_pLastMonitor) setActiveMonitor(PMONITORNEW); } SLayerSurface* CCompositor::getLayerSurfaceFromWlr(wlr_layer_surface_v1* pLS) { for (auto& m : m_vMonitors) { for (auto& lsl : m->m_aLayerSurfaceLayers) { for (auto& ls : lsl) { if (ls->layerSurface == pLS) return ls.get(); } } } return nullptr; } void CCompositor::closeWindow(CWindow* pWindow) { if (pWindow && windowValidMapped(pWindow)) { g_pXWaylandManager->sendCloseWindow(pWindow); } } SLayerSurface* CCompositor::getLayerSurfaceFromSurface(wlr_surface* pSurface) { for (auto& m : m_vMonitors) { for (auto& lsl : m->m_aLayerSurfaceLayers) { for (auto& ls : lsl) { if (ls->layerSurface && ls->layerSurface->surface == pSurface) return ls.get(); } } } return nullptr; } // returns a delta Vector2D CCompositor::parseWindowVectorArgsRelative(const std::string& args, const Vector2D& relativeTo) { if (!args.contains(' ')) return relativeTo; std::string x = args.substr(0, args.find_first_of(' ')); std::string y = args.substr(args.find_first_of(' ') + 1); if (x == "exact") { std::string newX = y.substr(0, y.find_first_of(' ')); std::string newY = y.substr(y.find_first_of(' ') + 1); if (!isNumber(newX) || !isNumber(newY)) { Debug::log(ERR, "parseWindowVectorArgsRelative: exact args not numbers"); return relativeTo; } const int X = std::stoi(newX); const int Y = std::stoi(newY); if (X < 0 || Y < 0) { Debug::log(ERR, "parseWindowVectorArgsRelative: exact args cannot be < 0"); return relativeTo; } return Vector2D(X, Y); } if (!isNumber(x) || !isNumber(y)) { Debug::log(ERR, "parseWindowVectorArgsRelative: args not numbers"); return relativeTo; } const int X = std::stoi(x); const int Y = std::stoi(y); return Vector2D(X + relativeTo.x, Y + relativeTo.y); } void CCompositor::forceReportSizesToWindowsOnWorkspace(const int& wid) { for (auto& w : m_vWindows) { if (w->m_iWorkspaceID == wid && w->m_bIsMapped && !w->isHidden()) { g_pXWaylandManager->setWindowSize(w.get(), w->m_vRealSize.vec(), true); } } } bool CCompositor::cursorOnReservedArea() { const auto PMONITOR = getMonitorFromCursor(); const auto XY1 = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; const auto XY2 = PMONITOR->vecPosition + PMONITOR->vecSize - PMONITOR->vecReservedBottomRight; const auto CURSORPOS = g_pInputManager->getMouseCoordsInternal(); return !VECINRECT(CURSORPOS, XY1.x, XY1.y, XY2.x, XY2.y); } CWorkspace* CCompositor::createNewWorkspace(const int& id, const int& monid, const std::string& name) { const auto NAME = name == "" ? std::to_string(id) : name; auto monID = monid; // check if bound if (const auto PMONITOR = g_pConfigManager->getBoundMonitorForWS(NAME); PMONITOR) { monID = PMONITOR->ID; } const bool SPECIAL = id >= SPECIAL_WORKSPACE_START && id <= -2; const auto PWORKSPACE = m_vWorkspaces.emplace_back(std::make_unique(monID, NAME, SPECIAL)).get(); // We are required to set the name here immediately if (!SPECIAL) wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, NAME.c_str()); PWORKSPACE->m_iID = id; PWORKSPACE->m_iMonitorID = monID; return PWORKSPACE; } void CCompositor::renameWorkspace(const int& id, const std::string& name) { const auto PWORKSPACE = getWorkspaceByID(id); if (!PWORKSPACE) return; if (isWorkspaceSpecial(id)) return; Debug::log(LOG, "renameWorkspace: Renaming workspace %d to '%s'", id, name.c_str()); wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, name.c_str()); PWORKSPACE->m_szName = name; } void CCompositor::setActiveMonitor(CMonitor* pMonitor) { if (m_pLastMonitor == pMonitor) return; if (!pMonitor) { m_pLastMonitor = nullptr; return; } const auto PWORKSPACE = getWorkspaceByID(pMonitor->activeWorkspace); g_pEventManager->postEvent(SHyprIPCEvent{"focusedmon", pMonitor->szName + "," + PWORKSPACE->m_szName}); EMIT_HOOK_EVENT("focusedMon", pMonitor); m_pLastMonitor = pMonitor; } bool CCompositor::isWorkspaceSpecial(const int& id) { return id >= SPECIAL_WORKSPACE_START && id <= -2; } int CCompositor::getNewSpecialID() { int highest = -100; for (auto& ws : m_vWorkspaces) { if (ws->m_bIsSpecialWorkspace && ws->m_iID > highest) { highest = ws->m_iID; } } return highest + 1; } void CCompositor::performUserChecks() { static constexpr auto BAD_PORTALS = {"kde", "gnome", "wlr"}; if (std::ranges::any_of(BAD_PORTALS, [&](const std::string& portal) { return std::filesystem::exists("/usr/share/xdg-desktop-portal/portals/" + portal + ".portal"); })) { // bad portal detected g_pHyprNotificationOverlay->addNotification("You have one or more incompatible xdg-desktop-portal impls installed. Please remove incompatible ones to avoid issues.", ICONS_COLORS[ICON_ERROR], 15000, ICON_ERROR); } }