#include "SinglePixel.hpp" #include #include "render/Renderer.hpp" CSinglePixelBuffer::CSinglePixelBuffer(uint32_t id, wl_client* client, CColor col_) { LOGM(LOG, "New single-pixel buffer with color 0x{:x}", col_.getAsHex()); color = col_.getAsHex(); g_pHyprRenderer->makeEGLCurrent(); opaque = col_.a >= 1.F; texture = makeShared(DRM_FORMAT_ARGB8888, (uint8_t*)&color, 4, Vector2D{1, 1}); resource = CWLBufferResource::create(makeShared(client, 1, id)); success = texture->m_iTexID; if (!success) Debug::log(ERR, "Failed creating a single pixel texture: null texture id"); } CSinglePixelBuffer::~CSinglePixelBuffer() { ; } Aquamarine::eBufferCapability CSinglePixelBuffer::caps() { return Aquamarine::eBufferCapability::BUFFER_CAPABILITY_DATAPTR; } Aquamarine::eBufferType CSinglePixelBuffer::type() { return Aquamarine::eBufferType::BUFFER_TYPE_SHM; } bool CSinglePixelBuffer::isSynchronous() { return true; } void CSinglePixelBuffer::update(const CRegion& damage) { ; } Aquamarine::SDMABUFAttrs CSinglePixelBuffer::dmabuf() { return {.success = false}; } std::tuple CSinglePixelBuffer::beginDataPtr(uint32_t flags) { return {(uint8_t*)&color, DRM_FORMAT_ARGB8888, 4}; } void CSinglePixelBuffer::endDataPtr() { ; } bool CSinglePixelBuffer::good() { return resource->good(); } CSinglePixelBufferResource::CSinglePixelBufferResource(uint32_t id, wl_client* client, CColor color) { buffer = makeShared(id, client, color); if (!buffer->good()) return; buffer->resource->buffer = buffer; listeners.bufferResourceDestroy = buffer->events.destroy.registerListener([this](std::any d) { listeners.bufferResourceDestroy.reset(); PROTO::singlePixel->destroyResource(this); }); } CSinglePixelBufferResource::~CSinglePixelBufferResource() { ; } bool CSinglePixelBufferResource::good() { return buffer->good(); } CSinglePixelBufferManagerResource::CSinglePixelBufferManagerResource(SP resource_) : resource(resource_) { if (!good()) return; resource->setDestroy([this](CWpSinglePixelBufferManagerV1* r) { PROTO::singlePixel->destroyResource(this); }); resource->setOnDestroy([this](CWpSinglePixelBufferManagerV1* r) { PROTO::singlePixel->destroyResource(this); }); resource->setCreateU32RgbaBuffer([this](CWpSinglePixelBufferManagerV1* res, uint32_t id, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { CColor color{r / (float)std::numeric_limits::max(), g / (float)std::numeric_limits::max(), b / (float)std::numeric_limits::max(), a / (float)std::numeric_limits::max()}; const auto RESOURCE = PROTO::singlePixel->m_vBuffers.emplace_back(makeShared(id, resource->client(), color)); if (!RESOURCE->good()) { res->noMemory(); PROTO::singlePixel->m_vBuffers.pop_back(); return; } }); } bool CSinglePixelBufferManagerResource::good() { return resource->resource(); } CSinglePixelProtocol::CSinglePixelProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) { ; } void CSinglePixelProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) { const auto RESOURCE = m_vManagers.emplace_back(makeShared(makeShared(client, ver, id))); if (!RESOURCE->good()) { wl_client_post_no_memory(client); m_vManagers.pop_back(); return; } } void CSinglePixelProtocol::destroyResource(CSinglePixelBufferManagerResource* res) { std::erase_if(m_vManagers, [&](const auto& other) { return other.get() == res; }); } void CSinglePixelProtocol::destroyResource(CSinglePixelBufferResource* surf) { std::erase_if(m_vBuffers, [&](const auto& other) { return other.get() == surf; }); }