#pragma once #include #include #include #include "WaylandProtocol.hpp" #include "ext-idle-notify-v1.hpp" class CEventLoopTimer; class CExtIdleNotification { public: CExtIdleNotification(SP resource_, uint32_t timeoutMs); ~CExtIdleNotification(); bool good(); void onTimerFired(); void onActivity(); private: SP resource; uint32_t timeoutMs = 0; SP timer; bool idled = false; void updateTimer(); }; class CIdleNotifyProtocol : public IWaylandProtocol { public: CIdleNotifyProtocol(const wl_interface* iface, const int& ver, const std::string& name); virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id); void onActivity(); void setInhibit(bool inhibited); private: void onManagerResourceDestroy(wl_resource* res); void destroyNotification(CExtIdleNotification* notif); void onGetNotification(CExtIdleNotifierV1* pMgr, uint32_t id, uint32_t timeout, wl_resource* seat); bool isInhibited = false; // std::vector> m_vManagers; std::vector> m_vNotifications; friend class CExtIdleNotification; }; namespace PROTO { inline UP idle; };