#pragma once #include "../defines.hpp" #include #include "WLSurface.hpp" class CWindow; class CSubsurface { public: // root dummy nodes CSubsurface(CWindow* pOwner); // real nodes CSubsurface(wlr_subsurface* pSubsurface, CWindow* pOwner); ~CSubsurface(); Vector2D coordsRelativeToParent(); Vector2D coordsGlobal(); void onCommit(); void onDestroy(); void onNewSubsurface(wlr_subsurface* pSubsurface); void onMap(); void onUnmap(); void recheckDamageForSubsurfaces(); private: DYNLISTENER(destroySubsurface); DYNLISTENER(commitSubsurface); DYNLISTENER(newSubsurface); DYNLISTENER(mapSubsurface); DYNLISTENER(unmapSubsurface); wlr_subsurface* m_pSubsurface = nullptr; CWLSurface m_sWLSurface; Vector2D m_vLastSize = {}; // if nullptr, means it's a dummy node CSubsurface* m_pParent = nullptr; CWindow* m_pWindowParent = nullptr; std::vector> m_vChildren; void initSignals(); void initExistingSubsurfaces(); void checkSiblingDamage(); };