#include "EventManager.hpp" #include "../Compositor.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include CEventManager::CEventManager() {} int fdHandleWrite(int fd, uint32_t mask, void* data) { auto removeFD = [&](int fd) -> void { const auto ACCEPTEDFDS = (std::deque>*)data; for (auto it = ACCEPTEDFDS->begin(); it != ACCEPTEDFDS->end();) { if (it->first == fd) { wl_event_source_remove(it->second); // remove this fd listener it = ACCEPTEDFDS->erase(it); } else { it++; } } close(fd); }; if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) { // remove, hanged up removeFD(fd); return 0; } int availableBytes; if (ioctl(fd, FIONREAD, &availableBytes) == -1) { Debug::log(ERR, "fd {} sent invalid data (1)", fd); removeFD(fd); return 0; } char buf[availableBytes]; const auto RECEIVED = recv(fd, buf, availableBytes, 0); if (RECEIVED == -1) { Debug::log(ERR, "fd {} sent invalid data (2)", fd); removeFD(fd); return 0; } return 0; } void CEventManager::startThread() { m_tThread = std::thread([&]() { const auto SOCKET = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0); if (SOCKET < 0) { Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work."); return; } sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX}; std::string socketPath = "/tmp/hypr/" + g_pCompositor->m_szInstanceSignature + "/.socket2.sock"; strncpy(SERVERADDRESS.sun_path, socketPath.c_str(), sizeof(SERVERADDRESS.sun_path) - 1); bind(SOCKET, (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS)); // 10 max queued. listen(SOCKET, 10); sockaddr_in clientAddress; socklen_t clientSize = sizeof(clientAddress); Debug::log(LOG, "Hypr socket 2 started at {}", socketPath.c_str()); while (1) { const auto ACCEPTEDCONNECTION = accept4(SOCKET, (sockaddr*)&clientAddress, &clientSize, SOCK_CLOEXEC); if (ACCEPTEDCONNECTION > 0) { // new connection! int flagsNew = fcntl(ACCEPTEDCONNECTION, F_GETFL, 0); fcntl(ACCEPTEDCONNECTION, F_SETFL, flagsNew | O_NONBLOCK); Debug::log(LOG, "Socket 2 accepted a new client at FD {}", ACCEPTEDCONNECTION); // add to event loop so we can close it when we need to m_dAcceptedSocketFDs.push_back( {ACCEPTEDCONNECTION, wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION, WL_EVENT_READABLE, fdHandleWrite, &m_dAcceptedSocketFDs)}); } } close(SOCKET); }); m_tThread.detach(); } void CEventManager::flushEvents() { eventQueueMutex.lock(); for (auto& ev : m_dQueuedEvents) { std::string eventString = (ev.event + ">>" + ev.data).substr(0, 1022) + "\n"; for (auto& fd : m_dAcceptedSocketFDs) { try { write(fd.first, eventString.c_str(), eventString.length()); } catch(...) {} } } m_dQueuedEvents.clear(); eventQueueMutex.unlock(); } void CEventManager::postEvent(const SHyprIPCEvent event) { if (g_pCompositor->m_bIsShuttingDown) { Debug::log(WARN, "Suppressed (ignoreevents true / shutting down) event of type {}, content: {}", event.event.c_str(), event.data.c_str()); return; } std::thread( [&](const SHyprIPCEvent ev) { eventQueueMutex.lock(); m_dQueuedEvents.push_back(ev); eventQueueMutex.unlock(); flushEvents(); }, event) .detach(); }