#include "XDGActivation.hpp" #include "../managers/TokenManager.hpp" #include "../Compositor.hpp" #include "core/Compositor.hpp" #include #define LOGM PROTO::activation->protoLog CXDGActivationToken::CXDGActivationToken(SP resource_) : resource(resource_) { if (!resource_->resource()) return; resource->setDestroy([this](CXdgActivationTokenV1* r) { PROTO::activation->destroyToken(this); }); resource->setOnDestroy([this](CXdgActivationTokenV1* r) { PROTO::activation->destroyToken(this); }); resource->setSetSerial([this](CXdgActivationTokenV1* r, uint32_t serial_, wl_resource* seat) { serial = serial_; }); resource->setSetAppId([this](CXdgActivationTokenV1* r, const char* appid) { appID = appid; }); resource->setCommit([this](CXdgActivationTokenV1* r) { // TODO: should we send a protocol error of already_used here // if it was used? the protocol spec doesn't say _when_ it should be sent... if (committed) { LOGM(WARN, "possible protocol error, two commits from one token. Ignoring."); return; } committed = true; // send done with a new token token = g_pTokenManager->registerNewToken({}, std::chrono::months{12}); LOGM(LOG, "assigned new xdg-activation token {}", token); resource->sendDone(token.c_str()); PROTO::activation->m_vSentTokens.push_back({token, resource->client()}); auto count = std::count_if(PROTO::activation->m_vSentTokens.begin(), PROTO::activation->m_vSentTokens.end(), [this](const auto& other) { return other.client == resource->client(); }); if (count > 10) { // remove first token. Too many, dear app. for (auto i = PROTO::activation->m_vSentTokens.begin(); i != PROTO::activation->m_vSentTokens.end(); ++i) { if (i->client == resource->client()) { PROTO::activation->m_vSentTokens.erase(i); break; } } } }); } CXDGActivationToken::~CXDGActivationToken() { if (committed) g_pTokenManager->removeToken(g_pTokenManager->getToken(token)); } bool CXDGActivationToken::good() { return resource->resource(); } CXDGActivationProtocol::CXDGActivationProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) { ; } void CXDGActivationProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) { const auto RESOURCE = m_vManagers.emplace_back(std::make_unique(client, ver, id)).get(); RESOURCE->setOnDestroy([this](CXdgActivationV1* p) { this->onManagerResourceDestroy(p->resource()); }); RESOURCE->setDestroy([this](CXdgActivationV1* pMgr) { this->onManagerResourceDestroy(pMgr->resource()); }); RESOURCE->setGetActivationToken([this](CXdgActivationV1* pMgr, uint32_t id) { this->onGetToken(pMgr, id); }); RESOURCE->setActivate([this](CXdgActivationV1* pMgr, const char* token, wl_resource* surface) { auto TOKEN = std::find_if(m_vSentTokens.begin(), m_vSentTokens.end(), [token](const auto& t) { return t.token == token; }); if (TOKEN == m_vSentTokens.end()) { LOGM(WARN, "activate event for non-existent token {}??", token); return; } // remove token. It's been now spent. m_vSentTokens.erase(TOKEN); SP surf = CWLSurfaceResource::fromResource(surface); const auto PWINDOW = g_pCompositor->getWindowFromSurface(surf); if (!PWINDOW) { LOGM(WARN, "activate event for non-window or gone surface with token {}, ignoring", token); return; } PWINDOW->activate(); }); } void CXDGActivationProtocol::onManagerResourceDestroy(wl_resource* res) { std::erase_if(m_vManagers, [&](const auto& other) { return other->resource() == res; }); } void CXDGActivationProtocol::destroyToken(CXDGActivationToken* token) { std::erase_if(m_vTokens, [&](const auto& other) { return other.get() == token; }); } void CXDGActivationProtocol::onGetToken(CXdgActivationV1* pMgr, uint32_t id) { const auto CLIENT = pMgr->client(); const auto RESOURCE = m_vTokens.emplace_back(std::make_unique(makeShared(CLIENT, pMgr->version(), id))).get(); if (!RESOURCE->good()) { pMgr->noMemory(); m_vTokens.pop_back(); return; } }