#pragma once /* Hyprland Plugin API. Most documentation will be made with comments in this code, but more info can be also found on the wiki. !WARNING! The Hyprland API passes C++ objects over, so no ABI compatibility is guaranteed. Make sure to compile your plugins with the same compiler as Hyprland, and ideally, on the same machine. See examples/examplePlugin for an example plugin * NOTE: Feel like the API is missing something you'd like to use in your plugin? Open an issue on github! */ #define HYPRLAND_API_VERSION "0.1" #include "../helpers/Color.hpp" #include "HookSystem.hpp" #include "../SharedDefs.hpp" #include "../version.h" #include #include #include typedef std::function HOOK_CALLBACK_FN; typedef struct { std::string name; std::string description; std::string author; std::string version; } PLUGIN_DESCRIPTION_INFO; struct SFunctionMatch { void* address = nullptr; std::string signature; std::string demangled; }; struct SVersionInfo { std::string hash; std::string tag; bool dirty = false; std::string branch; std::string message; }; #define APICALL extern "C" #define EXPORT __attribute__((visibility("default"))) #define REQUIRED #define OPTIONAL #define HANDLE void* class IHyprLayout; class CWindow; class IHyprWindowDecoration; struct SConfigValue; /* These methods are for the plugin to implement Methods marked with REQUIRED are required. */ /* called pre-plugin init. In case of a version mismatch, will eject the .so. This function should not be modified, see the example plugin. */ typedef REQUIRED std::string (*PPLUGIN_API_VERSION_FUNC)(); #define PLUGIN_API_VERSION pluginAPIVersion #define PLUGIN_API_VERSION_FUNC_STR "pluginAPIVersion" /* called on plugin init. Passes a handle as the parameter, which the plugin should keep for identification later. The plugin should return a PLUGIN_DESCRIPTION_INFO struct with information about itself. Keep in mind this is executed synchronously, and as such any blocking calls to hyprland might hang. (e.g. system("hyprctl ...")) */ typedef REQUIRED PLUGIN_DESCRIPTION_INFO (*PPLUGIN_INIT_FUNC)(HANDLE); #define PLUGIN_INIT pluginInit #define PLUGIN_INIT_FUNC_STR "pluginInit" /* called on plugin unload, if that was a user action. If the plugin is being unloaded by an error, this will not be called. Hooks are unloaded after exit. */ typedef OPTIONAL void (*PPLUGIN_EXIT_FUNC)(void); #define PLUGIN_EXIT pluginExit #define PLUGIN_EXIT_FUNC_STR "pluginExit" /* End plugin methods */ namespace HyprlandAPI { /* Add a config value. All config values MUST be in the plugin: namespace This method may only be called in "pluginInit" After you have registered ALL of your config values, you may call `getConfigValue` returns: true on success, false on fail */ APICALL bool addConfigValue(HANDLE handle, const std::string& name, const SConfigValue& value); /* Add a config keyword. This method may only be called in "pluginInit" returns: true on success, false on fail */ APICALL bool addConfigKeyword(HANDLE handle, const std::string& name, std::function fn); /* Get a config value. returns: a pointer to the config value struct, which is guaranteed to be valid for the life of this plugin, unless another `addConfigValue` is called afterwards. nullptr on error. */ APICALL SConfigValue* getConfigValue(HANDLE handle, const std::string& name); /* Register a static (pointer) callback to a selected event. Pointer must be kept valid until unregisterCallback() is called. returns: true on success, false on fail */ APICALL bool registerCallbackStatic(HANDLE handle, const std::string& event, HOOK_CALLBACK_FN* fn); /* Register a dynamic (function) callback to a selected event. Pointer will be free'd by Hyprland on unregisterCallback(). returns: a pointer to the newly allocated function. nullptr on fail. */ APICALL HOOK_CALLBACK_FN* registerCallbackDynamic(HANDLE handle, const std::string& event, HOOK_CALLBACK_FN fn); /* Unregisters a callback. If the callback was dynamic, frees the memory. returns: true on success, false on fail */ APICALL bool unregisterCallback(HANDLE handle, HOOK_CALLBACK_FN* fn); /* Calls a hyprctl command. returns: the output (as in hyprctl) */ APICALL std::string invokeHyprctlCommand(const std::string& call, const std::string& args, const std::string& format = ""); /* Adds a layout to Hyprland. returns: true on success. False otherwise. */ APICALL bool addLayout(HANDLE handle, const std::string& name, IHyprLayout* layout); /* Removes an added layout from Hyprland. returns: true on success. False otherwise. */ APICALL bool removeLayout(HANDLE handle, IHyprLayout* layout); /* Queues a config reload. Does not take effect immediately. returns: true on success. False otherwise. */ APICALL bool reloadConfig(); /* Adds a notification. returns: true on success. False otherwise. */ APICALL bool addNotification(HANDLE handle, const std::string& text, const CColor& color, const float timeMs); /* Creates a trampoline function hook to an internal hl func. returns: CFunctionHook* !WARNING! Hooks are *not* guaranteed any API stability. Internal methods may be removed, added, or renamed. Consider preferring the API whenever possible. */ APICALL CFunctionHook* createFunctionHook(HANDLE handle, const void* source, const void* destination); /* Removes a trampoline function hook. Will unhook if still hooked. returns: true on success. False otherwise. !WARNING! Hooks are *not* guaranteed any API stability. Internal methods may be removed, added, or renamed. Consider preferring the API whenever possible. */ APICALL bool removeFunctionHook(HANDLE handle, CFunctionHook* hook); /* Gets a function address from a signature. This is useful for hooking private functions. returns: function address, or nullptr on fail. Deprecated because of findFunctionsByName. */ APICALL [[deprecated]] void* getFunctionAddressFromSignature(HANDLE handle, const std::string& sig); /* Adds a window decoration to a window returns: true on success. False otherwise. */ APICALL bool addWindowDecoration(HANDLE handle, CWindow* pWindow, IHyprWindowDecoration* pDecoration); /* Removes a window decoration returns: true on success. False otherwise. */ APICALL bool removeWindowDecoration(HANDLE handle, IHyprWindowDecoration* pDecoration); /* Adds a keybind dispatcher. returns: true on success. False otherwise. */ APICALL bool addDispatcher(HANDLE handle, const std::string& name, std::function handler); /* Removes a keybind dispatcher. returns: true on success. False otherwise. */ APICALL bool removeDispatcher(HANDLE handle, const std::string& name); /* Adds a notification. data has to contain: - text: std::string or const char* - time: uint64_t - color: CColor -> CColor(0) will apply the default color for the notification icon data may contain: - icon: eIcons returns: true on success. False otherwise. */ APICALL bool addNotificationV2(HANDLE handle, const std::unordered_map& data); /* Returns a vector of found functions matching the provided name. These addresses will not change, and should be made static. Lookups are slow. Empty means either none found or handle was invalid */ APICALL std::vector findFunctionsByName(HANDLE handle, const std::string& name); /* Returns the hyprland version data. It's highly advised to not run plugins compiled for a different hash. */ APICALL SVersionInfo getHyprlandVersion(HANDLE handle); }; /* Get the hash this plugin/server was compiled with. This function will end up in both hyprland and any/all plugins, and can be found by a simple dlsym() _get_hash() is server, _get_client_hash() is client. */ APICALL EXPORT const char* __hyprland_api_get_hash(); APICALL inline EXPORT const char* __hyprland_api_get_client_hash() { return GIT_COMMIT_HASH; }