#include "WaylandProtocol.hpp" #include "../Compositor.hpp" static void bindManagerInternal(wl_client* client, void* data, uint32_t ver, uint32_t id) { ((IWaylandProtocol*)data)->bindManager(client, data, ver, id); } static void displayDestroyInternal(struct wl_listener* listener, void* data) { ((IWaylandProtocol*)data)->onDisplayDestroy(); } void IWaylandProtocol::onDisplayDestroy() { wl_global_destroy(m_pGlobal); } IWaylandProtocol::IWaylandProtocol(const wl_interface* iface, const int& ver, const std::string& name) { m_pGlobal = wl_global_create(g_pCompositor->m_sWLDisplay, iface, ver, this, &bindManagerInternal); if (!m_pGlobal) { Debug::log(ERR, "[proto {}] could not create a global", name); return; } m_liDisplayDestroy.notify = displayDestroyInternal; wl_display_add_destroy_listener(g_pCompositor->m_sWLDisplay, &m_liDisplayDestroy); Debug::log(LOG, "[proto {}] started", name); } IWaylandProtocol::~IWaylandProtocol() { onDisplayDestroy(); }