#pragma once #include "../../defines.hpp" #include #include "../../helpers/WLClasses.hpp" #include "../../Window.hpp" #include "../../helpers/Timer.hpp" #include "InputMethodRelay.hpp" enum eClickBehaviorMode { CLICKMODE_DEFAULT = 0, CLICKMODE_KILL }; enum eMouseBindMode { MBIND_INVALID = -1, MBIND_MOVE = 0, MBIND_RESIZE = 1, MBIND_RESIZE_BLOCK_RATIO = 2, MBIND_RESIZE_FORCE_RATIO = 3 }; enum eBorderIconDirection { BORDERICON_NONE, BORDERICON_UP, BORDERICON_DOWN, BORDERICON_LEFT, BORDERICON_RIGHT, BORDERICON_UP_LEFT, BORDERICON_DOWN_LEFT, BORDERICON_UP_RIGHT, BORDERICON_DOWN_RIGHT, }; struct STouchData { CWindow* touchFocusWindow = nullptr; SLayerSurface* touchFocusLS = nullptr; wlr_surface* touchFocusSurface = nullptr; Vector2D touchSurfaceOrigin; }; // The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix` static const float MATRICES[8][6] = {{// normal 1, 0, 0, 0, 1, 0}, {// rotation 90° 0, -1, 1, 1, 0, 0}, {// rotation 180° -1, 0, 1, 0, -1, 1}, {// rotation 270° 0, 1, 0, -1, 0, 1}, {// flipped -1, 0, 1, 0, 1, 0}, {// flipped + rotation 90° 0, 1, 0, 1, 0, 0}, {// flipped + rotation 180° 1, 0, 0, 0, -1, 1}, {// flipped + rotation 270° 0, -1, 1, -1, 0, 1}}; class CKeybindManager; class CInputManager { public: void onMouseMoved(wlr_pointer_motion_event*); void onMouseWarp(wlr_pointer_motion_absolute_event*); void onMouseButton(wlr_pointer_button_event*); void onMouseWheel(wlr_pointer_axis_event*); void onKeyboardKey(wlr_keyboard_key_event*, SKeyboard*); void onKeyboardMod(void*, SKeyboard*); void newKeyboard(wlr_input_device*); void newVirtualKeyboard(wlr_input_device*); void newMouse(wlr_input_device*, bool virt = false); void newTouchDevice(wlr_input_device*); void newSwitch(wlr_input_device*); void destroyTouchDevice(STouchDevice*); void destroyKeyboard(SKeyboard*); void destroyMouse(wlr_input_device*); void destroySwitch(SSwitchDevice*); void constrainMouse(SMouse*, wlr_pointer_constraint_v1*); void warpMouseToConstraintMiddle(SConstraint*); void recheckConstraint(SMouse*); void unconstrainMouse(); SConstraint* constraintFromWlr(wlr_pointer_constraint_v1*); std::string getActiveLayoutForKeyboard(SKeyboard*); Vector2D getMouseCoordsInternal(); void refocus(); void simulateMouseMovement(); void sendMotionEventsToFocused(); void setKeyboardLayout(); void setPointerConfigs(); void setTouchDeviceConfigs(STouchDevice* dev = nullptr); void setTabletConfigs(); void updateDragIcon(); void updateCapabilities(); void setClickMode(eClickBehaviorMode); eClickBehaviorMode getClickMode(); void processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e); void processMouseRequest(wlr_cursor_shape_manager_v1_request_set_shape_event* e); void onTouchDown(wlr_touch_down_event*); void onTouchUp(wlr_touch_up_event*); void onTouchMove(wlr_touch_motion_event*); void onPointerHoldBegin(wlr_pointer_hold_begin_event*); void onPointerHoldEnd(wlr_pointer_hold_end_event*); STouchData m_sTouchData; // for dragging floating windows CWindow* currentlyDraggedWindow = nullptr; eMouseBindMode dragMode = MBIND_INVALID; // for refocus to be forced CWindow* m_pForcedFocus = nullptr; SDrag m_sDrag; std::list m_lConstraints; std::list m_lKeyboards; std::list m_lMice; // tablets std::list m_lTablets; std::list m_lTabletTools; std::list m_lTabletPads; // idle inhibitors std::list m_lIdleInhibitors; // Touch devices std::list m_lTouchDevices; // Switches std::list m_lSwitches; void newTabletTool(wlr_input_device*); void newTabletPad(wlr_input_device*); void focusTablet(STablet*, wlr_tablet_tool*, bool motion = false); void newIdleInhibitor(wlr_idle_inhibitor_v1*); void recheckIdleInhibitorStatus(); void onSwipeBegin(wlr_pointer_swipe_begin_event*); void onSwipeEnd(wlr_pointer_swipe_end_event*); void onSwipeUpdate(wlr_pointer_swipe_update_event*); SSwipeGesture m_sActiveSwipe; SKeyboard* m_pActiveKeyboard = nullptr; CTimer m_tmrLastCursorMovement; CInputMethodRelay m_sIMERelay; void updateKeyboardsLeds(wlr_input_device* pKeyboard); // for shared mods uint32_t accumulateModsFromAllKBs(); // for virtual keyboards: whether we should respect them as normal ones bool shouldIgnoreVirtualKeyboard(SKeyboard*); // for special cursors that we choose void setCursorImageUntilUnset(std::string); void unsetCursorImage(); std::string deviceNameToInternalString(std::string); std::string getNameForNewDevice(std::string); void releaseAllMouseButtons(); // for some bugs in follow mouse 0 bool m_bLastFocusOnLS = false; // for hiding cursor on touch bool m_bLastInputTouch = false; // for tracking mouse refocus CWindow* m_pLastMouseFocus = nullptr; wlr_surface* m_pLastMouseSurface = nullptr; private: bool m_bCursorImageOverridden = false; eBorderIconDirection m_eBorderIconDirection = BORDERICON_NONE; // for click behavior override eClickBehaviorMode m_ecbClickBehavior = CLICKMODE_DEFAULT; bool m_bEmptyFocusCursorSet = false; Vector2D m_vLastCursorPosFloored = Vector2D(); void processMouseDownNormal(wlr_pointer_button_event* e); void processMouseDownKill(wlr_pointer_button_event* e); bool cursorImageUnlocked(); void disableAllKeyboards(bool virt = false); uint32_t m_uiCapabilities = 0; void mouseMoveUnified(uint32_t, bool refocus = false); STabletTool* ensureTabletToolPresent(wlr_tablet_tool*); void applyConfigToKeyboard(SKeyboard*); // this will be set after a refocus() wlr_surface* m_pFoundSurfaceToFocus = nullptr; SLayerSurface* m_pFoundLSToFocus = nullptr; CWindow* m_pFoundWindowToFocus = nullptr; // for holding focus on buttons held bool m_bFocusHeldByButtons = false; bool m_bRefocusHeldByButtons = false; // for releasing mouse buttons std::list m_lCurrentlyHeldButtons; // swipe void beginWorkspaceSwipe(); void setBorderCursorIcon(eBorderIconDirection); void setCursorIconOnBorder(CWindow* w); // temporary. Obeys setUntilUnset. void setCursorImageOverride(const std::string& name); // cursor surface struct cursorSI { bool hidden = false; // null surface = hidden CWLSurface wlSurface; Vector2D vHotspot; std::string name; // if not empty, means set by name. bool inUse = false; } m_sCursorSurfaceInfo; void restoreCursorIconToApp(); // no-op if restored friend class CKeybindManager; friend class CWLSurface; }; inline std::unique_ptr g_pInputManager;