#include "WLClasses.hpp" #include "../config/ConfigManager.hpp" #include "../Compositor.hpp" SLayerSurface::SLayerSurface() { alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE); alpha.m_pLayer = this; alpha.registerVar(); } void SLayerSurface::applyRules() { noAnimations = false; forceBlur = false; ignoreAlpha = false; ignoreAlphaValue = 0.f; xray = -1; for (auto& rule : g_pConfigManager->getMatchingRules(this)) { if (rule.rule == "noanim") noAnimations = true; else if (rule.rule == "blur") forceBlur = true; else if (rule.rule.starts_with("ignorealpha") || rule.rule.starts_with("ignorezero")) { const auto FIRST_SPACE_POS = rule.rule.find_first_of(' '); std::string alphaValue = ""; if (FIRST_SPACE_POS != std::string::npos) alphaValue = rule.rule.substr(FIRST_SPACE_POS + 1); try { ignoreAlpha = true; if (!alphaValue.empty()) ignoreAlphaValue = std::stof(alphaValue); } catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); } } else if (rule.rule.starts_with("xray")) { CVarList vars{rule.rule, 0, ' '}; try { xray = configStringToInt(vars[1]); } catch (...) {} } } } CRegion SConstraint::getLogicCoordsRegion() { CRegion result; if (!constraint) return result; const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface); if (!PWINDOWOWNER) return result; result.add(&constraint->region); // surface-local coords if (!PWINDOWOWNER->m_bIsX11) { result.translate(PWINDOWOWNER->m_vRealPosition.goalv()); return result; } const auto COORDS = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealPosition.goalv() : g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y}); const auto PMONITOR = PWINDOWOWNER->m_bIsMapped ? g_pCompositor->getMonitorFromID(PWINDOWOWNER->m_iMonitorID) : g_pCompositor->getMonitorFromVector(COORDS); if (!PMONITOR) return CRegion{}; result.scale(PMONITOR->xwaylandScale); result.translate(COORDS); return result; } Vector2D SConstraint::getLogicConstraintPos() { if (!constraint) return {}; const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface); if (!PWINDOWOWNER) return {}; if (!PWINDOWOWNER->m_bIsX11) return PWINDOWOWNER->m_vRealPosition.goalv(); const auto COORDS = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealPosition.goalv() : g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y}); return COORDS; } Vector2D SConstraint::getLogicConstraintSize() { if (!constraint) return {}; const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface); if (!PWINDOWOWNER) return {}; if (!PWINDOWOWNER->m_bIsX11) return PWINDOWOWNER->m_vRealSize.goalv(); const auto PMONITOR = PWINDOWOWNER->m_bIsMapped ? g_pCompositor->getMonitorFromID(PWINDOWOWNER->m_iMonitorID) : g_pCompositor->getMonitorFromVector(g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y})); if (!PMONITOR) return {}; const auto SIZE = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealSize.goalv() : Vector2D{PWINDOWOWNER->m_uSurface.xwayland->width, PWINDOWOWNER->m_uSurface.xwayland->height} * PMONITOR->xwaylandScale; return SIZE; }