#include "Renderer.hpp" #include "../Compositor.hpp" void scaleBox(wlr_box* box, float scale) { box->width = std::round((box->x + box->width) * scale) - std::round(box->x * scale); box->height = std::round((box->y + box->height) * scale) - std::round(box->y * scale); box->x = std::round(box->x * scale); box->y = std::round(box->y * scale); } void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { const auto TEXTURE = wlr_surface_get_texture(surface); const auto RDATA = (SRenderData*)data; if (!TEXTURE) return; double outputX = 0, outputY = 0; wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, RDATA->output, &outputX, &outputY); wlr_box windowBox = {outputX + RDATA->x + x, outputY + RDATA->y + y, surface->current.width, surface->current.height}; scaleBox(&windowBox, RDATA->output->scale); const auto TRANSFORM = wlr_output_transform_invert(surface->current.transform); float matrix[9]; wlr_matrix_project_box(matrix, &windowBox, TRANSFORM, 0, RDATA->output->transform_matrix); wlr_render_texture_with_matrix(g_pCompositor->m_sWLRRenderer, TEXTURE, matrix, 1); // TODO: fadein/out wlr_surface_send_frame_done(surface, RDATA->when); wlr_presentation_surface_sampled_on_output(g_pCompositor->m_sWLRPresentation, surface, RDATA->output); } void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) { const auto PMONITOR = g_pCompositor->getMonitorFromID(ID); if (!PMONITOR) return; for (auto& w : g_pCompositor->m_vWindows) { const wlr_box geom = { w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y }; if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &geom)) continue; // render the bad boy wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y); SRenderData renderdata = {PMONITOR->output, time, w.m_vSize.x, w.m_vSize.y}; wlr_surface_for_each_surface(w.m_uSurface.xdg->surface, renderSurface, &renderdata); wlr_xdg_surface_for_each_popup_surface(w.m_uSurface.xdg, renderSurface, &renderdata); } }