#include "MasterLayout.hpp" #include "../Compositor.hpp" #include SMasterNodeData* CHyprMasterLayout::getNodeFromWindow(CWindow* pWindow) { for (auto& nd : m_lMasterNodesData) { if (nd.pWindow == pWindow) return &nd; } return nullptr; } int CHyprMasterLayout::getNodesOnWorkspace(const int& ws) { int no = 0; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == ws) no++; } return no; } int CHyprMasterLayout::getMastersOnWorkspace(const int& ws) { int no = 0; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == ws && n.isMaster) no++; } return no; } SMasterWorkspaceData* CHyprMasterLayout::getMasterWorkspaceData(const int& ws) { for (auto& n : m_lMasterWorkspacesData) { if (n.workspaceID == ws) return &n; } //create on the fly if it doesn't exist yet const auto PWORKSPACEDATA = &m_lMasterWorkspacesData.emplace_back(); PWORKSPACEDATA->workspaceID = ws; const auto orientation = &g_pConfigManager->getConfigValuePtr("master:orientation")->strValue; if (*orientation == "top") { PWORKSPACEDATA->orientation = ORIENTATION_TOP; } else if (*orientation == "right") { PWORKSPACEDATA->orientation = ORIENTATION_RIGHT; } else if (*orientation == "bottom") { PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM; } else if (*orientation == "left") { PWORKSPACEDATA->orientation = ORIENTATION_LEFT; } else { PWORKSPACEDATA->orientation = ORIENTATION_CENTER; } return PWORKSPACEDATA; } std::string CHyprMasterLayout::getLayoutName() { return "Master"; } SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) { for (auto& n : m_lMasterNodesData) { if (n.isMaster && n.workspaceID == ws) return &n; } return nullptr; } void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) { if (pWindow->m_bIsFloating) return; static auto* const PNEWTOP = &g_pConfigManager->getConfigValuePtr("master:new_on_top")->intValue; const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PNODE = *PNEWTOP ? &m_lMasterNodesData.emplace_front() : &m_lMasterNodesData.emplace_back(); PNODE->workspaceID = pWindow->m_iWorkspaceID; PNODE->pWindow = pWindow; static auto* const PNEWISMASTER = &g_pConfigManager->getConfigValuePtr("master:new_is_master")->intValue; const auto WINDOWSONWORKSPACE = getNodesOnWorkspace(PNODE->workspaceID); static auto* const PMFACT = &g_pConfigManager->getConfigValuePtr("master:mfact")->floatValue; float lastSplitPercent = *PMFACT; auto OPENINGON = isWindowTiled(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID ? getNodeFromWindow(g_pCompositor->m_pLastWindow) : getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID); if (OPENINGON && OPENINGON->pWindow->m_sGroupData.pNextWindow && OPENINGON != PNODE && !g_pKeybindManager->m_bGroupsLocked) { m_lMasterNodesData.remove(*PNODE); OPENINGON->pWindow->insertWindowToGroup(pWindow); pWindow->m_dWindowDecorations.emplace_back(std::make_unique(pWindow)); return; } if (*PNEWISMASTER || WINDOWSONWORKSPACE == 1) { for (auto& nd : m_lMasterNodesData) { if (nd.isMaster && nd.workspaceID == PNODE->workspaceID) { nd.isMaster = false; lastSplitPercent = nd.percMaster; break; } } PNODE->isMaster = true; PNODE->percMaster = lastSplitPercent; // first, check if it isn't too big. if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) { // we can't continue. make it floating. pWindow->m_bIsFloating = true; m_lMasterNodesData.remove(*PNODE); g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow); return; } } else { PNODE->isMaster = false; PNODE->percMaster = lastSplitPercent; // first, check if it isn't too big. if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) { // we can't continue. make it floating. pWindow->m_bIsFloating = true; m_lMasterNodesData.remove(*PNODE); g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow); return; } } const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow) { const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); g_pCompositor->setWindowFullscreen(PFULLWINDOW, false, FULLSCREEN_FULL); } // recalc recalculateMonitor(pWindow->m_iMonitorID); } void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) { const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; pWindow->m_sSpecialRenderData.rounding = true; pWindow->m_sSpecialRenderData.border = true; pWindow->m_sSpecialRenderData.decorate = true; if (pWindow->m_bIsFullscreen) g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL); const auto MASTERSLEFT = getMastersOnWorkspace(PNODE->workspaceID); if (PNODE->isMaster && MASTERSLEFT < 2) { // find new one for (auto& nd : m_lMasterNodesData) { if (!nd.isMaster && nd.workspaceID == PNODE->workspaceID) { nd.isMaster = true; nd.percMaster = PNODE->percMaster; break; } } } const auto WORKSPACEID = PNODE->workspaceID; m_lMasterNodesData.remove(*PNODE); if (getMastersOnWorkspace(WORKSPACEID) == getNodesOnWorkspace(WORKSPACEID) && MASTERSLEFT > 1) { for (auto& nd : m_lMasterNodesData | std::views::reverse) { if (nd.workspaceID == WORKSPACEID) { nd.isMaster = false; break; } } } recalculateMonitor(pWindow->m_iMonitorID); } void CHyprMasterLayout::recalculateMonitor(const int& monid) { const auto PMONITOR = g_pCompositor->getMonitorFromID(monid); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (!PWORKSPACE) return; g_pHyprRenderer->damageMonitor(PMONITOR); if (PMONITOR->specialWorkspaceID) { calculateWorkspace(PMONITOR->specialWorkspaceID); } if (PWORKSPACE->m_bHasFullscreenWindow) { if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) return; // massive hack from the fullscreen func const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); SMasterNodeData fakeNode; fakeNode.pWindow = PFULLWINDOW; fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = PWORKSPACE->m_iID; PFULLWINDOW->m_vPosition = fakeNode.position; PFULLWINDOW->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); return; } // calc the WS calculateWorkspace(PWORKSPACE->m_iID); } void CHyprMasterLayout::calculateWorkspace(const int& ws) { const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(ws); if (!PWORKSPACE) return; const auto PWORKSPACEDATA = getMasterWorkspaceData(ws); const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID); const auto PMASTERNODE = getMasterNodeOnWorkspace(PWORKSPACE->m_iID); if (!PMASTERNODE) return; eOrientation orientation = PWORKSPACEDATA->orientation; bool centerMasterWindow = false; static auto* const ALWAYSCENTER = &g_pConfigManager->getConfigValuePtr("master:always_center_master")->intValue; if (orientation == ORIENTATION_CENTER) { if (getNodesOnWorkspace(PWORKSPACE->m_iID) > 2 || (*ALWAYSCENTER == 1)) { centerMasterWindow = true; } else { orientation = ORIENTATION_LEFT; } } const auto MASTERS = getMastersOnWorkspace(PWORKSPACE->m_iID); //compute placement of master window(s) if (getNodesOnWorkspace(PWORKSPACE->m_iID) < 2 && !centerMasterWindow) { PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition; PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); applyNodeDataToWindow(PMASTERNODE); return; } else if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT) { float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; int nodesLeft = MASTERS; float nextY = 0; const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) { if (orientation == ORIENTATION_RIGHT) { n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMONITOR->vecSize.x - WIDTH - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x, nextY); } else { n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY); } float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft; if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1) HEIGHT = heightLeft * 0.9f; n.size = Vector2D(WIDTH, HEIGHT); nodesLeft--; heightLeft -= HEIGHT; nextY += HEIGHT; applyNodeDataToWindow(&n); } } } else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) { float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; int nodesLeft = MASTERS; float nextX = 0; const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) { if (orientation == ORIENTATION_BOTTOM) { n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); } else { n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0); } float WIDTH = nodesLeft > 1 ? widthLeft / nodesLeft * n.percSize : widthLeft; if (WIDTH > widthLeft * 0.9f && nodesLeft > 1) WIDTH = widthLeft * 0.9f; n.size = Vector2D(WIDTH, HEIGHT); nodesLeft--; widthLeft -= WIDTH; nextX += WIDTH; applyNodeDataToWindow(&n); } } } else if (orientation == ORIENTATION_CENTER) { float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; int nodesLeft = MASTERS; float nextY = 0; const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) { float CENTER_OFFSET = (PMONITOR->vecSize.x - WIDTH) / 2; n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(CENTER_OFFSET, nextY); float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft; if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1) HEIGHT = heightLeft * 0.9f; n.size = Vector2D(WIDTH, HEIGHT); nodesLeft--; heightLeft -= HEIGHT; nextY += HEIGHT; applyNodeDataToWindow(&n); } } } //compute placement of slave window(s) int slavesLeft = getNodesOnWorkspace(PWORKSPACE->m_iID) - MASTERS; if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT) { float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; float nextY = 0; const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster) continue; if (orientation == ORIENTATION_LEFT) { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY); } else { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY); } float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft; if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1) HEIGHT = heightLeft * 0.9f; nd.size = Vector2D(WIDTH, HEIGHT); slavesLeft--; heightLeft -= HEIGHT; nextY += HEIGHT; applyNodeDataToWindow(&nd); } } else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) { float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; float nextX = 0; const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster) continue; if (orientation == ORIENTATION_TOP) { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y)); } else { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0); } float WIDTH = slavesLeft > 1 ? widthLeft / slavesLeft * nd.percSize : widthLeft; if (WIDTH > widthLeft * 0.9f && slavesLeft > 1) WIDTH = widthLeft * 0.9f; nd.size = Vector2D(WIDTH, HEIGHT); slavesLeft--; widthLeft -= WIDTH; nextX += WIDTH; applyNodeDataToWindow(&nd); } } else if (orientation == ORIENTATION_CENTER) { float heightLeftL = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; float heightLeftR = heightLeftL; float heightLeft = 0; float nextYL = 0; float nextYR = 0; const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x) / 2.0; bool on_left = true; int slavesLeftL = 1 + (slavesLeft - 1) / 2; int slavesLeftR = slavesLeft - slavesLeftL; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster) continue; if (on_left) { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextYL); heightLeft = heightLeftL; slavesLeft = slavesLeftL; } else { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(WIDTH + PMASTERNODE->size.x, nextYR); heightLeft = heightLeftR; slavesLeft = slavesLeftR; } float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft; if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1) HEIGHT = heightLeft * 0.9f; nd.size = Vector2D(WIDTH, HEIGHT); if (on_left) { heightLeftL -= HEIGHT; nextYL += HEIGHT; slavesLeftL--; } else { heightLeftR -= HEIGHT; nextYR += HEIGHT; slavesLeftR--; } applyNodeDataToWindow(&nd); on_left = !on_left; } } } void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) { CMonitor* PMONITOR = nullptr; if (g_pCompositor->isWorkspaceSpecial(pNode->workspaceID)) { for (auto& m : g_pCompositor->m_vMonitors) { if (m->specialWorkspaceID == pNode->workspaceID) { PMONITOR = m.get(); break; } } } else { PMONITOR = g_pCompositor->getMonitorFromID(g_pCompositor->getWorkspaceByID(pNode->workspaceID)->m_iMonitorID); } if (!PMONITOR) { Debug::log(ERR, "Orphaned Node %x (workspace ID: %i)!!", pNode, pNode->workspaceID); return; } // for gaps outer const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue; const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue; const auto PWINDOW = pNode->pWindow; if (!g_pCompositor->windowValidMapped(PWINDOW)) { Debug::log(ERR, "Node %x holding invalid window %x!!", pNode, PWINDOW); return; } static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue; PWINDOW->m_vSize = pNode->size; PWINDOW->m_vPosition = pNode->position; auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE); auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) && (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 || (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) { PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE); PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); PWINDOW->updateWindowDecos(); PWINDOW->m_sSpecialRenderData.rounding = false; PWINDOW->m_sSpecialRenderData.border = false; PWINDOW->m_sSpecialRenderData.decorate = false; return; } PWINDOW->m_sSpecialRenderData.rounding = true; PWINDOW->m_sSpecialRenderData.border = true; PWINDOW->m_sSpecialRenderData.decorate = true; const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, DISPLAYTOP ? *PGAPSOUT : *PGAPSIN); const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN); calcPos = calcPos + OFFSETTOPLEFT; calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT; const auto RESERVED = PWINDOW->getFullWindowReservedArea(); calcPos = calcPos + RESERVED.topLeft; calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight); if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) { static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue; PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f; PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR); } else { PWINDOW->m_vRealSize = calcSize; PWINDOW->m_vRealPosition = calcPos; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize); } if (m_bForceWarps) { g_pHyprRenderer->damageWindow(PWINDOW); PWINDOW->m_vRealPosition.warp(); PWINDOW->m_vRealSize.warp(); g_pHyprRenderer->damageWindow(PWINDOW); } PWINDOW->updateWindowDecos(); } bool CHyprMasterLayout::isWindowTiled(CWindow* pWindow) { return getNodeFromWindow(pWindow) != nullptr; } void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* pWindow) { const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow; if (!g_pCompositor->windowValidMapped(PWINDOW)) return; const auto PNODE = getNodeFromWindow(PWINDOW); if (!PNODE) { PWINDOW->m_vRealSize = Vector2D(std::max((PWINDOW->m_vRealSize.goalv() + pixResize).x, 20.0), std::max((PWINDOW->m_vRealSize.goalv() + pixResize).y, 20.0)); PWINDOW->updateWindowDecos(); return; } // get monitor const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) < 2) return; m_bForceWarps = true; const auto PWORKSPACEDATA = getMasterWorkspaceData(PMONITOR->activeWorkspace); double delta = 0; switch (PWORKSPACEDATA->orientation) { case ORIENTATION_LEFT: delta = pixResize.x / PMONITOR->vecSize.x; break; case ORIENTATION_RIGHT: delta = -pixResize.x / PMONITOR->vecSize.x; break; case ORIENTATION_BOTTOM: delta = -pixResize.y / PMONITOR->vecSize.y; break; case ORIENTATION_TOP: delta = pixResize.y / PMONITOR->vecSize.y; break; case ORIENTATION_CENTER: delta = pixResize.x / PMONITOR->vecSize.x; break; default: UNREACHABLE(); } for (auto& n : m_lMasterNodesData) { if (n.isMaster && n.workspaceID == PMONITOR->activeWorkspace) n.percMaster = std::clamp(n.percMaster + delta, 0.05, 0.95); } // check the up/down resize const auto RESIZEDELTA = PWORKSPACEDATA->orientation % 2 == 1 ? pixResize.x : pixResize.y; if (RESIZEDELTA != 0) { if (PNODE->isMaster && getMastersOnWorkspace(PNODE->workspaceID) > 1) { // check master size const auto SIZE = PWORKSPACEDATA->orientation % 2 == 1 ? (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / getMastersOnWorkspace(PNODE->workspaceID) : (PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getMastersOnWorkspace(PNODE->workspaceID); PNODE->percSize = std::clamp(PNODE->percSize + RESIZEDELTA / SIZE, 0.05, 1.95); } else if (!PNODE->isMaster && (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) - getMastersOnWorkspace(PNODE->workspaceID)) > 1) { const auto SIZE = PWORKSPACEDATA->orientation % 2 == 1 ? (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / getNodesOnWorkspace(PNODE->workspaceID) : (PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getNodesOnWorkspace(PNODE->workspaceID); PNODE->percSize = std::clamp(PNODE->percSize + RESIZEDELTA / SIZE, 0.05, 1.95); } } recalculateMonitor(PMONITOR->ID); m_bForceWarps = false; } void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) { if (!g_pCompositor->windowValidMapped(pWindow)) return; if (on == pWindow->m_bIsFullscreen || g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) return; // ignore const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && on) { // if the window wants to be fullscreen but there already is one, // ignore the request. return; } // otherwise, accept it. pWindow->m_bIsFullscreen = on; PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow; g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)}); EMIT_HOOK_EVENT("fullscreen", pWindow); if (!pWindow->m_bIsFullscreen) { // if it got its fullscreen disabled, set back its node if it had one const auto PNODE = getNodeFromWindow(pWindow); if (PNODE) applyNodeDataToWindow(PNODE); else { // get back its' dimensions from position and size pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition; pWindow->m_vRealSize = pWindow->m_vLastFloatingSize; pWindow->m_sSpecialRenderData.rounding = true; pWindow->m_sSpecialRenderData.border = true; pWindow->m_sSpecialRenderData.decorate = true; } } else { // if it now got fullscreen, make it fullscreen PWORKSPACE->m_efFullscreenMode = fullscreenMode; // save position and size if floating if (pWindow->m_bIsFloating) { pWindow->m_vLastFloatingSize = pWindow->m_vRealSize.goalv(); pWindow->m_vLastFloatingPosition = pWindow->m_vRealPosition.goalv(); pWindow->m_vPosition = pWindow->m_vRealPosition.goalv(); pWindow->m_vSize = pWindow->m_vRealSize.goalv(); } // apply new pos and size being monitors' box if (fullscreenMode == FULLSCREEN_FULL) { pWindow->m_vRealPosition = PMONITOR->vecPosition; pWindow->m_vRealSize = PMONITOR->vecSize; } else { // This is a massive hack. // We make a fake "only" node and apply // To keep consistent with the settings without C+P code SMasterNodeData fakeNode; fakeNode.pWindow = pWindow; fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = pWindow->m_iWorkspaceID; pWindow->m_vPosition = fakeNode.position; pWindow->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); } } g_pCompositor->updateWindowAnimatedDecorationValues(pWindow); g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv()); g_pCompositor->moveWindowToTop(pWindow); recalculateMonitor(PMONITOR->ID); } void CHyprMasterLayout::recalculateWindow(CWindow* pWindow) { const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; recalculateMonitor(pWindow->m_iMonitorID); } SWindowRenderLayoutHints CHyprMasterLayout::requestRenderHints(CWindow* pWindow) { // window should be valid, insallah SWindowRenderLayoutHints hints; return hints; // master doesnt have any hints } void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { // windows should be valid, insallah const auto PNODE = getNodeFromWindow(pWindow); const auto PNODE2 = getNodeFromWindow(pWindow2); if (!PNODE2 || !PNODE) return; const auto inheritFullscreen = prepareLoseFocus(pWindow); if (PNODE->workspaceID != PNODE2->workspaceID) { std::swap(pWindow2->m_iMonitorID, pWindow->m_iMonitorID); std::swap(pWindow2->m_iWorkspaceID, pWindow->m_iWorkspaceID); } // massive hack: just swap window pointers, lol PNODE->pWindow = pWindow2; PNODE2->pWindow = pWindow; recalculateMonitor(pWindow->m_iMonitorID); if (PNODE2->workspaceID != PNODE->workspaceID) recalculateMonitor(pWindow2->m_iMonitorID); g_pHyprRenderer->damageWindow(pWindow); g_pHyprRenderer->damageWindow(pWindow2); prepareNewFocus(pWindow2, inheritFullscreen); } void CHyprMasterLayout::alterSplitRatio(CWindow* pWindow, float ratio, bool exact) { // window should be valid, insallah const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; const auto PMASTER = getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID); float newRatio = exact ? ratio : PMASTER->percMaster + ratio; PMASTER->percMaster = std::clamp(newRatio, 0.05f, 0.95f); recalculateMonitor(pWindow->m_iMonitorID); } CWindow* CHyprMasterLayout::getNextWindow(CWindow* pWindow, bool next) { if (!isWindowTiled(pWindow)) return nullptr; const auto PNODE = getNodeFromWindow(pWindow); if (next) { if (PNODE->isMaster) { // focus the first non master for (auto n : m_lMasterNodesData) { if (n.pWindow != pWindow && n.workspaceID == pWindow->m_iWorkspaceID) { return n.pWindow; } } } else { // focus next bool reached = false; bool found = false; for (auto n : m_lMasterNodesData) { if (n.pWindow == pWindow) { reached = true; continue; } if (n.workspaceID == pWindow->m_iWorkspaceID && reached) { return n.pWindow; } } if (!found) { const auto PMASTER = getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID); if (PMASTER) return PMASTER->pWindow; } } } else { if (PNODE->isMaster) { // focus the last non master for (auto& nd : m_lMasterNodesData | std::views::reverse) { if (nd.pWindow != pWindow && nd.workspaceID == pWindow->m_iWorkspaceID) { return nd.pWindow; } } } else { // focus previous bool reached = false; bool found = false; for (auto& nd : m_lMasterNodesData | std::views::reverse) { if (nd.pWindow == pWindow) { reached = true; continue; } if (nd.workspaceID == pWindow->m_iWorkspaceID && reached) { return nd.pWindow; } } if (!found) { const auto PMASTER = getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID); if (PMASTER) return PMASTER->pWindow; } } } return nullptr; } bool CHyprMasterLayout::prepareLoseFocus(CWindow* pWindow) { if (!pWindow) return false; //if the current window is fullscreen, make it normal again if we are about to lose focus if (pWindow->m_bIsFullscreen) { g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL); static auto* const INHERIT = &g_pConfigManager->getConfigValuePtr("master:inherit_fullscreen")->intValue; return *INHERIT == 1; } return false; } void CHyprMasterLayout::prepareNewFocus(CWindow* pWindow, bool inheritFullscreen) { if (!pWindow) return; if (inheritFullscreen) g_pCompositor->setWindowFullscreen(pWindow, true, g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_efFullscreenMode); } std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::string message) { auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) { if (!g_pCompositor->windowValidMapped(PWINDOWTOCHANGETO)) return; g_pCompositor->focusWindow(PWINDOWTOCHANGETO); g_pCompositor->warpCursorTo(PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f); }; CVarList vars(message, 0, ' '); if (vars.size() < 1 || vars[0].empty()) { Debug::log(ERR, "layoutmsg called without params"); return 0; } auto command = vars[0]; // swapwithmaster // first message argument can have the following values: // * master - keep the focus at the new master // * child - keep the focus at the new child // * auto (default) - swap the focus (keep the focus of the previously selected window) if (command == "swapwithmaster") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; if (!isWindowTiled(PWINDOW)) return 0; const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); if (!PMASTER) return 0; const auto NEWCHILD = PMASTER->pWindow; if (PMASTER->pWindow != PWINDOW) { const auto NEWMASTER = PWINDOW; const bool newFocusToChild = vars.size() >= 2 && vars[1] == "child"; const bool inheritFullscreen = prepareLoseFocus(NEWMASTER); switchWindows(NEWMASTER, NEWCHILD); const auto NEWFOCUS = newFocusToChild ? NEWCHILD : NEWMASTER; switchToWindow(NEWFOCUS); prepareNewFocus(NEWFOCUS, inheritFullscreen); } else { for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) { const auto NEWMASTER = n.pWindow; const bool inheritFullscreen = prepareLoseFocus(NEWCHILD); switchWindows(NEWMASTER, NEWCHILD); const bool newFocusToMaster = vars.size() >= 2 && vars[1] == "master"; const auto NEWFOCUS = newFocusToMaster ? NEWMASTER : NEWCHILD; switchToWindow(NEWFOCUS); prepareNewFocus(NEWFOCUS, inheritFullscreen); break; } } } return 0; } // focusmaster // first message argument can have the following values: // * master - keep the focus at the new master, even if it was focused before // * auto (default) - swap the focus with the first child, if the current focus was master, otherwise focus master else if (command == "focusmaster") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; const bool inheritFullscreen = prepareLoseFocus(PWINDOW); const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); if (!PMASTER) return 0; if (PMASTER->pWindow != PWINDOW) { switchToWindow(PMASTER->pWindow); prepareNewFocus(PMASTER->pWindow, inheritFullscreen); } else if (vars.size() >= 2 && vars[1] == "master") { return 0; } else { // if master is focused keep master focused (don't do anything) for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) { switchToWindow(n.pWindow); prepareNewFocus(n.pWindow, inheritFullscreen); break; } } } return 0; } else if (command == "cyclenext") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; const bool inheritFullscreen = prepareLoseFocus(PWINDOW); const auto PNEXTWINDOW = getNextWindow(PWINDOW, true); switchToWindow(PNEXTWINDOW); prepareNewFocus(PNEXTWINDOW, inheritFullscreen); } else if (command == "cycleprev") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; const bool inheritFullscreen = prepareLoseFocus(PWINDOW); const auto PPREVWINDOW = getNextWindow(PWINDOW, false); switchToWindow(PPREVWINDOW); prepareNewFocus(PPREVWINDOW, inheritFullscreen); } else if (command == "swapnext") { if (!g_pCompositor->windowValidMapped(header.pWindow)) return 0; if (header.pWindow->m_bIsFloating) { g_pKeybindManager->m_mDispatchers["swapnext"](""); return 0; } const auto PWINDOWTOSWAPWITH = getNextWindow(header.pWindow, true); if (PWINDOWTOSWAPWITH) { prepareLoseFocus(header.pWindow); switchWindows(header.pWindow, PWINDOWTOSWAPWITH); g_pCompositor->focusWindow(header.pWindow); } } else if (command == "swapprev") { if (!g_pCompositor->windowValidMapped(header.pWindow)) return 0; if (header.pWindow->m_bIsFloating) { g_pKeybindManager->m_mDispatchers["swapnext"]("prev"); return 0; } const auto PWINDOWTOSWAPWITH = getNextWindow(header.pWindow, false); if (PWINDOWTOSWAPWITH) { prepareLoseFocus(header.pWindow); switchWindows(header.pWindow, PWINDOWTOSWAPWITH); g_pCompositor->focusWindow(header.pWindow); } } else if (command == "addmaster") { if (!g_pCompositor->windowValidMapped(header.pWindow)) return 0; if (header.pWindow->m_bIsFloating) return 0; const auto PNODE = getNodeFromWindow(header.pWindow); const auto WINDOWS = getNodesOnWorkspace(header.pWindow->m_iWorkspaceID); const auto MASTERS = getMastersOnWorkspace(header.pWindow->m_iWorkspaceID); if (MASTERS + 2 > WINDOWS) return 0; prepareLoseFocus(header.pWindow); if (!PNODE || PNODE->isMaster) { // first non-master node for (auto& n : m_lMasterNodesData) { if (n.workspaceID == header.pWindow->m_iWorkspaceID && !n.isMaster) { n.isMaster = true; break; } } } else { PNODE->isMaster = true; } recalculateMonitor(header.pWindow->m_iMonitorID); } else if (command == "removemaster") { if (!g_pCompositor->windowValidMapped(header.pWindow)) return 0; if (header.pWindow->m_bIsFloating) return 0; const auto PNODE = getNodeFromWindow(header.pWindow); const auto WINDOWS = getNodesOnWorkspace(header.pWindow->m_iWorkspaceID); const auto MASTERS = getMastersOnWorkspace(header.pWindow->m_iWorkspaceID); if (WINDOWS < 2 || MASTERS < 2) return 0; prepareLoseFocus(header.pWindow); if (!PNODE || !PNODE->isMaster) { // first non-master node for (auto& nd : m_lMasterNodesData | std::views::reverse) { if (nd.workspaceID == header.pWindow->m_iWorkspaceID && nd.isMaster) { nd.isMaster = false; break; } } } else { PNODE->isMaster = false; } recalculateMonitor(header.pWindow->m_iMonitorID); } else if (command == "orientationleft" || command == "orientationright" || command == "orientationtop" || command == "orientationbottom" || command == "orientationcenter") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; prepareLoseFocus(PWINDOW); const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID); if (command == "orientationleft") PWORKSPACEDATA->orientation = ORIENTATION_LEFT; else if (command == "orientationright") PWORKSPACEDATA->orientation = ORIENTATION_RIGHT; else if (command == "orientationtop") PWORKSPACEDATA->orientation = ORIENTATION_TOP; else if (command == "orientationbottom") PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM; else if (command == "orientationcenter") PWORKSPACEDATA->orientation = ORIENTATION_CENTER; recalculateMonitor(header.pWindow->m_iMonitorID); } else if (command == "orientationnext") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; prepareLoseFocus(PWINDOW); const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID); if (PWORKSPACEDATA->orientation == ORIENTATION_CENTER) { PWORKSPACEDATA->orientation = ORIENTATION_LEFT; } else { PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation + 1); } recalculateMonitor(header.pWindow->m_iMonitorID); } else if (command == "orientationprev") { const auto PWINDOW = header.pWindow; if (!PWINDOW) return 0; prepareLoseFocus(PWINDOW); const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID); if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) { PWORKSPACEDATA->orientation = ORIENTATION_CENTER; } else { PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation - 1); } recalculateMonitor(header.pWindow->m_iMonitorID); } return 0; } void CHyprMasterLayout::replaceWindowDataWith(CWindow* from, CWindow* to) { const auto PNODE = getNodeFromWindow(from); if (!PNODE) return; PNODE->pWindow = to; applyNodeDataToWindow(PNODE); } void CHyprMasterLayout::onEnable() { for (auto& w : g_pCompositor->m_vWindows) { if (w->m_bIsFloating || !w->m_bMappedX11 || !w->m_bIsMapped || w->isHidden()) continue; onWindowCreatedTiling(w.get()); } } void CHyprMasterLayout::onDisable() { m_lMasterNodesData.clear(); }