#include "../Compositor.hpp" #include "../helpers/WLClasses.hpp" #include "../managers/InputManager.hpp" #include "../render/Renderer.hpp" #include "Events.hpp" #include "../debug/HyprCtl.hpp" // --------------------------------------------------------- // // __ __ ____ _ _ _____ _______ ____ _____ _____ // // | \/ |/ __ \| \ | |_ _|__ __/ __ \| __ \ / ____| // // | \ / | | | | \| | | | | | | | | | |__) | (___ // // | |\/| | | | | . ` | | | | | | | | | _ / \___ \ // // | | | | |__| | |\ |_| |_ | | | |__| | | \ \ ____) | // // |_| |_|\____/|_| \_|_____| |_| \____/|_| \_\_____/ // // // // --------------------------------------------------------- // SMonitor* pMostHzMonitor = nullptr; void Events::listener_change(wl_listener* listener, void* data) { // layout got changed, let's update monitors. const auto CONFIG = wlr_output_configuration_v1_create(); for (auto& m : g_pCompositor->m_lMonitors) { const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m.output); // TODO: clients off of disabled wlr_box BOX; wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX); //m.vecSize.x = BOX.width; // m.vecSize.y = BOX.height; m.vecPosition.x = BOX.x; m.vecPosition.y = BOX.y; CONFIGHEAD->state.enabled = m.output->enabled; CONFIGHEAD->state.mode = m.output->current_mode; CONFIGHEAD->state.x = m.vecPosition.x; CONFIGHEAD->state.y = m.vecPosition.y; wlr_output_set_custom_mode(m.output, m.vecPixelSize.x, m.vecPixelSize.y, (int)(round(m.refreshRate * 1000))); } wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG); } void Events::listener_newOutput(wl_listener* listener, void* data) { // new monitor added, let's accomodate for that. const auto OUTPUT = (wlr_output*)data; // get monitor rule that matches SMonitorRule monitorRule = g_pConfigManager->getMonitorRuleFor(OUTPUT->name); // if it's disabled, disable and ignore if (monitorRule.disabled) { wlr_output_enable(OUTPUT, 0); wlr_output_commit(OUTPUT); return; } SMonitor newMonitor; newMonitor.output = OUTPUT; newMonitor.ID = g_pCompositor->m_lMonitors.size(); newMonitor.szName = OUTPUT->name; wlr_output_init_render(OUTPUT, g_pCompositor->m_sWLRAllocator, g_pCompositor->m_sWLRRenderer); wlr_output_set_scale(OUTPUT, monitorRule.scale); wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale); wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms wlr_output_enable_adaptive_sync(OUTPUT, 1); // create it in the arr newMonitor.vecPosition = monitorRule.offset; newMonitor.vecSize = monitorRule.resolution; newMonitor.refreshRate = monitorRule.refreshRate; g_pCompositor->m_lMonitors.push_back(newMonitor); const auto PNEWMONITOR = &g_pCompositor->m_lMonitors.back(); PNEWMONITOR->hyprListener_monitorFrame.initCallback(&OUTPUT->events.frame, &Events::listener_monitorFrame, PNEWMONITOR); PNEWMONITOR->hyprListener_monitorDestroy.initCallback(&OUTPUT->events.destroy, &Events::listener_monitorDestroy, PNEWMONITOR); wlr_output_enable(OUTPUT, 1); // TODO: this doesn't seem to set the X and Y correctly, // wlr_output_layout_output_coords returns invalid values, I think... wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, OUTPUT, monitorRule.offset.x, monitorRule.offset.y); // set mode, also applies g_pHyprRenderer->applyMonitorRule(PNEWMONITOR, &monitorRule, true); Debug::log(LOG, "Added new monitor with name %s at %i,%i with size %ix%i, pointer %x", OUTPUT->name, (int)monitorRule.offset.x, (int)monitorRule.offset.y, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, OUTPUT); PNEWMONITOR->damage = wlr_output_damage_create(PNEWMONITOR->output); // add a WLR workspace group PNEWMONITOR->pWLRWorkspaceGroupHandle = wlr_ext_workspace_group_handle_v1_create(g_pCompositor->m_sWLREXTWorkspaceMgr); wlr_ext_workspace_group_handle_v1_output_enter(PNEWMONITOR->pWLRWorkspaceGroupHandle, PNEWMONITOR->output); // Workspace const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID; g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID); const auto PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back(); // We are required to set the name here immediately wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str()); PNEWWORKSPACE->m_iID = WORKSPACEID; PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID; PNEWMONITOR->scale = monitorRule.scale; g_pCompositor->deactivateAllWLRWorkspaces(PNEWWORKSPACE->m_pWlrHandle); wlr_ext_workspace_handle_v1_set_active(PNEWWORKSPACE->m_pWlrHandle, true); if (!pMostHzMonitor || monitorRule.refreshRate > pMostHzMonitor->refreshRate) pMostHzMonitor = PNEWMONITOR; // if (!g_pCompositor->m_pLastMonitor) // set the last monitor if it isnt set yet g_pCompositor->m_pLastMonitor = PNEWMONITOR; // ready to process cuz we have a monitor g_pCompositor->m_bReadyToProcess = true; } void Events::listener_monitorFrame(void* owner, void* data) { SMonitor* const PMONITOR = (SMonitor*)owner; // Hack: only check when monitor with top hz refreshes, saves a bit of resources. // This is for stuff that should be run every frame if (PMONITOR->ID == pMostHzMonitor->ID) { g_pCompositor->sanityCheckWorkspaces(); g_pAnimationManager->tick(); g_pCompositor->cleanupFadingOut(); HyprCtl::tickHyprCtl(); // so that we dont get that race condition multithread bullshit g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd if (g_pConfigManager->m_bWantsMonitorReload) g_pConfigManager->performMonitorReload(); } if (PMONITOR->needsFrameSkip) { PMONITOR->needsFrameSkip = false; wlr_output_schedule_frame(PMONITOR->output); g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID); return; } timespec now; clock_gettime(CLOCK_MONOTONIC, &now); // check the damage pixman_region32_t damage; bool hasChanged; pixman_region32_init(&damage); const auto DTMODE = g_pConfigManager->getInt("general:damage_tracking_internal"); if (DTMODE == -1) { Debug::log(CRIT, "Damage tracking mode -1 ????"); return; } if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)){ Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str()); return; } if (!hasChanged && DTMODE != DAMAGE_TRACKING_NONE) { pixman_region32_fini(&damage); wlr_output_rollback(PMONITOR->output); wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont return; } // if we have no tracking or full tracking, invalidate the entire monitor if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) { pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y); pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage); } else { // if we use blur we need to expand the damage for proper blurring if (g_pConfigManager->getInt("decoration:blur") == 1) { // TODO: can this be optimized? const auto BLURSIZE = g_pConfigManager->getInt("decoration:blur_size"); const auto BLURPASSES = g_pConfigManager->getInt("decoration:blur_passes"); const auto BLURRADIUS = BLURSIZE * pow(2, BLURPASSES); // is this 2^pass? I don't know but it works... I think. pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage); // now, prep the damage, get the extended damage region wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring } } // TODO: this is getting called with extents being 0,0,0,0 should it be? // potentially can save on resources. g_pHyprOpenGL->begin(PMONITOR, &damage); wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); // beginning with wlr here magically fixes some issues with scaling...?? // what the actual fuck in the name of fuck g_pHyprOpenGL->clear(CColor(100, 11, 11, 255)); g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper" g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now); wlr_output_render_software_cursors(PMONITOR->output, NULL); wlr_renderer_end(g_pCompositor->m_sWLRRenderer); g_pHyprOpenGL->end(); // calc frame damage pixman_region32_t frameDamage; pixman_region32_init(&frameDamage); const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform); wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y); if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y); wlr_output_set_damage(PMONITOR->output, &frameDamage); pixman_region32_fini(&frameDamage); pixman_region32_fini(&damage); wlr_output_commit(PMONITOR->output); wlr_output_schedule_frame(PMONITOR->output); } void Events::listener_monitorDestroy(void* owner, void* data) { const auto OUTPUT = (wlr_output*)data; SMonitor* pMonitor = nullptr; for (auto& m : g_pCompositor->m_lMonitors) { if (m.szName == OUTPUT->name) { pMonitor = &m; break; } } if (!pMonitor) return; g_pCompositor->m_lMonitors.remove(*pMonitor); // TODO: cleanup windows }