#include "EventManager.hpp" #include "../Compositor.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include CEventManager::CEventManager() {} int fdHandleWrite(int fd, uint32_t mask, void* data) { const auto PEVMGR = (CEventManager*)data; return PEVMGR->onFDWrite(fd, mask); } int socket2HandleWrite(int fd, uint32_t mask, void* data) { const auto PEVMGR = (CEventManager*)data; return PEVMGR->onSocket2Write(fd, mask); } void CEventManager::startThread() { m_iSocketFD = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0); if (m_iSocketFD < 0) { Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work."); return; } sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX}; std::string socketPath = g_pCompositor->m_szInstancePath + "/.socket2.sock"; strncpy(SERVERADDRESS.sun_path, socketPath.c_str(), sizeof(SERVERADDRESS.sun_path) - 1); bind(m_iSocketFD, (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS)); // 10 max queued. listen(m_iSocketFD, 10); m_pEventSource = wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, m_iSocketFD, WL_EVENT_READABLE, socket2HandleWrite, this); } int CEventManager::onSocket2Write(int fd, uint32_t mask) { if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) { Debug::log(ERR, "Socket2 hangup?? IPC broke"); wl_event_source_remove(m_pEventSource); close(fd); return 0; } sockaddr_in clientAddress; socklen_t clientSize = sizeof(clientAddress); const auto ACCEPTEDCONNECTION = accept4(m_iSocketFD, (sockaddr*)&clientAddress, &clientSize, SOCK_CLOEXEC | SOCK_NONBLOCK); if (ACCEPTEDCONNECTION > 0) { Debug::log(LOG, "Socket2 accepted a new client at FD {}", ACCEPTEDCONNECTION); // add to event loop so we can close it when we need to m_dAcceptedSocketFDs.push_back( std::make_pair<>(ACCEPTEDCONNECTION, wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION, WL_EVENT_READABLE, fdHandleWrite, this))); } else { Debug::log(ERR, "Socket2 failed receiving connection, errno: {}", errno); close(fd); } return 0; } int CEventManager::onFDWrite(int fd, uint32_t mask) { auto removeFD = [this](int fd) -> void { for (auto it = m_dAcceptedSocketFDs.begin(); it != m_dAcceptedSocketFDs.end();) { if (it->first == fd) { wl_event_source_remove(it->second); // remove this fd listener it = m_dAcceptedSocketFDs.erase(it); } else { it++; } } close(fd); }; if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) { // remove, hanged up removeFD(fd); return 0; } int availableBytes; if (ioctl(fd, FIONREAD, &availableBytes) == -1) { Debug::log(ERR, "fd {} sent invalid data (1)", fd); removeFD(fd); return 0; } char buf[availableBytes]; const auto RECEIVED = recv(fd, buf, availableBytes, 0); if (RECEIVED == -1) { Debug::log(ERR, "fd {} sent invalid data (2)", fd); removeFD(fd); return 0; } return 0; } void CEventManager::flushEvents() { eventQueueMutex.lock(); for (auto& ev : m_dQueuedEvents) { std::string eventString = (ev.event + ">>" + ev.data).substr(0, 1022) + "\n"; for (auto& fd : m_dAcceptedSocketFDs) { try { write(fd.first, eventString.c_str(), eventString.length()); } catch (...) {} } } m_dQueuedEvents.clear(); eventQueueMutex.unlock(); } void CEventManager::postEvent(const SHyprIPCEvent event) { if (g_pCompositor->m_bIsShuttingDown) { Debug::log(WARN, "Suppressed (ignoreevents true / shutting down) event of type {}, content: {}", event.event, event.data); return; } std::thread( [this](SHyprIPCEvent ev) { std::replace(ev.data.begin(), ev.data.end(), '\n', ' '); eventQueueMutex.lock(); m_dQueuedEvents.push_back(ev); eventQueueMutex.unlock(); flushEvents(); }, event) .detach(); }