#pragma once #include "../defines.hpp" #include #include "WLSurface.hpp" class CPopup; class CSubsurface { public: // root dummy nodes CSubsurface(PHLWINDOW pOwner); CSubsurface(CPopup* pOwner); // real nodes CSubsurface(wlr_subsurface* pSubsurface, PHLWINDOW pOwner); CSubsurface(wlr_subsurface* pSubsurface, CPopup* pOwner); ~CSubsurface(); Vector2D coordsRelativeToParent(); Vector2D coordsGlobal(); Vector2D size(); void onCommit(); void onDestroy(); void onNewSubsurface(wlr_subsurface* pSubsurface); void onMap(); void onUnmap(); bool visible(); void recheckDamageForSubsurfaces(); private: DYNLISTENER(destroySubsurface); DYNLISTENER(commitSubsurface); DYNLISTENER(newSubsurface); DYNLISTENER(mapSubsurface); DYNLISTENER(unmapSubsurface); wlr_subsurface* m_pSubsurface = nullptr; CWLSurface m_sWLSurface; Vector2D m_vLastSize = {}; // if nullptr, means it's a dummy node CSubsurface* m_pParent = nullptr; PHLWINDOWREF m_pWindowParent; CPopup* m_pPopupParent = nullptr; std::vector> m_vChildren; bool m_bInert = false; void initSignals(); void initExistingSubsurfaces(wlr_surface* pSurface); void checkSiblingDamage(); };