#pragma once #include "WaylandProtocol.hpp" #include class CMonitor; struct SXDGOutput { CMonitor* monitor = nullptr; std::unique_ptr resource; std::optional overridePosition; wl_client* client = nullptr; bool isXWayland = false; }; class CXDGOutputProtocol : public IWaylandProtocol { public: CXDGOutputProtocol(const wl_interface* iface, const int& ver, const std::string& name); virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id); void onManagerResourceDestroy(wl_resource* res); void onOutputResourceDestroy(wl_resource* res); void onManagerGetXDGOutput(wl_client* client, wl_resource* resource, uint32_t id, wl_resource* outputResource); private: void updateOutputDetails(SXDGOutput* pOutput); void updateAllOutputs(); std::vector> m_vManagerResources; std::vector> m_vXDGOutputs; };