#pragma once #include #include #include #include "WaylandProtocol.hpp" #include "wlr-output-power-management-unstable-v1.hpp" #include "../helpers/signal/Signal.hpp" class CMonitor; class COutputPower { public: COutputPower(SP resource_, CMonitor* pMonitor); bool good(); private: SP resource; CMonitor* pMonitor = nullptr; struct { CHyprSignalListener monitorDestroy; CHyprSignalListener monitorState; CHyprSignalListener monitorDpms; } listeners; }; class COutputPowerProtocol : public IWaylandProtocol { public: COutputPowerProtocol(const wl_interface* iface, const int& ver, const std::string& name); virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id); private: void onManagerResourceDestroy(wl_resource* res); void destroyOutputPower(COutputPower* pointer); void onGetOutputPower(CZwlrOutputPowerManagerV1* pMgr, uint32_t id, wl_resource* output); // std::vector> m_vManagers; std::vector> m_vOutputPowers; friend class COutputPower; }; namespace PROTO { inline UP outputPower; };