#pragma once #include #include #include #include "defines.hpp" #include "debug/Log.hpp" #include "events/Events.hpp" #include "config/ConfigManager.hpp" #include "managers/ThreadManager.hpp" #include "managers/XWaylandManager.hpp" #include "managers/InputManager.hpp" #include "managers/LayoutManager.hpp" #include "managers/KeybindManager.hpp" #include "managers/AnimationManager.hpp" #include "helpers/Monitor.hpp" #include "helpers/Workspace.hpp" #include "Window.hpp" #include "render/Renderer.hpp" class CCompositor { public: CCompositor(); ~CCompositor(); // ------------------ WLR BASICS ------------------ // wl_display* m_sWLDisplay; wlr_backend* m_sWLRBackend; wlr_renderer* m_sWLRRenderer; wlr_allocator* m_sWLRAllocator; wlr_compositor* m_sWLRCompositor; wlr_subcompositor* m_sWLRSubCompositor; wlr_data_device_manager* m_sWLRDataDevMgr; wlr_xdg_activation_v1* m_sWLRXDGActivation; wlr_output_layout* m_sWLROutputLayout; wlr_idle* m_sWLRIdle; wlr_layer_shell_v1* m_sWLRLayerShell; wlr_xdg_shell* m_sWLRXDGShell; wlr_cursor* m_sWLRCursor; wlr_xcursor_manager* m_sWLRXCursorMgr; wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr; wlr_output_manager_v1* m_sWLROutputMgr; wlr_presentation* m_sWLRPresentation; wlr_scene* m_sWLRScene; wlr_input_inhibit_manager* m_sWLRInhibitMgr; wlr_keyboard_shortcuts_inhibit_manager_v1* m_sWLRKbShInhibitMgr; wlr_egl* m_sWLREGL; // ------------------------------------------------- // const char* m_szWLDisplaySocket; std::list m_lMonitors; std::list m_lWindows; std::list m_lXDGPopups; std::list m_lWorkspaces; std::list m_lSubsurfaces; void startCompositor(); wlr_surface* m_pLastFocus = nullptr; CWindow* m_pLastWindow = nullptr; SMonitor* m_pLastMonitor = nullptr; SSeat m_sSeat; // ------------------------------------------------- // SMonitor* getMonitorFromID(const int&); SMonitor* getMonitorFromCursor(); SMonitor* getMonitorFromVector(const Vector2D&); void removeWindowFromVectorSafe(CWindow*); void focusWindow(CWindow*, wlr_surface* pSurface = nullptr); void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr); bool windowExists(CWindow*); bool windowValidMapped(CWindow*); CWindow* vectorToWindow(const Vector2D&); CWindow* vectorToWindowIdeal(const Vector2D&); CWindow* vectorToWindowTiled(const Vector2D&); wlr_surface* vectorToLayerSurface(const Vector2D&, std::list*, Vector2D*); wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl); CWindow* windowFromCursor(); CWindow* windowFloatingFromCursor(); SMonitor* getMonitorFromOutput(wlr_output*); CWindow* getWindowForPopup(wlr_xdg_popup*); CWindow* getWindowFromSurface(wlr_surface*); bool isWorkspaceVisible(const int&); SWorkspace* getWorkspaceByID(const int&); void sanityCheckWorkspaces(); int getWindowsOnWorkspace(const int&); CWindow* getFirstWindowOnWorkspace(const int&); void fixXWaylandWindowsOnWorkspace(const int&); CWindow* getFullscreenWindowOnWorkspace(const int&); bool doesSeatAcceptInput(wlr_surface*); bool isWindowActive(CWindow*); void moveWindowToTop(CWindow*); private: void initAllSignals(); }; inline std::unique_ptr g_pCompositor; // For XWayland inline std::map HYPRATOMS = { HYPRATOM("_NET_WM_WINDOW_TYPE"), HYPRATOM("_NET_WM_WINDOW_TYPE_NORMAL"), HYPRATOM("_NET_WM_WINDOW_TYPE_DOCK"), HYPRATOM("_NET_WM_WINDOW_TYPE_DIALOG"), HYPRATOM("_NET_WM_WINDOW_TYPE_UTILITY"), HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLBAR"), HYPRATOM("_NET_WM_WINDOW_TYPE_SPLASH"), HYPRATOM("_NET_WM_WINDOW_TYPE_MENU"), HYPRATOM("_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"), HYPRATOM("_NET_WM_WINDOW_TYPE_POPUP_MENU"), HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLTIP"), HYPRATOM("_NET_WM_WINDOW_TYPE_NOTIFICATION")};