#include "Compositor.hpp" CCompositor::CCompositor() { m_sWLDisplay = wl_display_create(); m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay); if (!m_sWLRBackend) { Debug::log(CRIT, "m_sWLRBackend was NULL!"); RIP("m_sWLRBackend NULL!"); return; } m_sWLRRenderer = wlr_renderer_autocreate(m_sWLRBackend); if (!m_sWLRRenderer) { Debug::log(CRIT, "m_sWLRRenderer was NULL!"); RIP("m_sWLRRenderer NULL!"); return; } m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer); if (!m_sWLRAllocator) { Debug::log(CRIT, "m_sWLRAllocator was NULL!"); RIP("m_sWLRAllocator NULL!"); return; } m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, m_sWLRRenderer); wlr_export_dmabuf_manager_v1_create(m_sWLDisplay); wlr_screencopy_manager_v1_create(m_sWLDisplay); wlr_data_control_manager_v1_create(m_sWLDisplay); wlr_data_device_manager_create(m_sWLDisplay); wlr_gamma_control_manager_v1_create(m_sWLDisplay); wlr_primary_selection_v1_device_manager_create(m_sWLDisplay); wlr_viewporter_create(m_sWLDisplay); m_sWLRXDGActivation - wlr_xdg_activation_v1_create(m_sWLDisplay); m_sWLROutputLayout = wlr_output_layout_create(); wl_signal_add(&m_sWLRXDGActivation->events.request_activate, &Events::listen_activate); wl_signal_add(&m_sWLROutputLayout->events.change, &Events::listen_change); wl_signal_add(&m_sWLRBackend->events.new_output, &Events::listen_newOutput); m_sWLRIdle = wlr_idle_create(m_sWLDisplay); m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay); m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay); wl_signal_add(&m_sWLRLayerShell->events.new_surface, &Events::listen_newLayerSurface); wl_signal_add(&m_sWLRXDGShell->events.new_surface, &Events::listen_newXDGSurface); wlr_server_decoration_manager_set_default_mode(wlr_server_decoration_manager_create(m_sWLDisplay), WLR_SERVER_DECORATION_MANAGER_MODE_SERVER); wlr_xdg_decoration_manager_v1_create(m_sWLDisplay); m_sWLRCursor = wlr_cursor_create(); wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout); m_sWLRXCursorMgr = wlr_xcursor_manager_create(NULL, 24); m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay); m_sWLRSeat = wlr_seat_create(m_sWLDisplay, "seat0"); m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay); m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend); wl_signal_add(&m_sWLRCursor->events.motion, &Events::listen_mouseMove); wl_signal_add(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute); wl_signal_add(&m_sWLRCursor->events.button, &Events::listen_mouseButton); wl_signal_add(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis); wl_signal_add(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame); wl_signal_add(&m_sWLRBackend->events.new_input, &Events::listen_newInput); wl_signal_add(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listen_newKeyboard); wl_signal_add(&m_sWLRSeat->events.request_set_cursor, &Events::listen_requestMouse); wl_signal_add(&m_sWLRSeat->events.request_set_selection, &Events::listen_requestSetSel); wl_signal_add(&m_sWLRSeat->events.request_set_primary_selection, &Events::listen_requestSetPrimarySel); wl_signal_add(&m_sWLROutputMgr->events.apply, &Events::listen_outputMgrApply); wl_signal_add(&m_sWLROutputMgr->events.test, &Events::listen_outputMgrTest); // TODO: XWayland } CCompositor::~CCompositor() { } void CCompositor::startCompositor() { m_szWLDisplaySocket = wl_display_add_socket_auto(m_sWLDisplay); if (!m_szWLDisplaySocket) { Debug::log(CRIT, "m_szWLDisplaySocket NULL!"); RIP("m_szWLDisplaySocket NULL!"); } setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket, 1); signal(SIGPIPE, SIG_IGN); Debug::log(LOG, "Running on WAYLAND_DISPLAY: %s", m_szWLDisplaySocket); if (!wlr_backend_start(m_sWLRBackend)) { Debug::log(CRIT, "Backend did not start!"); RIP("Backend did not start!"); } wlr_xcursor_manager_set_cursor_image(m_sWLRXCursorMgr, "left_ptr", m_sWLRCursor); Debug::log(LOG, "Creating the config manager!"); g_pConfigManager = std::make_unique(); Debug::log(LOG, "Creating the ManagerThread!"); g_pManagerThread = std::make_unique(); Debug::log(LOG, "Creating the InputManager!"); g_pInputManager = std::make_unique(); // This blocks until we are done. Debug::log(LOG, "Hyprland is ready, running the event loop!"); wl_display_run(m_sWLDisplay); }